tron 
							
						 
					 
					
						
						
							
						
						033c392aca 
					 
					
						
						
							
							(svn r1796) Revert r1792, because MorphOS has defaults for CC/CXX, they're just wrong, so setting CC/CXX using ?= simply did nothing  
						
						
						
						
					 
					
						2005-02-04 19:53:53 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						1952882e7e 
					 
					
						
						
							
							(svn r1795) Change CFLAGS for MorphOS (tokai)  
						
						
						
						
					 
					
						2005-02-04 19:51:43 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						f88d57a72b 
					 
					
						
						
							
							(svn r1794) Make the dedicated server compile again under MorphOS (tokai)  
						
						
						
						
					 
					
						2005-02-04 19:38:04 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						7ec7697f56 
					 
					
						
						
							
							(svn r1793) Revert one instance of $(shell) back to ``, because MorphOS does The Wrong Thing(tm) when date is used within $(shell)  
						
						
						
						
					 
					
						2005-02-04 17:57:07 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						cf5dfe6646 
					 
					
						
						
							
							(svn r1792) Revert r1761 and set fallback values via ?= for CC and CXX as there seem to be platforms (MorphOS) out there which don't provide some proper defaults.  
						
						... 
						
						
						
						Use gcc and g++ as defaults, because cc and c++ aren't available either. *sigh* 
						
						
					 
					
						2005-02-04 17:45:11 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						b5ed24e39e 
					 
					
						
						
							
							(svn r1791) Remove the remnants of CMD_DESTROY_INDUSTRY, which was removed a long time ago  
						
						
						
						
					 
					
						2005-02-04 17:14:36 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						361d415b88 
					 
					
						
						
							
							(svn r1790) Make CmdPlantTree() and related functions more safe and (hopefully) more readable:  
						
						... 
						
						
						
						- check if end tile is on the map
- uint -> TileIndex
- if cascades -> switch 
						
						
					 
					
						2005-02-04 16:50:18 +00:00 
						 
				 
			
				
					
						
							
							
								truelight 
							
						 
					 
					
						
						
							
						
						52ce9d21cc 
					 
					
						
						
							
							(svn r1789) -Fix: there is no need to save the index, it is done for us  
						
						
						
						
					 
					
						2005-02-04 15:39:10 +00:00 
						 
				 
			
				
					
						
							
							
								truelight 
							
						 
					 
					
						
						
							
						
						d3aa3043e3 
					 
					
						
						
							
							(svn r1788) -Add: Made RoadStops dynamic. You can now create up to 64k roadstops.  
						
						
						
						
					 
					
						2005-02-04 15:31:30 +00:00 
						 
				 
			
				
					
						
							
							
								truelight 
							
						 
					 
					
						
						
							
						
						98202ed119 
					 
					
						
						
							
							(svn r1787) -Add: Dynamic signs (euh.. yeah, this means you can built 64k signs)  
						
						
						
						
					 
					
						2005-02-04 14:45:32 +00:00 
						 
				 
			
				
					
						
							
							
								truelight 
							
						 
					 
					
						
						
							
						
						99f3fe4c07 
					 
					
						
						
							
							(svn r1786) -Fix: unitnumber is increased to 16bit, so now you can have up to 5000  
						
						... 
						
						
						
						trains in one game (instead of the 240 which was the current value). 
Default max allowed vehicles per type is changed:
  Trains:  500 (old 80)
  Road:    500 (old 80)
  Ships:   200 (old 40)
  Aicraft: 300 (old 50)
(Tnx to Celestar and Darkvater for checking the patch) 
						
						
					 
					
						2005-02-04 14:24:23 +00:00 
						 
				 
			
				
					
						
							
							
								truelight 
							
						 
					 
					
						
						
							
						
						c7eda1b15e 
					 
					
						
						
							
							(svn r1785) -Fix: space-correctness in road_cmd.c, and one wrong line from last  
						
						... 
						
						
						
						commit (tnx to DarkVater) 
						
						
					 
					
						2005-02-04 14:05:28 +00:00 
						 
				 
			
				
					
						
							
							
								truelight 
							
						 
					 
					
						
						
							
						
						40323bbce2 
					 
					
						
						
							
							(svn r1784) -Fix: removed ClosestTownFromTile where possible, or replaced it  
						
						... 
						
						
						
						with _map2-data if possible (Celestar / TrueLight) 
						
						
					 
					
						2005-02-04 13:56:51 +00:00 
						 
				 
			
				
					
						
							
							
								truelight 
							
						 
					 
					
						
						
							
						
						f183ca5cc2 
					 
					
						
						
							
							(svn r1783) -Add: Dynamic vehicles (now up to 64k of vehicles)  
						
						
						
						
					 
					
						2005-02-04 13:23:29 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						3153924ad1 
					 
					
						
						
							
							(svn r1782) Remove line which should've been removed in r1779 and caused map generation to hang infinitely  
						
						
						
						
					 
					
						2005-02-04 07:52:12 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						92dfd1f02c 
					 
					
						
						
							
							(svn r1781) Fix static declaration after non-static declaration of same symbol  
						
						
						
						
					 
					
						2005-02-03 22:09:19 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						24eaed5dfa 
					 
					
						
						
							
							(svn r1780) Don't clear LIBS and LDFLAGS  
						
						
						
						
					 
					
						2005-02-03 21:18:49 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						f09807920f 
					 
					
						
						
							
							(svn r1779) Make the map generation code slightly more readable  
						
						
						
						
					 
					
						2005-02-03 20:52:12 +00:00 
						 
				 
			
				
					
						
							
							
								matthijs 
							
						 
					 
					
						
						
							
						
						4c2c2c53fe 
					 
					
						
						
							
							(svn r1778) - Fix: [ 1115200 ] In the main menu, when starting a new game while the load game dialog is open, openttd asserts.  
						
						
						
						
					 
					
						2005-02-03 19:23:06 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						d2d39cb692 
					 
					
						
						
							
							(svn r1777) Fix map generation for tropical and arctic landscape on larger/smaller maps  
						
						
						
						
					 
					
						2005-02-03 18:20:43 +00:00 
						 
				 
			
				
					
						
							
							
								truelight 
							
						 
					 
					
						
						
							
						
						3eda5e61f7 
					 
					
						
						
							
							(svn r1776) -Add: Dynamic stations. You can now have up to 64k of stations  
						
						
						
						
					 
					
						2005-02-03 17:22:35 +00:00 
						 
				 
			
				
					
						
							
							
								truelight 
							
						 
					 
					
						
						
							
						
						aa299a8b6d 
					 
					
						
						
							
							(svn r1775) -Fix: The NPF patch setting was not synced in network.  
						
						... 
						
						
						
						REMINDER FOR ALL DEVELOPERS:
  We do have 2 patch-setting-arrays: player-based, server-based. PLEASE 
   put your new patch setting in the right one... thank you :) 
						
						
					 
					
						2005-02-02 20:36:04 +00:00 
						 
				 
			
				
					
						
							
							
								truelight 
							
						 
					 
					
						
						
							
						
						08e3e9cead 
					 
					
						
						
							
							(svn r1774) -Fix: fixed an other possible crash related to previous commit  
						
						
						
						
					 
					
						2005-02-02 19:15:35 +00:00 
						 
				 
			
				
					
						
							
							
								truelight 
							
						 
					 
					
						
						
							
						
						42c3de1459 
					 
					
						
						
							
							(svn r1773) -Fix: [ 1114950 ] Game crashed sometimes when there were no industries  
						
						... 
						
						
						
						in the map 
						
						
					 
					
						2005-02-02 19:08:34 +00:00 
						 
				 
			
				
					
						
							
							
								truelight 
							
						 
					 
					
						
						
							
						
						8be7a90e65 
					 
					
						
						
							
							(svn r1772) -Fix: [ 1114100 ] Dedicated server boots again  
						
						
						
						
					 
					
						2005-02-02 18:28:08 +00:00 
						 
				 
			
				
					
						
							
							
								truelight 
							
						 
					 
					
						
						
							
						
						3df76452cd 
					 
					
						
						
							
							(svn r1771) -Add: Industries are now dynamic (up to 64k industries). Generating  
						
						... 
						
						
						
						1kx1k maps should now be much faster, and give more than just oil-stuff ;) 
						
						
					 
					
						2005-02-02 17:30:29 +00:00 
						 
				 
			
				
					
						
							
							
								truelight 
							
						 
					 
					
						
						
							
						
						0668a6b485 
					 
					
						
						
							
							(svn r1770) -Fix: Hopefully last pieces of code that are containing a station-id  
						
						... 
						
						
						
						(and should be an uint16, not uint8) 
						
						
					 
					
						2005-02-02 16:16:43 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						c51ed8465d 
					 
					
						
						
							
							(svn r1769) Don't compute the same value twice, remove one function call  
						
						
						
						
					 
					
						2005-02-02 15:45:53 +00:00 
						 
				 
			
				
					
						
							
							
								celestar 
							
						 
					 
					
						
						
							
						
						2e357e69f9 
					 
					
						
						
							
							(svn r1768) -Codechange: Store town index in _map2 of town tiles  
						
						... 
						
						
						
						Moved house type from _map2 to _map3_hi for MP_HOUSE
  Moved foundation and roadworks from _map2 to _map3 for
MP_STREET
  This increases game speed by a factor of around 15(!) if many cities are around.
  Converting an old game is done automagically, but can take a while 
						
						
					 
					
						2005-02-02 14:17:13 +00:00 
						 
				 
			
				
					
						
							
							
								bjarni 
							
						 
					 
					
						
						
							
						
						081c068f56 
					 
					
						
						
							
							(svn r1767) fixed mixed declarations and code in last commit (oops)  
						
						
						
						
					 
					
						2005-02-01 22:17:38 +00:00 
						 
				 
			
				
					
						
							
							
								bjarni 
							
						 
					 
					
						
						
							
						
						c70aa109b4 
					 
					
						
						
							
							(svn r1766) - Feature: Aircrafts will now go to the nearest hangar if the next airport in the orders do not have one (helipads)  
						
						... 
						
						
						
						- Fix: sometimes aircrafts would not go to the hangar even when they should. They do now 
						
						
					 
					
						2005-02-01 22:04:53 +00:00 
						 
				 
			
				
					
						
							
							
								truelight 
							
						 
					 
					
						
						
							
						
						bb05305a1f 
					 
					
						
						
							
							(svn r1765) -Fix: on loading, the total amount of towns wasn't reset to zero  
						
						
						
						
					 
					
						2005-02-01 18:46:49 +00:00 
						 
				 
			
				
					
						
							
							
								truelight 
							
						 
					 
					
						
						
							
						
						59ac6e8c4b 
					 
					
						
						
							
							(svn r1764) -Add: dynamic towns, you can now have up to 64k towns (let me know when  
						
						... 
						
						
						
						you have that amount of towns in a map ;)) 
						
						
					 
					
						2005-02-01 18:32:01 +00:00 
						 
				 
			
				
					
						
							
							
								truelight 
							
						 
					 
					
						
						
							
						
						567224e940 
					 
					
						
						
							
							(svn r1763) -Add: pool.c / pool.h: generalized routines for dynamic arrays (MemoryPools)  
						
						
						
						
					 
					
						2005-02-01 18:30:11 +00:00 
						 
				 
			
				
					
						
							
							
								truelight 
							
						 
					 
					
						
						
							
						
						45beed1c99 
					 
					
						
						
							
							(svn r1762) -Codechange: renamed 'MemoryPool' to 'SettingsMemoryPool' (we need  
						
						... 
						
						
						
						MemoryPool for general-dynamic-arrays) 
						
						
					 
					
						2005-02-01 17:48:20 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						3d8dab0838 
					 
					
						
						
							
							(svn r1761) Don't set CC and CXX  
						
						... 
						
						
						
						If somebody tried to use alternate compilers via an environment variable the assignment in the Makefile simply overwrote that. 
						
						
					 
					
						2005-02-01 16:57:16 +00:00 
						 
				 
			
				
					
						
							
							
								celestar 
							
						 
					 
					
						
						
							
						
						ecbe6e2be4 
					 
					
						
						
							
							(svn r1760) -Fix: [ 1113399 ] Game no longer crashes when right-clicking a disabled Full Load button  
						
						
						
						
					 
					
						2005-02-01 09:47:18 +00:00 
						 
				 
			
				
					
						
							
							
								miham 
							
						 
					 
					
						
						
							
						
						eb21ec63a3 
					 
					
						
						
							
							(svn r1759) Daily/Weekly/Monthly langfile updates  
						
						
						
						
					 
					
						2005-02-01 09:36:07 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						9095220450 
					 
					
						
						
							
							(svn r1758) Replace `` with $(shell), because the latter is only evaluated once instead of over and over again  
						
						
						
						
					 
					
						2005-02-01 05:28:18 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						2357280ca0 
					 
					
						
						
							
							(svn r1757) Stop the new AI from trying to build its HQ on non-existent tiles  
						
						
						
						
					 
					
						2005-01-31 22:17:15 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						9ca00b845a 
					 
					
						
						
							
							(svn r1756) Cleanup: if cascade -> switch, uint -> TileIndex  
						
						
						
						
					 
					
						2005-01-31 21:57:05 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						77ff2162af 
					 
					
						
						
							
							(svn r1755) Trim trailing whitespace  
						
						
						
						
					 
					
						2005-01-31 19:22:44 +00:00 
						 
				 
			
				
					
						
							
							
								darkvater 
							
						 
					 
					
						
						
							
						
						05b75009cc 
					 
					
						
						
							
							(svn r1754) - Fix: you can once again load newgrf files with lots of sprites. Index wasn't reset in second run, thus counting them double.  
						
						
						
						
					 
					
						2005-01-31 12:04:40 +00:00 
						 
				 
			
				
					
						
							
							
								darkvater 
							
						 
					 
					
						
						
							
						
						b6dbc9196a 
					 
					
						
						
							
							(svn r1753) - Fix: [ 1113037 ] crash when accessing hi-scores in editor, it is now disabled.  
						
						
						
						
					 
					
						2005-01-31 11:36:16 +00:00 
						 
				 
			
				
					
						
							
							
								darkvater 
							
						 
					 
					
						
						
							
						
						870f28a76e 
					 
					
						
						
							
							(svn r1752) - Fix: MSVC acting up once again, as well as project file updates for the missing files.  
						
						
						
						
					 
					
						2005-01-31 11:33:21 +00:00 
						 
				 
			
				
					
						
							
							
								matthijs 
							
						 
					 
					
						
						
							
						
						eb78cdb2d4 
					 
					
						
						
							
							(svn r1751) - Feature: New PathFinder (NPF).  
						
						... 
						
						
						
						- Supports trains, road vehicles and ships.
	- Uses A* pathfinding (same codebase as the new ai).
	- Currently unlimited search depth, so might perform badly on large maps/networks (especially ships).
	- Will always find a route if there is one.
	- Allows custom penalties for obstacles to be set in openttd.cfg (npf_ values).
	- With NPF enabled, ships can have orders that are very far apart. Be careful, this will break (ships get lost) when the old pathfinder is used again.
- Feature: Disabling 90 degree turns for trains and ships.
	- Requires NPF to be enabled.
	- Ships and trains can no longer make weird 90 degree turns on tile borders.
- Codechange: Removed table/directions.h.
	- table/directions.h contained ugly static tables but was included more than once. The tables, along with a few new ones are in npf.[ch] now. Better suggestions for a location?
- Fix: Binary heap in queue.c did not allocate enough space, resulting in a segfault.
- Codechange: Rewritten FindFirstBit2x64, added KillFirstBit2x64.
- Codechange: Introduced constant INVALID_TILE, to replace the usage of 0 as an invalid tile. Also replaces TILE_WRAPPED.
- Codechange: Moved TileAddWrap() to map.[ch] 
- Add TileIndexDiffCByDir(), TileIndexDiffCByDir(). 
- Codechange: Moved IsTrainStationTile() to station.h
- Add: IsRoadStationTile() and GetRoadStationDir(). 
						
						
					 
					
						2005-01-31 11:23:10 +00:00 
						 
				 
			
				
					
						
							
							
								darkvater 
							
						 
					 
					
						
						
							
						
						0e272f2d10 
					 
					
						
						
							
							(svn r1750) - Feature: [ 1093261 ] Saving vehicle sorting criteria for each vehicle type (bociusz)  
						
						
						
						
					 
					
						2005-01-31 11:03:23 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						bb680056b1 
					 
					
						
						
							
							(svn r1749) Move the functions which calculate distances to map.[ch] and give the more meaningful names  
						
						
						
						
					 
					
						2005-01-31 07:23:15 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						77072aedab 
					 
					
						
						
							
							(svn r1748) Enforce map size limits  
						
						
						
						
					 
					
						2005-01-31 06:46:53 +00:00 
						 
				 
			
				
					
						
							
							
								darkvater 
							
						 
					 
					
						
						
							
						
						493ae95ce5 
					 
					
						
						
							
							(svn r1747) - Fix: [network] ottd should compile when networking is disabled.  
						
						... 
						
						
						
						- Change: change strgen project file to get rid of warning. 
						
						
					 
					
						2005-01-31 00:12:44 +00:00