yexo
1171fdc889
(svn r22499) -Fix: don't lower the arrow buttons in the newgrf/AI parameter windows if they're clicked when disabled
2011-05-27 18:02:55 +00:00
planetmaker
7aa57e4acd
(svn r22473) -Codechange: Automatic orders are better called implicit orders as no real order influencing path finding is added
2011-05-18 12:19:58 +00:00
frosch
7b251297c9
(svn r22429) -Add: some constants for specific palette colours used in the GUI.
2011-05-06 21:13:29 +00:00
frosch
7cc3d3e143
(svn r22421) -Fix: Replace various references to Windows palette greyscale indices with the DOS palette indices.
2011-05-04 17:45:16 +00:00
rubidium
2c1555b13c
(svn r22396) -Document: some AI doxygen stuff
2011-05-01 09:24:19 +00:00
frosch
f802ea5001
(svn r22386) -Fix [FS#4602]: When the last AI company gets removed, the 'dead' state was not reset in the AI debug window.
2011-04-30 17:08:18 +00:00
glx
176ae86943
(svn r22356) -Fix (r22342): somehow empty and useless new files were added
2011-04-21 19:21:02 +00:00
terkhen
a88fe7c2aa
(svn r22343) -Change: Remove pixel limiter for query strings.
2011-04-17 18:42:17 +00:00
glx
45f3967d5d
(svn r22342) -Fix (r22338): fix the right place and run the script
2011-04-17 17:56:33 +00:00
peter1138
1b5f1ccac0
(svn r22338) -Fix (r22337): Compile-before-commit...
2011-04-17 17:34:09 +00:00
rubidium
22bc18cc71
(svn r22283) -Merge from 1.1: documentation updates/release changes
2011-03-31 21:26:26 +00:00
frosch
8c8349d5da
(svn r22249) -Codechange: Process some more invalidation of IDs during command scope.
2011-03-13 21:35:50 +00:00
frosch
2a4c4ab528
(svn r22248) -Codechange: Make OnInvalidateData() process 'delete this;' already in command scope.
2011-03-13 21:34:49 +00:00
frosch
91a29a6bef
(svn r22243) -Codechange: Make AIDebugWindow::OnInvalidateData() handle command-/GUI-scope itself.
2011-03-13 21:32:40 +00:00
frosch
4b4a40a72e
(svn r22241) -Codechange: Add additional to-be-used parameter to OnInvalidateData().
2011-03-13 21:31:29 +00:00
yexo
7e3c140060
(svn r22222) -Fix: compilation when compiling with --disable-ai
2011-03-07 18:44:36 +00:00
alberth
9222a30173
(svn r22145) -Codechange: Do explicit test for non-bool values.
2011-02-25 22:04:38 +00:00
frosch
89a48c5b7d
(svn r22141) -Fix (r22135): AI breakpoints were broken at this point. (thanks Zuu)
2011-02-24 22:14:41 +00:00
rubidium
be8e0ede7c
(svn r22083) -Change: trunk is heading towards 1.2 now
2011-02-14 20:20:57 +00:00
rubidium
c163f3c0f7
(svn r22007) -Change: only show one AI per unique ID instead of all versions in the output of "openttd -h"
2011-02-07 09:51:16 +00:00
yexo
0b452bd05f
(svn r21992) -Fix [FS#4467]: AIs trying to change the AIOF_GOTO_NEAREST_DEPOT flag for existing orders triggered an assert. Explicitly forbid this as precondition for SetOrderFlags
2011-02-06 12:15:17 +00:00
frosch
c003e1a358
(svn r21987) -Fix: Make news items, engine previews and AI preview events deal with no longer existing Engine items after resetting the pool.
2011-02-05 20:41:13 +00:00
rubidium
7086bb3017
(svn r21959) -Change: replace longbridges with custom maximum bridge and tunnel length setting
2011-02-04 15:37:23 +00:00
smatz
4aa45d8742
(svn r21953) -Remove [FS#4456]: the non-uniform stations setting. Support for uniform stations has been broken for over a year
2011-02-04 14:11:14 +00:00
frosch
7c04ea586d
(svn r21933) -Codechange: Split cur_order_index into cur_auto_order_index and cur_real_order_index to keep track of the current real order in an unambiguous way.
...
-Fix [FS#4440]: Automatic orders behave now stable wrt. service orders and are not added or removed depending on the need of servicing.
-Fix: Various other issues with automatic orders, e.g. vehicles getting stuck with "no orders" when there are automatic orders at the end of the order list.
2011-01-31 20:44:15 +00:00
yexo
309b99a944
(svn r21900) -Fix: [NoAI] hide automatic orders from AIs as they have no way of dealing with them
2011-01-23 13:08:50 +00:00
rubidium
05199a641a
(svn r21890) -Cleanup: remove some unneeded includes
2011-01-22 14:52:20 +00:00
rubidium
fa9cb1164e
(svn r21888) -Codechange: remove some unneeded (for the AI header) headers from some AI headers, reducing the include tree
2011-01-22 10:33:16 +00:00
yexo
57f969de2b
(svn r21703) -Feature [FS#4372]: list_ai_libs console command to get a list of recognized AI libraries (dihedral)
2011-01-03 14:52:30 +00:00
yexo
e7b57edfe6
(svn r21697) -Codechange: use GetGameSettings() in a few more places to enhance readability
2011-01-02 12:52:37 +00:00
yexo
b6680625d3
(svn r21696) -Feature [FS#4362]: allow changing the AI configuration in the scenario editor / in game
2011-01-02 12:41:24 +00:00
rubidium
ab8f0771c0
(svn r21672) -Fix: mention AIEventTownFounded in the AI changelog as well
2010-12-31 09:43:42 +00:00
yexo
c5597c44c4
(svn r21664) -Add: [NoAI] AIEventTownFounded
2010-12-29 23:44:39 +00:00
yexo
1bdea024a3
(svn r21663) -Add: [NoAI]: AIRail::GetName() to get the name of a railtype
2010-12-29 23:20:12 +00:00
yexo
9a0d29f7de
(svn r21655) -Add: mention AITown::IsCity in the NoAI changelog
2010-12-29 12:41:01 +00:00
yexo
e7eb1cc9f4
(svn r21654) -Add: [NoAI] AITown::IsCity() so AIs can find out which towns grow faster than others (Lord Aro)
2010-12-29 12:19:33 +00:00
alberth
69762b70b2
(svn r21595) -Codechange: Some header files had their name changed, update the ifndef/define/endif lines.
2010-12-22 11:46:41 +00:00
alberth
135c5b3fd7
(svn r21571) -Codechange: Having a break after a return is no good.
2010-12-21 15:23:54 +00:00
terkhen
f69d280f14
(svn r21521) -Codechange: Unify some cached values that were present in both road vehicles and trains.
2010-12-14 21:33:53 +00:00
terkhen
57790abb75
(svn r21515) -Codechange: Use cached_total_length where appropiate.
2010-12-14 21:24:51 +00:00
rubidium
4f6c97ed0b
(svn r21493) -Codechange: don't use the full 32 bits of the level land command to tell whether to raise, lower or keep the level of the first selected tile
2010-12-13 11:21:53 +00:00
rubidium
d81aff479f
(svn r21488) -Codechange: make use of TILE_AREA_LOOP in the tile list AI API
2010-12-12 18:47:08 +00:00
rubidium
e4c8f79f94
(svn r21416) -Codechange: limit vehicle name by amount of characters, not bytes
2010-12-05 22:25:49 +00:00
rubidium
7267a4de2c
(svn r21415) -Codechange: limit station/waypoint name by amount of characters, not bytes
2010-12-05 22:25:36 +00:00
rubidium
6e39c4afa1
(svn r21413) -Codechange: limit sign name by amount of characters, not bytes
2010-12-05 22:25:08 +00:00
rubidium
dd618051a7
(svn r21412) -Codechange: limit company name by amount of characters, not bytes
2010-12-05 22:24:50 +00:00
rubidium
48101ae6a7
(svn r21411) -Codechange: limit group name by amount of characters, not bytes
2010-12-05 22:24:34 +00:00
alberth
0722492c1b
(svn r21331) -Codechange: Make drawing the widgets default behaviour in OnPaint().
2010-11-26 15:22:18 +00:00
rubidium
890eec6132
(svn r21311) -Fix [FS#4260]: AIs in an infinite loop in e.g. autosave, but also getting settings and such from info.nut, would not be interrupted after a while causing OpenTTD to seem to not respond
2010-11-24 17:00:37 +00:00
rubidium
0b8697bad4
(svn r21280) -Merge: documentation updates from 1.0
2010-11-20 21:27:21 +00:00