peter1138
|
0f7392bd61
|
(svn r11822) -Codechange: Replaced fixed size custom name array. Names are now attached to their object directly and there is
no limit to the amount of names.
-Fix: NewGRF engines could not be renamed.
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2008-01-12 19:58:06 +00:00 |
|
peter1138
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ab8382c0db
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(svn r11822) -Codechange: Replaced fixed size custom name array. Names are now attached to their object directly and there is
no limit to the amount of names.
-Fix: NewGRF engines could not be renamed.
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2008-01-12 19:58:06 +00:00 |
|
rubidium
|
2fc62eab05
|
(svn r11818) -Codechange: split player.h into smaller pieces.
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2008-01-12 14:10:35 +00:00 |
|
rubidium
|
ac528411df
|
(svn r11818) -Codechange: split player.h into smaller pieces.
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2008-01-12 14:10:35 +00:00 |
|
frosch
|
49f741aaa3
|
(svn r11807) -Codechange: Make Action5 handler more upwards- and TTDP-compatible by allowing specifiing more sprites than needed.
|
2008-01-10 18:02:15 +00:00 |
|
frosch
|
1b936179ca
|
(svn r11807) -Codechange: Make Action5 handler more upwards- and TTDP-compatible by allowing specifiing more sprites than needed.
|
2008-01-10 18:02:15 +00:00 |
|
peter1138
|
0645689a87
|
(svn r11803) -Fix: unlikely but possible infinite loop leading to undefined behaviour
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2008-01-09 23:17:40 +00:00 |
|
peter1138
|
d30321d2af
|
(svn r11803) -Fix: unlikely but possible infinite loop leading to undefined behaviour
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2008-01-09 23:17:40 +00:00 |
|
rubidium
|
c004cc1fd9
|
(svn r11801) -Codechange: remove some unneeded includes from some header files.
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2008-01-09 21:27:39 +00:00 |
|
rubidium
|
6c954cad5f
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(svn r11801) -Codechange: remove some unneeded includes from some header files.
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2008-01-09 21:27:39 +00:00 |
|
rubidium
|
2d2e1e3863
|
(svn r11800) -Codechange: move some functions to a more logical location + some type safety.
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2008-01-09 21:05:03 +00:00 |
|
rubidium
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998d7644f6
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(svn r11800) -Codechange: move some functions to a more logical location + some type safety.
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2008-01-09 21:05:03 +00:00 |
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peter1138
|
a5101fb403
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(svn r11799) -Codechange: no need to special-case helicopter rotor 'overrides'
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2008-01-09 20:23:12 +00:00 |
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peter1138
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82fe2885ab
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(svn r11799) -Codechange: no need to special-case helicopter rotor 'overrides'
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2008-01-09 20:23:12 +00:00 |
|
peter1138
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1cabc8eb63
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(svn r11784) -Codechange: set up initial engine data in one place
|
2008-01-08 18:25:51 +00:00 |
|
peter1138
|
ce2104ed47
|
(svn r11784) -Codechange: set up initial engine data in one place
|
2008-01-08 18:25:51 +00:00 |
|
rubidium
|
b09d957f31
|
(svn r11777) -Codechange: split the string header and make do not include it when it's not necessary.
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2008-01-07 14:23:25 +00:00 |
|
rubidium
|
a3ccdcea36
|
(svn r11777) -Codechange: split the string header and make do not include it when it's not necessary.
|
2008-01-07 14:23:25 +00:00 |
|
peter1138
|
0c4e3b83e4
|
(svn r11761) -Codechange: Use appropriate variable types for NewGRF engine overrides, and adjust scope while there.
|
2008-01-05 15:39:22 +00:00 |
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peter1138
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5d837282ee
|
(svn r11761) -Codechange: Use appropriate variable types for NewGRF engine overrides, and adjust scope while there.
|
2008-01-05 15:39:22 +00:00 |
|
belugas
|
a021159e4e
|
(svn r11757) -Fix(r11727): Don't use a function's default parameter when the value can be (more adequately, even better) computed from another source.
Thanks peter1138.
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2008-01-04 15:39:08 +00:00 |
|
belugas
|
6b37ab36ea
|
(svn r11757) -Fix(r11727): Don't use a function's default parameter when the value can be (more adequately, even better) computed from another source.
Thanks peter1138.
|
2008-01-04 15:39:08 +00:00 |
|
belugas
|
87a68bd80f
|
(svn r11748) -Codechange: Remove magic numbers introduced on r11746 and r11727
-Codechange: A few bad coding style inadvertendly applied too
|
2008-01-03 14:33:10 +00:00 |
|
belugas
|
aebcd80088
|
(svn r11748) -Codechange: Remove magic numbers introduced on r11746 and r11727
-Codechange: A few bad coding style inadvertendly applied too
|
2008-01-03 14:33:10 +00:00 |
|
belugas
|
a7ac4f656c
|
(svn r11746) -Fix(r11727): Make sure that action 0A does follow the same new ordering of shore sprites. It was not considered in the missing shore patch
|
2008-01-03 02:39:06 +00:00 |
|
belugas
|
6ce70b17ca
|
(svn r11746) -Fix(r11727): Make sure that action 0A does follow the same new ordering of shore sprites. It was not considered in the missing shore patch
|
2008-01-03 02:39:06 +00:00 |
|
rubidium
|
fa0d8d352d
|
(svn r11728) -Fix [FS#1577]: if there are no houses that can be build in a specific year yet, force the houses with the earliest introduction year to be available.
|
2007-12-31 07:14:25 +00:00 |
|
rubidium
|
b1be9f0137
|
(svn r11728) -Fix [FS#1577]: if there are no houses that can be build in a specific year yet, force the houses with the earliest introduction year to be available.
|
2007-12-31 07:14:25 +00:00 |
|
belugas
|
361b12eff0
|
(svn r11726) -Feature[newGRF]: Extend the Action 5, feature 0D usage. Patch by BigBB
|
2007-12-31 04:38:11 +00:00 |
|
belugas
|
8ee1faca6c
|
(svn r11726) -Feature[newGRF]: Extend the Action 5, feature 0D usage. Patch by BigBB
|
2007-12-31 04:38:11 +00:00 |
|
rubidium
|
50b6804b3b
|
(svn r11721) -Fix: do not disable NewGRFs for 'eternity' during games.
|
2007-12-29 23:49:48 +00:00 |
|
rubidium
|
a3b19fd50c
|
(svn r11721) -Fix: do not disable NewGRFs for 'eternity' during games.
|
2007-12-29 23:49:48 +00:00 |
|
peter1138
|
6da72ec156
|
(svn r11720) -Codechange: [NewGRF] Add support for bit 30 of station tile layouts; forcing a sprite to always be opaque.
|
2007-12-29 21:06:54 +00:00 |
|
peter1138
|
06d578d07e
|
(svn r11720) -Codechange: [NewGRF] Add support for bit 30 of station tile layouts; forcing a sprite to always be opaque.
|
2007-12-29 21:06:54 +00:00 |
|
rubidium
|
445a733eb6
|
(svn r11719) -Codechange: split sound.h in a header with types and one with functions.
|
2007-12-29 09:24:26 +00:00 |
|
rubidium
|
e5e75bd8f8
|
(svn r11719) -Codechange: split sound.h in a header with types and one with functions.
|
2007-12-29 09:24:26 +00:00 |
|
maedhros
|
ad061e6d60
|
(svn r11712) -Fix (r9315): Add more house string id ranges to MapGRFStringID so NewGRFs use the proper string ids.
|
2007-12-27 20:49:44 +00:00 |
|
maedhros
|
e2efaaff87
|
(svn r11712) -Fix (r9315): Add more house string id ranges to MapGRFStringID so NewGRFs use the proper string ids.
|
2007-12-27 20:49:44 +00:00 |
|
rubidium
|
722613f7f3
|
(svn r11706) -Codechange: split vehicle.h and remove another bunch of useless includes.
|
2007-12-27 13:35:39 +00:00 |
|
rubidium
|
384503e7d3
|
(svn r11706) -Codechange: split vehicle.h and remove another bunch of useless includes.
|
2007-12-27 13:35:39 +00:00 |
|
rubidium
|
db73addb43
|
(svn r11702) -Codechange: move all date related stuff to date*.
|
2007-12-26 13:50:40 +00:00 |
|
rubidium
|
b9046c97fb
|
(svn r11702) -Codechange: move all date related stuff to date*.
|
2007-12-26 13:50:40 +00:00 |
|
rubidium
|
81bf9f8503
|
(svn r11692) -Codechange: move some functions from 'functions.h' to a more logical place and remove about 50% of the includes of 'functions.h'
|
2007-12-25 11:26:07 +00:00 |
|
rubidium
|
429521a7d1
|
(svn r11692) -Codechange: move some functions from 'functions.h' to a more logical place and remove about 50% of the includes of 'functions.h'
|
2007-12-25 11:26:07 +00:00 |
|
rubidium
|
00c9d3ef20
|
(svn r11691) -Codechange: move+rename helpers.hpp and only include it when it is really needed.
|
2007-12-25 09:48:53 +00:00 |
|
rubidium
|
bf98e25e43
|
(svn r11691) -Codechange: move+rename helpers.hpp and only include it when it is really needed.
|
2007-12-25 09:48:53 +00:00 |
|
rubidium
|
507463e420
|
(svn r11684) -Codechange: split gfx.h in a type and functional header.
|
2007-12-23 10:56:02 +00:00 |
|
rubidium
|
a773d45885
|
(svn r11684) -Codechange: split gfx.h in a type and functional header.
|
2007-12-23 10:56:02 +00:00 |
|
rubidium
|
1f6043458c
|
(svn r11682) -Codechange: move some 'generic' geometry related types into a single file and do not include gfx.h everywhere to get a Point type.
|
2007-12-22 23:30:28 +00:00 |
|
rubidium
|
8f0e68285b
|
(svn r11682) -Codechange: move some 'generic' geometry related types into a single file and do not include gfx.h everywhere to get a Point type.
|
2007-12-22 23:30:28 +00:00 |
|