Commit Graph

773 Commits

Author SHA1 Message Date
Jonathan G Rennison
64c210f770 Merge branch 'master' into jgrpp
# Conflicts:
#	src/build_vehicle_gui.cpp
#	src/engine.cpp
#	src/engine_func.h
#	src/group_gui.cpp
#	src/lang/english.txt
#	src/newgrf.cpp
#	src/saveload/oldloader_sl.cpp
#	src/timetable_cmd.cpp
#	src/timetable_cmd.h
#	src/timetable_gui.cpp
2022-12-28 01:46:29 +00:00
Francis Herne
6caed5f15e Add: Slope-aware and roadtype-specific one-way sprites. (#10282) 2022-12-26 15:06:21 -05:00
Jonathan G Rennison
8af4ac8a4c GRF: Add road stops variable for road info of nearby plain road tile
See: #464
2022-12-24 18:54:28 +00:00
Jonathan G Rennison
3435e74c0c Merge branch 'master' into jgrpp
# Conflicts:
#	.github/workflows/ci-build.yml
#	.github/workflows/release.yml
#	CMakeLists.txt
#	os/macosx/Info.plist.in
#	src/fileio.cpp
#	src/landscape.cpp
#	src/league_cmd.h
#	src/saveload/ai_sl.cpp
#	src/saveload/game_sl.cpp
#	src/saveload/league_sl.cpp
#	src/saveload/saveload.cpp
2022-12-17 23:19:23 +00:00
Loïc Guilloux
c50fabb574 Fix #10208: allow to use specific underlay for road/tram tunnels (#10233) 2022-12-17 09:01:47 -05:00
Tyler Trahan
c719ba560e Fix 03cc0d6: Mark level crossings dirty when removing road from them, not from bridges (#10138) 2022-11-05 14:46:19 -04:00
Jonathan G Rennison
4b08874583 Only show edge level crossing overlays even when safer crossings is off 2022-11-03 00:57:47 +00:00
Tyler Trahan
c19abebf8d Feature: Multi-track level crossings (#9931) 2022-11-01 16:51:23 -04:00
Michael Lutz
8e6ed8d5e9 Fix db98cedb: Swap the tile parameter validation around as only the first TileIndex is automatically validated. 2022-10-17 07:54:58 +01:00
Tyler Trahan
db98cedb7e Fix #9883: Show cost/income float over end tile of rail or road construction 2022-10-16 14:15:31 +02:00
Jonathan G Rennison
846cd7e228 Add setting to limit length of continuous inclined roads built by towns
Default to max 4 tiles
2022-10-10 18:21:42 +01:00
Jonathan G Rennison
143230d8f2 Allow changing road vehicle driving side when all road vehicles in depots 2022-09-11 11:51:32 +01:00
Jonathan G Rennison
10b415bf10 Level crossings: Clarify adjacent blocked crossing track status handler
Avoid unnecessary adjacent tile checks if crossing is not blocked
2022-06-23 21:16:00 +01:00
Jonathan G Rennison
e9f6559d36 Merge branch 'pr-384' into jgrpp 2022-04-29 17:13:45 +01:00
Andreas Schmitt
114bed4549 Fix z-check for flat road foundations 2022-04-29 15:31:23 +02:00
Jonathan G Rennison
ad0dc6dc87 Add road stops flag to disable drawing catenary 2022-04-15 11:47:57 +01:00
Jonathan G Rennison
34af4844d1 Merge branch 'master' into jgrpp 2022-04-02 14:16:32 +01:00
Michael Lutz
8d54f76539 Fix #9837, 46bd2f1c: Road build with wrong half-tile ends. 2022-03-20 12:56:03 +01:00
Patric Stout
68ec2a7877 Fix: removing long roads doesn't prioritize refusal of local authority over other errors (#9831) 2022-03-11 16:18:09 +01:00
J0anJosep
d9a37c915f Cleanup #9725: Replace cmd_helper related functions and remove cmd_helper.h. 2022-02-02 21:30:15 +01:00
Jonathan G Rennison
70a65ac1c0 Road waypoints no longer block road inferred one-way state interpolation 2022-01-29 13:31:15 +00:00
Jonathan G Rennison
ad9c85ad3c Fix crash when changing one-way state of road waypoints 2022-01-29 13:31:15 +00:00
Jonathan G Rennison
c3c55db02b Implement road ground types for road waypoints 2022-01-26 22:15:17 +00:00
Jonathan G Rennison
b4fc0b4dc5 Initial implementation of road waypoints 2022-01-26 21:46:36 +00:00
Michael Lutz
2e39637db2 Codechange: Don't use a global for the 'not enough cash' message. 2021-12-16 22:28:32 +01:00
Michael Lutz
c6d7b98808 Codechange: Un-bitstuff landscape commands. 2021-12-16 22:28:32 +01:00
Michael Lutz
46bd2f1ced Codechange: Un-bitstuff remaining transport infrastructure commands. 2021-12-16 22:28:32 +01:00
Michael Lutz
55170ae703 Codechange: Un-bitstuff rail commands. 2021-12-16 22:28:32 +01:00
Michael Lutz
6fe445e6c0 Codechange: Un-bitstuff station/depot/waypoint commands. 2021-12-16 22:28:32 +01:00
Michael Lutz
e740c24eb7 Codechange: Template DoCommand to automagically reflect the parameters of the command proc.
When finished, this will allow each command handler to take individually
different parameters, obliviating the need for bit-packing.
2021-12-16 22:28:32 +01:00
Michael Lutz
7048e1522f Codechange: Move flags in CommandProc in front of the command arguments. 2021-12-16 22:28:32 +01:00
Michael Lutz
33ca4f2b99 Codechange: Let the compile generate the master command table out of templated command traits.
This is using a non-intrusive type-traits like templated system, which
allows compile-time validation that the command table and the command
enum match up.
2021-12-16 22:28:32 +01:00
Michael Lutz
b6933a2ebd Codechange: Move command arguments to the back of the DoCommand function call. 2021-12-16 22:28:32 +01:00
Jonathan G Rennison
5349003ec4 Add assert checks to road type infra total changes 2021-12-07 02:30:08 +00:00
Jonathan G Rennison
4ccbb11440 Only show level crossing overlay sprites on outsides of multi-track crossings
When using both adjacent crossings and safer crossings
2021-11-20 01:42:54 +00:00
Jonathan G Rennison
1002c6d9d2 Fix various compiler warnings
See: #267
2021-06-11 22:54:27 +01:00
rubidium42
2e136285e1 Codechange: move from C-string to std::string for DoCommand 2021-05-29 19:02:18 +02:00
glx22
8333323090 Codechange: Replace FOR_ALL_ROADTRAMTYPES with range-based for loops
(cherry picked from commit 2feb801e56)
2021-05-06 21:21:41 +01:00
glx22
2feb801e56 Codechange: Replace FOR_ALL_ROADTRAMTYPES with range-based for loops 2021-05-03 19:46:57 +02:00
Jonathan G Rennison
51e22617cd Disallow converting town-owned roads to types with the no houses flag 2021-04-21 21:42:52 +01:00
Jonathan G Rennison
5e14b54a0c Merge branch 'master' into jgrpp 2021-04-05 17:51:45 +01:00
frosch
f580ab4ba4 Fix #8647: draw tram catenary using 4 bounding boxes.
The back sprite is now supposed to contain west, north and east pillars.
The front sprite is supposed to contain the south pillar and the wires.
2021-03-11 00:21:09 +01:00
Jonathan G Rennison
dfecdf3afb Merge branch 'master' into jgrpp
# Conflicts:
#	src/dock_gui.cpp
#	src/rail_gui.cpp
#	src/road_gui.cpp
#	src/terraform_gui.cpp
#	src/vehicle.cpp
#	src/video/allegro_v.cpp
#	src/video/cocoa/cocoa_v.mm
#	src/video/dedicated_v.cpp
#	src/video/sdl2_v.cpp
#	src/video/sdl_v.cpp
#	src/video/win32_v.cpp
2021-02-21 11:54:24 +00:00
frosch
d9b4413bc9 Codechange: rename sound ids to make more sense. (#8701) 2021-02-20 19:01:04 +01:00
Jonathan G Rennison
e95216b59d Merge branch 'master' into jgrpp
# Conflicts:
#	src/company_cmd.cpp
#	src/core/geometry_func.cpp
#	src/date.cpp
#	src/genworld_gui.cpp
#	src/gfx.cpp
#	src/object_gui.cpp
#	src/openttd.cpp
#	src/settings_type.h
#	src/video/allegro_v.cpp
#	src/video/dedicated_v.cpp
#	src/video/null_v.cpp
#	src/video/sdl2_v.cpp
#	src/video/sdl_v.cpp
#	src/video/win32_v.cpp
2021-02-19 15:38:34 +00:00
Matt Kimber
2a6da319b2 Fix 0125892: Don't crash when towns upgrade road tiles during expansion (#8651) 2021-02-07 16:15:46 +01:00
Jonathan G Rennison
f9956d88c3 Merge branch 'master' into jgrpp
# Conflicts:
#	src/aircraft_cmd.cpp
#	src/company_gui.cpp
#	src/lang/arabic_egypt.txt
#	src/lang/czech.txt
#	src/lang/esperanto.txt
#	src/lang/faroese.txt
#	src/lang/finnish.txt
#	src/lang/german.txt
#	src/lang/korean.txt
#	src/lang/latvian.txt
#	src/lang/malay.txt
#	src/lang/polish.txt
#	src/lang/spanish.txt
#	src/lang/spanish_MX.txt
#	src/lang/unfinished/urdu.txt
#	src/main_gui.cpp
#	src/rail_cmd.cpp
#	src/rail_gui.cpp
#	src/road_cmd.cpp
#	src/settings_type.h
#	src/station_cmd.cpp
#	src/table/settings.ini
2021-01-31 01:11:12 +00:00
Jonathan G Rennison
6c3e5642f8 Merge branch 'master' into jgrpp
# Conflicts:
#	cmake/CompileFlags.cmake
#	src/crashlog.cpp
#	src/fileio.cpp
#	src/fileio_func.h
#	src/fios_gui.cpp
#	src/ini_load.cpp
#	src/ini_type.h
#	src/lang/english.txt
#	src/lang/german.txt
#	src/lang/korean.txt
#	src/network/network_client.cpp
#	src/order_base.h
#	src/order_cmd.cpp
#	src/os/windows/win32.cpp
#	src/road_cmd.cpp
#	src/saveload/saveload.cpp
#	src/saveload/saveload.h
#	src/settings.cpp
#	src/station_cmd.cpp
#	src/stdafx.h
#	src/table/settings.ini
#	src/tree_cmd.cpp
#	src/tree_gui.cpp
#	src/vehicle_base.h
#	src/video/cocoa/cocoa_v.mm
#	src/video/cocoa/event.mm
#	src/video/cocoa/wnd_quartz.mm
#	src/viewport.cpp
#	src/widgets/tree_widget.h
2021-01-31 01:08:35 +00:00
Jonathan G Rennison
ed0ffb6220 Add feature: realistic train braking
Add setting to select train braking model.
2021-01-28 19:03:18 +00:00
Patric Stout
1b675e7075 Fix #8068: always allow removal of tram track if that generates money (#8509)
Even if you are completely broke, generating money should always
be allowed.
2021-01-07 08:01:46 +01:00