Jonathan G Rennison
0093ebe3a7
Debug: Add engine variant ID and extra flags to debug info
2022-12-28 02:17:48 +00:00
Jonathan G Rennison
b9dad1818b
Add setting to disable NewGRF inflation flag
2022-12-28 01:58:03 +00:00
Jonathan G Rennison
64c210f770
Merge branch 'master' into jgrpp
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# Conflicts:
# src/build_vehicle_gui.cpp
# src/engine.cpp
# src/engine_func.h
# src/group_gui.cpp
# src/lang/english.txt
# src/newgrf.cpp
# src/saveload/oldloader_sl.cpp
# src/timetable_cmd.cpp
# src/timetable_cmd.h
# src/timetable_gui.cpp
2022-12-28 01:46:29 +00:00
Jonathan G Rennison
5bea50c413
Debug: Add rail engine misc flags to debug info
2022-12-27 02:11:41 +00:00
Jonathan G Rennison
14f4f6d104
Remove now unused vehicle.flip_direction_all_trains setting
2022-12-27 01:00:41 +00:00
Jonathan G Rennison
58d841486e
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/os/windows/font_win32.cpp
# src/script/api/script_object.hpp
# src/town_cmd.cpp
# src/train_cmd.cpp
# src/viewport.cpp
# src/viewport_func.h
2022-12-27 01:00:40 +00:00
Francis Herne
6caed5f15e
Add: Slope-aware and roadtype-specific one-way sprites. ( #10282 )
2022-12-26 15:06:21 -05:00
Peter Nelson
3485709f53
Add: Additional vehicle flags to control variants.
2022-12-25 16:41:58 +00:00
peter1138
d7f561a400
Change: Add variant property to engines.
2022-12-25 16:41:58 +00:00
Jonathan G Rennison
8af4ac8a4c
GRF: Add road stops variable for road info of nearby plain road tile
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See: #464
2022-12-24 18:54:28 +00:00
Jonathan G Rennison
6b8f799a1c
Debug: Show engine base introduction date
2022-12-24 17:42:14 +00:00
PeterN
7b5edba76c
Change: Support flipping shorter engines without NewGRF support. ( #10262 )
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* Change: Support flipping shorter engines without NewGRF support.
* Cleanup: Remove write-only prop27_set temporary flag.
2022-12-23 21:02:14 +00:00
Jonathan G Rennison
9e33153df9
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/os/macosx/string_osx.cpp
2022-12-20 18:05:43 +00:00
PeterN
dde15a403c
Fix #10257 : Incorrect wire position on sloped bridge heads. ( #10258 )
2022-12-19 20:16:26 +00:00
Jonathan G Rennison
0a9d734ce8
Debug: List new landscape GRFs and their flags in the debug window
2022-12-12 23:25:44 +00:00
Jonathan G Rennison
39277404a2
Add new landscape variable for ground density and snow presence
2022-12-12 23:19:44 +00:00
Jonathan G Rennison
2430a5113e
Debug: Add GRF debug window support for new landscape rocks
2022-12-12 19:15:19 +00:00
Jonathan G Rennison
5c2d5782a4
Fixes incorrect link graph edge travel times with non-unity day length
...
Change vehicle last_loading_tick to be relative to _scaled_tick_counter
2022-12-11 00:27:18 +00:00
Jonathan G Rennison
d776b302fa
Store the gui.zoom_max setting under a different name in the config file
...
So that it isn't overwritten by vanilla.
Otherwise use the vanilla setting value if present and outside the
vanilla range.
2022-12-09 19:58:07 +00:00
Jonathan G Rennison
6d4474b84e
Merge tag '13.0-beta2' into jgrpp
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# Conflicts:
# src/cheat_gui.cpp
# src/company_gui.cpp
# src/console_gui.cpp
# src/depot_gui.cpp
# src/error_gui.cpp
# src/gfx.cpp
# src/graph_gui.cpp
# src/group_gui.cpp
# src/lang/english.txt
# src/lang/korean.txt
# src/lang/polish.txt
# src/misc_gui.cpp
# src/network/network_content_gui.h
# src/newgrf_debug_gui.cpp
# src/order_gui.cpp
# src/rail_gui.cpp
# src/road_gui.cpp
# src/settings_gui.cpp
# src/settings_type.h
# src/station_gui.cpp
# src/subsidy_gui.cpp
# src/table/settings/gui_settings.ini
# src/timetable_gui.cpp
# src/town_gui.cpp
# src/train_cmd.cpp
# src/vehicle_gui.cpp
# src/viewport.cpp
# src/water_cmd.cpp
# src/widgets/dropdown.cpp
# src/window_gui.h
2022-12-04 20:43:11 +00:00
Jonathan G Rennison
7a6a7a3bfa
Fix duplication of tree sprite table
2022-12-03 22:48:49 +00:00
Jonathan G Rennison
afd3004ea0
Debug: Avoid compiler warnings in debug window cargo class printing
2022-11-29 17:58:51 +00:00
Jonathan G Rennison
5d171e0023
Add setting for whether dual pane train purchase window uses combined buttons
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See: #421
2022-11-27 20:15:58 +00:00
Jonathan G Rennison
1f36c3f3e4
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/ai/ai_gui.cpp
# src/build_vehicle_gui.cpp
# src/genworld_gui.cpp
# src/lang/english.txt
# src/lang/german.txt
# src/lang/korean.txt
# src/newgrf_sound.cpp
# src/roadveh.h
# src/sound.cpp
# src/station_cmd.cpp
# src/train.h
# src/train_cmd.cpp
# src/vehicle.cpp
# src/vehicle_base.h
# src/vehicle_gui.cpp
2022-11-26 23:04:14 +00:00
stormcone
e29547a3a2
Feature: Show the cargoes the vehicles can carry in the vehicle list window ( #8304 )
2022-11-24 20:58:10 +00:00
Jonathan G Rennison
3d7e5d5369
Avoid unnecessary viewport redraws for unused tile loop house triggers
2022-11-24 02:38:10 +00:00
Jonathan G Rennison
a42557fed7
Departure boards: Fix windows not being refreshed when changing settings
2022-11-23 21:12:05 +00:00
Jonathan G Rennison
4990a25e48
Add a "if breakdowns enabled" mode to the no depot order warn setting
2022-11-17 23:28:57 +00:00
Jonathan G Rennison
6cf62af092
Change vehicle route overlay settings
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Add a mode setting: off, all locations, station stops only
Change show vehicle route setting to on/off
Move settings to their own section in the GUI
Add an unset hotkey to switch the mode setting
2022-11-17 22:54:07 +00:00
Jonathan G Rennison
ff3e275c43
Change no_depot_order_warn setting default to off
2022-11-17 20:23:21 +00:00
Peter Nelson
9666e46739
Feature: Variable GUI scale.
...
GUI scale is now variable from 100% to 500%, and no longer restricted to
powers-of-2.
2022-11-12 18:28:39 +00:00
Peter Nelson
dd90d79e7b
Add: Setting to toggle thin vs chunky (scaled) bevels.
2022-11-12 18:28:39 +00:00
Joel-Milligan
59645c6733
Change: Remove scrollbar from town authority actions panel ( #9928 )
2022-11-11 23:52:38 +01:00
Jonathan G Rennison
2af2c56d19
Allow various settings to be changed in multiplayer
...
If the corresponding TTDPatch flag bit has not been observed by a NewGRF
2022-11-10 22:34:14 +00:00
Henry Wilson
59dbcdb5ba
Feature: Display power-to-weight ratio in ground vehicle details GUI
2022-11-08 21:02:08 +01:00
Jonathan G Rennison
b428c5b58a
Debug: Show train engine veh type and power in debug window
2022-11-06 22:27:25 +00:00
Jonathan G Rennison
6459e62fff
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/lang/english.txt
# src/map_type.h
# src/network/network_command.cpp
# src/object_cmd.cpp
# src/rail_cmd.cpp
# src/road_cmd.cpp
# src/road_func.h
# src/saveload/afterload.cpp
# src/saveload/saveload.h
# src/settings_gui.cpp
# src/string.cpp
# src/table/road_land.h
# src/table/settings/game_settings.ini
# src/table/settings/world_settings.ini
# src/tbtr_template_gui_main.h
# src/train_cmd.cpp
2022-11-05 19:24:44 +00:00
Jonathan G Rennison
0bf1c9bb9d
Merge tag '13.0-beta1' into jgrpp
2022-11-05 19:12:42 +00:00
PeterN
f24286a1ae
Fix: Ensure 31-bit shifts are unsigned. ( #10128 )
...
Shifting a signed 32-bit integer by 31 bits is undefined behaviour.
A few more than necessary are switched to unsigned for consistentency.
2022-11-04 07:15:59 +00:00
Rubidium
d5aafaee15
Codechange: rename and move some strings to make them more consistent with the rest of the strings
2022-11-02 17:58:44 +01:00
PeterN
4031894aef
Cleanup: Remove svn-style $Id$
comments. ( #10122 )
2022-11-01 18:24:31 -06:00
Tyler Trahan
c19abebf8d
Feature: Multi-track level crossings ( #9931 )
2022-11-01 16:51:23 -04:00
Jonathan G Rennison
94de25ec10
Fix changing town zone settings not updating town zone radii
...
This could cause MP desyncs
2022-11-01 18:17:27 +00:00
Jonathan G Rennison
6ac311d71e
Debug: Show type of current order in vehicle debug info
2022-10-30 14:09:50 +00:00
Jonathan G Rennison
c9fd160b7b
Change show_order_management_button setting to default off
2022-10-24 18:23:51 +01:00
Jonathan G Rennison
a8361cd608
Allow overriding town settings on a per-town basis
...
Add a setting for whether this is allowed for non-privileged
multiplayer clients
2022-10-23 22:07:51 +01:00
Jonathan G Rennison
0a9c44d1a2
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/airport_gui.cpp
# src/blitter/32bpp_anim_sse4.cpp
# src/console_cmds.cpp
# src/linkgraph/linkgraph_gui.cpp
# src/newgrf_object.h
# src/road_gui.cpp
# src/widgets/road_widget.h
# src/window.cpp
2022-10-16 20:14:13 +01:00
Tyler Trahan
3d45bc4abe
Feature: Build objects by area
2022-10-16 18:28:08 +02:00
frosch
f4e2a462fe
Cleanup: Remove unused flag sprites.
2022-10-16 14:56:52 +02:00
Jonathan G Rennison
846cd7e228
Add setting to limit length of continuous inclined roads built by towns
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Default to max 4 tiles
2022-10-10 18:21:42 +01:00