William Davis
879de9781b
Change: Use gender-neutral pronouns in console command messages (and comments) ( #9203 )
...
(cherry picked from commit 881e1da51d
)
2021-05-14 18:15:00 +01:00
Rubidium
296194ad36
Fix: memory leak due to assigning result of strdup to a std::string
2021-05-10 16:03:31 +02:00
William Davis
881e1da51d
Change: Use gender-neutral pronouns in console command messages (and comments) ( #9203 )
2021-05-08 11:02:30 +01:00
glx22
050b95e351
Codechange: Replace FOR_ALL_CARGOSPECS with range-based for loops
...
(cherry picked from commit 9a8756d7ed
)
2021-05-06 19:35:57 +01:00
Jonathan G Rennison
95ca147445
Add cheat: town local authority ratings fixed as Outstanding
2021-05-05 01:17:54 +01:00
glx22
9a8756d7ed
Codechange: Replace FOR_ALL_CARGOSPECS with range-based for loops
2021-04-29 21:08:24 +02:00
reldred
442210a640
Update src/town_cmd.cpp
...
fix bad operator
2021-04-12 17:44:18 +01:00
reldred
d1d27c0748
Adds additional zone configuration for cities, renames existing zone configuration to towns.
2021-04-12 17:44:18 +01:00
Jonathan G Rennison
edfa04286b
Merge branch 'master' into jgrpp
...
# Conflicts:
# .github/workflows/release.yml
# bin/CMakeLists.txt
# src/dock_gui.cpp
# src/lang/brazilian_portuguese.txt
# src/lang/catalan.txt
# src/lang/czech.txt
# src/lang/dutch.txt
# src/lang/english.txt
# src/lang/english_US.txt
# src/lang/estonian.txt
# src/lang/finnish.txt
# src/lang/french.txt
# src/lang/german.txt
# src/lang/hungarian.txt
# src/lang/indonesian.txt
# src/lang/italian.txt
# src/lang/japanese.txt
# src/lang/korean.txt
# src/lang/lithuanian.txt
# src/lang/luxembourgish.txt
# src/lang/norwegian_bokmal.txt
# src/lang/polish.txt
# src/lang/portuguese.txt
# src/lang/romanian.txt
# src/lang/russian.txt
# src/lang/serbian.txt
# src/lang/simplified_chinese.txt
# src/lang/slovak.txt
# src/lang/spanish.txt
# src/lang/spanish_MX.txt
# src/lang/swedish.txt
# src/lang/tamil.txt
# src/lang/ukrainian.txt
# src/lang/vietnamese.txt
# src/newgrf.cpp
# src/newgrf_gui.cpp
# src/object_gui.cpp
# src/pathfinder/yapf/yapf_costrail.hpp
# src/pathfinder/yapf/yapf_node_rail.hpp
# src/rail_cmd.cpp
# src/roadveh_cmd.cpp
# src/town_cmd.cpp
# src/vehicle.cpp
# src/water_cmd.cpp
2021-04-11 02:39:33 +01:00
Charles Pigott
dd798d688b
Fix #8919 : Release builds with asserts enabled ( #8925 )
2021-04-01 23:57:49 +01:00
Patric Stout
fece1c57ca
Codechange: Suppress warnings when asserts are disabled ( #8917 )
2021-04-01 11:16:19 +02:00
reldred
67c256f437
Add PR #228 : New configure town zone multipliers
2021-03-25 12:18:37 +00:00
Jonathan G Rennison
3f4333bcc8
Add setting to enable non-admin multiplayer clients to rename towns
2021-03-14 16:44:15 +00:00
Jonathan G Rennison
13b34b9917
Fix code style in Town::UpdateLabel
2021-03-02 23:45:08 +00:00
Jonathan G Rennison
e95216b59d
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/company_cmd.cpp
# src/core/geometry_func.cpp
# src/date.cpp
# src/genworld_gui.cpp
# src/gfx.cpp
# src/object_gui.cpp
# src/openttd.cpp
# src/settings_type.h
# src/video/allegro_v.cpp
# src/video/dedicated_v.cpp
# src/video/null_v.cpp
# src/video/sdl2_v.cpp
# src/video/sdl_v.cpp
# src/video/win32_v.cpp
2021-02-19 15:38:34 +00:00
Yourself
310bb876a2
Add: new town council "indifferent" attitude
...
Closes : #184
2021-02-16 22:49:18 +00:00
frosch
4ce941bbc2
Codechange: turn a constant variable into a real constant.
2021-02-14 23:14:07 +01:00
SamuXarick
a4035af337
Codechange: Apply coding style ( #8640 )
...
* Fix: Missing or needed spaces
* Codechange: Remove space
* Codechange: Remove space
* Codechange: More missing spaces
* Codechange: Missing spaces
* Codechange: Remove space
* Codechange: Remove space
2021-02-05 11:00:36 +01:00
Jonathan G Rennison
650d5e014e
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/ai/ai_gui.cpp
# src/company_cmd.cpp
# src/lang/estonian.txt
# src/lang/german.txt
# src/lang/hungarian.txt
# src/lang/korean.txt
# src/lang/slovak.txt
# src/main_gui.cpp
# src/video/sdl2_v.cpp
2021-02-01 19:34:30 +00:00
Jonathan G Rennison
b7ddd486cf
Merge branch 'master' into jgrpp
...
# Conflicts:
# cmake/CompileFlags.cmake
# src/aircraft_cmd.cpp
# src/blitter/32bpp_anim.cpp
# src/cargopacket.cpp
# src/cheat_gui.cpp
# src/company_cmd.cpp
# src/company_gui.cpp
# src/core/pool_func.hpp
# src/date.cpp
# src/economy.cpp
# src/error_gui.cpp
# src/ground_vehicle.cpp
# src/ground_vehicle.hpp
# src/group_gui.cpp
# src/industry_cmd.cpp
# src/lang/dutch.txt
# src/lang/french.txt
# src/lang/german.txt
# src/linkgraph/linkgraph_gui.cpp
# src/linkgraph/mcf.cpp
# src/network/network_content.cpp
# src/network/network_server.cpp
# src/network/network_udp.cpp
# src/newgrf_engine.cpp
# src/newgrf_station.cpp
# src/order_cmd.cpp
# src/order_gui.cpp
# src/pathfinder/follow_track.hpp
# src/pathfinder/yapf/yapf_common.hpp
# src/saveload/saveload.cpp
# src/settings_gui.cpp
# src/station_cmd.cpp
# src/station_kdtree.h
# src/string_func.h
# src/table/settings.ini
# src/tgp.cpp
# src/timetable_cmd.cpp
# src/timetable_gui.cpp
# src/toolbar_gui.cpp
# src/town_cmd.cpp
# src/train_cmd.cpp
# src/train_gui.cpp
# src/tree_gui.cpp
# src/tunnelbridge_cmd.cpp
# src/vehicle.cpp
# src/vehicle_gui.cpp
# src/video/sdl2_v.cpp
# src/video/sdl_v.cpp
# src/video/win32_v.cpp
# src/viewport.cpp
# src/viewport_sprite_sorter_sse4.cpp
# src/window.cpp
2021-02-01 17:07:34 +00:00
Tyler Trahan
1dda7d6486
Fix: don't walk out of the map when trying to build tunnels ( #8600 )
2021-01-31 10:04:22 +01:00
Jonathan G Rennison
f9956d88c3
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/aircraft_cmd.cpp
# src/company_gui.cpp
# src/lang/arabic_egypt.txt
# src/lang/czech.txt
# src/lang/esperanto.txt
# src/lang/faroese.txt
# src/lang/finnish.txt
# src/lang/german.txt
# src/lang/korean.txt
# src/lang/latvian.txt
# src/lang/malay.txt
# src/lang/polish.txt
# src/lang/spanish.txt
# src/lang/spanish_MX.txt
# src/lang/unfinished/urdu.txt
# src/main_gui.cpp
# src/rail_cmd.cpp
# src/rail_gui.cpp
# src/road_cmd.cpp
# src/settings_type.h
# src/station_cmd.cpp
# src/table/settings.ini
2021-01-31 01:11:12 +00:00
Jonathan G Rennison
6c3e5642f8
Merge branch 'master' into jgrpp
...
# Conflicts:
# cmake/CompileFlags.cmake
# src/crashlog.cpp
# src/fileio.cpp
# src/fileio_func.h
# src/fios_gui.cpp
# src/ini_load.cpp
# src/ini_type.h
# src/lang/english.txt
# src/lang/german.txt
# src/lang/korean.txt
# src/network/network_client.cpp
# src/order_base.h
# src/order_cmd.cpp
# src/os/windows/win32.cpp
# src/road_cmd.cpp
# src/saveload/saveload.cpp
# src/saveload/saveload.h
# src/settings.cpp
# src/station_cmd.cpp
# src/stdafx.h
# src/table/settings.ini
# src/tree_cmd.cpp
# src/tree_gui.cpp
# src/vehicle_base.h
# src/video/cocoa/cocoa_v.mm
# src/video/cocoa/event.mm
# src/video/cocoa/wnd_quartz.mm
# src/viewport.cpp
# src/widgets/tree_widget.h
2021-01-31 01:08:35 +00:00
Jonathan G Rennison
39df1c49a1
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/fileio.cpp
# src/group_gui.cpp
# src/industry.h
# src/lang/korean.txt
# src/linkgraph/linkgraphjob.cpp
# src/linkgraph/linkgraphjob.h
# src/linkgraph/linkgraphschedule.cpp
# src/linkgraph/linkgraphschedule.h
# src/openttd.cpp
# src/saveload/saveload.cpp
# src/saveload/saveload.h
# src/town_cmd.cpp
# src/vehicle_gui.cpp
# src/vehicle_gui_base.h
2021-01-30 18:27:35 +00:00
SamuXarick
8da5cff210
Fix #8462 : Don't check whether to grow a town road on water ( #8471 )
2021-01-09 12:18:31 +01:00
Patric Stout
8e6574dcdb
Revert 78f92130: "Fix #8506 : Towns shouldn't add junctions to NewGRF roads they cannot build ( #8535 )" ( #8541 )
...
As per https://github.com/OpenTTD/OpenTTD/pull/8535#issuecomment-757122918 ,
jumped the gun here.
2021-01-09 12:14:23 +01:00
Tyler Trahan
b0456669c9
Fix #8506 : Towns shouldn't add junctions to NewGRF roads they cannot build ( #8535 )
2021-01-09 10:06:31 +01:00
Tyler Trahan
b08c66a796
Fix 7bdfb38
: Drive-thru road stations can be connected at either end ( #8528 )
2021-01-08 18:56:39 +01:00
Tyler Trahan
9c0da686da
Add: Towns can build tunnels ( #8473 )
2021-01-08 18:32:44 +01:00
Charles Pigott
9b800a96ed
Codechange: Remove min/max functions in favour of STL variants ( #8502 )
2021-01-08 11:16:18 +01:00
Patric Stout
c7609e767f
Fix #7604 : prevent houses to wander too far from town center when rebuilding ( #8507 )
...
When a multi-tile house is rebuild, it always used the most northern
tile to build the new house. This can very easily lead to houses
wandering off in the north-ish direction (either NW or NE).
To prevent this, pick the tile closest to town center when rebuilding
on a multi-tile house. This still means a house can be build away
from a road, but it is no longer wandering around finding another
town to call home.
2021-01-07 08:01:23 +01:00
Patric Stout
a4e34e824c
Change: towns can now bridge 4 rails (up from 3)
...
Having 4 rails is a pretty common design, and towns now couldn't
bridge out of this common design.
2021-01-06 21:39:34 +01:00
Didac Perez Parera
64eddaeb49
Feature: Make maximum length of town bridges depend on population.
2021-01-06 21:39:34 +01:00
Charles Pigott
860c270c73
Codechange: Replace assert_compile macro with static_assert
2020-12-27 10:55:42 +00:00
Tyler Trahan
7bdfb382a8
Change: Towns don't build dead-end road bridges ( #8401 )
2020-12-25 00:37:13 +01:00
Jonathan G Rennison
c7fa284db4
Move scale factor setting scaling to common function
2020-12-21 20:43:14 +00:00
Jonathan G Rennison
2ad446369d
Cache animated tile speed, use btree map for animated tiles
2020-11-26 00:19:51 +00:00
Jonathan G Rennison
946442ab6b
GRF: Add extra road/tram type flag: towns cannot modify tiles
2020-10-16 22:41:26 +01:00
Jonathan G Rennison
14adcbac80
Add NewGRF bridge property to prevent town or AI/GS building bridge type
2020-10-14 20:38:34 +01:00
Jonathan G Rennison
352b361e1b
Viewport: Replace viewport mark dirty if zoom level below with flags param
...
Fix missing flags for tracerestrict and effect vehicles
2020-10-01 23:18:39 +01:00
Jonathan G Rennison
1fd9c929ef
Increase church/stadium count field size, fix save/load
...
Fix too many error message
2020-08-03 20:27:12 +01:00
Jonathan G Rennison
157beb05ed
Add settings to ignore date/zone/GRF when placing houses in scenario editor
...
See: #177
2020-08-03 19:02:11 +01:00
Jonathan G Rennison
b7118b60fe
Add setting to enable multiple churches/stadiums in scenario editor
...
See: #177
2020-08-03 16:39:03 +01:00
Jonathan G Rennison
3adeff1883
Merge branch 'master' into jgrpp
...
# Conflicts:
# CMakeLists.txt
# cmake/CompileFlags.cmake
# src/bridge_gui.cpp
# src/saveload/afterload.cpp
# src/saveload/saveload.cpp
# src/saveload/saveload.h
# src/saveload/town_sl.cpp
# src/screenshot.cpp
# src/screenshot.h
# src/toolbar_gui.cpp
# src/town.h
# src/town_cmd.cpp
2020-06-30 21:43:04 +01:00
dP
7045186594
Change #8159 : Remove now unused town cargo caches without bumping the savegame version
2020-06-28 18:23:59 +02:00
Jonathan G Rennison
3eb8d62148
Fix #157 : Integer overflow in town GetNormalGrowthRate
2020-06-11 17:12:47 +01:00
Jonathan G Rennison
43c538fa7d
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/town_cmd.cpp
2020-06-05 17:07:58 +01:00
Yexo
a82572d0f5
Codechange: remove has_newhouses global
2020-06-01 22:46:06 +02:00
Jonathan G Rennison
f8d6e781ba
Merge branch 'master' into jgrpp
...
# Conflicts:
# projects/openttd_vs140.vcxproj.filters
# projects/openttd_vs141.vcxproj.filters
# projects/openttd_vs142.vcxproj.filters
# src/base_consist.h
# src/company_base.h
# src/newgrf_config.cpp
# src/newgrf_config.h
# src/openttd.cpp
# src/saveload/saveload.cpp
# src/saveload/saveload.h
# src/saveload/station_sl.cpp
# src/settings.cpp
# src/signs_base.h
# src/string.cpp
# src/string_func.h
# src/table/misc_settings.ini
# src/table/settings.h.preamble
# src/town_cmd.cpp
# src/vehicle.cpp
# src/vehicle_cmd.cpp
# src/video/cocoa/cocoa_v.mm
# src/video/null_v.cpp
2020-05-21 22:24:01 +01:00
Michael Lutz
63ccb36ef3
Codechange: Use std::string for most of the user-settable custom names.
2020-05-21 20:02:34 +02:00