Jonathan G Rennison
2a82491a2e
Fix reservation not cleared from far end of signalled tunnel when removing
2021-01-25 02:20:38 +00:00
Patric Stout
aac8c28d73
Fix #7656 : destroying a tunnel/bridge now first removes the tracks for cost calculation
...
This means that for rail tunnel/bridges, the rail is first sold,
and the tunnel/bridge is destroyed after. This means destroying
tunnels/ bridges now often makes you money, instead of costing.
Similar, with road/tram tracks. Destroying a road+tram
tunnel/bridge now costs the same amount of money as first
removing the tram tracks and than destroying the road
tunnel/bridge. Especially as tram tracks generate money when
removing, this is a noticeable difference.
2021-01-08 12:02:25 +01:00
Patric Stout
ebd9f26c15
Fix: replacing a bridge didn't charge for clearing last tile
...
It only considered the end-tile (or start-tile) for the bridge,
instead of both. This is obvious in the rest of the code which
constantly does "+ 2"; this being the only place that does a "+ 1".
2021-01-08 12:02:25 +01:00
Charles Pigott
9b800a96ed
Codechange: Remove min/max functions in favour of STL variants ( #8502 )
2021-01-08 11:16:18 +01:00
Jonathan G Rennison
65d5d13a08
Avoid unnecessary viewport redrawing when (un)reserving signalled bridges
2021-01-06 17:13:35 +00:00
J0anJosep
edbb5f4f73
Doc: Remove some SmallVector references from documentation.
2020-12-27 18:40:18 +00:00
Michael Lutz
79240eab1e
Codechange: Make use of the improved C++17 emplace_back function.
2020-12-15 00:29:30 +01:00
Jonathan G Rennison
9efeb3551a
Tunnel/bridge signal simulation spacing is now a company setting
2020-11-21 17:43:55 +00:00
Jonathan G Rennison
7381e00859
DEBUG: Add bridge pillar index to debug landinfo print
2020-11-01 21:35:21 +00:00
Jonathan G Rennison
ffe3c769a3
Add road tile cached one way state, one way road section detection
2020-10-28 00:27:48 +00:00
Jonathan G Rennison
946442ab6b
GRF: Add extra road/tram type flag: towns cannot modify tiles
2020-10-16 22:41:26 +01:00
Jonathan G Rennison
0fc0baddff
Add bridge info to landinfo window debug print
2020-10-15 18:27:23 +01:00
Jonathan G Rennison
14adcbac80
Add NewGRF bridge property to prevent town or AI/GS building bridge type
2020-10-14 20:38:34 +01:00
Jonathan G Rennison
352b361e1b
Viewport: Replace viewport mark dirty if zoom level below with flags param
...
Fix missing flags for tracerestrict and effect vehicles
2020-10-01 23:18:39 +01:00
Jonathan G Rennison
a0f78a8071
Fix assertion failure when upgrading dual road/tram bridge
...
In case where the other road/tram type does not extend across
the bridge, but is present on the upgrade tile.
2020-09-15 23:26:15 +01:00
Jonathan G Rennison
810bfd276e
Add several NewGRF variables to vehicle image callback whitelist
...
Add vehicle flags to control cached image invalidation
Various refactorings
2020-08-25 01:26:44 +01:00
Jonathan G Rennison
d5ada6a14b
Add setting to control RV re-routing on road layout change
...
Default to road removal only
This is due to poor performance with many RVs when town growth is
continually adding to the road layout
2020-07-02 17:47:26 +01:00
Jonathan G Rennison
3adeff1883
Merge branch 'master' into jgrpp
...
# Conflicts:
# CMakeLists.txt
# cmake/CompileFlags.cmake
# src/bridge_gui.cpp
# src/saveload/afterload.cpp
# src/saveload/saveload.cpp
# src/saveload/saveload.h
# src/saveload/town_sl.cpp
# src/screenshot.cpp
# src/screenshot.h
# src/toolbar_gui.cpp
# src/town.h
# src/town_cmd.cpp
2020-06-30 21:43:04 +01:00
ilayaraja97
cf8ccf4b08
Fix #8131 : small bridges also have pillars drawn
2020-06-28 13:54:04 +01:00
Jonathan G Rennison
ea06a0670d
Add rail ground type support for rail custom bridge heads
...
See: #146
2020-05-19 00:41:35 +01:00
Jonathan G Rennison
a94a8da990
Suppress warning about using operator ^ on bool
2020-05-13 20:23:10 +01:00
Jonathan G Rennison
7949de2c05
Add a minimum visible height and no ground tile parameter to DrawTileProc.
...
Filter out tile parts which are entirely outside the drawing area.
2020-03-05 23:06:01 +00:00
Jonathan G Rennison
8956b1ab02
Improve performance of tunnel rendering in viewport map mode
2020-03-03 06:57:50 +00:00
Jonathan G Rennison
99e0229860
Merge branch 'master' into jgrpp
2020-02-10 18:24:33 +00:00
Niels Martin Hansen
45838d0105
Fix #7958 : Use NewGRF provided catenary sprites when either front or back is overridden
2020-02-10 00:17:50 +01:00
Niels Martin Hansen
9e4eee1b9e
Codechange: Refactor road bridge catenary drawing
2020-02-10 00:17:50 +01:00
Jonathan G Rennison
76f68c48f5
Cache whether vehicle is currently drawn: Vehicle::IsDrawn()
2020-02-03 18:58:19 +00:00
Jonathan G Rennison
7960db35f2
Merge branch 'master' into jgrpp
...
# Conflicts:
# config.lib
# projects/openttd_vs140.vcxproj
# projects/openttd_vs140.vcxproj.filters
# projects/openttd_vs141.vcxproj
# projects/openttd_vs141.vcxproj.filters
# projects/openttd_vs142.vcxproj
# projects/openttd_vs142.vcxproj.filters
# src/aircraft_cmd.cpp
# src/base_station_base.h
# src/core/pool_type.hpp
# src/disaster_vehicle.cpp
# src/economy.cpp
# src/engine.cpp
# src/group.h
# src/group_cmd.cpp
# src/group_gui.cpp
# src/lang/english.txt
# src/lang/german.txt
# src/linkgraph/linkgraph_gui.cpp
# src/network/network_command.cpp
# src/network/network_server.cpp
# src/openttd.cpp
# src/order_cmd.cpp
# src/road_cmd.cpp
# src/saveload/afterload.cpp
# src/saveload/cargopacket_sl.cpp
# src/saveload/linkgraph_sl.cpp
# src/saveload/order_sl.cpp
# src/saveload/station_sl.cpp
# src/saveload/town_sl.cpp
# src/saveload/vehicle_sl.cpp
# src/screenshot.cpp
# src/screenshot.h
# src/settings_gui.cpp
# src/settings_type.h
# src/smallmap_gui.cpp
# src/station.cpp
# src/station_cmd.cpp
# src/table/settings.ini
# src/toolbar_gui.cpp
# src/town_cmd.cpp
# src/train.h
# src/train_cmd.cpp
# src/train_gui.cpp
# src/vehicle.cpp
# src/vehicle_base.h
# src/vehiclelist.cpp
# src/window_type.h
2020-01-06 18:45:51 +00:00
Charles Pigott
ab9042145e
Fix #6667 : Also recalculate bridge costs for 'spectated' AI companies
2020-01-05 20:51:45 +00:00
Jonathan G Rennison
2b0c1a5930
Separate allow stations under bridges into settings for: rail, road, docks
2019-11-19 22:51:45 +00:00
Jonathan G Rennison
acc946f505
Always allow buoys under bridges
2019-11-19 20:31:25 +00:00
Jonathan G Rennison
cbdd9f84d8
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/console_gui.cpp
# src/lang/korean.txt
# src/video/sdl2_v.cpp
# src/video/sdl2_v.h
# src/window.cpp
# src/window_gui.h
2019-11-12 18:43:10 +00:00
S. D. Cloudt
13cc8a0cee
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
Jonathan G Rennison
edfd378e93
Merge branch 'master' into jgrpp
...
# Conflicts:
# source.list
# src/blitter/32bpp_anim.cpp
# src/linkgraph/linkgraphjob.cpp
# src/order_cmd.cpp
# src/vehicle.cpp
# src/vehicle_type.h
2019-10-05 21:45:54 +01:00
JMcKiern
04f659e768
Fix: Some typos found using codespell
2019-09-29 21:27:32 +01:00
Jonathan G Rennison
8a01fba216
Fix crash in GetTileDesc_TunnelBridge on non-road bridges
2019-07-18 17:46:22 +01:00
Jonathan G Rennison
d3e0c3787f
Merge branch 'master' into jgrpp-nrt
...
Merge trunk multiple docks implementation
# Conflicts:
# docs/landscape_grid.html
# src/order_cmd.cpp
# src/pathfinder/npf/npf.cpp
# src/pathfinder/yapf/yapf_ship.cpp
# src/rail_cmd.cpp
# src/saveload/afterload.cpp
# src/saveload/oldloader_sl.cpp
# src/saveload/station_sl.cpp
# src/script/api/script_order.cpp
# src/ship_cmd.cpp
# src/station.cpp
# src/station_base.h
# src/station_cmd.cpp
# src/tunnelbridge_cmd.cpp
2019-07-13 20:34:52 +01:00
Jonathan G Rennison
7555cf2965
Fix road vehicles being unable to enter bridge at custom bridge head
...
Type mismatch
2019-07-11 21:01:13 +01:00
Jonathan G Rennison
ba8ed880c1
Merge branch 'master' into jgrpp-nrt
...
Merge NRT feature
# Conflicts:
# docs/landscape.html
# docs/landscape_grid.html
# src/bridge_map.h
# src/build_vehicle_gui.cpp
# src/company_base.h
# src/company_cmd.cpp
# src/misc_gui.cpp
# src/newgrf.cpp
# src/newgrf_engine.cpp
# src/pathfinder/follow_track.hpp
# src/pathfinder/npf/npf.cpp
# src/road_cmd.cpp
# src/road_func.h
# src/road_gui.cpp
# src/road_map.h
# src/road_type.h
# src/roadveh_cmd.cpp
# src/saveload/afterload.cpp
# src/saveload/company_sl.cpp
# src/script/api/script_bridge.cpp
# src/table/newgrf_debug_data.h
# src/tile_cmd.h
# src/town_cmd.cpp
# src/tunnel_map.h
# src/tunnelbridge_cmd.cpp
2019-07-11 19:45:56 +01:00
peter1138
f538179878
Feature: Multi-tile docks and docking points.
2019-06-30 16:46:32 +02:00
Jonathan G Rennison
829c635add
Add road layout change counter, add to road veh path caches
...
Update layout counter when non-leaf road bits are added or removed
2019-05-26 11:35:18 +01:00
peter1138
c02ef3e456
Feature: Add NotRoadTypes (NRT)
2019-05-01 21:36:27 +02:00
Jonathan G Rennison
674732cd68
Merge: Codechange: Use null pointer literal instead of the NULL macro
2019-04-11 18:14:13 +01:00
Henry Wilson
7c8e7c6b6e
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
Jonathan G Rennison
ba34ec7ade
Merge branch 'master' into jgrpp
...
Replace build and refit, and group collapse implementations
Fix template creation build and refit
# Conflicts:
# Makefile.bundle.in
# config.lib
# src/animated_tile.cpp
# src/blitter/32bpp_anim.hpp
# src/blitter/32bpp_base.hpp
# src/blitter/8bpp_base.hpp
# src/blitter/null.hpp
# src/build_vehicle_gui.cpp
# src/command.cpp
# src/command_func.h
# src/console_gui.cpp
# src/core/smallstack_type.hpp
# src/date.cpp
# src/debug.cpp
# src/genworld_gui.cpp
# src/ground_vehicle.hpp
# src/group_gui.cpp
# src/lang/korean.txt
# src/linkgraph/linkgraph_gui.h
# src/main_gui.cpp
# src/misc_gui.cpp
# src/network/core/game.h
# src/network/core/packet.cpp
# src/network/core/udp.cpp
# src/network/core/udp.h
# src/network/network_content.cpp
# src/network/network_type.h
# src/network/network_udp.cpp
# src/newgrf_house.h
# src/openttd.cpp
# src/order_cmd.cpp
# src/order_gui.cpp
# src/os/unix/crashlog_unix.cpp
# src/os/windows/crashlog_win.cpp
# src/osk_gui.cpp
# src/pathfinder/opf/opf_ship.cpp
# src/rail_cmd.cpp
# src/rail_gui.cpp
# src/saveload/saveload.cpp
# src/settings.cpp
# src/settings_gui.cpp
# src/smallmap_gui.h
# src/station_base.h
# src/station_cmd.cpp
# src/table/gameopt_settings.ini
# src/table/newgrf_debug_data.h
# src/table/settings.ini
# src/timetable_gui.cpp
# src/toolbar_gui.cpp
# src/train_gui.cpp
# src/vehicle.cpp
# src/vehicle_gui.cpp
# src/vehiclelist.cpp
# src/viewport.cpp
# src/widgets/dropdown.cpp
# src/window_gui.h
2019-03-27 18:12:04 +00:00
Henry Wilson
ab711e6942
Codechange: Replaced SmallVector::[Begin|End]() with std alternatives
2019-03-26 20:15:57 +00:00
Henry Wilson
a0f36a50e6
Codechange: Replaced SmallVector::Append() with std::vector::[push|emplace]_back()
2019-03-26 20:15:57 +00:00
Jonathan G Rennison
e15601e12f
Cache whether a train may have a depot or bridge speed restriction
2019-01-19 21:22:32 +00:00
Jonathan G Rennison
0e7519f33e
Merge branch 'more_cond_orders-sx' into jgrpp
...
# Conflicts:
# config.lib
# projects/openttd_vs100.vcxproj
# projects/openttd_vs100.vcxproj.filters
# projects/openttd_vs80.vcproj
# projects/openttd_vs90.vcproj
# src/order_gui.cpp
# src/order_type.h
# src/saveload/afterload.cpp
# src/saveload/extended_ver_sl.cpp
2019-01-06 22:35:57 +00:00
Niels Martin Hansen
b8b6954fb5
Fix 6a3d411
: Silence truncation warning
2019-01-05 17:21:29 +01:00