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								 rubidium | e5b456f289 | (svn r21382) -Fix (r21153) [FS#4290]: the road vehicle's frame wasn't properly set upon savegame conversion *if* the vehicle would be hidden, but isn't going to be hidden anymore after the conversion | 2010-12-04 13:04:19 +00:00 |  | 
			
				
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								 rubidium | 33e3d7f6a2 | (svn r21299) -Fix (r21263): a road vehicle in a depot or wormhole could get into an incorrect state upon savegame conversion causing it to break up later in the game | 2010-11-23 18:26:02 +00:00 |  | 
			
				
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								 alberth | 3e27739287 | (svn r21284) -Codechange: Rename CheckSavegameVersion() to IsSavegameVersionBefore(). | 2010-11-21 12:47:04 +00:00 |  | 
			
				
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								 alberth | edef25d30c | (svn r21282) -Codechange: Rename CheckSavegameVersionOldStyle() to IsSavegameVersionBefore(). | 2010-11-21 12:31:16 +00:00 |  | 
			
				
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								 rubidium | 097880c5e2 | (svn r21263) -Fix [FS#3935]: under some circumstances two vehicles could leave a non-drive through road stop at once | 2010-11-20 09:09:57 +00:00 |  | 
			
				
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								 rubidium | d572100585 | (svn r21195) -Fix [FS#4230] (r21135): in some corner cases the savegame conversion didn't do the right thing | 2010-11-14 21:39:12 +00:00 |  | 
			
				
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								 alberth | f22fb0d53d | (svn r21171) -Change: Reset industry build data at game start or load. | 2010-11-13 15:15:25 +00:00 |  | 
			
				
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								 rubidium | 395335c197 | (svn r21153) -Change: unify the moment trains/road vehicles become (un)visible when entering/leaving a tunnel. As a side effect some tunnel related glitches are gone. | 2010-11-12 19:40:39 +00:00 |  | 
			
				
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								 terkhen | 6a38925ca3 | (svn r21123) -Codechange: Remove max_speed from the Vehicle class. | 2010-11-09 17:43:05 +00:00 |  | 
			
				
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								 rubidium | 97dbb1f27d | (svn r20819) -Fix [FS#3714]: be a bit more "lenient" w.r.t. invalid savegames; don't crash on saveload related NOT_REACHEDs, just show the user an error that the savegame is corrupted | 2010-09-16 22:06:36 +00:00 |  | 
			
				
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								 rubidium | 5b733f88a8 | (svn r20818) -Fix [FS#3791]: make the crash-on-saveload message clearer and more correct | 2010-09-16 21:13:16 +00:00 |  | 
			
				
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								 rubidium | af18c30f30 | (svn r20816) -Codechange [FS#3835]: make waypoint default names work like depots, stations and vehicles (Krille) | 2010-09-16 16:31:57 +00:00 |  | 
			
				
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								 yexo | 7b0fd807fb | (svn r20717) -Fix [FS#4103]: water class was not set for stations | 2010-09-01 23:41:56 +00:00 |  | 
			
				
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								 rubidium | e0ba6550d2 | (svn r20658) -Codechange: add the colour of an object to the object instance | 2010-08-28 18:28:34 +00:00 |  | 
			
				
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								 rubidium | bd48893478 | (svn r20656) -Codechange: implement counting of objects | 2010-08-28 18:23:14 +00:00 |  | 
			
				
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								 rubidium | 8522984840 | (svn r20634) -Fix (r20592): gracefully do the date_fract format conversion when an older OpenTTD savegame which loaded an ancient savegame still has the old date_fract "format". | 2010-08-27 10:50:21 +00:00 |  | 
			
				
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								 rubidium | 30f2afac9b | (svn r20632) -Cleanup: remove "a few" unneeded includes, and add them to some headers | 2010-08-26 22:01:16 +00:00 |  | 
			
				
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								 rubidium | 4efa2efdbb | (svn r20622) -Codechange: unify [GS]et[Statation|Object|Industry|House]AnimationFrame | 2010-08-26 14:45:45 +00:00 |  | 
			
				
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								 rubidium | 7f86dcca90 | (svn r20621) -Codechange: move animation frames of houses, objects and industries to m7 (same as airports and stations) | 2010-08-26 14:36:00 +00:00 |  | 
			
				
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								 rubidium | 29e02728e1 | (svn r20592) -Fix (r2041): no (proper) savegame conversion was done when _date_fract got a new value range | 2010-08-22 09:21:56 +00:00 |  | 
			
				
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								 rubidium | 56a263070f | (svn r20591) -Codechange: make sure _date_fract is set when SetDate is called. Some places wouldn't reset _date_fract correctly at all | 2010-08-22 09:18:01 +00:00 |  | 
			
				
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								 yexo | afb60ec59c | (svn r20528) -Fix: in old savegames aircraft can have an invalid state | 2010-08-17 21:46:25 +00:00 |  | 
			
				
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								 rubidium | 89b2b9370a | (svn r20482) -Codechange: move some object related information off the map and unify the relation objects have to towns | 2010-08-13 12:45:26 +00:00 |  | 
			
				
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								 rubidium | ab5b0ceff2 | (svn r20446) -Codechange: unify the location of the water class | 2010-08-11 14:14:06 +00:00 |  | 
			
				
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								 rubidium | 3da3d131c6 | (svn r20411) -Codechange: rename unmovables as quite a lot of them are actually movable; e.g. HQ and owned land are pretty movable. | 2010-08-08 10:59:30 +00:00 |  | 
			
				
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								 yexo | f8b7163b34 | (svn r20375) -Codechange: make sure the watertype for existing airport tiles is set to invalid | 2010-08-05 12:06:53 +00:00 |  | 
			
				
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								 rubidium | 3bfe26c69d | (svn r20337) -Codechange: unify the construction of objects on the map | 2010-08-03 08:58:12 +00:00 |  | 
			
				
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								 rubidium | ffedcc6533 | (svn r20335) -Codechange: change the name of some unmovable map accessors | 2010-08-03 08:16:06 +00:00 |  | 
			
				
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								 rubidium | f44c51577b | (svn r20334) -Codechange: reorder the unmovable bits a bit for futher extension | 2010-08-03 08:09:45 +00:00 |  | 
			
				
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								 frosch | 4bd32799f1 | (svn r20286) -Codechange: Unify end of doxygen comments. | 2010-08-01 19:44:49 +00:00 |  | 
			
				
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								 frosch | ed4f806f1d | (svn r20283) -Codechange: Unify start of doygen comments. | 2010-08-01 19:22:34 +00:00 |  | 
			
				
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								 rubidium | e356cb9405 | (svn r20281) -Codechange: unify case scope closure + break coding style | 2010-08-01 18:53:30 +00:00 |  | 
			
				
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								 terkhen | 88ca183191 | (svn r20239) -Doc: Give a common name to all fall throughs (FALL THROUGH). | 2010-07-29 14:26:28 +00:00 |  | 
			
				
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								 alberth | be6c058424 | (svn r20211) -Codechange: Indented code should have curly braces around it. | 2010-07-24 10:14:39 +00:00 |  | 
			
				
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								 rubidium | e809c05099 | (svn r20164) -Fix [FS#3870]: inconsistencies w.r.t. to km/h vs km-ish/h as "base" unit for aircraft speeds | 2010-07-16 17:45:34 +00:00 |  | 
			
				
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								 rubidium | 52154e097c | (svn r20013) -Fix [FS#3890]: silence some warnings / take the advice of the warnings into account | 2010-06-23 14:38:17 +00:00 |  | 
			
				
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								 frosch | e931399b31 | (svn r20005) -Codechange: Enumify force_proceed. | 2010-06-21 17:35:27 +00:00 |  | 
			
				
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								 yexo | 9cfb61adf5 | (svn r20003) -Feature [FS#3886]: [NewGRF] var 43 depot build date for railtypes | 2010-06-20 19:13:02 +00:00 |  | 
			
				
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								 frosch | 641fc68aa8 | (svn r19971) -Codechange: Make IsGoodGRFConfigList() operate on any given GRFConfig and move the GameLog operations directly to AfterLoad(). | 2010-06-13 14:07:49 +00:00 |  | 
			
				
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								 frosch | 1d3adb2b66 | (svn r19931) -Fix (r19914): Convert assertion in Backup<> destructor into DEBUG() output. It was triggered on exceptions, especially when aborting world generation. | 2010-06-05 12:16:12 +00:00 |  | 
			
				
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								 frosch | 9db3cde73a | (svn r19914) -Codechange: Wrap a helper class around temporary assignments of _current_company to ensure proper restoration. | 2010-05-31 20:22:57 +00:00 |  | 
			
				
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								 smatz | 911061ac38 | (svn r19850) -Codechange: move declaration of InitializeRailGUI() to rail_gui.h | 2010-05-18 01:10:23 +00:00 |  | 
			
				
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								 rubidium | 93ff7d78e1 | (svn r19799) -Change: give depots an unique name in the same manner buoys and waypoints are named | 2010-05-12 19:21:00 +00:00 |  | 
			
				
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								 frosch | 5b77a63ecf | (svn r19769) -Fix [FS#3820]: MV_VOID tiles shall have no tropic zone. | 2010-05-08 14:43:59 +00:00 |  | 
			
				
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								 terkhen | 1d60eac168 | (svn r19715) -Codechange: Rename all appareances of shiplift to lock. | 2010-04-24 21:03:40 +00:00 |  | 
			
				
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								 yexo | c4a88ce022 | (svn r19455) -Codechange: split all airport information in Station to a seperate class | 2010-03-18 21:02:20 +00:00 |  | 
			
				
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								 Yexo | dfa528d058 | (svn r19395) -Fix [FS#3669]: the AI Debug window didn't open if an AI or library fails to compile when loading a savegame | 2010-03-13 00:15:24 +00:00 |  | 
			
				
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								 yexo | 22081cbd19 | (svn r19382) -Fix (r19381): don't break savegame version 139 | 2010-03-10 18:59:40 +00:00 |  | 
			
				
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								 yexo | 0cf90dbeb0 | (svn r19380) -Fix [FS#3678] (r19322): updating the id of the oilrig airport should be done earlier as it can be used by newgrf code | 2010-03-10 18:46:26 +00:00 |  | 
			
				
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								 terkhen | 4e6cac84d6 | (svn r19341) -Codechange: Move GOINGUP/GOINGDOWN flags to GroundVehicle. -Codechange: Move GetSlopeResistance to GroundVehicle. | 2010-03-06 12:50:55 +00:00 |  |