frosch
							
						 
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						5486e05f65
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							(svn r23953) -Fix [FS#5062]: When the population of a town changes the town view might even have to change size due to different cargo requirements.
						
						
						
						
						
						
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						2012-02-15 21:34:58 +00:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								frosch
							
						 
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						2458a29fd0
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							(svn r23819) -Fix [FS#4951]: Removal of towns with 0 population failed during map generation.
						
						
						
						
						
						
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						2012-01-17 18:46:09 +00:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								rubidium
							
						 
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						6d6be50ae0
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							(svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files
						
						
						
						
						
						
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						2012-01-03 21:32:51 +00:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								truebrain
							
						 
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						ad48ab9237
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							(svn r23626) -Add: ScriptTown::SetText, which adds custom text to the Town GUI
						
						
						
						
						
						
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						2011-12-19 21:00:55 +00:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								truebrain
							
						 
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						77b7366c29
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							(svn r23622) -Add: a set of events to trigger in a GameScript
						
						
						
						
						
						
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						2011-12-19 20:59:36 +00:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								truebrain
							
						 
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						afcf07ac8a
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							(svn r23620) -Add: ScriptTown::SetCargoGoal and ScriptTown::SetGrowthRate (GameScript only)
						
						
						
						
						
						
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						2011-12-19 20:59:19 +00:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								truebrain
							
						 
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						5ff98b45c1
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							(svn r23617) -Add: ScriptTown::ExpandTown, to grow a town (GameScript only)
						
						
						
						
						
						
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						2011-12-19 20:57:51 +00:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								rubidium
							
						 
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						3d88c74389
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							(svn r23526) -Codechange: unify cargos vs cargoes
						
						
						
						
						
						
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						2011-12-15 21:56:00 +00:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								rubidium
							
						 
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						2bf0fc3c5c
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							(svn r23476) -Codechange: use the error queue to replace switch mode error strings, again making it possible to return multiple errors
						
						
						
						
						
						
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						2011-12-10 15:16:58 +00:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								rubidium
							
						 
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						58423b26d1
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							(svn r23474) -Codechange: move the declaration error related functions to error.h
						
						
						
						
						
						
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						2011-12-10 13:54:10 +00:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								terkhen
							
						 
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						de0bf0663a
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							(svn r23407) -Codechange: Keep a bitmap of all cargos accepted by towns.
						
						
						
						
						
						
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						2011-12-03 22:23:10 +00:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								terkhen
							
						 
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						59d8b0204f
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							(svn r23405) -Codechange: Keep a matrix of cargos accepted by houses for each town (michi_cc).
						
						
						
						
						
						
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						2011-12-03 22:21:27 +00:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								truebrain
							
						 
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						98103121d4
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							(svn r23355) -Codechange: rename all AI* to Script* (Rubidium)
						
						
						
						
						
						
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						2011-11-29 23:15:35 +00:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								rubidium
							
						 
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						04c40aa04d
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							(svn r23342) -Fix (r23300): for arctic and desert towns you were required to deliver more than 4 billion units, instead of one or more units
						
						
						
						
						
						
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						2011-11-27 11:42:52 +00:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								truebrain
							
						 
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						7ff6daee80
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							(svn r23323) -Fix: when you fund a town, it should grow; goals reached or not
						
						
						
						
						
						
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						2011-11-25 11:35:15 +00:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								peter1138
							
						 
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						3e1d070413
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							(svn r23319) -Fix (r23316): Offsets of viewport signs were not scaled up.
						
						
						
						
						
						
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						2011-11-24 17:37:20 +00:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								truebrain
							
						 
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						e30256692f
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							(svn r23303) -Add: economy.fund_buildings, to disallow funding buildings
						
						
						
						
						
						
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						2011-11-23 16:10:18 +00:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								truebrain
							
						 
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						f906ebd2a5
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							(svn r23300) -Add: show on the GUI when a town grows and make a general framework to store goals of a town
						
						
						
						
						
						
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						2011-11-23 16:07:14 +00:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								truebrain
							
						 
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						229e572663
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							(svn r23298) -Add: track statistics of all incoming and outgoing goods. Incoming based on TownEffect, outgoing based on CargoType (based on patch by Terkhen)
						
						
						
						
						
						
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						2011-11-23 16:05:19 +00:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								michi_cc
							
						 
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						6548ec6e9e
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							(svn r23233) -Codechange: Refactor maximum and actually transported cargo amount of towns into a reusable struct.
						
						
						
						
						
						
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						2011-11-15 20:47:53 +00:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								rubidium
							
						 
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						d4e1efc78b
					 | 
					
						
						
							
							(svn r23183) -Codechange: merge BRIBE_FAILED and BRIBE_FAILED_2 messages (monoid)
						
						
						
						
						
						
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						2011-11-10 18:09:09 +00:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								yexo
							
						 
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						6a272233b3
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							(svn r23160) -Fix: wrong comments in a lot of TileTypeProcs definitions
						
						
						
						
						
						
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						2011-11-08 17:37:32 +00:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								frosch
							
						 
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						30874b5e81
					 | 
					
						
						
							
							(svn r23147) -Change: [NewGRF v8] Unify the return values of boolean callbacks, and check the results for validity.
						
						
						
						
						
						
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						2011-11-08 17:26:49 +00:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								frosch
							
						 
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						d8f8909f85
					 | 
					
						
						
							
							(svn r23142) -Change: [NewGRF v8] Unify the return values of callbacks returning D0xx texts.
						
						
						
						
						
						
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						2011-11-08 17:24:43 +00:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								rubidium
							
						 
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						2a2c102b0b
					 | 
					
						
						
							
							(svn r23108) -Codechange: more uint -> int / byte -> int conversions for Z related variables
						
						
						
						
						
						
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						2011-11-04 11:52:19 +00:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								rubidium
							
						 
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						459c9523e8
					 | 
					
						
						
							
							(svn r23107) -Codechange: let GetSlopePixelZ and TerraformTile tile type functions use int z as well
						
						
						
						
						
						
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						2011-11-04 11:36:10 +00:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								rubidium
							
						 
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						19eabdba2c
					 | 
					
						
						
							
							(svn r23106) -Codechange: pass int* to GetTileSlope and friends
						
						
						
						
						
						
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						2011-11-04 11:30:37 +00:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								rubidium
							
						 
					 | 
					
						
						
							
						
						a8c4efcff4
					 | 
					
						
						
							
							(svn r23101) -Codechange: remove pointless multiplications by TILE_HEIGHT from the station/object building code
						
						
						
						
						
						
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						2011-11-04 10:31:13 +00:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								rubidium
							
						 
					 | 
					
						
						
							
						
						1dc685aeea
					 | 
					
						
						
							
							(svn r23100) -Codechange: remove pointless multiplications by TILE_HEIGHT for the terraform code
						
						
						
						
						
						
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						2011-11-04 10:30:10 +00:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								rubidium
							
						 
					 | 
					
						
						
							
						
						69162621d8
					 | 
					
						
						
							
							(svn r23096) -Codechange: remove useless divisions and multiplications by TILE_HEIGHT for the snow line code
						
						
						
						
						
						
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						2011-11-04 10:25:58 +00:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								rubidium
							
						 
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						ecbc56a677
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							(svn r23094) -Codechange: add a default NULL to GetFoundationSlope and use it
						
						
						
						
						
						
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						2011-11-04 10:23:48 +00:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								rubidium
							
						 
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						2ed0f93bfb
					 | 
					
						
						
							
							(svn r23093) -Codechange: add a default NULL for the Z of GetTileSlope and use it
						
						
						
						
						
						
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						2011-11-04 10:22:27 +00:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								rubidium
							
						 
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						7757a2ed40
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							(svn r23091) -Codechange: rename some Get*Z functions to Get*PixelZ functions if they return the Z in pixels (like TilePixelHeight)
						
						
						
						
						
						
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						2011-11-04 10:18:13 +00:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								rubidium
							
						 
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						07cb2fd9a8
					 | 
					
						
						
							
							(svn r23082) -Fix: account for snow line table when determining the snow line for building houses
						
						
						
						
						
						
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						2011-11-02 22:09:07 +00:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								yexo
							
						 
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						40d5419cd2
					 | 
					
						
						
							
							(svn r22920) -Cleanup: replace two very old town variables taht were rarely used by small functions that compute there value on-the-fly when necessary
						
						
						
						
						
						
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						2011-09-11 11:47:18 +00:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								terkhen
							
						 
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						b0439aff59
					 | 
					
						
						
							
							(svn r22899) -Add: Allow towns to build bridges over canals and rivers.
						
						
						
						
						
						
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						2011-09-06 13:32:37 +00:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								michi_cc
							
						 
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						9c73f15cde
					 | 
					
						
						
							
							(svn r22810) -Fix: Growth a town on both ends of a tunnel/bridge if the town centre tile is a bridge ramp/tunnel portal.
						
						
						
						
						
						
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						2011-08-22 12:41:24 +00:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								rubidium
							
						 
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						4c030468e1
					 | 
					
						
						
							
							(svn r22809) -Fix [FS#4731]: towns expanding from the "wrong" side of a tunnel or bridge
						
						
						
						
						
						
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						2011-08-22 11:47:15 +00:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								frosch
							
						 
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						ae8f53a403
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							(svn r22706) -Cleanup: A loop is no loop, if it never iterates.
						
						
						
						
						
						
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						2011-07-31 09:42:05 +00:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								rubidium
							
						 
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						059d43fca8
					 | 
					
						
						
							
							(svn r22697) -Fix [FS#4694-ish]: when building a house it could be built at the wrong place if multitile houses failed some tests
						
						
						
						
						
						
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						2011-07-30 12:17:46 +00:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								terkhen
							
						 
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						a619ad3789
					 | 
					
						
						
							
							(svn r22569) -Feature: [NewGRF] Persistent storage for towns.
						
						
						
						
						
						
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						2011-06-12 20:50:03 +00:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								frosch
							
						 
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						474b4799e8
					 | 
					
						
						
							
							(svn r22482) -Codechange: Add some contants for the number of ticks between certain cyclical tasks.
						
						
						
						
						
						
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						2011-05-21 11:26:37 +00:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								alberth
							
						 
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						28092366ec
					 | 
					
						
						
							
							(svn r22459) -Doc: Typo fixes and doxygen markup improvements.
						
						
						
						
						
						
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						2011-05-14 18:35:40 +00:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								smatz
							
						 
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						756cc6cf65
					 | 
					
						
						
							
							(svn r22116) -Codechange: use PoolBase::Clean() at more places
						
						
						
						
						
						
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						2011-02-19 23:05:47 +00:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
					 | 
				
			
				
					
						
							
							
								 
								terkhen
							
						 
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						c36a22ba72
					 | 
					
						
						
							
							(svn r22087) -Fix: When deleting towns, only relocate objects during DC_EXEC.
						
						
						
						
						
						
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						2011-02-15 13:27:41 +00:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								rubidium
							
						 
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						ece59dc0d1
					 | 
					
						
						
							
							(svn r22066) -Fix [FS#4502]: building a statue did not check whether the object pool is full
						
						
						
						
						
						
					 | 
					
						2011-02-12 18:45:05 +00:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								rubidium
							
						 
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						2d4d43d00c
					 | 
					
						
						
							
							(svn r22065) -Fix [FS#4500]: pool allocation checks triggered when towns could not be built
						
						
						
						
						
						
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						2011-02-12 18:41:24 +00:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								rubidium
							
						 
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						bc3ce1e53b
					 | 
					
						
						
							
							(svn r22018) -Cleanup: remove some (now) unneeded includes of functions.h
						
						
						
						
						
						
					 | 
					
						2011-02-07 22:37:22 +00:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								terkhen
							
						 
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						a4b08dddd1
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							(svn r21974) -Feature: Add a setting to enable/disable funding local road reconstruction.
						
						
						
						
						
						
					 | 
					
						2011-02-05 13:46:09 +00:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								rubidium
							
						 
					 | 
					
						
						
							
						
						7efd7e19ed
					 | 
					
						
						
							
							(svn r21845) -Codechange: move documentation towards the code to make it more likely to be updates [d-m].
						
						
						
						
						
						
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						2011-01-18 22:31:06 +00:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
					 |