Commit Graph

64 Commits

Author SHA1 Message Date
rubidium
b9864e9988 (svn r15975) -Codechange: register each of the IPs we have bound to to the masterserver 2009-04-08 00:26:49 +00:00
rubidium
e1a7fad295 (svn r15971) -Codechange: make it possible for UDP socket handlers to bind to multiple sockets. 2009-04-07 20:27:13 +00:00
rubidium
f6e27e7274 (svn r15969) -Codechange: make the list of broadcast addresses virtually unlimited. 2009-04-07 19:06:36 +00:00
rubidium
22ab962baf (svn r15961) -Codechange: prepare the 'client' side for receiving 'session keys' from the masterserver so servers can register with multiple IPs as the same server. 2009-04-05 19:43:41 +00:00
rubidium
2d140fab62 (svn r15932) -Codechange: show ip:port as (fallback) servername instead of only the ip. This way you can clearly see there aren't any duplicates. 2009-04-03 12:54:38 +00:00
rubidium
2b7a30f209 (svn r15926) -Codechange: make the broadcast IP list less AF dependent. 2009-04-03 11:02:41 +00:00
rubidium
be8919c968 (svn r15925) -Codechange: remove _network_server_bind_ip as it's pretty AF dependant. 2009-04-03 10:29:56 +00:00
rubidium
3e6c6d7294 (svn r15922) -Codechange: unify the ways to listen on a socket 2009-04-03 01:24:52 +00:00
rubidium
f22566f8df (svn r15917) -Codechange: remove the latest traces of NetworkAddress::GetIP. 2009-04-02 20:39:30 +00:00
rubidium
785779ca62 (svn r15916) -Codechange: let the network game list use NetworkAddress 2009-04-02 20:17:46 +00:00
rubidium
bdf3611d02 (svn r15915) -Codechange: let the udp code use NetworkAddress. 2009-04-02 19:21:26 +00:00
rubidium
c3e87f345d (svn r15718) -Cleanup: apply some comment coding style on the rest of the sources too 2009-03-15 00:32:18 +00:00
smatz
9021c20b5e (svn r15299) -Cleanup: remove many redundant includes 2009-01-31 20:16:06 +00:00
rubidium
206841ba5f (svn r15163) -Change/Fix: use a non-blocking method to resolve the hostname and connect to game servers. 2009-01-20 11:28:18 +00:00
rubidium
82e98c2188 (svn r15159) -Fix: move the UDP queries that resolve a hostname into threads so they don't freeze OpenTTD when for example the network connection got severed. Thanks to glx for writing the mutex implementation for Windows. 2009-01-20 03:44:43 +00:00
rubidium
4aabc91c04 (svn r15157) -Codechange: wrap the hostname/ip and port into a single structure so we can pass either one of them and not convert an ip to a string and then back again. 2009-01-20 01:32:06 +00:00
rubidium
28ea38ae55 (svn r14949) -Cleanup: pointer coding style 2009-01-10 00:31:47 +00:00
rubidium
2b5362de13 (svn r14731) -Fix: don't initialise UDP multiple times without closing it. 2008-12-23 20:58:03 +00:00
rubidium
d146b48063 (svn r14712) -Codechange: split server and client side w.r.t. the storage of network related company information. 2008-12-22 18:40:57 +00:00
skidd13
9b282b3e51 (svn r14555) -Codechange: replace ttd_strlcat and ttd_strlcpy with strecat and strecpy where direct conversion is possible 2008-11-02 11:20:15 +00:00
rubidium
e589c7e580 (svn r14422) -Codechange: also reflect the changes of r14421 in the filenames. 2008-09-30 20:51:04 +00:00
rubidium
f56e630e5c (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with. 2008-09-30 20:39:50 +00:00
rubidium
eb5fb4443a (svn r13988) -Codechange: move the to IP resolving functions to a separate file. 2008-08-04 12:56:38 +00:00
rubidium
cde65455ac (svn r13731) -Codechange: make a pool of the array of players. 2008-07-18 16:40:29 +00:00
rubidium
348600eca9 (svn r13713) -Fix: possible crash on creating a network packet. 2008-07-17 11:47:57 +00:00
rubidium
35f3284a60 (svn r13433) -Codechange: remove a now useless global variable.
-Fix: MP advertising was not advertising.
2008-06-09 12:17:01 +00:00
rubidium
994779e9e2 (svn r13369) -Codechange: remove duplication of network configuration settings between NetworkSettings and NetworkGameInfo.
-Fix: failure of changing the server password during games because the password wasn't duplicated properly.
2008-06-03 08:04:35 +00:00
rubidium
bae02e8c67 (svn r13343) -Codechange: reorder/move variable/functions in the network headers so that nothing from the network directory needs to include basically all network headers. 2008-05-30 18:20:26 +00:00
rubidium
02dbab8721 (svn r13334) -Codechange: move the network settings variables from network/network_internal to settings. 2008-05-29 20:21:28 +00:00
rubidium
e7a501100a (svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games. 2008-05-29 15:13:28 +00:00
rubidium
d289464d69 (svn r13255) -Codechange: move _opt to _settings. 2008-05-25 22:36:44 +00:00
glx
a28ea38653 (svn r13008) -Fix [FS#1997]: silence some MSVC x64 warnings 2008-05-08 13:20:54 +00:00
maedhros
28e1da6c5d (svn r12968) -Fix: Don't segfault when adding a server if 0.0.0.0 was entered for the address. 2008-05-06 10:31:50 +00:00
rubidium
f4b07a78c4 (svn r12762) -Fix: tabs after the first non-tab character are generally not okay (or lines starting with a space and then tabs). 2008-04-18 04:54:09 +00:00
rubidium
fcf888799f (svn r12574) -Fix: binding to a specific IP could cause OpenTTD to not register properly with the masterserver if one has multiple external interfaces. 2008-04-04 21:09:28 +00:00
rubidium
9c0c798dd8 (svn r11834) -Codechange: only include settings_type.h if needed. 2008-01-13 14:37:30 +00:00
rubidium
2fc62eab05 (svn r11818) -Codechange: split player.h into smaller pieces. 2008-01-12 14:10:35 +00:00
rubidium
b09d957f31 (svn r11777) -Codechange: split the string header and make do not include it when it's not necessary. 2008-01-07 14:23:25 +00:00
rubidium
db73addb43 (svn r11702) -Codechange: move all date related stuff to date*. 2007-12-26 13:50:40 +00:00
rubidium
f82aeb82c5 (svn r11701) -Codechange: removal unnecessary inclusions of map.h (and split map.h). 2007-12-26 11:45:43 +00:00
rubidium
851f19b341 (svn r11694) -Codechange: move more endianness related stuff to endian_func.hpp. 2007-12-25 13:28:09 +00:00
skidd13
3ae50673a3 (svn r11484) -Codechange: Remove the doubled function SetBitT and rename the remaining to fit with the naming style 2007-11-20 13:35:54 +00:00
peter1138
61f94c2d5e (svn r10736) -Fix: Correct all mispellings of 'successful'. 2007-07-30 13:36:09 +00:00
rubidium
6806635971 (svn r10694) -Codechange: update the server information in the game list every once in a while so the information stays fairly up-to-date when you are looking through the servers. 2007-07-26 09:53:58 +00:00
rubidium
f603383eb9 (svn r10352) -Fix: the network did not request the newgrf names of newgrfs that it couldn't find; it only wanted to request the newgrf names of newgrfs that where available locally and than were called "<Unknown>". 2007-06-27 10:02:55 +00:00
rubidium
e0a9a7d388 (svn r10313) -Fix (r8546): value for password "protected" was sent toggled for UDP packets, i.e. unpassworded companies showed up passworded and vice versa. 2007-06-24 22:18:46 +00:00
rubidium
627aa240ba (svn r10298) -Fix [FS#903]: show the subdirectory below the default data directory in this filename in the newgrf list. The directory was removed in r9560 because then it used to full path instead of the path relative to the data directory, but since the inclusion of "search paths" that is not necessary anymore. 2007-06-23 21:12:09 +00:00
rubidium
2ce514284c (svn r9673) -Cleanup: remove spaces before tabs and replace non-indenting tabs with spaces. 2007-04-18 22:41:53 +00:00
rubidium
1c1a4bc872 (svn r9560) -Codechange: add support for multiple 'base' directories for newgrf searching.
-Codechange: do not add duplicate files to the newgrf list.
2007-04-04 12:03:10 +00:00
rubidium
4169bfba06 (svn r9050) -Codechange: Foo(void) -> Foo() 2007-03-07 11:47:46 +00:00