Jonathan G Rennison
1350e23e29
CheckCaches: Improve VehicleCargoList/StationCargoList cache checks
...
Log failures with details instead of just asserting
2023-04-22 22:50:18 +01:00
Jonathan G Rennison
08e43a0814
Simplify CCLOG macros in CheckCaches
2023-04-22 22:43:10 +01:00
Jonathan G Rennison
1031955033
Console: check_caches should also log failure messages to the console
2023-03-24 22:27:26 +00:00
Jonathan G Rennison
04aedf4798
TBTR: Add template replacement index validation to CheckCaches
2023-03-24 22:14:22 +00:00
Jonathan G Rennison
6cdf67f38a
Saveload: Add save flag for if this is a scenario save
2023-03-21 18:00:30 +00:00
Jonathan G Rennison
062d57eadb
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/openttd.cpp
# src/video/dedicated_v.cpp
2023-03-16 20:43:11 +00:00
Rubidium
24b5033a06
Fix #10568 : "can savegame be loaded check" failed in dedicated server
...
* If loading fails, it usually returns SL_REINIT which doesn't trigger check
* If savegame has NewGRFs, it complains NewGRFs are not allowed in intro game
2023-03-15 22:14:29 +01:00
Jonathan G Rennison
3657db3b23
Fix 6aa8997e
: Type mismatch for _sl_xv_upstream_version variable
2023-03-10 22:40:31 +00:00
Jonathan G Rennison
6aa8997eee
Saveload: Add corresponding upstream version to SLXI chunk
2023-03-07 18:40:53 +00:00
Jonathan G Rennison
633450f620
Add cast to clarify slicing of TimeSettings from _settings_client.gui
2023-02-15 23:25:23 +00:00
Jonathan G Rennison
ae9b416684
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/ai/ai_core.cpp
# src/ai/ai_gui.cpp
# src/ai/ai_instance.cpp
# src/console_cmds.cpp
# src/engine_type.h
# src/game/game_gui.cpp
# src/game/game_instance.cpp
# src/goal.cpp
# src/goal_cmd.h
# src/lang/english.txt
# src/lang/estonian.txt
# src/network/network_client.cpp
# src/newgrf.cpp
# src/newgrf_generic.h
# src/openttd.cpp
# src/saveload/saveload.h
# src/script/api/script_log.cpp
# src/script/api/script_town.cpp
# src/settings_table.cpp
# src/station_cmd.cpp
# src/station_cmd.h
# src/station_map.h
# src/strings.cpp
# src/table/settings/difficulty_settings.ini
# src/table/settings/gui_settings.ini
# src/tbtr_template_gui_main.h
# src/timetable_cmd.cpp
# src/timetable_cmd.h
# src/timetable_gui.cpp
# src/town_gui.cpp
# src/train_gui.cpp
# src/water_cmd.cpp
2023-02-11 23:05:22 +00:00
Jonathan G Rennison
483e3172af
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/core/strong_typedef_type.hpp
# src/gfx.cpp
# src/group_cmd.cpp
# src/industry_cmd.cpp
# src/map_func.h
# src/newgrf_debug_gui.cpp
# src/order_cmd.cpp
# src/pathfinder/follow_track.hpp
# src/rail_cmd.cpp
# src/road_cmd.cpp
# src/road_gui.cpp
# src/saveload/saveload.cpp
# src/screenshot.cpp
# src/smallmap_gui.cpp
# src/station_cmd.cpp
# src/strings.cpp
# src/tile_type.h
# src/timetable_gui.cpp
# src/town_cmd.cpp
# src/train_cmd.cpp
# src/viewport.cpp
2023-02-10 17:19:35 +00:00
Jonathan G Rennison
05ec32f577
Run water flooding at constant speed at day lengths >= 4
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See: #482
2023-02-09 21:39:04 +00:00
Rubidium
4e65ec1dc4
Codechange: do not declare functions in blocks
2023-01-29 20:28:45 +01:00
rubidium42
6ba55e663e
Codechange: do not hide variables with other variables
2023-01-29 07:21:34 +01:00
Jonathan G Rennison
3877bb31ef
Changing day length or date no longer changes time in minutes
...
Add offset variables for scaled date ticks.
Adjust offset when changing day length or date, such that scaled
date ticks remain the same.
Store _scaled_tick_counter and scaled date ticks offset in the savagame.
2022-12-16 19:15:46 +00:00
Jonathan G Rennison
b1051fa131
Move GRF global var init to common function
2022-12-12 21:40:46 +00:00
Jonathan G Rennison
351090ae7f
Fix crash when launching game with non-default GUI scale in config
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See: #459
2022-12-06 18:29:55 +00:00
Jonathan G Rennison
6d4474b84e
Merge tag '13.0-beta2' into jgrpp
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# Conflicts:
# src/cheat_gui.cpp
# src/company_gui.cpp
# src/console_gui.cpp
# src/depot_gui.cpp
# src/error_gui.cpp
# src/gfx.cpp
# src/graph_gui.cpp
# src/group_gui.cpp
# src/lang/english.txt
# src/lang/korean.txt
# src/lang/polish.txt
# src/misc_gui.cpp
# src/network/network_content_gui.h
# src/newgrf_debug_gui.cpp
# src/order_gui.cpp
# src/rail_gui.cpp
# src/road_gui.cpp
# src/settings_gui.cpp
# src/settings_type.h
# src/station_gui.cpp
# src/subsidy_gui.cpp
# src/table/settings/gui_settings.ini
# src/timetable_gui.cpp
# src/town_gui.cpp
# src/train_cmd.cpp
# src/vehicle_gui.cpp
# src/viewport.cpp
# src/water_cmd.cpp
# src/widgets/dropdown.cpp
# src/window_gui.h
2022-12-04 20:43:11 +00:00
Jonathan G Rennison
1e769d050f
Leave PLYP chunk unchanged when loading/saving server saves in non-MP
2022-11-17 00:40:12 +00:00
Jonathan G Rennison
6f963a1268
Include company infrastructure totals in state checksum
2022-11-13 11:53:16 +00:00
Peter Nelson
9666e46739
Feature: Variable GUI scale.
...
GUI scale is now variable from 100% to 500%, and no longer restricted to
powers-of-2.
2022-11-12 18:28:39 +00:00
Jonathan G Rennison
0fae0599b7
Fix: Data race on effect volume setting with mixer thread
2022-11-11 23:48:24 +01:00
Jonathan G Rennison
07b752fe69
Add a generic worker thread pool job executor mechanism
2022-11-09 21:57:05 +00:00
Jonathan G Rennison
e8463a15c3
Fix: Data race on effect volume setting with mixer thread
2022-11-08 01:21:06 +00:00
Jonathan G Rennison
6459e62fff
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/lang/english.txt
# src/map_type.h
# src/network/network_command.cpp
# src/object_cmd.cpp
# src/rail_cmd.cpp
# src/road_cmd.cpp
# src/road_func.h
# src/saveload/afterload.cpp
# src/saveload/saveload.h
# src/settings_gui.cpp
# src/string.cpp
# src/table/road_land.h
# src/table/settings/game_settings.ini
# src/table/settings/world_settings.ini
# src/tbtr_template_gui_main.h
# src/train_cmd.cpp
2022-11-05 19:24:44 +00:00
krysclarke
21cea308f9
Codechange: Move Sound Driver parameter name listings ( #10127 )
2022-11-05 15:42:20 +01:00
Jonathan G Rennison
29a1e49c28
Change various asserts to not be included in release builds
2022-10-22 12:34:54 +01:00
Jonathan G Rennison
0a9c44d1a2
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/airport_gui.cpp
# src/blitter/32bpp_anim_sse4.cpp
# src/console_cmds.cpp
# src/linkgraph/linkgraph_gui.cpp
# src/newgrf_object.h
# src/road_gui.cpp
# src/widgets/road_widget.h
# src/window.cpp
2022-10-16 20:14:13 +01:00
Jonathan G Rennison
377fb5ec30
CheckCaches: Check town cache fields individually
...
Do not compare viewport sign cache
2022-10-15 17:02:30 +01:00
Charles Pigott
9059215b3b
Fix #10073 : Stop truncating output of list_ai and friends commands
2022-10-10 13:42:07 +01:00
Jonathan G Rennison
23b974fb39
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/fontcache.cpp
# src/openttd.cpp
# src/os/macosx/font_osx.cpp
# src/os/unix/font_unix.cpp
# src/os/windows/font_win32.cpp
# src/strings.cpp
2022-10-03 20:32:26 +01:00
Peter Nelson
f6ad8e1c9c
Change: Rename some freetype things to fontcache.
...
The font cache supports more than just FreeType as a font provider, but still used freetype in some naming.
This now uses more suitable terms.
2022-09-25 18:34:24 +01:00
Jonathan G Rennison
2ff11017dc
Fix #432 : Fix false positive warning in CheckCaches with very old saves
2022-09-16 20:30:14 +01:00
Jonathan G Rennison
bd2593ca48
Add function to enqueue a DoCommandP call
2022-09-14 21:55:28 +01:00
Jonathan G Rennison
3d857333c8
Reduce delays with company bankrupcty/sale processing at high day lengths
2022-09-02 18:14:35 +01:00
dP
ca23e8abcf
Add step console command to advance n ticks
...
Cherry-picked from https://github.com/citymania-org/cmclient
Commit: 5ce2d21223a96934a83b8da43434c7a81f001ef0
2022-08-29 18:17:35 +01:00
Jonathan G Rennison
7c78b22c48
Show failure reason in message box when network savegame load fails
...
See: #412
2022-08-27 22:34:28 +01:00
Jonathan G Rennison
1d08572cfa
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/lang/english_AU.txt
# src/openttd.cpp
# src/viewport_sprite_sorter_sse4.cpp
2022-08-27 15:50:50 +01:00
Niels Martin Hansen
c6953f13e4
Fix #9940 : Print debuglevel parse errors to console when changed from console
2022-08-27 09:17:09 +02:00
Jonathan G Rennison
752e46dfcb
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/station_cmd.cpp
2022-07-03 17:42:54 +01:00
Jonathan G Rennison
c6ae82b611
Fix 9ff161e4
boosting lookahead braking stats but not actual brake forces
2022-07-01 23:39:02 +01:00
Jonathan G Rennison
04da11b668
Store signal style GRF to local map in savegame
...
Update existing signal style IDs as necessary
2022-06-25 14:33:47 +01:00
Jonathan G Rennison
7ae06124ae
Add signal style flag for no aspect increase behaviour (banner repeater)
2022-06-19 02:08:38 +01:00
Jonathan G Rennison
6e4c4b35e7
Initial implementation of NewGRF custom signal styles
2022-06-19 02:08:38 +01:00
Niels Martin Hansen
470c902bdc
Fix #9918 : Reset industy last production year on scenario start
2022-06-09 23:03:25 +02:00
Niels Martin Hansen
2cdb0cb084
Codechange: Factor out OnStartScenario function
2022-06-09 23:03:25 +02:00
Jonathan G Rennison
5b7db9d849
Merge branch 'master' into jgrpp
...
# Conflicts:
# .github/workflows/ci-build.yml
# .github/workflows/commit-checker.yml
# src/command.cpp
# src/company_cmd.cpp
# src/company_gui.cpp
# src/crashlog.cpp
# src/economy.cpp
# src/lang/english.txt
# src/lang/german.txt
# src/lang/korean.txt
# src/misc_gui.cpp
# src/newgrf_config.cpp
# src/openttd.cpp
# src/settings_gui.cpp
# src/ship_cmd.cpp
# src/table/settings/gui_settings.ini
2022-05-15 13:54:13 +01:00
Niels Martin Hansen
0dce7bf85d
Add: Commandline option to skip NewGRF scanning
2022-05-07 10:17:26 +02:00
Tyler Trahan
ec90fb4c99
Fix #6544 : Don't join AI company when loading network game in singleplayer
2022-04-30 19:36:09 +02:00