Commit Graph

1007 Commits

Author SHA1 Message Date
smatz
bb9b240a86 (svn r23941) -Add: support for clang 2012-02-12 21:17:32 +00:00
rubidium
bd252de9ef (svn r23906) -Codechange: replace magic numbers with named constants (adf88) 2012-02-06 20:47:47 +00:00
rubidium
abdd5ebfa7 (svn r23843) -Fix: minor issue with replaying ;) 2012-01-22 21:27:15 +00:00
rubidium
464d51905a (svn r23826) -Fix [FS#4972]: the detailed performance rating window showed the cargo count of the current quarter instead of the last quarter like the tooltip says 2012-01-20 20:18:19 +00:00
rubidium
1d098d8ce2 (svn r23822) -Fix-ish: when replaying make sure companies get created even if their creating client doesn't exist during the replay 2012-01-17 21:13:02 +00:00
rubidium
752474cec3 (svn r23821) -Fix-ish: when replaying a command log, ignore the command limit 2012-01-17 21:12:19 +00:00
rubidium
82a3783fdd (svn r23817) -Fix [FS#4962]: desync due to different NewGRF version. So reduce the chance that it happens significantly with betas/RCs/nightlies by doing the same as is done for stable releases: check the NewGRF version of server vs client.
Previously this check was not done for nightlies/betas/RCs due to missing versioning information in the source tarballs, but they have that for a while now. So just force the NewGRF version check for all versions, and remove the broken --revision configure option
2012-01-17 17:27:38 +00:00
yexo
9c74fb5a69 (svn r23802) -Fix [FS#4968] (r23601): game lobby gui not updated when new company information becomes available 2012-01-15 12:56:13 +00:00
rubidium
84433bbeb7 (svn r23787) -Fix: add some missing spaces 2012-01-11 18:47:32 +00:00
truebrain
1b34577941 (svn r23780) -Fix [FS#4963] (r23764): also name the two new errors server-side. As extra, split up one of the errors in 3 errors, to be more specific what goes wrong. As cherry on top, make sure on all sides we can never again forget to add such entries on both sides, by introducing an assert_compile() 2012-01-09 21:22:48 +00:00
rubidium
578c3218b0 (svn r23769) -Codechange: make the lag/join start timeouts configurable as well 2012-01-07 14:43:45 +00:00
rubidium
f6329bf87e (svn r23764) -Fix [FS#4955]: make default timeouts for certain states lower and configurable 2012-01-06 21:49:06 +00:00
rubidium
1481ae6899 (svn r23754) -Fix (r23752): the locks aren't reentrant 2012-01-05 17:08:49 +00:00
rubidium
22be2a7f43 (svn r23752) -Fix [FS#4938]: missing locking causing crash is extreme case when being in the MP lobby 2012-01-04 22:11:26 +00:00
rubidium
f8faaebaf0 (svn r23751) -Codechange: rename NetworkUDPGameLoop to a more descriptive name, and move the UDP specific bits to network_udp 2012-01-04 22:08:43 +00:00
rubidium
d5eeab43b7 (svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files 2012-01-03 21:32:51 +00:00
rubidium
e371c26025 (svn r23719) -Fix [FS#4930]: extraction of music packs failed 2012-01-02 21:57:29 +00:00
rubidium
2b32ddf24f (svn r23710) -Change: make the default secondary sort method for the server list the number of clients instead of the name 2012-01-01 22:35:19 +00:00
rubidium
37a81f01cf (svn r23709) -Feature-ish: try harder to sort text instead of fancy characters in the server names 2012-01-01 22:32:26 +00:00
rubidium
7e8fc15328 (svn r23692) -Fix: use smallest_x of your children only when you let the children update it 2011-12-31 11:14:03 +00:00
truebrain
c967d260bc (svn r23691) -Fix: signed/unsigned issues, causing asserts for some languages in relation to the serverlist 2011-12-31 10:55:00 +00:00
truebrain
190a68b350 (svn r23646) -Fix [FS#4901]: rescan the Game Scripts when done downloading one. 2011-12-21 12:25:10 +00:00
truebrain
1d84fb277e (svn r23623) -Add: allow bi-directional communication with the AdminPort and GameScript 2011-12-19 21:00:32 +00:00
truebrain
3a799f1145 (svn r23618) -Add: ScriptGame::Pause, ScriptGame::Unpause, and ScriptGame::GetLandscape (GameScript only) 2011-12-19 20:58:59 +00:00
truebrain
ff7797c421 (svn r23612) -Add: allow importing libraries in the same way as AI does, only with GS prefix (and in game/library) 2011-12-19 20:56:59 +00:00
truebrain
14325e2391 (svn r23605) -Add: GAME_DIR and CONTENT_TYPE_GAME, and read gamescript from that directory 2011-12-19 20:54:37 +00:00
truebrain
f66f27d249 (svn r23604) -Add: initial support for GameScripts 2011-12-19 20:50:54 +00:00
truebrain
2b381d0765 (svn r23603) -Add: support for control commands in strings, in both network and safe/load (Rubidium) 2011-12-19 20:50:44 +00:00
truebrain
c74ccfff1b (svn r23601) -Fix: fix the conflict in window number 2011-12-19 20:50:21 +00:00
rubidium
3d605f6488 (svn r23595) -Codechange: add comma after last enum to get a more uniform coding style 2011-12-19 17:48:04 +00:00
rubidium
8e4b6c3055 (svn r23590) -Codechange: make the string validation settings better expandable 2011-12-18 18:37:54 +00:00
frosch
7b9891f086 (svn r23579) -Fix (r23525): Most up/down arrows stopped working. 2011-12-17 20:52:07 +00:00
truebrain
4c344a82a9 (svn r23544) -Codechange: document and rename widgets to be consistent and understandable 2011-12-16 18:02:27 +00:00
truebrain
49e88dcbf0 (svn r23528) -Codechange: move widget enums to widgets/NNN_type.h 2011-12-15 22:22:55 +00:00
truebrain
da63ce43fa (svn r23525) -Codechange: make Window::flags4 WindowFlags instead of uint16, with only values known in WindowFlags (and move out 2 timers to their own variable)
-Codechange: rename Window::flags4 to Window::flags
-Codechange: move some non-inline functions from .hpp to .cpp
2011-12-15 19:54:23 +00:00
yexo
38102a96b9 (svn r23494) -Feature: [NewGRF] action14 node INFO->URL_ to add an url 2011-12-11 12:55:04 +00:00
yexo
229000cc3b (svn r23492) -Feature: add 'view website' button to the online content window 2011-12-11 11:57:52 +00:00
rubidium
56f37d9386 (svn r23476) -Codechange: use the error queue to replace switch mode error strings, again making it possible to return multiple errors 2011-12-10 15:16:58 +00:00
rubidium
43e78a88ca (svn r23475) -Codechange: queue critical error messages, so when multiple happen you won't miss any 2011-12-10 15:14:11 +00:00
rubidium
9aab2dc861 (svn r23474) -Codechange: move the declaration error related functions to error.h 2011-12-10 13:54:10 +00:00
rubidium
daba7e588a (svn r23470) -Codechange: move declaration of SwitchToMode to a header instead of declaring it in 6 other files 2011-12-10 08:31:14 +00:00
yexo
3ab6652a54 (svn r23469) -Fix (r23468): gcc warning about initialization order 2011-12-10 01:49:50 +00:00
yexo
78d5ec5aa6 (svn r23468) -Feature [FS#4827]: when looking for missing content, automatically select it so you can easily start the download 2011-12-10 00:01:28 +00:00
yexo
9070d4824f (svn r23467) -Feature [FS#4827]: automatically close the online content window after confirming the download with 'ok' 2011-12-09 22:44:06 +00:00
yexo
442caecab0 (svn r23465) -Feature [FS#4827]: add 'find missing content online' button to 'load savegame' and 'find network game' windows 2011-12-09 21:49:52 +00:00
truebrain
bf803e40cc (svn r23384) -Remove: no longer allow a binary to be without AI support; the parts some compilers failed at, are integrated in other parts of the code now too 2011-12-01 12:03:34 +00:00
truebrain
906045c457 (svn r23362) -Codechange: refactor AIScanner, splitting it in AIScannerInfo and AIScannerLibrary 2011-11-29 23:21:52 +00:00
rubidium
26eebf2203 (svn r23337) -Fix [FS#4826]: don't send chat messages to clients that haven't joined yet 2011-11-26 17:28:18 +00:00
rubidium
637086fe02 (svn r23285) -Fix: scanning of content after download didn't work 2011-11-20 18:36:54 +00:00
rubidium
2052561c2e (svn r23240) -Codechange: rework the code of the download status window 2011-11-17 21:06:41 +00:00