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								 rubidium | 9835600cd1 | (svn r23278) -Add: monospaced sprite font with the same characters as the normal font | 2011-11-20 12:04:09 +00:00 |  | 
			
				
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								 rubidium | 6afcc85be4 | (svn r23260) -Codechange: abstract away some NFO by macros | 2011-11-19 12:41:19 +00:00 |  | 
			
				
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								 rubidium | 88aaeb4092 | (svn r23232) -Change: move the "default" overrides out of the baseset in order to ensure they all use the same values | 2011-11-15 20:30:58 +00:00 |  | 
			
				
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								 rubidium | 165fb1e9e7 | (svn r23203) -Change: make locks more consistently looking (PaulC) | 2011-11-13 12:53:46 +00:00 |  | 
			
				
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								 frosch | f722cc2a24 | (svn r22986) -Add (r22985): More icons for the vehicle list. | 2011-10-03 17:30:05 +00:00 |  | 
			
				
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								 rubidium | decf5c67ea | (svn r22974) -Fix: draw buoy sprite without outline on the map | 2011-10-02 20:27:20 +00:00 |  | 
			
				
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								 rubidium | 62e5f54243 | (svn r22971) -Add [FS#4787]: climate aware canal/aqueduct graphics; based on work by PaulC | 2011-10-02 13:26:33 +00:00 |  | 
			
				
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								 rubidium | a69c8d22b8 | (svn r22962) -Fix/Update: graphical issues from Addi's NewGRF | 2011-09-25 19:29:38 +00:00 |  | 
			
				
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								 rubidium | e8a9bb3c0d | (svn r22766) -Add: river graphics for the original base set (andythenorth) | 2011-08-20 12:52:45 +00:00 |  | 
			
				
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								 rubidium | 58e3652bd0 | (svn r22537) -Change [FS#3494]: replace the half small airport structure on the intercontinental airport with some grass | 2011-06-04 14:24:34 +00:00 |  | 
			
				
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								 planetmaker | b50b00a7ae | (svn r22379) -Fix: Not all pixels which need recolouring were actually in the proper colour | 2011-04-29 15:08:44 +00:00 |  | 
			
				
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								 frosch | 73252ea570 | (svn r21535) -Fix (r11432)[FS#4312]: 2CC recolour sprites were the same for DOS and WIN palette, thus "dark green", "brown", "grey" and "white" were wrong for DOS, and recently for both. | 2010-12-18 13:04:05 +00:00 |  | 
			
				
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								 rubidium | 43692e514c | (svn r21251) -Fix (r20950): toyland sprites were forgotten | 2010-11-18 23:51:08 +00:00 |  | 
			
				
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								 rubidium | c5015bb5bd | (svn r21026) -Codechange: move from pcx to png extra grf sprites as they are easier to handle/view. They also take less space in a checkout. Furthermore this requires a recent GRFCodec nightly with PNG support enabled. | 2010-10-24 15:49:38 +00:00 |  | 
			
				
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								 rubidium | 27839d548e | (svn r20989) -Change: make extra_grf's pcx files DOS palettes instead of converting them during compilation. Also fix misconverted sprite and some comments | 2010-10-18 12:24:56 +00:00 |  | 
			
				
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								 rubidium | 82d4ffacff | (svn r20950) -Fix: (or at least greatly improve) alignment of some original graphics pillar sprites | 2010-10-16 20:00:20 +00:00 |  | 
			
				
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								 frosch | 48767d1bef | (svn r20720) -Add: separate GUI icons for vehicle/company profit, exclusive rights and unread news. | 2010-09-02 20:00:48 +00:00 |  | 
			
				
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								 rubidium | 7d11c392a4 | (svn r20490) -Change: merge the extra GRF sources so updating them becomes a bit easier. The (prebuilt) grf will still remain, so if you don't have NFORenum and GRFCodec it will still work. | 2010-08-14 14:50:06 +00:00 |  |