terkhen
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2103f7e91a
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(svn r21718) -Feature: Show a list of companies in the owner legend.
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2011-01-04 20:57:11 +00:00 |
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peter1138
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109e4f79f9
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(svn r21710) -Fix (r8128): Update oldloader for change in vehicle cur_image size.
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2011-01-04 12:22:27 +00:00 |
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peter1138
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1b61d234a1
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(svn r21710) -Fix (r8128): Update oldloader for change in vehicle cur_image size.
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2011-01-04 12:22:27 +00:00 |
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peter1138
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bf09d85f93
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(svn r21709) -Fix (r8128): Vehicle sprite was cached into a 16 bit variable, causing incorrect sprites to be displayed.
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2011-01-04 12:04:09 +00:00 |
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peter1138
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3408814169
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(svn r21709) -Fix (r8128): Vehicle sprite was cached into a 16 bit variable, causing incorrect sprites to be displayed.
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2011-01-04 12:04:09 +00:00 |
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smatz
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3aa6650bf8
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(svn r21657) -Cleanup (r17107): remove superfluous semicolon
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2010-12-29 13:47:53 +00:00 |
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smatz
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e7971c2971
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(svn r21657) -Cleanup (r17107): remove superfluous semicolon
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2010-12-29 13:47:53 +00:00 |
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terkhen
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f69d280f14
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(svn r21521) -Codechange: Unify some cached values that were present in both road vehicles and trains.
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2010-12-14 21:33:53 +00:00 |
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terkhen
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48b7916458
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(svn r21521) -Codechange: Unify some cached values that were present in both road vehicles and trains.
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2010-12-14 21:33:53 +00:00 |
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terkhen
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47c9189002
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(svn r21516) -Codechange: Add IsGroundVehicle function to the Vehicle class.
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2010-12-14 21:26:03 +00:00 |
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terkhen
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79e2b3153d
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(svn r21516) -Codechange: Add IsGroundVehicle function to the Vehicle class.
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2010-12-14 21:26:03 +00:00 |
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rubidium
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45344d48bb
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(svn r21504) -Codechange: move the "lost" bit from the train's flags to vehicle flags
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2010-12-13 21:52:39 +00:00 |
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rubidium
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49a77e89c4
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(svn r21504) -Codechange: move the "lost" bit from the train's flags to vehicle flags
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2010-12-13 21:52:39 +00:00 |
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rubidium
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1af7df8ba0
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(svn r21453) -Codechange: add the view of an object to the savegame
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2010-12-10 21:32:04 +00:00 |
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rubidium
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cd6180a46d
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(svn r21453) -Codechange: add the view of an object to the savegame
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2010-12-10 21:32:04 +00:00 |
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rubidium
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7bed9deb4f
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(svn r21426) -Change: introduce a setting for the types of commands that are allowed to be executed while paused
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2010-12-07 21:08:08 +00:00 |
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rubidium
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df410fd7ed
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(svn r21426) -Change: introduce a setting for the types of commands that are allowed to be executed while paused
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2010-12-07 21:08:08 +00:00 |
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rubidium
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2a577707e7
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(svn r21395) -Codechange: move the save and load filter's interface to a header
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2010-12-05 14:41:34 +00:00 |
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rubidium
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085c693289
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(svn r21395) -Codechange: move the save and load filter's interface to a header
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2010-12-05 14:41:34 +00:00 |
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rubidium
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b5771255a6
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(svn r21394) -Codechange: split the actual savegame loading from SaveOrLoad as well
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2010-12-05 14:37:54 +00:00 |
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rubidium
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5ff58155d1
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(svn r21394) -Codechange: split the actual savegame loading from SaveOrLoad as well
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2010-12-05 14:37:54 +00:00 |
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rubidium
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924aba8e67
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(svn r21393) -Codechange: support resetting of the "base" filters, i.e. reset their read location to be begin of the file. This is needed for trying to load savegames as a "buggy format"
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2010-12-05 14:35:55 +00:00 |
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rubidium
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da76d2f46f
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(svn r21393) -Codechange: support resetting of the "base" filters, i.e. reset their read location to be begin of the file. This is needed for trying to load savegames as a "buggy format"
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2010-12-05 14:35:55 +00:00 |
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rubidium
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cd053de1f5
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(svn r21382) -Fix (r21153) [FS#4290]: the road vehicle's frame wasn't properly set upon savegame conversion *if* the vehicle would be hidden, but isn't going to be hidden anymore after the conversion
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2010-12-04 13:04:19 +00:00 |
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rubidium
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e5b456f289
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(svn r21382) -Fix (r21153) [FS#4290]: the road vehicle's frame wasn't properly set upon savegame conversion *if* the vehicle would be hidden, but isn't going to be hidden anymore after the conversion
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2010-12-04 13:04:19 +00:00 |
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rubidium
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ae8ce70bbd
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(svn r21381) -Fix (r21377,r21375): some compilers have to spoil the fun...
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2010-12-04 10:08:32 +00:00 |
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rubidium
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a0fb4c8a13
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(svn r21381) -Fix (r21377,r21375): some compilers have to spoil the fun...
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2010-12-04 10:08:32 +00:00 |
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rubidium
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df2880e68c
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(svn r21380) -Codechange: move ThreadedSave variables to a more logical place, and move an include to the right place
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2010-12-04 09:56:13 +00:00 |
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rubidium
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b7d2d79581
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(svn r21380) -Codechange: move ThreadedSave variables to a more logical place, and move an include to the right place
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2010-12-04 09:56:13 +00:00 |
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rubidium
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2770e24e5c
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(svn r21379) -Codechange: move the actual save code into a separate function
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2010-12-04 09:54:38 +00:00 |
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rubidium
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bf7da9b3a8
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(svn r21379) -Codechange: move the actual save code into a separate function
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2010-12-04 09:54:38 +00:00 |
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rubidium
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1fb2849566
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(svn r21378) -Codechange: move the logic for reading bytes from a savegame into a class
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2010-12-04 09:53:43 +00:00 |
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rubidium
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a7b9297d20
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(svn r21378) -Codechange: move the logic for reading bytes from a savegame into a class
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2010-12-04 09:53:43 +00:00 |
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rubidium
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e589dca253
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(svn r21377) -Codechange: rewrite the savegame decompressors to behave more like filters
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2010-12-04 09:52:52 +00:00 |
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rubidium
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1d8d046823
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(svn r21377) -Codechange: rewrite the savegame decompressors to behave more like filters
|
2010-12-04 09:52:52 +00:00 |
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rubidium
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07ee6b9ccf
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(svn r21376) -Codechange: generalise ClearMemoryDumper
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2010-12-04 09:43:13 +00:00 |
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rubidium
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d1db18757d
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(svn r21376) -Codechange: generalise ClearMemoryDumper
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2010-12-04 09:43:13 +00:00 |
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rubidium
|
cc8d1198d5
|
(svn r21375) -Codechange: rewrite the savegame compressors to behave more like filters
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2010-12-04 09:09:29 +00:00 |
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rubidium
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8d81e17acc
|
(svn r21375) -Codechange: rewrite the savegame compressors to behave more like filters
|
2010-12-04 09:09:29 +00:00 |
|
rubidium
|
1f409aa285
|
(svn r21373) -Codechange: rewrite the game state to memory dumper
|
2010-12-02 23:08:22 +00:00 |
|
rubidium
|
b250888aa3
|
(svn r21373) -Codechange: rewrite the game state to memory dumper
|
2010-12-02 23:08:22 +00:00 |
|
rubidium
|
944a544fe3
|
(svn r21371) -Codechange: pass the buffer to the compressor directly instead of using a global variable
|
2010-12-02 22:43:10 +00:00 |
|
rubidium
|
d81cee085b
|
(svn r21371) -Codechange: pass the buffer to the compressor directly instead of using a global variable
|
2010-12-02 22:43:10 +00:00 |
|
rubidium
|
805e768e3a
|
(svn r21299) -Fix (r21263): a road vehicle in a depot or wormhole could get into an incorrect state upon savegame conversion causing it to break up later in the game
|
2010-11-23 18:26:02 +00:00 |
|
rubidium
|
33e3d7f6a2
|
(svn r21299) -Fix (r21263): a road vehicle in a depot or wormhole could get into an incorrect state upon savegame conversion causing it to break up later in the game
|
2010-11-23 18:26:02 +00:00 |
|
alberth
|
16f678a990
|
(svn r21284) -Codechange: Rename CheckSavegameVersion() to IsSavegameVersionBefore().
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2010-11-21 12:47:04 +00:00 |
|
alberth
|
3e27739287
|
(svn r21284) -Codechange: Rename CheckSavegameVersion() to IsSavegameVersionBefore().
|
2010-11-21 12:47:04 +00:00 |
|
alberth
|
8b104cbdfd
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(svn r21283) -Codechange: Allow minor argument IsSavegameVersionBefore() to be optional.
|
2010-11-21 12:38:16 +00:00 |
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alberth
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5f8afaadb7
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(svn r21283) -Codechange: Allow minor argument IsSavegameVersionBefore() to be optional.
|
2010-11-21 12:38:16 +00:00 |
|
alberth
|
160b6834e9
|
(svn r21282) -Codechange: Rename CheckSavegameVersionOldStyle() to IsSavegameVersionBefore().
|
2010-11-21 12:31:16 +00:00 |
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