glx
							
						 
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						d6a2203f06
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							(svn r6817) -Fix: set svn:eol-style for vs80 files
						
						
						
						
						
						
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						2006-10-18 00:10:38 +00:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								glx
							
						 
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						e1da887b87
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							(svn r6412) -Fix(r6411): forgot to remove some lines in openttd*.sln (thx michi_cc)
						
						
						
						
						
						
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						2006-09-06 14:32:14 +00:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								glx
							
						 
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						f70064e7aa
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							(svn r6411) -Fix(r6410): forgot to update openttd*.sln (thx Darkvater and michi_cc :) )
						
						
						
						
						
						
						
						-Cleanup: Removed UNITTEST preprocessor checks 
						
						
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						2006-09-06 14:24:43 +00:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								Darkvater
							
						 
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						154c0b10af
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							(svn r5813) Add x64 target to VS2005 project files (michi_cc)
						
						
						
						
						
						
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						2006-08-09 08:48:33 +00:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								Darkvater
							
						 
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						54be2e503d
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							(svn r5286) - Clean up VS2005 project files by making them identical to the VS2003 project file. Mainly put object files into a subdirectory of the project directory instead of a level higher which makes absolutely no sense. Also add some ignores, remove obsolete VS6 project files.
						
						
						
						
						
						
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						2006-06-16 00:28:15 +00:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								KUDr
							
						 
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						5e73dce0e7
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							(svn r4987) Feature: Merged YAPF into trunk. Thanks to devs for continuous support and users for testing.
						
						
						
						
						
						
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						2006-05-27 16:12:16 +00:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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