Commit Graph

73 Commits

Author SHA1 Message Date
rubidium
bdd92008cf (svn r14718) -Change: remove some direct network core variable accesses from non-network locations. 2008-12-22 21:38:03 +00:00
rubidium
7403790ba4 (svn r14717) -Change: more 'Index' -> ClientID to not confuse ClientID and ClientIndex 2008-12-22 21:30:21 +00:00
rubidium
648d7072a4 (svn r14714) -Codechange: only allocate the company network "state" variables (password/months not used) when needed, i.e. only for servers. 2008-12-22 20:42:02 +00:00
rubidium
d146b48063 (svn r14712) -Codechange: split server and client side w.r.t. the storage of network related company information. 2008-12-22 18:40:57 +00:00
rubidium
6d23f48bb6 (svn r14709) -Codechange: make a clearer distinction between 'unique' client identification ids and the indices into the clients/client info arrays. 2008-12-22 12:59:31 +00:00
skidd13
9b282b3e51 (svn r14555) -Codechange: replace ttd_strlcat and ttd_strlcpy with strecat and strecpy where direct conversion is possible 2008-11-02 11:20:15 +00:00
smatz
ad0a578b69 (svn r14486) -Fix (r13343)(r14484): compilation with desync debug was broken 2008-10-18 14:16:29 +00:00
rubidium
96156a8ab1 (svn r14423) -Codechange: also do r14221 for the strings. 2008-09-30 21:18:28 +00:00
rubidium
e589c7e580 (svn r14422) -Codechange: also reflect the changes of r14421 in the filenames. 2008-09-30 20:51:04 +00:00
rubidium
f56e630e5c (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with. 2008-09-30 20:39:50 +00:00
rubidium
a20b833516 (svn r14199) -Codechange: split fileio.h into fileio_type.h and fileio_func.h so not everything that includes saveload.h needs to include everything else too. 2008-08-31 10:50:05 +00:00
rubidium
c816cc37fd (svn r14063) -Codechange: replace some "magic" constants with enumified constants. 2008-08-13 06:05:01 +00:00
rubidium
31d69a49e8 (svn r14047) -Codechange: move chatmessage handling to the network directory as that's the only case chat messages are used. Furthermore remove any trace of chatmessages when compiling without network support. 2008-08-11 22:45:11 +00:00
rubidium
eb5fb4443a (svn r13988) -Codechange: move the to IP resolving functions to a separate file. 2008-08-04 12:56:38 +00:00
rubidium
cde65455ac (svn r13731) -Codechange: make a pool of the array of players. 2008-07-18 16:40:29 +00:00
rubidium
6898a76c5f (svn r13719) -Codechange: rename IsValidPlayer to IsValidPlayerID in line with all other structs/classes that are in a pool. 2008-07-17 20:13:01 +00:00
rubidium
03afcec36f (svn r13712) -Fix: enforce the length restrictions of company and president name in the commands too. 2008-07-17 11:19:20 +00:00
belugas
a324f30783 (svn r13682) -Codechange: -Codechange: remove a now useless variable(dih). 2008-07-08 23:07:58 +00:00
rubidium
35f3284a60 (svn r13433) -Codechange: remove a now useless global variable.
-Fix: MP advertising was not advertising.
2008-06-09 12:17:01 +00:00
rubidium
994779e9e2 (svn r13369) -Codechange: remove duplication of network configuration settings between NetworkSettings and NetworkGameInfo.
-Fix: failure of changing the server password during games because the password wasn't duplicated properly.
2008-06-03 08:04:35 +00:00
rubidium
387f4cfbe1 (svn r13344) -Codechange: remove some code duplication. 2008-05-30 20:08:32 +00:00
rubidium
bae02e8c67 (svn r13343) -Codechange: reorder/move variable/functions in the network headers so that nothing from the network directory needs to include basically all network headers. 2008-05-30 18:20:26 +00:00
rubidium
02dbab8721 (svn r13334) -Codechange: move the network settings variables from network/network_internal to settings. 2008-05-29 20:21:28 +00:00
rubidium
e7a501100a (svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games. 2008-05-29 15:13:28 +00:00
rubidium
d289464d69 (svn r13255) -Codechange: move _opt to _settings. 2008-05-25 22:36:44 +00:00
rubidium
dc77647ea4 (svn r13251) -Codechange: rename _patches to _settings as that is more logic.
-Codechange: move all Settings into substructs of _settings in a way that they are logically grouped.
2008-05-25 19:17:03 +00:00
rubidium
080af12d8b (svn r13229) -Codechange: replace some global variables that are only initialised once and always with the same value with enums. 2008-05-24 10:35:15 +00:00
rubidium
bf3b61cfa3 (svn r13228) -Codechange: split console.h. 2008-05-24 10:15:06 +00:00
rubidium
e0e1bf76a2 (svn r12986) -Codechange: move the landscape and transport related types from openttd.h to their own headers. 2008-05-07 09:07:19 +00:00
rubidium
1ce0b03bf0 (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
smatz
89a8dc8cf7 (svn r12944) -Codechange: use rev.h instead of externs at many places 2008-05-04 21:53:36 +00:00
rubidium
d46d8d9c9d (svn r12765) -Codechange: move some stuff out of variables.h that required including other headers in variables.h. 2008-04-18 10:16:51 +00:00
rubidium
ca1f8fbe2e (svn r12761) -Codechange: lots of minor whitespace coding style fixes around operators. 2008-04-18 04:37:06 +00:00
rubidium
3e90a16cfc (svn r12017) -Fix: when you have more than 9 network interfaces you'll enter the wonderfull world of overflows. 2008-01-29 21:43:22 +00:00
rubidium
1b7051768c (svn r12004) -Codechange: refactor the random functions to reduce code duplication. 2008-01-29 00:27:25 +00:00
rubidium
9ac26e1bf1 (svn r11840) -Codechange: split network.h so not everything in there needs to be included when wanting to know whether we are a server. 2008-01-13 21:51:53 +00:00
rubidium
9c0c798dd8 (svn r11834) -Codechange: only include settings_type.h if needed. 2008-01-13 14:37:30 +00:00
rubidium
0ca79e2fb8 (svn r11829) -Feature: allow reloading openttd.cfg when starting a new game on a dedicated server. Patch by dihedral. 2008-01-13 01:39:22 +00:00
rubidium
90acd52f22 (svn r11828) -Codechange: include table/* as the last includes and remove an unneeded include from openttd.h. 2008-01-13 01:21:35 +00:00
rubidium
2fc62eab05 (svn r11818) -Codechange: split player.h into smaller pieces. 2008-01-12 14:10:35 +00:00
rubidium
97d6e0e6c0 (svn r11811) -Fix: make compilation without networking work again (and thus move the debugdumpcommand stuff out of the network 'area'). 2008-01-11 00:30:32 +00:00
rubidium
b09d957f31 (svn r11777) -Codechange: split the string header and make do not include it when it's not necessary. 2008-01-07 14:23:25 +00:00
glx
7a890182c0 (svn r11762) -Fix: compilation with DEBUG_DUMP_COMMANDS was broken 2008-01-05 21:42:34 +00:00
rubidium
db73addb43 (svn r11702) -Codechange: move all date related stuff to date*. 2007-12-26 13:50:40 +00:00
rubidium
f82aeb82c5 (svn r11701) -Codechange: removal unnecessary inclusions of map.h (and split map.h). 2007-12-26 11:45:43 +00:00
skidd13
7bcc4d28e1 (svn r11695) -Codechange: Converted the md5 algorithm to OOP
-Codechange: Adapt the md5 algorithm to the OpenTTD source
2007-12-25 13:59:21 +00:00
rubidium
81bf9f8503 (svn r11692) -Codechange: move some functions from 'functions.h' to a more logical place and remove about 50% of the includes of 'functions.h' 2007-12-25 11:26:07 +00:00
rubidium
3074bca136 (svn r11680) -Codechange: refactor more out of openttd.h and functions.h. 2007-12-21 22:50:51 +00:00
rubidium
766551b0bc (svn r11677) -Codechange: move price and command related types/functions to their respective places. 2007-12-21 21:50:46 +00:00
rubidium
8427b8bad2 (svn r11675) -Codechange: split the string types from the string functions. 2007-12-21 19:49:27 +00:00