Jonathan G Rennison
158608442c
Merge pull request #281 from VacuumBreather/train_speed_adaptation
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# Conflicts:
# src/saveload/extended_ver_sl.cpp
# src/saveload/extended_ver_sl.h
2021-07-03 23:00:25 +01:00
translators
05bdfadcb6
Update: Translations from eints
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norwegian (bokmal): 1 change by Anolitt
japanese: 1 change by scabtert
2021-07-03 18:49:50 +00:00
translators
513641f9ba
Update: Translations from eints
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english (us): 1 change by 2TallTyler
german: 1 change by Wuzzy2
dutch: 1 change by Afoklala
2021-07-02 18:50:57 +00:00
translators
df601b8559
Update: Translations from eints
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finnish: 1 change by hpiirai
2021-06-30 18:53:37 +00:00
Jonathan G Rennison
0f73fe765f
Merge pull request #293 from VacuumBreather/station_cargo_history
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Add station cargo history
2021-06-29 19:53:18 +01:00
translators
8336d21b25
Update: Translations from eints
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swedish: 27 changes by joeax910
korean: 4 changes by telk5093
russian: 1 change by Ln-Wolf
portuguese: 1 change by azulcosta
2021-06-29 18:52:43 +00:00
Jonathan G Rennison
37c7cf9899
Remove number of days from hard-coded X axis label string
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To support later day number changes and/or translations
2021-06-29 19:37:20 +01:00
Jonathan G Rennison
0773dde669
Merge pull request #287 from VacuumBreather/advanced_train_purchase_window
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Advanced train purchase window
2021-06-29 00:43:26 +01:00
Jonathan G Rennison
5e418128da
Add setting for whether to use dual pane train purchase window
2021-06-29 00:11:07 +01:00
translators
c539343ba9
Update: Translations from eints
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swedish: 1 change by joeax910
2021-06-28 19:00:24 +00:00
TELK
f9b4a3a5e6
Add: Show the number of clients and companies in the online players window ( #9376 )
2021-06-28 18:42:23 +02:00
translators
59e96cd56a
Update: Translations from eints
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swedish: 6 changes by joeax910
finnish: 1 change by hpiirai
catalan: 9 changes by J0anJosep
2021-06-27 18:50:30 +00:00
Jonathan G Rennison
3bba9ef37a
Fix setting name
2021-06-27 04:41:46 +01:00
Jonathan G Rennison
be9b18df59
Fix wrong string code in lang text in 6c07758c
2021-06-27 04:11:09 +01:00
Jonathan G Rennison
fdf9257649
Merge pull request #285 from VacuumBreather/drag_drop_group_name
2021-06-27 02:57:38 +01:00
Jonathan G Rennison
6c07758cc3
Do name generation at client, fix localisation
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Use existing group creation command
2021-06-27 02:28:52 +01:00
translators
da7621cc55
Update: Translations from eints
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swedish: 1 change by joeax910
2021-06-26 18:50:34 +00:00
translators
95a94dcf90
Update: Translations from eints
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swedish: 1 change by joeax910
dutch: 9 changes by Afoklala
2021-06-25 18:50:57 +00:00
Andreas Schmitt
9b1783809d
Add station cargo history
2021-06-23 08:48:46 +02:00
Jonathan G Rennison
9d4d72cd1e
Merge pull request #286 from VacuumBreather/vehicle_more_info
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Show more details on train max speed when loaded
2021-06-22 23:37:23 +01:00
translators
8c1b89e107
Update: Translations from eints
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english (us): 9 changes by 2TallTyler
2021-06-22 18:55:02 +00:00
Andreas Schmitt
2370df82aa
Fix string parameter
2021-06-21 07:56:58 +02:00
Andreas Schmitt
2c9619ba10
Fix string parameter
2021-06-21 07:52:26 +02:00
Andreas Schmitt
837e82f60c
Add German translation
2021-06-21 01:22:50 +02:00
Andreas Schmitt
2b7a96b252
Add German translation
2021-06-21 01:18:38 +02:00
Andreas Schmitt
dee05f520f
Add German translation
2021-06-21 01:15:20 +02:00
Andreas Schmitt
b210a825b1
Add German translations
2021-06-21 01:10:49 +02:00
translators
6a05839d8d
Update: Translations from eints
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swedish: 1 change by kustridaren
korean: 1 change by telk5093
2021-06-20 18:53:19 +00:00
Andreas Schmitt
8b66ebd4f0
Add auto named group generated when dropping a vehicle onto new group button
2021-06-20 20:43:25 +02:00
Andreas Schmitt
debc504e59
Add a setting for train speed adaptation
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Prior to this change, without realistic breaking, trains would continuously run into the train in front of them. This makes them adjust their speed based on trains in front of them
2021-06-20 20:40:33 +02:00
Andreas Schmitt
4c795b44be
Adjust text colors
2021-06-20 20:38:04 +02:00
Andreas Schmitt
d954c461b0
Add information about vehicle loads and speeds
2021-06-20 20:38:04 +02:00
Andreas Schmitt
92276518dd
Adjust further to new API
2021-06-20 20:35:49 +02:00
Andreas Schmitt
7ffd65c3e6
Add initial implementation
2021-06-20 20:35:49 +02:00
Woelfi Von Wolfhausen
6005425c09
Fix typos
2021-06-20 15:33:00 +00:00
translators
052f6b5d9f
Update: Translations from eints
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swedish: 12 changes by joeax910
2021-06-19 18:53:27 +00:00
TELK
94d2438d3d
Update: Korean translations till 428136f
2021-06-20 00:41:11 +09:00
TELK
cbdba03378
Update: Korean translation for PR#268, 271, 274, 275
2021-06-20 00:41:11 +09:00
TELK
fdc3818a71
Update: Korean translation for pbs_safe_wating
2021-06-20 00:41:11 +09:00
Andreas Schmitt
3b4cbd3323
Improve tree placement
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Prior to this change, trees tended to either cover the entire map like an ancient forest, or alternatively you turn off their growth which breaks industry. Furthermore there are these ugly random tree clumps at the beginning of the game which look like squares on the map someone placed there.
This change adds a new tree placing setting which removes the ugly random clumps and only slightly modifies the initial placement. The actual growth causes trees to bunch up in higher levels as usual but on the lower 4 levels their growth works differently. The number of trees per tile is limited and the trees spread out over a wider area instead of only to the neighboring tile. That spreads them out more and makes for a nicer look.
This also allows cacti to spread, since they can now use that same algorithm and avoid bunching up, but spread as they should.
2021-06-19 13:56:05 +01:00
Jonathan G Rennison
ac9749d015
Merge PR #283 (max city height) into jgrpp
2021-06-19 13:37:21 +01:00
Andreas Schmitt
a17efcd7d5
Introduce setting for a max height level for towns
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Prior to this change, the game tended to place towns on mountain tops. Realistic heightmaps had limitations because of this.
This change allows the player to specify that the towns should be generated in the valleys.
2021-06-19 13:23:19 +01:00
Jonathan G Rennison
3a67065332
Add a build public roads button to the scenario editor
2021-06-19 13:11:03 +01:00
Andreas Schmitt
9d6d41e457
Update src/lang/english.txt
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Co-authored-by: stormcone <48624099+stormcone@users.noreply.github.com >
2021-06-19 13:02:36 +01:00
Andreas Schmitt
150e502cf9
Add generation of public roads linking towns
2021-06-19 13:02:36 +01:00
Andreas Schmitt
d718ba62ef
Add option to sort tracks by category and speed ( #282 )
2021-06-17 19:08:59 +01:00
Andreas Schmitt
ec40677fdc
Add a setting to turn off road vehicle slowdown in curves
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Prior to this change, road vehicles would always slowdown in curves. This forces the player to build grid like roads. With new height levels and more mountainous maps and in the absense of diagonal roads this causes unnecessary pain. It should be an option to turn this off, so mountainous maps and curvy roads are not punishing the player unnecessarily. Nobody wants to build grid like roads outside of towns.
2021-06-17 17:10:26 +01:00
Jonathan G Rennison
1e64ee4f6b
Disable town noise limits in indifferent town tolerance mode
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Instead of setting noise limit to 0
2021-06-16 21:03:51 +01:00
translators
b560620eb9
Update: Translations from eints
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spanish: 3 changes by MontyMontana
hindi: 28 changes by ritwikraghav14
2021-06-15 18:57:22 +00:00
Jonathan G Rennison
0b80461cd4
Merge branch 'pr-270' into jgrpp
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# Conflicts:
# src/lang/english.txt
# src/settings_type.h
# src/table/settings.ini
2021-06-15 19:32:54 +01:00