Tyler Trahan 
							
						 
					 
					
						
						
							
						
						f92cf38ab5 
					 
					
						
						
							
							Feature: Allow disabling local authority control of company actions  
						
						
						
						
					 
					
						2022-04-02 22:50:28 +02:00 
						 
				 
			
				
					
						
							
							
								Michael Lutz 
							
						 
					 
					
						
						
							
						
						1a42a8a5d5 
					 
					
						
						
							
							Codechange: Un-bitstuff town-related commands.  
						
						
						
						
					 
					
						2021-12-16 22:28:32 +01:00 
						 
				 
			
				
					
						
							
							
								S. D. Cloudt 
							
						 
					 
					
						
						
							
						
						13cc8a0cee 
					 
					
						
						
							
							Cleanup: Removed SVN  headers  
						
						
						
						
					 
					
						2019-11-10 17:59:20 +00:00 
						 
				 
			
				
					
						
							
							
								Charles Pigott 
							
						 
					 
					
						
						
							
						
						f20b75d712 
					 
					
						
						
							
							Codechange: Remove TownLayoutByte type  
						
						
						
						
					 
					
						2019-04-29 17:40:22 +01:00 
						 
				 
			
				
					
						
							
							
								Charles Pigott 
							
						 
					 
					
						
						
							
						
						0e439aeab7 
					 
					
						
						
							
							Codechange: Remove TownFoundingByte type  
						
						
						
						
					 
					
						2019-04-29 17:40:22 +01:00 
						 
				 
			
				
					
						
							
							
								Niels Martin Hansen 
							
						 
					 
					
						
						
							
						
						52572cafa6 
					 
					
						
						
							
							Add: Option for population-linear town cargo generation  
						
						... 
						
						
						
						Introduce a new default algorithm for town cargo generation (passengers and mail), and a game setting to choose between the new and original algorithm.
The original town cargo generation algorithm has the property of the generated amount relating to the square of each building's population, meaning large towns easily produce more cargo than can realistically be transported. The problem is excessive cargo is amplified if playing with cargodist.
The new algorithm introduced instead has a linear relation to the population. The result is that smaller towns will produce slightly more cargo, while the largest towns will produce about a fourth of what they would with the original algorithm.
Existing savegames will use the original algorithm, while new games will default to the new algorithm. 
						
						
					 
					
						2019-03-04 20:19:44 +01:00 
						 
				 
			
				
					
						
							
							
								nikolas 
							
						 
					 
					
						
						
							
						
						4fc1b2baae 
					 
					
						
						
							
							Fix: Grammar in a bunch of comments ( #7054 )  
						
						
						
						
					 
					
						2019-01-13 07:38:48 +00:00 
						 
				 
			
				
					
						
							
							
								michi_cc 
							
						 
					 
					
						
						
							
						
						6548ec6e9e 
					 
					
						
						
							
							(svn r23233) -Codechange: Refactor maximum and actually transported cargo amount of towns into a reusable struct.  
						
						
						
						
					 
					
						2011-11-15 20:47:53 +00:00 
						 
				 
			
				
					
						
							
							
								terkhen 
							
						 
					 
					
						
						
							
						
						10caf391a1 
					 
					
						
						
							
							(svn r22343) -Change: Remove pixel limiter for query strings.  
						
						
						
						
					 
					
						2011-04-17 18:42:17 +00:00 
						 
				 
			
				
					
						
							
							
								rubidium 
							
						 
					 
					
						
						
							
						
						6b86ee9888 
					 
					
						
						
							
							(svn r21797) -Fix/Change: unify the size (in characters) of the string inputs with eachother and TTD to prevent crashes/asserts with e.g. signs that are too long  
						
						
						
						
					 
					
						2011-01-14 22:08:40 +00:00 
						 
				 
			
				
					
						
							
							
								rubidium 
							
						 
					 
					
						
						
							
						
						5c9c3f1acf 
					 
					
						
						
							
							(svn r21414) -Codechange: limit town name by amount of characters, not bytes  
						
						
						
						
					 
					
						2010-12-05 22:25:21 +00:00 
						 
				 
			
				
					
						
							
							
								rubidium 
							
						 
					 
					
						
						
							
						
						398418b8fa 
					 
					
						
						
							
							(svn r19812) -Codechange: give some unnamed enums a name or, in case they consisted of unrelated values use static const (u)int  
						
						
						
						
					 
					
						2010-05-13 09:44:44 +00:00 
						 
				 
			
				
					
						
							
							
								frosch 
							
						 
					 
					
						
						
							
						
						75d4bc947d 
					 
					
						
						
							
							(svn r19654) -Codechange: Use Extract<> in more places.  
						
						
						
						
					 
					
						2010-04-17 13:31:41 +00:00 
						 
				 
			
				
					
						
							
							
								alberth 
							
						 
					 
					
						
						
							
						
						7ef97932d9 
					 
					
						
						
							
							(svn r19479) -Codechange: Test range of town size and layout instead of against the current last value.  
						
						
						
						
					 
					
						2010-03-20 10:59:06 +00:00 
						 
				 
			
				
					
						
							
							
								alberth 
							
						 
					 
					
						
						
							
						
						e89f154c0d 
					 
					
						
						
							
							(svn r19478) -Codechange: Resolve TS_ prefix clash between TileSource and TownSize enums.  
						
						
						
						
					 
					
						2010-03-20 10:55:08 +00:00 
						 
				 
			
				
					
						
							
							
								smatz 
							
						 
					 
					
						
						
							
						
						f0c64208cf 
					 
					
						
						
							
							(svn r18281) -Feature: founding towns in-game (based on work by Belugas, TheJosh, GeekToo, Terkhen and others)  
						
						
						
						
					 
					
						2009-11-24 21:18:11 +00:00 
						 
				 
			
				
					
						
							
							
								rubidium 
							
						 
					 
					
						
						
							
						
						7fbc33dae1 
					 
					
						
						
							
							(svn r17248) -Fix: add GPL license notice where appropriate  
						
						
						
						
					 
					
						2009-08-21 20:21:05 +00:00 
						 
				 
			
				
					
						
							
							
								smatz 
							
						 
					 
					
						
						
							
						
						e6a165881c 
					 
					
						
						
							
							(svn r16664) -Codechange: move house-related stuff from town.h and town_type.h to separate files  
						
						
						
						
					 
					
						2009-06-26 13:44:14 +00:00 
						 
				 
			
				
					
						
							
							
								rubidium 
							
						 
					 
					
						
						
							
						
						b19d0e0254 
					 
					
						
						
							
							(svn r16428) -Codechange: use the less bloated SimpleTinyEnumT instead of TinyEnumT if the stuff provided by TinyEnumT but not SimpleTinyEnumT is not used.  
						
						
						
						
					 
					
						2009-05-26 11:19:04 +00:00 
						 
				 
			
				
					
						
							
							
								smatz 
							
						 
					 
					
						
						
							
						
						e1e6687bfd 
					 
					
						
						
							
							(svn r16277) -Codechange: enumerize values and remove unneeded values used for testing town rating  
						
						
						
						
					 
					
						2009-05-11 11:55:41 +00:00 
						 
				 
			
				
					
						
							
							
								rubidium 
							
						 
					 
					
						
						
							
						
						b25a4f8231 
					 
					
						
						
							
							(svn r15718) -Cleanup: apply some comment coding style on the rest of the sources too  
						
						
						
						
					 
					
						2009-03-15 00:32:18 +00:00 
						 
				 
			
				
					
						
							
							
								smatz 
							
						 
					 
					
						
						
							
						
						aa692a99a9 
					 
					
						
						
							
							(svn r15352) -Codechange: make the arguments passed around while founding a town a bit more readable  
						
						
						
						
					 
					
						2009-02-05 13:33:37 +00:00 
						 
				 
			
				
					
						
							
							
								smatz 
							
						 
					 
					
						
						
							
						
						832e392855 
					 
					
						
						
							
							(svn r15340) -Fix [FS#2121]: changing town road layout in-game caused ugly road networks  
						
						... 
						
						
						
						-Fix: use a flag instead of TL_NO_ROADS to forbid towns to build roads. The flag is ignored during world generation, so there won't be 'ghost' towns anymore
-Feature: town layout is now stored per town, so it is possible to (manually) set different layout for each town 
						
						
					 
					
						2009-02-04 20:17:25 +00:00 
						 
				 
			
				
					
						
							
							
								rubidium 
							
						 
					 
					
						
						
							
						
						b650a86e58 
					 
					
						
						
							
							(svn r14422) -Codechange: also reflect the changes of r14421 in the filenames.  
						
						
						
						
					 
					
						2008-09-30 20:51:04 +00:00 
						 
				 
			
				
					
						
							
							
								rubidium 
							
						 
					 
					
						
						
							
						
						97c184f8f8 
					 
					
						
						
							
							(svn r14063) -Codechange: replace some "magic" constants with enumified constants.  
						
						
						
						
					 
					
						2008-08-13 06:05:01 +00:00 
						 
				 
			
				
					
						
							
							
								rubidium 
							
						 
					 
					
						
						
							
						
						eac3301b63 
					 
					
						
						
							
							(svn r13413) -Codechange: remove some enums that haven't been used for years.  
						
						
						
						
					 
					
						2008-06-08 12:28:23 +00:00 
						 
				 
			
				
					
						
							
							
								frosch 
							
						 
					 
					
						
						
							
						
						ca30288c9d 
					 
					
						
						
							
							(svn r13234) -Fix: Check/affect town rating when removing/bulldozing town-owned road under drivethrough stops.  
						
						... 
						
						
						
						-Fix: Reset the 'town-owned-road'-flag when removing and rebuilding road under drivethrough stops. 
						
						
					 
					
						2008-05-24 22:15:10 +00:00 
						 
				 
			
				
					
						
							
							
								smatz 
							
						 
					 
					
						
						
							
						
						42ed287506 
					 
					
						
						
							
							(svn r12560) -Cleanup: town_cmd.cpp and header files - variable scope and a bit of coding style  
						
						
						
						
					 
					
						2008-04-04 14:53:06 +00:00 
						 
				 
			
				
					
						
							
							
								skidd13 
							
						 
					 
					
						
						
							
						
						584bbfd7e7 
					 
					
						
						
							
							(svn r12534) -Feature: Add a new type of town road layouts - random for each town  
						
						
						
						
					 
					
						2008-04-01 16:27:01 +00:00 
						 
				 
			
				
					
						
							
							
								rubidium 
							
						 
					 
					
						
						
							
						
						38115acf5a 
					 
					
						
						
							
							(svn r11776) -Codechange: more header splittings to reduce the dependencies.  
						
						
						
						
					 
					
						2008-01-07 14:02:26 +00:00