Jonathan G Rennison
d830a34394
Fix: Violation of strict weak ordering in engine name sorter
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This could be caused by an engine being renamed, and the old
name being cached from a previous sort.
See: #7838
2020-06-18 12:38:43 +02:00
Jonathan G Rennison
084b073e57
Codechange: Use template type for GUIList::Sort comparator
2020-06-18 12:38:43 +02:00
frosch
d8182b7e15
Change: Allow command cost-estimation while paused.
2020-06-18 08:59:27 +01:00
Niels Martin Hansen
9895ced6af
Fix: Silence some warnings when building with clang-cl on VS 2019
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Clang-cl presents as both _MSC_VER and __clang__ in the preprocessor which makes some things confusing.
2020-06-18 08:56:27 +01:00
nikolas
c9aff698d0
Fix #8104 : Always add WINDOW_RESIZABLE flag to SDL2 ( #8211 )
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This fixes a bug that can reproduced with these steps:
* Start openttd in fullscreen mode
* Turn off fullscreen mode
* Try to resize the window. The window can't be resized.
2020-06-18 08:53:06 +01:00
Jonathan G Rennison
147d9aef87
Crashlog: Remove unused variables
2020-06-18 00:54:18 +01:00
translators
208614343f
Update: Translations from eints
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polish: 1 change by MaksOPENTTD1
danish: 1 change by beruic
2020-06-12 19:45:39 +02:00
Jonathan G Rennison
663886843c
Win32: Wine: Oversize buffer for WSAIoctl/SIO_GET_INTERFACE_LIST
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This is a workaround for https://bugs.winehq.org/show_bug.cgi?id=49371
See also: 1e7a73b2
2020-06-12 17:15:03 +01:00
Jonathan G Rennison
3eb8d62148
Fix #157 : Integer overflow in town GetNormalGrowthRate
2020-06-11 17:12:47 +01:00
TechGeekNZ
ee570e1b6d
Cleanup: Fix typos in code comments.
2020-06-09 13:15:47 +01:00
TechGeekNZ
8652a4db76
Cleanup: Give SetDirtyBlocks
a more descriptive name.
2020-06-09 13:15:47 +01:00
arikover
caab095e4e
Fix: [CMake] SDL2 Sound was not included
2020-06-09 13:06:33 +02:00
Miguel Horta
40436019fd
Fix: Display banlist's indexes correctly
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Bug introduced via commit ab711e6942
2020-06-08 21:56:57 +01:00
Jonathan G Rennison
12c25be778
Debug: Add station delete counter to NewGRF debug
2020-06-07 19:50:37 +01:00
Jonathan G Rennison
271fac01a7
Add setting to scale station cargo capacity and rating tolerance by size
2020-06-07 19:50:37 +01:00
Jonathan G Rennison
1917a3e0f8
Station: Add field for number of station tiles
2020-06-07 14:37:59 +01:00
TechGeekNZ
fe1925931d
Cleanup: Correct typographic errors in code comments.
2020-06-07 01:04:41 +01:00
TechGeekNZ
3d8597d42e
Cleanup: Add undocumented parameter to GetSpriteSize.
2020-06-07 01:04:41 +01:00
Patric Stout
4d04009d12
Codechange: remove #ifdef from .cpp files to exclude features
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With CMake, these files are simply not compiled to start with.
2020-06-05 19:36:05 +02:00
Patric Stout
56d54cf60e
Add: introduce CMake for project management
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CMake works on all our supported platforms, like MSVC, Mingw, GCC,
Clang, and many more. It allows for a single way of doing things,
so no longer we need shell scripts and vbs scripts to work on all
our supported platforms.
Additionally, CMake allows to generate project files for like MSVC,
KDevelop, etc.
This heavily reduces the lines of code we need to support multiple
platforms from a project perspective.
Addtiionally, this heavily improves our detection of libraries, etc.
2020-06-05 19:36:05 +02:00
Jonathan G Rennison
43c538fa7d
Merge branch 'master' into jgrpp
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# Conflicts:
# src/town_cmd.cpp
2020-06-05 17:07:58 +01:00
Marcus Calhoun-Lopez
eeed3a7613
Fix: unbreak building with ICU on macOS
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A symbol clash breaks building ICU on macOS, and although it isn't
necessary, it might as well be possible.
2020-06-05 14:47:33 +01:00
TechGeekNZ
937b366546
Cleanup: StationCargoList::AreMergable doxygen comment references Vehicle instead of Station.
2020-06-05 14:27:09 +01:00
TechGeekNZ
012fea301d
Cleanup: Add note explaining how settings.h is generated from source.
2020-06-05 08:38:40 +02:00
TechGeekNZ
f246f8faef
Cleanup: Fix typo in settings.h.preamble.
2020-06-05 08:38:40 +02:00
TechGeekNZ
cdd2892c49
Codechange: Realign SDL driver with SDL2 driver to ease maintenance and emphasise differences.
2020-06-04 09:05:21 +01:00
Yexo
1507902d00
Codechange: remove has_newindustries global
2020-06-01 22:46:06 +02:00
Yexo
ce618bf7e9
Codechange: replace custom timer and OnGameTick() with OnHundrethTick()
2020-06-01 22:46:06 +02:00
Yexo
a82572d0f5
Codechange: remove has_newhouses global
2020-06-01 22:46:06 +02:00
Jonathan G Rennison
677940cfc6
Merge branch 'master' into jgrpp
2020-06-01 20:39:46 +01:00
Michael Lutz
1c0ba07c3c
Add: [Script] Native priority queue; useful e.g. for pathfinders.
2020-06-01 21:35:13 +02:00
Jonathan G Rennison
52e0d44c8a
Revert "Fix recursive faults in Window crash logger due to message box event loop."
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This reverts commit 2b1b7f8b135968cb88d8e65fcb89cdff8d203838.
Replaced by b5ca2161d9
.
2020-06-01 19:39:37 +01:00
Niels Martin Hansen
764497206a
Fix #8066 : Try another fallback colourspace if first one fails
2020-06-01 19:43:37 +02:00
glx
b3ddf2c907
Fix: [Win32] Crash message not fitting in crash dialog
2020-06-01 14:09:58 +02:00
glx
b5ca2161d9
Fix #7970 : [Win32] Disable event loop on crash to prevent recursive faults
2020-06-01 14:09:58 +02:00
Yexo
f827bc8c1a
Fix #8166 : don't crash on loading an invalid roadtype newgrf
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Initialization code for GRFFile::roadtype_map was copied from
railtype_map. But while RailType is a byte-sized enum and could thus
be initialized via memset, RoadType doesn't have a defined size.
2020-06-01 12:44:02 +02:00
Yexo
a9b3312d1a
Fix #8024 : make online content gui more responsive while loading
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Previously the internal content list was invalidated and sorted for
every new item added. Now the sorting is delayed until the GUI is
drawn, which means we only sort once per GUI tick.
Since the amount of incoming items per GUI tick is not controlled by
the GUI but rather by network speed, we were previously doing a lot
of duplicate work per tick, causing the mouse cursor to lag while
the list was initialized.
2020-06-01 10:59:11 +02:00
translators
281d93f600
Update: Translations from eints
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croatian: 1 change by VoyagerOne
2020-05-30 19:45:39 +02:00
TechGeekNZ
16e5f610f7
Cleanup: Correct typographic errors in code comments.
2020-05-28 08:26:41 +01:00
Jonathan G Rennison
b018ebf268
Pathfinder: Fix incorrect handling of rail type 90° turns
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Due to parenthesis/editing error
2020-05-27 22:02:28 +01:00
Jonathan G Rennison
f11cd8f2d0
Fix: Compilation warnings in story_gui and script_story_page
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See: #7896
2020-05-27 22:22:56 +02:00
Jonathan G Rennison
14e7d43c62
Merge branch 'master' into jgrpp
2020-05-27 20:47:54 +01:00
TechGeekNZ
df0f9193da
Fix some typographical errors in comments
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Fixes : #153
Applied from: #153
2020-05-27 20:45:05 +01:00
Jonathan G Rennison
8d454cd006
Merge branch 'cargo_type_order' into jgrpp
2020-05-27 20:44:58 +01:00
Jonathan G Rennison
2e93ca9409
Increase verbosity of chosen track assert in TrainController
2020-05-27 19:35:36 +01:00
Jonathan G Rennison
42acbbb936
Debug: Show rail type flags in debug window
2020-05-27 19:35:08 +01:00
translators
71e9c2a71b
Update: Translations from eints
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chinese (traditional): 2 changes by ww9980
chinese (simplified): 1 change by ww9980
2020-05-27 19:45:40 +02:00
TechGeekNZ
082404e443
Fix: Vehicle leaves station without loading if there is a per-cargo "no load" order for the currently fitted cargo.
2020-05-27 13:32:11 +12:00
Niels Martin Hansen
800ade7702
Feature: Push-buttons on storybook pages ( #7896 )
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Allow more direct player-initiated interaction for Game Scripts, by letting the GS put push-buttons on storybook pages. These buttons can either trigger an immediate event, or require the player to first select a tile on the map, or a vehicle.
Additionally this reworks how the storybook pages are layouted and rendered, to allow for slightly more complex layouts, and maybe speeding drawing up a bit.
2020-05-22 22:22:55 +02:00
Jonathan G Rennison
5243cfd6d0
Use TinyString for custom name fields which are almost always empty
2020-05-22 00:10:09 +01:00