Jonathan G Rennison
c19bd4473f
Add signal style flag to require realistic braking
2022-06-30 21:20:43 +01:00
Jonathan G Rennison
e399853f2c
Fix aspect propagation issues with combined shunt/normal signals
2022-06-29 23:28:53 +01:00
Jonathan G Rennison
e6a6b50675
Include signal combined/normal style mask in aspect cfg hash
2022-06-28 18:18:42 +01:00
Jonathan G Rennison
1422cc871c
Fix signal aspect re-calculation in bidi signal blocks with no junctions
2022-06-28 18:18:16 +01:00
Jonathan G Rennison
e747f96c78
Fix signal aspect re-calculation with combined normal/shunt
2022-06-28 18:17:55 +01:00
Jonathan G Rennison
6a69a5495f
Add tracerestrict action to set combined normal/shunt signal mode
...
Add associated conditional to get reservation end tile
2022-06-28 01:16:57 +01:00
Jonathan G Rennison
78ae295dfe
Add combined normal and shunt aspect signal style flag
2022-06-27 18:51:26 +01:00
Jonathan G Rennison
fa89036a27
Add function to get maximum signal aspect
2022-06-25 23:45:50 +01:00
Jonathan G Rennison
04da11b668
Store signal style GRF to local map in savegame
...
Update existing signal style IDs as necessary
2022-06-25 14:33:47 +01:00
Jonathan G Rennison
2f7664fc93
Move signal style mask variables into a single struct
2022-06-25 10:18:48 +01:00
Jonathan G Rennison
a311f12615
Add signals_style_lookahead_single_signal_only signal style property
2022-06-25 01:29:08 +01:00
Jonathan G Rennison
fcae909839
Add signal style flag for drawing on the opposite side
2022-06-22 23:45:44 +01:00
Jonathan G Rennison
175c5d4d50
Add signal style flag to limit lookahead extra aspect
2022-06-19 12:46:56 +01:00
Jonathan G Rennison
bdd73a19a1
Add signal style flag for unconditional reserve through
...
Add map bits for unconditional reserve through
Adjust signal aspect/state handling
2022-06-19 04:15:27 +01:00
Jonathan G Rennison
7ae06124ae
Add signal style flag for no aspect increase behaviour (banner repeater)
2022-06-19 02:08:38 +01:00
Jonathan G Rennison
d56f7e7060
Fix wrong signal aspects when track built up to rear of tunnel/bridge entrance
2022-01-08 21:35:26 +00:00
Jonathan G Rennison
25a467730e
Fix signals on approach to tunnel/bridge entrance showing wrong aspect
...
When signal change propagated outward from the tunnel/bridge,
such as in tunnel/bridge signal add/change.
2021-11-16 02:49:44 +00:00
Jonathan G Rennison
62afd94b47
Merge branch 'master' into jgrpp-beta
...
# Conflicts:
# src/company_cmd.cpp
# src/economy.cpp
# src/lang/swedish.txt
# src/network/network_command.cpp
# src/news_gui.cpp
# src/saveload/saveload.h
# src/script/api/script_list.cpp
# src/video/cocoa/cocoa_v.mm
# src/video/sdl2_v.cpp
2021-11-01 18:54:43 +00:00
Jonathan G Rennison
5be32627b7
Fix extra aspects variable not being set for newly generated maps
2021-09-12 17:36:47 +01:00
Jonathan G Rennison
5d351a14d2
Add new signal type: no-entry signal
...
This is only passable in one direction, but does not have a signal
or show an aspect in the opposite direction
Add a setting for whether this is shown in the signal UI.
Off by default.
2021-09-04 11:39:54 +01:00
Jonathan G Rennison
b08cc3cf38
Reduce screen re-draw area for tunnel/bridge end signal updates
2021-08-30 03:09:30 +01:00
Jonathan G Rennison
f6c2a81f72
Reduce screen re-draw area for bridge middle signal updates
2021-08-30 01:46:40 +01:00
Jonathan G Rennison
50f1c25ff5
Fix redrawing of bridge signals more than 2 middle signals need updating
...
On exit signal aspect change, with 5+ aspect signalling
2021-08-30 01:00:32 +01:00
Jonathan G Rennison
b2ef6c0de8
Add implementation of multi-aspect signalling and GRF support
...
Requires realistic braking
See: #247
2021-08-28 12:54:18 +01:00
Jonathan G Rennison
55c4fe7d45
Add helper functions to get tunnel/bridge entrance/exit trackdirs
2021-08-27 23:39:20 +01:00
Jonathan G Rennison
13603cb8e1
Block signals into blocks with junctions now default to red with realistic braking
2021-08-24 17:30:06 +01:00
Rubidium
281a65b3e1
Cleanup: simplify some boolean expressions
2021-06-17 16:18:30 +02:00
rubidium42
55a11710a6
Codechange: convert printf DEBUG statements to fmt Debug statements
2021-06-13 12:45:45 +02:00
Jonathan G Rennison
1002c6d9d2
Fix various compiler warnings
...
See: #267
2021-06-11 22:54:27 +01:00
Jonathan G Rennison
b9413ea250
Remove assert from UpdateSignalsOnSegment that globset is empty
...
Just do the right thing if it isn't empty instead of asserting
2021-03-17 20:35:48 +00:00
Jonathan G Rennison
fb64e29c6c
Fix assertion failure when command triggers PBS tunnel/bridge unreserve
...
In the case where the signal update buffer is not currently empty
2021-03-16 03:23:00 +00:00
Jonathan G Rennison
6c3e5642f8
Merge branch 'master' into jgrpp
...
# Conflicts:
# cmake/CompileFlags.cmake
# src/crashlog.cpp
# src/fileio.cpp
# src/fileio_func.h
# src/fios_gui.cpp
# src/ini_load.cpp
# src/ini_type.h
# src/lang/english.txt
# src/lang/german.txt
# src/lang/korean.txt
# src/network/network_client.cpp
# src/order_base.h
# src/order_cmd.cpp
# src/os/windows/win32.cpp
# src/road_cmd.cpp
# src/saveload/saveload.cpp
# src/saveload/saveload.h
# src/settings.cpp
# src/station_cmd.cpp
# src/stdafx.h
# src/table/settings.ini
# src/tree_cmd.cpp
# src/tree_gui.cpp
# src/vehicle_base.h
# src/video/cocoa/cocoa_v.mm
# src/video/cocoa/event.mm
# src/video/cocoa/wnd_quartz.mm
# src/viewport.cpp
# src/widgets/tree_widget.h
2021-01-31 01:08:35 +00:00
Jonathan G Rennison
ed0ffb6220
Add feature: realistic train braking
...
Add setting to select train braking model.
2021-01-28 19:03:18 +00:00
Charles Pigott
860c270c73
Codechange: Replace assert_compile macro with static_assert
2020-12-27 10:55:42 +00:00
Jonathan G Rennison
5edb080deb
Fix PBS detection outwards from PBS tunnel/bridge exit
2020-10-14 02:15:51 +01:00
Jonathan G Rennison
352b361e1b
Viewport: Replace viewport mark dirty if zoom level below with flags param
...
Fix missing flags for tracerestrict and effect vehicles
2020-10-01 23:18:39 +01:00
Jonathan G Rennison
abb7b69861
Add slot and counter support to programmable pre-signals
2020-09-01 18:37:53 +01:00
Jonathan G Rennison
5b78090a61
Merge branch 'master' into jgrpp
...
# Conflicts:
# CMakeLists.txt
# src/saveload/town_sl.cpp
# src/screenshot.h
# src/script/api/ai/ai_date.hpp.sq
# src/script/api/ai/ai_marine.hpp.sq
# src/script/api/ai/ai_station.hpp.sq
# src/script/api/game/game_date.hpp.sq
# src/script/api/game/game_marine.hpp.sq
# src/script/api/game/game_station.hpp.sq
# src/script/api/game/game_window.hpp.sq
# src/script/api/script_window.hpp
# src/script/api/template/template_window.hpp.sq
# src/signal.cpp
# src/statusbar_gui.cpp
# src/toolbar_gui.cpp
# src/viewport.cpp
# src/viewport_func.h
2020-08-27 18:31:09 +01:00
TechGeekNZ
c0bf7cc840
Fix: GCC warns about possibly uninitialized data in signal.cpp
...
When compiling with '-Og', GCC warns about variables that are
initialized by reference in the condition of a 'while' loop.
This commit silences the warning by explicitly initializing the
variables in question to their respective 'invalid value' markers,
which will most likely be optimized out when the compiler realizes
the values are never used.
2020-07-27 17:25:58 +01:00
Jonathan G Rennison
4108672cf6
Use separate tile hash for each vehicle type
2020-03-03 06:57:50 +00:00
Jonathan G Rennison
5240b46d1d
Reduce viewport invalidation area of signal state changes
2020-02-25 21:31:29 +00:00
Jonathan G Rennison
030e8bf762
Rename programmable signals to programmable pre-signals
...
This is to make it less unclear what they actually are and do
2019-12-05 18:13:35 +00:00
Jonathan G Rennison
cbdd9f84d8
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/console_gui.cpp
# src/lang/korean.txt
# src/video/sdl2_v.cpp
# src/video/sdl2_v.h
# src/window.cpp
# src/window_gui.h
2019-11-12 18:43:10 +00:00
S. D. Cloudt
13cc8a0cee
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
Jonathan G Rennison
674732cd68
Merge: Codechange: Use null pointer literal instead of the NULL macro
2019-04-11 18:14:13 +01:00
Henry Wilson
7c8e7c6b6e
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
Jonathan G Rennison
ba34ec7ade
Merge branch 'master' into jgrpp
...
Replace build and refit, and group collapse implementations
Fix template creation build and refit
# Conflicts:
# Makefile.bundle.in
# config.lib
# src/animated_tile.cpp
# src/blitter/32bpp_anim.hpp
# src/blitter/32bpp_base.hpp
# src/blitter/8bpp_base.hpp
# src/blitter/null.hpp
# src/build_vehicle_gui.cpp
# src/command.cpp
# src/command_func.h
# src/console_gui.cpp
# src/core/smallstack_type.hpp
# src/date.cpp
# src/debug.cpp
# src/genworld_gui.cpp
# src/ground_vehicle.hpp
# src/group_gui.cpp
# src/lang/korean.txt
# src/linkgraph/linkgraph_gui.h
# src/main_gui.cpp
# src/misc_gui.cpp
# src/network/core/game.h
# src/network/core/packet.cpp
# src/network/core/udp.cpp
# src/network/core/udp.h
# src/network/network_content.cpp
# src/network/network_type.h
# src/network/network_udp.cpp
# src/newgrf_house.h
# src/openttd.cpp
# src/order_cmd.cpp
# src/order_gui.cpp
# src/os/unix/crashlog_unix.cpp
# src/os/windows/crashlog_win.cpp
# src/osk_gui.cpp
# src/pathfinder/opf/opf_ship.cpp
# src/rail_cmd.cpp
# src/rail_gui.cpp
# src/saveload/saveload.cpp
# src/settings.cpp
# src/settings_gui.cpp
# src/smallmap_gui.h
# src/station_base.h
# src/station_cmd.cpp
# src/table/gameopt_settings.ini
# src/table/newgrf_debug_data.h
# src/table/settings.ini
# src/timetable_gui.cpp
# src/toolbar_gui.cpp
# src/train_gui.cpp
# src/vehicle.cpp
# src/vehicle_gui.cpp
# src/vehiclelist.cpp
# src/viewport.cpp
# src/widgets/dropdown.cpp
# src/window_gui.h
2019-03-27 18:12:04 +00:00
Jonathan G Rennison
848a92e0d9
Fix signal state propagation from the back side of tunnel/bridge tiles
2018-08-07 08:24:06 +01:00
Jonathan G Rennison
9e1e074c2b
Update existing assertions to log tile information where suitable
2018-07-26 19:13:35 +01:00
Jonathan G Rennison
6740a9a470
Merge branch 'custom_bridgeheads' into jgrpp
...
# Conflicts:
# docs/landscape.html
# src/bridge_map.h
# src/pbs.cpp
# src/saveload/company_sl.cpp
# src/saveload/extended_ver_sl.cpp
# src/settings_type.h
# src/signal.cpp
# src/train_cmd.cpp
# src/tunnel_map.h
# src/tunnelbridge_cmd.cpp
# src/tunnelbridge_map.h
# src/vehicle.cpp
# src/viewport.cpp
2018-07-08 23:04:30 +01:00