Jonathan G Rennison
97e6f3062e
Adding of _t to (u)int types, and WChar to char32_t
...
See: eaae0bb5e
2024-01-07 17:20:41 +00:00
Jonathan G Rennison
0ab4b8ea31
Add helper functions to get last path segment
2024-01-05 22:35:20 +00:00
Jonathan G Rennison
7f6b1d6b94
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/company_cmd.cpp
# src/company_func.h
# src/core/overflowsafe_type.hpp
# src/engine.cpp
# src/music/midifile.cpp
# src/network/network_command.cpp
# src/newgrf_debug_gui.cpp
# src/newgrf_roadstop.h
# src/newgrf_spritegroup.cpp
# src/os/macosx/crashlog_osx.cpp
# src/os/unix/crashlog_unix.cpp
# src/pathfinder/yapf/yapf_common.hpp
# src/road_gui.cpp
# src/saveload/engine_sl.cpp
# src/script/api/script_depotlist.cpp
# src/script/api/script_roadtypelist.cpp
# src/settings_gui.cpp
# src/settings_type.h
# src/strings.cpp
# src/table/settings/game_settings.ini
2024-01-05 13:37:52 +00:00
Rubidium
e3f49ee7a0
Codechange: coding style fixes
2024-01-04 16:23:54 +01:00
Jonathan G Rennison
4fac6b295c
Merge branch 'master' into jgrpp
...
# Conflicts:
# .github/workflows/release-linux.yml
# src/base_consist.h
# src/blitter/32bpp_optimized.cpp
# src/blitter/32bpp_optimized.hpp
# src/blitter/32bpp_sse2.hpp
# src/blitter/8bpp_optimized.hpp
# src/gfx_func.h
# src/industry_cmd.cpp
# src/industrytype.h
# src/linkgraph/linkgraphjob.cpp
# src/mixer.cpp
# src/newgrf_callbacks.h
# src/openttd.cpp
# src/os/macosx/macos.mm
# src/os/windows/win32.cpp
# src/pathfinder/npf/npf.cpp
# src/road_cmd.cpp
# src/saveload/afterload.cpp
# src/saveload/saveload.h
# src/saveload/vehicle_sl.cpp
# src/sound.cpp
# src/spritecache.cpp
# src/spriteloader/spriteloader.hpp
# src/station_map.h
# src/timetable_cmd.cpp
# src/timetable_cmd.h
# src/timetable_gui.cpp
# src/town_cmd.cpp
# src/vehicle_cmd.cpp
# src/vehicle_gui_base.h
# src/video/opengl.cpp
# src/video/opengl.h
# src/viewport.cpp
2023-12-17 23:00:46 +00:00
Jonathan G Rennison
5ae74ecf8e
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/articulated_vehicles.cpp
# src/articulated_vehicles.h
# src/autoreplace_cmd.cpp
# src/build_vehicle_gui.cpp
# src/company_gui.cpp
# src/core/format.hpp
# src/genworld_gui.cpp
# src/gfx.cpp
# src/group_gui.cpp
# src/linkgraph/linkgraph_gui.cpp
# src/misc/endian_buffer.hpp
# src/music/music_driver.hpp
# src/newgrf_gui.cpp
# src/rail_cmd.cpp
# src/road_gui.cpp
# src/settings_type.h
# src/strgen/strgen.cpp
# src/strings.cpp
# src/timetable_cmd.cpp
# src/town.h
# src/vehicle.cpp
# src/vehicle_gui.cpp
# src/vehicle_gui_base.h
# src/widget.cpp
# src/widgets/dropdown.cpp
# src/widgets/road_widget.h
2023-12-17 00:37:16 +00:00
Jonathan G Rennison
ea3b991f72
MinGW: Remove direct mingw-std-threads includes
2023-12-13 23:11:20 +00:00
Jonathan G Rennison
88670a230f
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/articulated_vehicles.cpp
# src/articulated_vehicles.h
# src/base_media_base.h
# src/base_media_func.h
# src/build_vehicle_gui.cpp
# src/dock_gui.cpp
# src/main_gui.cpp
# src/music_gui.cpp
# src/network/network_chat_gui.cpp
# src/network/network_content.cpp
# src/newgrf.cpp
# src/newgrf_roadstop.cpp
# src/os/windows/string_uniscribe.h
# src/os/windows/win32.cpp
# src/rail_gui.cpp
# src/road.cpp
# src/road_gui.cpp
# src/settings.cpp
# src/settings_gui.cpp
# src/smallmap_gui.cpp
# src/strings.cpp
# src/terraform_gui.cpp
# src/tests/test_script_admin.cpp
# src/tests/test_window_desc.cpp
# src/timer/timer_game_calendar.h
# src/vehicle.cpp
# src/vehicle_base.h
# src/viewport.cpp
# src/widget_type.h
# src/window.cpp
# src/window_gui.h
2023-11-29 20:42:29 +00:00
Peter Nelson
4c6ccb5248
Change: Try stopping extmidi player with SIGINT first. ( #11404 )
...
This may give the player a chance to issue MIDI note-off commands.
The kill/waitpid cycle is also less aggressive, waiting 50ms each time.
2023-11-27 20:39:22 +00:00
Peter Nelson
7fb369c732
Fix: extmidi did not move on to next song after playing ends. ( #11469 )
...
`song` is no longer a C-style string so cannot be cleared by writing a NUL char.
Use `.clear()` to properly clear a std::string.
(cherry picked from commit 08778094f4 )
2023-11-25 13:35:29 +00:00
Jonathan G Rennison
2a31095118
Merge branch 'master' into jgrpp
...
# Conflicts:
# regression/regression/result.txt
# src/aircraft_cmd.cpp
# src/airport_gui.cpp
# src/articulated_vehicles.cpp
# src/console_cmds.cpp
# src/date_gui.cpp
# src/engine.cpp
# src/genworld_gui.cpp
# src/gfx_layout_fallback.cpp
# src/group_gui.cpp
# src/hotkeys.cpp
# src/network/core/tcp_connect.cpp
# src/network/core/tcp_listen.h
# src/newgrf.cpp
# src/newgrf.h
# src/newgrf_engine.cpp
# src/newgrf_gui.cpp
# src/newgrf_station.cpp
# src/openttd.cpp
# src/order_gui.cpp
# src/os/macosx/osx_main.cpp
# src/pathfinder/yapf/yapf_node_rail.hpp
# src/rail_gui.cpp
# src/saveload/afterload.cpp
# src/saveload/cargopacket_sl.cpp
# src/saveload/linkgraph_sl.cpp
# src/saveload/station_sl.cpp
# src/script/api/script_industrytype.cpp
# src/settings.cpp
# src/settings_gui.cpp
# src/settings_table.cpp
# src/settingsgen/settingsgen.cpp
# src/station.cpp
# src/station_cmd.cpp
# src/strings.cpp
# src/timer/timer_game_calendar.cpp
# src/timer/timer_game_calendar.h
# src/timer/timer_manager.h
# src/timer/timer_window.cpp
# src/timetable_cmd.cpp
# src/toolbar_gui.cpp
# src/town_cmd.cpp
# src/town_gui.cpp
# src/train_gui.cpp
# src/vehicle_cmd.h
# src/vehicle_gui.cpp
# src/viewport.cpp
# src/widgets/dropdown.cpp
# src/window_func.h
# src/window_gui.h
2023-11-25 13:30:06 +00:00
Jonathan G Rennison
0d4d4a9cac
Merge branch 'master' into jgrpp
...
# Conflicts:
# cmake/CompileFlags.cmake
# src/3rdparty/squirrel/squirrel/sqclosure.h
# src/3rdparty/squirrel/squirrel/sqobject.h
# src/3rdparty/squirrel/squirrel/sqvm.h
# src/aircraft.h
# src/airport_gui.cpp
# src/blitter/32bpp_sse_func.hpp
# src/blitter/null.hpp
# src/bridge_gui.cpp
# src/build_vehicle_gui.cpp
# src/cargotype.h
# src/cheat_gui.cpp
# src/command.cpp
# src/command_func.h
# src/company_gui.cpp
# src/console_gui.cpp
# src/date_gui.cpp
# src/depot_gui.cpp
# src/dock_gui.cpp
# src/economy.cpp
# src/error_gui.cpp
# src/fileio.cpp
# src/fios.cpp
# src/fios_gui.cpp
# src/fontcache/spritefontcache.h
# src/framerate_gui.cpp
# src/game/game_text.cpp
# src/gamelog.cpp
# src/genworld_gui.cpp
# src/gfx_layout_fallback.cpp
# src/group_gui.cpp
# src/highscore_gui.cpp
# src/hotkeys.cpp
# src/industry_cmd.cpp
# src/industry_gui.cpp
# src/landscape.cpp
# src/main_gui.cpp
# src/misc_cmd.cpp
# src/misc_gui.cpp
# src/network/core/tcp_game.cpp
# src/network/core/udp.cpp
# src/network/network_chat_gui.cpp
# src/network/network_content_gui.cpp
# src/network/network_gui.cpp
# src/network/network_server.cpp
# src/network/network_server.h
# src/newgrf_airport.cpp
# src/newgrf_airport.h
# src/newgrf_airporttiles.cpp
# src/newgrf_airporttiles.h
# src/newgrf_animation_base.h
# src/newgrf_canal.cpp
# src/newgrf_commons.h
# src/newgrf_config.cpp
# src/newgrf_debug_gui.cpp
# src/newgrf_engine.cpp
# src/newgrf_engine.h
# src/newgrf_generic.cpp
# src/newgrf_gui.cpp
# src/newgrf_house.cpp
# src/newgrf_house.h
# src/newgrf_industries.cpp
# src/newgrf_industries.h
# src/newgrf_industrytiles.cpp
# src/newgrf_industrytiles.h
# src/newgrf_object.cpp
# src/newgrf_object.h
# src/newgrf_railtype.cpp
# src/newgrf_railtype.h
# src/newgrf_roadstop.cpp
# src/newgrf_roadstop.h
# src/newgrf_roadtype.cpp
# src/newgrf_roadtype.h
# src/newgrf_spritegroup.cpp
# src/newgrf_spritegroup.h
# src/newgrf_station.cpp
# src/newgrf_station.h
# src/newgrf_town.cpp
# src/newgrf_town.h
# src/news_gui.cpp
# src/object_gui.cpp
# src/order_gui.cpp
# src/os/macosx/crashlog_osx.cpp
# src/os/unix/crashlog_unix.cpp
# src/os/windows/crashlog_win.cpp
# src/os/windows/win32.cpp
# src/os/windows/win32_main.cpp
# src/pathfinder/npf/npf.cpp
# src/pathfinder/npf/queue.cpp
# src/rail_cmd.cpp
# src/rail_gui.cpp
# src/road_gui.cpp
# src/roadveh.h
# src/saveload/saveload.cpp
# src/screenshot.cpp
# src/script/api/script_text.hpp
# src/settings.cpp
# src/settings_gui.cpp
# src/settings_internal.h
# src/settings_table.cpp
# src/signs_cmd.cpp
# src/signs_gui.cpp
# src/smallmap_gui.cpp
# src/smallmap_gui.h
# src/spriteloader/grf.hpp
# src/station_cmd.cpp
# src/station_gui.cpp
# src/station_map.h
# src/statusbar_gui.cpp
# src/stdafx.h
# src/strgen/strgen.cpp
# src/table/newgrf_debug_data.h
# src/terraform_gui.cpp
# src/timer/timer_game_calendar.cpp
# src/timer/timer_window.cpp
# src/town.h
# src/town_cmd.cpp
# src/town_gui.cpp
# src/train_gui.cpp
# src/transparency_gui.cpp
# src/vehicle_gui.cpp
# src/water_cmd.cpp
# src/waypoint_cmd.cpp
# src/widget.cpp
# src/widget_type.h
# src/widgets/dropdown.cpp
# src/widgets/rail_widget.h
# src/widgets/terraform_widget.h
# src/window.cpp
# src/window_gui.h
2023-11-20 22:27:05 +00:00
Peter Nelson
08778094f4
Fix: extmidi did not move on to next song after playing ends. ( #11469 )
...
`song` is no longer a C-style string so cannot be cleared by writing a NUL char.
Use `.clear()` to properly clear a std::string.
2023-11-17 17:42:19 +00:00
Peter Nelson
d4008850e3
Codechange: Ensure function opening { is on new line.
2023-11-09 20:15:38 +00:00
Rubidium
c6411168d8
Cleanup: missing spaces before continuation * in some comments
2023-11-01 22:56:11 +01:00
Rubidium
f16399f4c9
Codechange: replace x.size() > 0 with !x.empty()
2023-10-20 23:05:43 +02:00
Rubidium
c9276c2959
Codechange: replace x.size() == 0 with x.empty()
2023-10-20 23:05:43 +02:00
frosch
6b586dddad
Cleanup: TransmitNotesOff is only called with buffer==_buffer.
2023-09-19 22:49:59 +02:00
frosch
b6c8f301be
Codechange: Silence warnings about intentionally unused parameters.
2023-09-19 22:49:59 +02:00
Jonathan G Rennison
ed1b842ad3
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/console.cpp
# src/console_func.h
# src/network/network_server.cpp
# src/os/unix/unix.cpp
# src/spritecache.cpp
# src/viewport.cpp
2023-09-15 20:44:22 +01:00
Jonathan G Rennison
c8817d7f4e
Merge branch 'master' into jgrpp
...
# Conflicts:
# os/macosx/notarize.sh
# src/3rdparty/CMakeLists.txt
# src/3rdparty/squirrel/squirrel/sqcompiler.cpp
# src/3rdparty/squirrel/squirrel/sqdebug.cpp
# src/3rdparty/squirrel/squirrel/sqvm.cpp
# src/console_cmds.cpp
# src/core/span_type.hpp
# src/crashlog.cpp
# src/currency.h
# src/date_gui.cpp
# src/driver.cpp
# src/fios.cpp
# src/genworld_gui.cpp
# src/hotkeys.cpp
# src/misc_gui.cpp
# src/music/os2_m.cpp
# src/network/core/os_abstraction.h
# src/network/network_server.cpp
# src/newgrf.cpp
# src/newgrf_config.h
# src/newgrf_text.cpp
# src/openttd.cpp
# src/os/macosx/font_osx.cpp
# src/os/macosx/misc_osx.cpp
# src/os/os2/CMakeLists.txt
# src/os/os2/os2.cpp
# src/os/unix/CMakeLists.txt
# src/os/windows/font_win32.cpp
# src/os/windows/win32_main.cpp
# src/saveload/saveload.cpp
# src/script/api/script_text.cpp
# src/settings.cpp
# src/settings_gui.cpp
# src/stdafx.h
# src/strings.cpp
# src/timetable_gui.cpp
# src/town_gui.cpp
# src/train_cmd.cpp
# src/video/dedicated_v.cpp
# src/video/video_driver.cpp
# src/video/win32_v.cpp
# src/viewport.cpp
# src/waypoint_gui.cpp
# src/widgets/dropdown_type.h
# src/window.cpp
# src/window_gui.h
2023-09-12 20:06:47 +01:00
Jonathan G Rennison
129691dcc7
Music: Defer probing for music driver until a music set is loaded
2023-08-18 13:22:22 +01:00
Rubidium
eaae0bb5e7
Codechange: automatic adding of _t to (u)int types, and WChar to char32_t
...
for i in `find src -type f|grep -v 3rdparty/fmt|grep -v 3rdparty/catch2|grep -v 3rdparty/opengl|grep -v stdafx.h`; do sed 's/uint16& /uint16 \&/g;s/int8\([ >*),;[]\)/int8_t\1/g;s/int16\([ >*),;[]\)/int16_t\1/g;s/int32\([ >*),;[]\)/int32_t\1/g;s/int64\([ >*),;[]\)/int64_t\1/g;s/ uint32(/ uint32_t(/g;s/_uint8_t/_uint8/;s/Uint8_t/Uint8/;s/ft_int64_t/ft_int64/g;s/uint64$/uint64_t/;s/WChar/char32_t/g;s/char32_t char32_t/char32_t WChar/' -i $i; done
2023-07-19 19:30:14 +02:00
Jonathan G Rennison
ead18b2af2
Merge branch 'master' into jgrpp
...
# Conflicts:
# CMakeLists.txt
# src/3rdparty/md5/md5.h
# src/3rdparty/squirrel/squirrel/squtils.h
# src/animated_tile.cpp
# src/console_func.h
# src/core/CMakeLists.txt
# src/core/container_func.hpp
# src/core/smallstack_type.hpp
# src/crashlog.cpp
# src/crashlog.h
# src/debug.h
# src/economy.cpp
# src/gamelog.cpp
# src/industry_gui.cpp
# src/lang/catalan.txt
# src/misc_gui.cpp
# src/network/network_content.h
# src/newgrf.cpp
# src/newgrf.h
# src/newgrf_config.cpp
# src/newgrf_config.h
# src/newgrf_gui.cpp
# src/os/unix/font_unix.cpp
# src/os/windows/crashlog_win.cpp
# src/rail_cmd.cpp
# src/saveload/animated_tile_sl.cpp
# src/script/api/script_tilelist.cpp
# src/settings.cpp
# src/settingsgen/settingsgen.cpp
# src/sl/oldloader_sl.cpp
# src/station.cpp
# src/station_cmd.cpp
# src/stdafx.h
# src/strgen/strgen.cpp
# src/strgen/strgen_base.cpp
# src/table/settings/gui_settings.ini
# src/train_gui.cpp
# src/vehicle.cpp
# src/vehicle_base.h
# src/vehicle_cmd.cpp
# src/vehicle_gui_base.h
# src/viewport_sprite_sorter.h
2023-07-02 12:02:36 +01:00
Rubidium
794b642b9a
Codechange: use std::string/std::vector over stredup/strecpy/CallocT/free
2023-06-27 12:35:31 +02:00
PeterN
fc2510e2ba
Codechange: Use std::vector for midifile's ByteBuffer. ( #11019 )
2023-06-16 17:04:46 +01:00
Owen Rudge
1a3d1bca59
Remove: OS/2 port
2023-06-16 14:29:14 +01:00
Rubidium
556b44713e
Codechange: use std::string for midi filenames
2023-06-04 15:57:05 +02:00
PeterN
d086f288cd
Codechange: Remove duplicated includes. ( #10888 )
...
These are now included by stdafx.h so don't need to be included again.
2023-05-29 14:29:00 +01:00
Jonathan G Rennison
b381a30d2d
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/base_media_func.h
# src/cargopacket.h
# src/gfxinit.cpp
# src/industry_cmd.cpp
# src/window_gui.h
2023-05-26 20:08:05 +01:00
Rubidium
3323402aaa
Codechange: rename smallvec_type to container_func and use only when needed
2023-05-20 16:53:10 +02:00
Peter Nelson
83f2ad500e
Codechange: stdarg.h include not needed as cstdarg is included.
2023-05-17 10:14:41 +01:00
Rubidium
68ff3fd062
Change: include fmt.h C++ headers in stdafx.h
...
This to prevent compilation issues between runs with and without precompiled
headers. Also remove the headers from the rest of the code base as they are
not needed there anymore, although they do relatively little harm.
2023-05-08 16:49:23 +02:00
Rubidium
9fe853f7b5
Codechange: use fmt::format instead of vseprintf for midi command formatting
2023-04-26 18:46:17 +02:00
Rubidium
43c65a3fec
Codechange: use std::string for base media filename/warning storage
2023-04-25 15:01:08 +02:00
Jonathan G Rennison
66166bad48
extmidi: Do not continuously retry if execvp fails
...
See: #478
2023-01-24 23:55:11 +00:00
Jonathan G Rennison
e5a421b65a
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/economy.cpp
# src/linkgraph/refresh.cpp
# src/order_cmd.cpp
# src/saveload/vehicle_sl.cpp
# src/station.cpp
# src/station_base.h
# src/timetable_cmd.cpp
# src/timetable_gui.cpp
# src/vehicle.cpp
# src/vehicle_base.h
# src/vehicle_cmd.cpp
2022-03-04 18:17:44 +00:00
Niels Martin Hansen
41c40f130b
Fix: Original music playback rate was slightly too fast
...
Found a new tempo value experimentally. The new value gives a timing error of less than 0.01 second per minute.
2022-02-10 22:09:51 +01:00
Jonathan G Rennison
fd605e3cf3
Merge branch 'master' into jgrpp-beta
...
# Conflicts:
# .github/workflows/commit-checker.yml
# src/company_cmd.cpp
# src/console_cmds.cpp
# src/crashlog.cpp
# src/lang/english.txt
# src/lang/german.txt
# src/lang/indonesian.txt
# src/lang/japanese.txt
# src/lang/korean.txt
# src/lang/swedish.txt
# src/linkgraph/linkgraphjob.cpp
# src/linkgraph/mcf.cpp
# src/network/core/tcp.cpp
# src/network/core/tcp.h
# src/network/core/tcp_game.h
# src/network/core/udp.h
# src/network/network.cpp
# src/network/network_admin.cpp
# src/network/network_admin.h
# src/network/network_chat_gui.cpp
# src/network/network_client.cpp
# src/network/network_client.h
# src/network/network_func.h
# src/network/network_internal.h
# src/network/network_server.cpp
# src/network/network_server.h
# src/newgrf.cpp
# src/newgrf_station.cpp
# src/order_gui.cpp
# src/rail_cmd.cpp
# src/saveload/saveload.cpp
# src/settings.cpp
# src/settings_gui.cpp
# src/settings_internal.h
# src/settings_type.h
# src/station_cmd.cpp
# src/stdafx.h
# src/table/currency_settings.ini
# src/table/misc_settings.ini
# src/table/settings.h.preamble
# src/table/settings.ini
# src/terraform_cmd.cpp
# src/timetable_gui.cpp
# src/train_cmd.cpp
# src/tree_cmd.cpp
# src/water_cmd.cpp
2021-09-27 22:47:23 +01:00
Jonathan G Rennison
8113b4bdbf
Fix build issues on MinGW
2021-08-04 22:46:56 +01:00
Charles Pigott
1e529e1632
Fix: [Fluidsynth] Crash when debug output enabled ( #9446 )
2021-07-19 10:36:35 +01:00
rubidium42
eb6cdadc4d
Codechange: replace IConsolePrintF with IConsolePrint and fmt formatting
...
Also make some strings more consistent with the rest of the console strings.
2021-06-13 15:25:31 +02:00
rubidium42
55a11710a6
Codechange: convert printf DEBUG statements to fmt Debug statements
2021-06-13 12:45:45 +02:00
Rubidium
68217b4568
Cleanup: [Fluidsynth] Remove fluid_player_join
...
The function fluid_player_join in the library is broken beyond compare for the
usecases it was used for (see their #872 ). It does not wait until it is safe
to delete the player, so it is up to the end user to ensure that.
For OpenTTD we acquire a lock before fluid_synth_write_s16 and we acquire the
same lock in the stop function. So, only one of the functions can be doing its
thing, meaning we do not need to wait for the player to be stopped as it
cannot be doing anything as we prevent that by the lock.
(cherry picked from commit 79fc094c54 )
2021-05-30 22:09:54 +01:00
milek7
886f5c104a
Fix: Workarounds for BeMidi driver to work properly on Haiku
2021-05-24 08:56:18 +02:00
milek7
36bcd2956a
Fix: Building on Haiku
2021-05-24 08:56:18 +02:00
Rubidium
79fc094c54
Cleanup: [Fluidsynth] Remove fluid_player_join
...
The function fluid_player_join in the library is broken beyond compare for the
usecases it was used for (see their #872 ). It does not wait until it is safe
to delete the player, so it is up to the end user to ensure that.
For OpenTTD we acquire a lock before fluid_synth_write_s16 and we acquire the
same lock in the stop function. So, only one of the functions can be doing its
thing, meaning we do not need to wait for the player to be stopped as it
cannot be doing anything as we prevent that by the lock.
2021-05-10 16:03:16 +02:00
rubidium42
9bfcea0397
Cleanup: [Fluidsynth] Comply better with the coding style
...
(cherry picked from commit a432009f06 )
2021-05-06 21:22:42 +01:00
rubidium42
e71798381b
Fix #9117 , 04ce1f07: [Fluidsynth] Infinite wait when stopping song ( #9181 )
...
In FluidSynth 2.2.0 an extra state was added to denote stopping. To transition
from this state to a stopped state the rendering needs to be running. Since
04ce1f07 locking was added that skipped the rendering when something else held
a lock, so the state would never get to stopped and join would never return.
(cherry picked from commit 6bd7f8816d )
2021-05-06 21:13:47 +01:00
rubidium42
a432009f06
Cleanup: [Fluidsynth] Comply better with the coding style
2021-05-05 16:03:34 +02:00