rubidium
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93493827b6
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(svn r17139) -Change: add the concept of sound sets
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2009-08-09 19:50:44 +00:00 |
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rubidium
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9ee2a66c86
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(svn r17139) -Change: add the concept of sound sets
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2009-08-09 19:50:44 +00:00 |
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rubidium
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cdb969e164
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(svn r17133) -Codechange: generalise the code that searches for base graphics
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2009-08-09 16:54:03 +00:00 |
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rubidium
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f118932643
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(svn r17133) -Codechange: generalise the code that searches for base graphics
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2009-08-09 16:54:03 +00:00 |
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smatz
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e300d153cc
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(svn r16548) -Fix (r16538): removing of duplicates of base graphics set could behave randomly
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2009-06-10 05:36:58 +00:00 |
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smatz
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498d2b0caa
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(svn r16548) -Fix (r16538): removing of duplicates of base graphics set could behave randomly
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2009-06-10 05:36:58 +00:00 |
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rubidium
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5209b32953
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(svn r16538) -Fix (r16503): when finding duplicate graphics sets favour the more complete one
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2009-06-08 22:13:10 +00:00 |
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rubidium
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afdeab52ab
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(svn r16538) -Fix (r16503): when finding duplicate graphics sets favour the more complete one
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2009-06-08 22:13:10 +00:00 |
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smatz
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4e7ec0035e
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(svn r16507) -Fix (r16503): segfault when deleting non-last graphics set
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2009-06-03 00:05:51 +00:00 |
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smatz
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d1a50f5258
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(svn r16507) -Fix (r16503): segfault when deleting non-last graphics set
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2009-06-03 00:05:51 +00:00 |
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rubidium
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b982ff66f6
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(svn r16503) -Fix: base graphics names must be unique, so don't add duplicates (even if the versions differ).
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2009-06-02 12:56:38 +00:00 |
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rubidium
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be04b7e29c
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(svn r16503) -Fix: base graphics names must be unique, so don't add duplicates (even if the versions differ).
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2009-06-02 12:56:38 +00:00 |
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rubidium
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c496a3e014
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(svn r16421) -Codechange: do not unnecessarily remove constness or unnecessarily add it.
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2009-05-24 20:29:04 +00:00 |
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rubidium
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0d99b6c71c
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(svn r16421) -Codechange: do not unnecessarily remove constness or unnecessarily add it.
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2009-05-24 20:29:04 +00:00 |
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frosch
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3f9fa18671
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(svn r16342) -Feature(tte): Display base graphics description in game options window.
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2009-05-17 18:21:21 +00:00 |
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frosch
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5507a5b233
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(svn r16342) -Feature(tte): Display base graphics description in game options window.
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2009-05-17 18:21:21 +00:00 |
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smatz
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ce7dff4acc
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(svn r16269) -Codechange: use gcc's ability to check parameters sent to printf-like functions
-Fix: wrong number of parameters or wrong parameter types sent to printf-like functions at several places
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2009-05-10 17:27:25 +00:00 |
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smatz
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f5316c5cbd
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(svn r16269) -Codechange: use gcc's ability to check parameters sent to printf-like functions
-Fix: wrong number of parameters or wrong parameter types sent to printf-like functions at several places
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2009-05-10 17:27:25 +00:00 |
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rubidium
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8216a0f5c9
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(svn r15694) -Codechange/feature/fix: invert the order in which base graphics sets are queried making it fairly unlikely that downloaded graphics sets override the original graphics.
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2009-03-12 20:43:03 +00:00 |
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rubidium
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af18469455
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(svn r15694) -Codechange/feature/fix: invert the order in which base graphics sets are queried making it fairly unlikely that downloaded graphics sets override the original graphics.
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2009-03-12 20:43:03 +00:00 |
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rubidium
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63f0ff25fc
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(svn r15476) -Fix [FS#2630]: crash when opening the game options when the currently loaded base graphics pack has less than 2 valid graphics files. For example when someone replaces all his/her original base graphics with custom work (but keeps the name) or renames the dos ones to windows or vice versa.
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2009-02-14 01:42:12 +00:00 |
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rubidium
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7f245b22dc
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(svn r15476) -Fix [FS#2630]: crash when opening the game options when the currently loaded base graphics pack has less than 2 valid graphics files. For example when someone replaces all his/her original base graphics with custom work (but keeps the name) or renames the dos ones to windows or vice versa.
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2009-02-14 01:42:12 +00:00 |
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glx
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fd9e9cd640
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(svn r15394) -Fix (r15389): no new line at end of line warning
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2009-02-07 03:31:48 +00:00 |
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glx
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39dfd18880
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(svn r15394) -Fix (r15389): no new line at end of line warning
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2009-02-07 03:31:48 +00:00 |
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peter1138
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43a8400647
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(svn r15389) -Feature: Add ability to select which base graphics set is used from the Game Options window. The change takes effect when the window is closed. This option can only be used from the intro menu, as reloading graphics during a game may cause issues.
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2009-02-07 01:01:02 +00:00 |
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peter1138
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967491a22d
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(svn r15389) -Feature: Add ability to select which base graphics set is used from the Game Options window. The change takes effect when the window is closed. This option can only be used from the intro menu, as reloading graphics during a game may cause issues.
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2009-02-07 01:01:02 +00:00 |
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smatz
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9021c20b5e
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(svn r15299) -Cleanup: remove many redundant includes
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2009-01-31 20:16:06 +00:00 |
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smatz
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0d3f5e6e74
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(svn r15299) -Cleanup: remove many redundant includes
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2009-01-31 20:16:06 +00:00 |
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rubidium
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675303d656
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(svn r15218) -Fix: base graphics detection did mark too much as duplicate
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2009-01-23 09:09:12 +00:00 |
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rubidium
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8ecdbf216d
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(svn r15218) -Fix: base graphics detection did mark too much as duplicate
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2009-01-23 09:09:12 +00:00 |
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rubidium
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72b0341ed0
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(svn r15126) -Feature: downloading content from a central server (content.openttd.org) where authors can upload they NewGRFS/AI etc. This should make joining servers that use only NewGRFs that are distributed via this system easier as the players can download the NewGRFs from in the game. It should also make it easier to see whether there are updates for NewGRFs and make the necessary updates.
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2009-01-17 16:53:32 +00:00 |
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rubidium
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3a13b75e37
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(svn r15126) -Feature: downloading content from a central server (content.openttd.org) where authors can upload they NewGRFS/AI etc. This should make joining servers that use only NewGRFs that are distributed via this system easier as the players can download the NewGRFs from in the game. It should also make it easier to see whether there are updates for NewGRFs and make the necessary updates.
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2009-01-17 16:53:32 +00:00 |
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rubidium
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75998ca081
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(svn r15110) -Fix: reading the shortname of graphicssets always missed the first character.
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2009-01-16 16:12:12 +00:00 |
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rubidium
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3db8b544ba
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(svn r15110) -Fix: reading the shortname of graphicssets always missed the first character.
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2009-01-16 16:12:12 +00:00 |
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rubidium
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28ea38ae55
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(svn r14949) -Cleanup: pointer coding style
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2009-01-10 00:31:47 +00:00 |
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rubidium
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11da45ee55
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(svn r14949) -Cleanup: pointer coding style
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2009-01-10 00:31:47 +00:00 |
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peter1138
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553d65f584
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(svn r14907) -Codechange: Remove 32 character limit from driver/blitter selection and parameters.
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2009-01-08 11:06:07 +00:00 |
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peter1138
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6b6fd36050
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(svn r14907) -Codechange: Remove 32 character limit from driver/blitter selection and parameters.
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2009-01-08 11:06:07 +00:00 |
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rubidium
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0d2f84e117
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(svn r14540) -Codechange: introduce [v]seprintf which are like [v]snprintf but do return the number of characters written instead of the number of characters that would be written; as size_t is unsigned substraction can cause integer underflows quite quickly.
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2008-10-28 14:42:31 +00:00 |
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rubidium
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0d254e8914
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(svn r14540) -Codechange: introduce [v]seprintf which are like [v]snprintf but do return the number of characters written instead of the number of characters that would be written; as size_t is unsigned substraction can cause integer underflows quite quickly.
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2008-10-28 14:42:31 +00:00 |
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rubidium
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d877247d40
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(svn r14245) -Fix: NewGRF configs loaded from the config file would always default to the DOS palette instead of the "default" palette.
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2008-09-04 19:43:20 +00:00 |
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rubidium
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72b72bb368
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(svn r14245) -Fix: NewGRF configs loaded from the config file would always default to the DOS palette instead of the "default" palette.
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2008-09-04 19:43:20 +00:00 |
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rubidium
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882d39a081
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(svn r14233) -Feature/Fix [FS#2172]: save the palette of the loaded NewGRFs in the savegame, so joining with a server using Windows palette will make a client with the DOS palette do palette conversion and (thus) not cause a desync due to the different palettes disabling different NewGRFs.
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2008-09-03 07:51:07 +00:00 |
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rubidium
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a4cd12274c
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(svn r14233) -Feature/Fix [FS#2172]: save the palette of the loaded NewGRFs in the savegame, so joining with a server using Windows palette will make a client with the DOS palette do palette conversion and (thus) not cause a desync due to the different palettes disabling different NewGRFs.
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2008-09-03 07:51:07 +00:00 |
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rubidium
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9ca1972e01
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(svn r14229) -Feature: allow overriding the palette of the base GRFs. This way you can play with NewGRFs made for the Windows palette with the DOS palettes base GRFs (and vice versa). Note that for this to work correctly ALL NewGRFs must use the same palette; mix and match is not yet supported.
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2008-09-02 18:45:15 +00:00 |
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rubidium
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fc216aeeb8
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(svn r14229) -Feature: allow overriding the palette of the base GRFs. This way you can play with NewGRFs made for the Windows palette with the DOS palettes base GRFs (and vice versa). Note that for this to work correctly ALL NewGRFs must use the same palette; mix and match is not yet supported.
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2008-09-02 18:45:15 +00:00 |
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peter1138
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8b926efae3
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(svn r14208) -Fix (r14197): Crash if no .obg files are found.
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2008-08-31 20:08:24 +00:00 |
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peter1138
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744b3527e5
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(svn r14208) -Fix (r14197): Crash if no .obg files are found.
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2008-08-31 20:08:24 +00:00 |
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rubidium
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a20b833516
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(svn r14199) -Codechange: split fileio.h into fileio_type.h and fileio_func.h so not everything that includes saveload.h needs to include everything else too.
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2008-08-31 10:50:05 +00:00 |
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rubidium
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ea1f180a55
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(svn r14199) -Codechange: split fileio.h into fileio_type.h and fileio_func.h so not everything that includes saveload.h needs to include everything else too.
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2008-08-31 10:50:05 +00:00 |
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