Commit Graph

180 Commits

Author SHA1 Message Date
rubidium
c3440658e8 (svn r23480) -Fix [FS#4594]: replace OS error messages with internal error messages when that's possible 2011-12-10 16:05:26 +00:00
rubidium
9aab2dc861 (svn r23474) -Codechange: move the declaration error related functions to error.h 2011-12-10 13:54:10 +00:00
michi_cc
fc8633e1ac (svn r23415) -Feature: Infrastructure maintenance costs. 2011-12-03 23:40:46 +00:00
truebrain
d6e042c735 (svn r23376) -Remove: on popular demand, remove my (revoked) name from comments in the code. It was silly to name me like that to begin with ;) (based on patch by HackaLittleBit) 2011-11-30 01:22:18 +00:00
truebrain
3a5d257e46 (svn r23304) -Add: bump the savegame to start storing the new bits and pieces 2011-11-23 16:11:15 +00:00
michi_cc
3b45b41e68 (svn r23290) -Fix [FS#2379,FS#3569]: Change the centre of train vehicles to depend on the vehicle length instead of being fixed at 4/8th of the original vehicle length to make sure shortened vehicles don't block tiles they shouldn't block. 2011-11-21 20:51:43 +00:00
rubidium
e81d564625 (svn r23192) -Codechange: don't cast away const needlessly 2011-11-12 07:58:22 +00:00
frosch
5c854f2643 (svn r23013) -Doc: Add a note about the savegame version used in the 1.1 branch. 2011-10-09 11:27:54 +00:00
rubidium
56fedc4db9 (svn r22767) -Add: river generation 2011-08-20 14:14:17 +00:00
michi_cc
d25840978c (svn r22713) -Feature: [NewGRF] Per vehicle custom cargo ageing period. 2011-08-03 20:55:08 +00:00
frosch
31ad03e4d2 (svn r22693) -Fix [FS#4691]: The override managers were not reset in some cases like creating a new scenario. 2011-07-29 22:23:17 +00:00
terkhen
7e0daae1ec (svn r22567) -Codechange: Store persistent storages inside a pool. 2011-06-12 20:47:45 +00:00
rubidium
f23d4a7565 (svn r22371) -Fix [FS#4596]: make sure saving has completely and utterly finished before starting a new one. Otherwise you could start a save, which would be marked as done by the previous save stopping and then yet another save could be started... and that could create a deadlock 2011-04-22 16:09:46 +00:00
rubidium
2a7912d415 (svn r22198) -Codechange: make some constants name more explicit 2011-03-05 11:16:44 +00:00
rubidium
3b268b61bd (svn r22146) -Fix: don't run savegame conversion during SlNullPointers; the pointer might not be converted or be NULL at that point 2011-02-26 17:56:51 +00:00
alberth
a14f4eb271 (svn r22144) -Codechange: Unify 'while (true)' to 'for (;;)' 2011-02-25 21:53:43 +00:00
rubidium
91fb1787fb (svn r22124) -Codechange: move comment to its logical place 2011-02-20 21:10:58 +00:00
rubidium
e92f2d6b9a (svn r22064) -Fix [FS#4497] (r21399): crash when disconnecting and reconnecting while the server is still saving the savegame 2011-02-11 23:20:35 +00:00
rubidium
e3b44f460f (svn r22062) -Fix: memory leak when saving fails mid-way 2011-02-11 21:30:26 +00:00
smatz
8608a7c29b (svn r22025) -Fix: verify there is enough space in the pool when creating new pool items while loading old savegames 2011-02-08 18:34:13 +00:00
terkhen
67ce7c5c41 (svn r21974) -Feature: Add a setting to enable/disable funding local road reconstruction. 2011-02-05 13:46:09 +00:00
alberth
a2ceba992d (svn r21971) -Fix (r21969): Subversion auto-increments revision on commit. 2011-02-05 10:38:40 +00:00
alberth
e3a35f7d40 (svn r21969) -Feature: Introduce 'minimal' number of industries as a replacment for the old 'none' setting in the newgame window. 2011-02-05 10:28:31 +00:00
rubidium
088223e058 (svn r21962) -Feature-ish: GUI setting to disable reversing at signals 2011-02-04 16:40:38 +00:00
rubidium
fd7633def5 (svn r21960) -Change: show the length of vehicles in tiles, instead of half tiles in the depot
-Fix [FS#4461]: don't count the number of vehicles but the length of vehicles to (configurably) limit train length
2011-02-04 15:40:35 +00:00
frosch
7c04ea586d (svn r21933) -Codechange: Split cur_order_index into cur_auto_order_index and cur_real_order_index to keep track of the current real order in an unambiguous way.
-Fix [FS#4440]: Automatic orders behave now stable wrt. service orders and are not added or removed depending on the need of servicing.
-Fix: Various other issues with automatic orders, e.g. vehicles getting stuck with "no orders" when there are automatic orders at the end of the order list.
2011-01-31 20:44:15 +00:00
smatz
f2006f36a1 (svn r21875) -Codechange: indentation of some comments was wrong 2011-01-21 01:38:30 +00:00
terkhen
8db501e115 (svn r21862) -Codechange: Unify subtype handling between road vehicles and trains. 2011-01-19 20:04:09 +00:00
rubidium
2ae8216363 (svn r21833) -Fix [FS#4427]: desync debug savegames might not be actually saved in case threading is enabled, which is enabled by default 2011-01-18 18:14:14 +00:00
rubidium
1850e6fd5c (svn r21731) -Fix (r21728): don't forget to update the saveload version, or to check for MSVC warnings 2011-01-05 07:57:10 +00:00
rubidium
be077e030e (svn r21728) -Fix/Feature [FS#4331]: (configurably) limit amount of tiles that can be cleared/terraformed by a company 2011-01-04 22:50:09 +00:00
rubidium
1af7df8ba0 (svn r21453) -Codechange: add the view of an object to the savegame 2010-12-10 21:32:04 +00:00
rubidium
7bed9deb4f (svn r21426) -Change: introduce a setting for the types of commands that are allowed to be executed while paused 2010-12-07 21:08:08 +00:00
rubidium
2a577707e7 (svn r21395) -Codechange: move the save and load filter's interface to a header 2010-12-05 14:41:34 +00:00
rubidium
b5771255a6 (svn r21394) -Codechange: split the actual savegame loading from SaveOrLoad as well 2010-12-05 14:37:54 +00:00
rubidium
924aba8e67 (svn r21393) -Codechange: support resetting of the "base" filters, i.e. reset their read location to be begin of the file. This is needed for trying to load savegames as a "buggy format" 2010-12-05 14:35:55 +00:00
rubidium
ae8ce70bbd (svn r21381) -Fix (r21377,r21375): some compilers have to spoil the fun... 2010-12-04 10:08:32 +00:00
rubidium
df2880e68c (svn r21380) -Codechange: move ThreadedSave variables to a more logical place, and move an include to the right place 2010-12-04 09:56:13 +00:00
rubidium
2770e24e5c (svn r21379) -Codechange: move the actual save code into a separate function 2010-12-04 09:54:38 +00:00
rubidium
1fb2849566 (svn r21378) -Codechange: move the logic for reading bytes from a savegame into a class 2010-12-04 09:53:43 +00:00
rubidium
e589dca253 (svn r21377) -Codechange: rewrite the savegame decompressors to behave more like filters 2010-12-04 09:52:52 +00:00
rubidium
07ee6b9ccf (svn r21376) -Codechange: generalise ClearMemoryDumper 2010-12-04 09:43:13 +00:00
rubidium
cc8d1198d5 (svn r21375) -Codechange: rewrite the savegame compressors to behave more like filters 2010-12-04 09:09:29 +00:00
rubidium
1f409aa285 (svn r21373) -Codechange: rewrite the game state to memory dumper 2010-12-02 23:08:22 +00:00
rubidium
944a544fe3 (svn r21371) -Codechange: pass the buffer to the compressor directly instead of using a global variable 2010-12-02 22:43:10 +00:00
alberth
16f678a990 (svn r21284) -Codechange: Rename CheckSavegameVersion() to IsSavegameVersionBefore(). 2010-11-21 12:47:04 +00:00
alberth
160b6834e9 (svn r21282) -Codechange: Rename CheckSavegameVersionOldStyle() to IsSavegameVersionBefore(). 2010-11-21 12:31:16 +00:00
alberth
41041dda9a (svn r21281) -Doc: Add doxygen comments to saveload code. 2010-11-21 12:12:23 +00:00
alberth
de9c678901 (svn r21270) -Doc: Doxyment updates and additions. Removal of doxyment in code. 2010-11-20 14:15:02 +00:00
alberth
9ef150d7ea (svn r21267) -Doc: Typo fixes. 2010-11-20 13:33:24 +00:00