frosch
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8b9d2a8a47
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(svn r23443) -Fix (r23413): Building of locks in SE failed.
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2011-12-07 18:41:38 +00:00 |
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michi_cc
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796fe54a2f
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(svn r23413) -Add: Company infrastructure counts for canals.
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2011-12-03 23:40:23 +00:00 |
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truebrain
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af1b3cc070
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(svn r23355) -Codechange: rename all AI* to Script* (Rubidium)
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2011-11-29 23:15:35 +00:00 |
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rubidium
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11bfbc2e02
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(svn r23284) -Fix [FS#4845]: Pathfinders go haywire when you build a lock over a ship going perpendicular to the axis of the new lock
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2011-11-20 15:39:23 +00:00 |
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yexo
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36e61e08b3
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(svn r23160) -Fix: wrong comments in a lot of TileTypeProcs definitions
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2011-11-08 17:37:32 +00:00 |
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michi_cc
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109d15410e
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(svn r23116) -Fix (r23114): Ambient sound effect callback was called for unsupported tile types.
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2011-11-04 22:59:23 +00:00 |
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michi_cc
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84a103e112
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(svn r23114) -Feature: [NewGRF] Ambient sound effect callback.
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2011-11-04 21:05:08 +00:00 |
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rubidium
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0e2d2b2317
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(svn r23108) -Codechange: more uint -> int / byte -> int conversions for Z related variables
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2011-11-04 11:52:19 +00:00 |
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rubidium
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fb9fb416a1
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(svn r23107) -Codechange: let GetSlopePixelZ and TerraformTile tile type functions use int z as well
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2011-11-04 11:36:10 +00:00 |
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rubidium
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70faeeaba9
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(svn r23106) -Codechange: pass int* to GetTileSlope and friends
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2011-11-04 11:30:37 +00:00 |
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rubidium
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db14361d28
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(svn r23099) -Codechange: remove pointless multiplications by TILE_HEIGHT for the water/river code
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2011-11-04 10:29:26 +00:00 |
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rubidium
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f7297d5c3a
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(svn r23094) -Codechange: add a default NULL to GetFoundationSlope and use it
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2011-11-04 10:23:48 +00:00 |
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rubidium
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bcb93b3b75
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(svn r23093) -Codechange: add a default NULL for the Z of GetTileSlope and use it
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2011-11-04 10:22:27 +00:00 |
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rubidium
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de980ef0f9
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(svn r23091) -Codechange: rename some Get*Z functions to Get*PixelZ functions if they return the Z in pixels (like TilePixelHeight)
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2011-11-04 10:18:13 +00:00 |
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michi_cc
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5477ac3eb1
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(svn r22773) -Add: Some grass around rivers in desert areas.
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2011-08-20 20:07:02 +00:00 |
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frosch
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ba358638a8
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(svn r22646) -Codechange: Simplify MP_WATER map accessors, esp. for locks and depots. (based on patched by adf88 and michi_cc)
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2011-07-10 13:04:04 +00:00 |
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michi_cc
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f182f6e675
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(svn r22638) -Fix: Keep the previous owner of the upper and lower lock parts if they are built on existing water.
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2011-07-07 14:16:16 +00:00 |
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frosch
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3e619faeaf
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(svn r22110) -Codechange: Remove WaterDrawTileStruct and use DrawTileSprites/DrawTileSeqStruct instead.
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2011-02-19 14:57:15 +00:00 |
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frosch
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415724ff38
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(svn r22108) -Codechange: Replace some magic with some other magic though less easy to break.
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2011-02-19 14:51:46 +00:00 |
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frosch
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9f8a684460
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(svn r22107) -Cleanup (r1903): Remove unused struct.
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2011-02-19 14:30:21 +00:00 |
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rubidium
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cb2c7f871f
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(svn r22018) -Cleanup: remove some (now) unneeded includes of functions.h
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2011-02-07 22:37:22 +00:00 |
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planetmaker
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a66e32efb5
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(svn r21993) -Fix (r19720): When building a lock on dry land costs for clearing water were deducted rather than for building canals
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2011-02-06 12:16:06 +00:00 |
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smatz
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4aa45d8742
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(svn r21953) -Remove [FS#4456]: the non-uniform stations setting. Support for uniform stations has been broken for over a year
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2011-02-04 14:11:14 +00:00 |
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frosch
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5a355daa5b
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(svn r21290) -Codechange: Add HasTileWaterGround() to deduplicate some tests.
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2010-11-21 18:38:45 +00:00 |
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frosch
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39f95fabe2
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(svn r20763) -Fix [FS#4113](r20749): The bridgetest on building shipdepots can no longer rely on being only called for clear water tiles.
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2010-09-07 19:20:15 +00:00 |
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yexo
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ffe67c9171
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(svn r20749) -Fix: allow overbuilding objects with buoys and ship depots
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2010-09-05 16:33:32 +00:00 |
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yexo
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66d57b96a8
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(svn r20748) -Fix: overbuilding an object tile with sea under it with a canal didn't take the cost for clearing the sea into account
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2010-09-05 16:00:36 +00:00 |
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frosch
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b170aa4b83
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(svn r20741) -Cleanup: Use IsTileOnWater() in more places.
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2010-09-05 13:18:54 +00:00 |
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rubidium
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b79c5b5f84
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(svn r20640) -Add: support for water under objects
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2010-08-27 22:29:13 +00:00 |
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frosch
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3db0cc004b
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(svn r20636) -Codechange: Move MarkTileDirtyByTile() and DeleteAnimatedTile() into MakeWaterKeepingClass().
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2010-08-27 20:46:36 +00:00 |
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rubidium
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360d6daf34
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(svn r20632) -Cleanup: remove "a few" unneeded includes, and add them to some headers
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2010-08-26 22:01:16 +00:00 |
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rubidium
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c462611488
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(svn r20631) -Codechange: generalise IsIndustryTileOnWater + simplify so related code
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2010-08-26 19:29:20 +00:00 |
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yexo
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e7f5780683
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(svn r20559) -Fix [FS#4045]: make sure that all vehicles are build in the most northern depot/hangar tile
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2010-08-19 13:44:41 +00:00 |
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yexo
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5363eff08c
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(svn r20527) -Codechange: move the flood code and remove some redundant checks
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2010-08-17 19:52:44 +00:00 |
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michi_cc
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95f5ad8c79
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(svn r20353) -Add: [NewGRF] Support for callback 0x147 ("add sprite offset") for canals.
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2010-08-03 17:48:07 +00:00 |
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michi_cc
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33ab403be8
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(svn r20352) -Add: [NewGRF] Support for property 09, feature 05, i.e alternate canal sprite layout.
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2010-08-03 17:48:03 +00:00 |
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michi_cc
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80943c5ec7
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(svn r20351) -Codechange: Uncouple water lock and depot drawing.
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2010-08-03 17:47:43 +00:00 |
|
terkhen
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04134c1e51
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(svn r20289) -Codechange: Unify fall through coding style.
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2010-08-01 20:52:11 +00:00 |
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frosch
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5b86c79fce
|
(svn r20283) -Codechange: Unify start of doygen comments.
|
2010-08-01 19:22:34 +00:00 |
|
rubidium
|
8c85b4ce3d
|
(svn r20281) -Codechange: unify case scope closure + break coding style
|
2010-08-01 18:53:30 +00:00 |
|
alberth
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c376ddacd2
|
(svn r20109) -Codechange: Make GetFloodingBehaviour() globally usable.
|
2010-07-10 12:45:34 +00:00 |
|
yexo
|
ec723b7744
|
(svn r20003) -Feature [FS#3886]: [NewGRF] var 43 depot build date for railtypes
|
2010-06-20 19:13:02 +00:00 |
|
frosch
|
a5bea603ea
|
(svn r19931) -Fix (r19914): Convert assertion in Backup<> destructor into DEBUG() output. It was triggered on exceptions, especially when aborting world generation.
|
2010-06-05 12:16:12 +00:00 |
|
frosch
|
ee53807e51
|
(svn r19914) -Codechange: Wrap a helper class around temporary assignments of _current_company to ensure proper restoration.
|
2010-05-31 20:22:57 +00:00 |
|
rubidium
|
7f43b93eae
|
(svn r19799) -Change: give depots an unique name in the same manner buoys and waypoints are named
|
2010-05-12 19:21:00 +00:00 |
|
rubidium
|
ee02599bbf
|
(svn r19788) -Codechange: make FOR_EACH_SET_BIT not change the value of the passed bit variable, i.e. allow expressions as parameter
|
2010-05-11 20:48:06 +00:00 |
|
terkhen
|
170ad8a3c9
|
(svn r19720) -Feature: New base costs for building/clearing canals, building/clearing aqueducts and building/clearing locks.
|
2010-04-25 13:56:51 +00:00 |
|
terkhen
|
25529f0311
|
(svn r19719) -Codechange: When building a lock, do not add the cost of building canals if they are already built.
|
2010-04-25 13:52:08 +00:00 |
|
terkhen
|
0bfc6da6e9
|
(svn r19718) -Fix: The cost of clearing tiles was not taken into account when building locks.
|
2010-04-25 13:50:15 +00:00 |
|
terkhen
|
1a8248e93d
|
(svn r19716) -Documentation: Add comments for lock building and removal functions.
|
2010-04-25 13:44:49 +00:00 |
|