Commit Graph

13 Commits

Author SHA1 Message Date
rubidium
28ea38ae55 (svn r14949) -Cleanup: pointer coding style 2009-01-10 00:31:47 +00:00
rubidium
05d9c19226 (svn r14200) -Fix (r14199): some OSes failed to compile. Furthermore I hate wrong comments! 2008-08-31 11:51:09 +00:00
smatz
e00df941fa (svn r13537) -Fix [FS#2090](r13523): QSortT won't work this way, use Dimension instead of uint16[2] for resolutions 2008-06-16 19:38:41 +00:00
bjarni
3c82dd6550 (svn r12985) -Fix (r12977): [OSX] fixed missing includes in the cocoa files 2008-05-07 08:38:56 +00:00
belugas
61285721a4 (svn r11734) -Change: Allow ToggleFullScreen to return the result of the operation' attempt. Previously, only visual clues were available.
-Fix[FS#1519]: When you can not use this resolution at full screen, now you'll know that it failed.
As for the reason it did not work, each computer/OS has its reason.
2008-01-01 14:20:48 +00:00
egladil
217539ee24 (svn r11688) -Fix [FS#1581]: Compilation was broken on OS X again. 2007-12-23 18:08:39 +00:00
egladil
4c3186d2d0 (svn r11653) -Feature: [OSX] Allow windowed mode subdrivers to be disabled at compile time. 2007-12-17 07:47:21 +00:00
bjarni
593b49dc49 (svn r11599) -Change: [OSX] 10.4 will now use quickdraw for window mode instead of quartz
The reason is that quickdraw is way faster (try fast forward)
  10.5 will still use quartz as it can't handle quickdraw.
2007-12-08 15:21:37 +00:00
bjarni
40cb6922bd (svn r11540) -Fix: [OSX] Don't try to compile the quartz video driver on OSX 10.3. It will fail 2007-11-30 13:26:24 +00:00
egladil
35159d5db3 (svn r11521) -Codechange: [OSX] Check what the running os version is in a cleaner way. 2007-11-25 14:43:16 +00:00
egladil
d8e9bb4089 (svn r11508) -Cleanup: Removed unused headers from the cocoa video driver. 2007-11-24 09:55:17 +00:00
egladil
0fce8dbf1f (svn r11498) -Add [FS#1411]: [OSX] Added support for using Quartz instead of Quickdraw in windowed mode on OS X 10.4 and higher. Based on a patch by blackis. 2007-11-23 02:44:05 +00:00
egladil
d50bf9b7bd (svn r11492) -Codechange: [OSX] Split the cocoa video driver into several files. The reason for this is that the fullscreen and windowed mode api are separate from each other in OS X and thus the driver actual is two drivers in one. This split is to make the code more readable and to prepare for replacing the Quickdraw windowed mode code which uses apis deprecated as of OS X 10.5 (and maybe earlier). 2007-11-22 21:48:17 +00:00