Commit Graph

379 Commits

Author SHA1 Message Date
rubidium
c465c79f09 (svn r23082) -Fix: account for snow line table when determining the snow line for building houses 2011-11-02 22:09:07 +00:00
yexo
72500ddedf (svn r22920) -Cleanup: replace two very old town variables taht were rarely used by small functions that compute there value on-the-fly when necessary 2011-09-11 11:47:18 +00:00
terkhen
3b4976dbb2 (svn r22899) -Add: Allow towns to build bridges over canals and rivers. 2011-09-06 13:32:37 +00:00
michi_cc
6ea9fc644c (svn r22810) -Fix: Growth a town on both ends of a tunnel/bridge if the town centre tile is a bridge ramp/tunnel portal. 2011-08-22 12:41:24 +00:00
rubidium
440b6221d1 (svn r22809) -Fix [FS#4731]: towns expanding from the "wrong" side of a tunnel or bridge 2011-08-22 11:47:15 +00:00
frosch
5fbd3eba42 (svn r22706) -Cleanup: A loop is no loop, if it never iterates. 2011-07-31 09:42:05 +00:00
rubidium
47836bb412 (svn r22697) -Fix [FS#4694-ish]: when building a house it could be built at the wrong place if multitile houses failed some tests 2011-07-30 12:17:46 +00:00
terkhen
e8a8b6dae5 (svn r22569) -Feature: [NewGRF] Persistent storage for towns. 2011-06-12 20:50:03 +00:00
frosch
62b6d0eb0e (svn r22482) -Codechange: Add some contants for the number of ticks between certain cyclical tasks. 2011-05-21 11:26:37 +00:00
alberth
a70556dac2 (svn r22459) -Doc: Typo fixes and doxygen markup improvements. 2011-05-14 18:35:40 +00:00
smatz
c85e1c3089 (svn r22116) -Codechange: use PoolBase::Clean() at more places 2011-02-19 23:05:47 +00:00
terkhen
98a9c1f91c (svn r22087) -Fix: When deleting towns, only relocate objects during DC_EXEC. 2011-02-15 13:27:41 +00:00
rubidium
aa333aeff2 (svn r22066) -Fix [FS#4502]: building a statue did not check whether the object pool is full 2011-02-12 18:45:05 +00:00
rubidium
b778cc61d1 (svn r22065) -Fix [FS#4500]: pool allocation checks triggered when towns could not be built 2011-02-12 18:41:24 +00:00
rubidium
cb2c7f871f (svn r22018) -Cleanup: remove some (now) unneeded includes of functions.h 2011-02-07 22:37:22 +00:00
terkhen
67ce7c5c41 (svn r21974) -Feature: Add a setting to enable/disable funding local road reconstruction. 2011-02-05 13:46:09 +00:00
rubidium
ec4f688ca0 (svn r21845) -Codechange: move documentation towards the code to make it more likely to be updates [d-m]. 2011-01-18 22:31:06 +00:00
yexo
c5597c44c4 (svn r21664) -Add: [NoAI] AIEventTownFounded 2010-12-29 23:44:39 +00:00
rubidium
eafc316342 (svn r21414) -Codechange: limit town name by amount of characters, not bytes 2010-12-05 22:25:21 +00:00
rubidium
dd618051a7 (svn r21412) -Codechange: limit company name by amount of characters, not bytes 2010-12-05 22:24:50 +00:00
frosch
0ebd5af86f (svn r21291) -Fix: Treat objects on water like water in more cases. 2010-11-21 18:39:12 +00:00
terkhen
ef588232c9 (svn r21191) -Doc: Add missing information for a parameter of CmdFoundTown. 2010-11-14 16:13:07 +00:00
alberth
b698045b82 (svn r21156) -Codechange: Introduce EconomyIsInRecession(). 2010-11-13 09:45:20 +00:00
yexo
30b29ae060 (svn r21052) -Fix (r20435): house/airporttile/industrytile newgrfs that defined tiles that relied on the substitute being drawn were broken 2010-10-28 11:10:12 +00:00
smatz
548a3747e9 (svn r20860) -Cleanup: remove some unused functions and variables 2010-10-01 16:42:28 +00:00
frosch
98cd443735 (svn r20802) -Fix: Building bridges on water/watery objects behaved inconsistently for towns and the bridge selection GUI. 2010-09-13 19:45:39 +00:00
frosch
f3015ee820 (svn r20791) -Fix (r12161): Building 2x2 houses did not work for 2x2 road layouts on all map sizes. 2010-09-12 19:40:47 +00:00
frosch
f768485e1d (svn r20790) -Fix (r0)[FS#4118]: Remove a check which is wrong for NewGrf houses and serves no use for original houses. 2010-09-12 18:28:51 +00:00
terkhen
e55b006a86 (svn r20711) -Fix [FS#4094]: Do not use new game settings when creating many random towns at the scenario editor. 2010-09-01 19:00:32 +00:00
terkhen
fa47477d0d (svn r20710) -Codechange: Clarify the name of some town generation variables. 2010-09-01 18:52:27 +00:00
rubidium
360d6daf34 (svn r20632) -Cleanup: remove "a few" unneeded includes, and add them to some headers 2010-08-26 22:01:16 +00:00
rubidium
7107eef4de (svn r20627) -Codechange: unify the animation code of station, airport, house and industry tiles 2010-08-26 17:01:17 +00:00
smatz
ca2d4c5d6e (svn r20540) -Fix [FS#4049](r20480): use CmdDeleteTown instead of direct use of operator delete 2010-08-18 15:22:40 +00:00
rubidium
f336f61104 (svn r20482) -Codechange: move some object related information off the map and unify the relation objects have to towns 2010-08-13 12:45:26 +00:00
rubidium
0fd9d4ba1d (svn r20481) -Fix: statues were not removed when towns would be removed 2010-08-13 11:58:45 +00:00
rubidium
cf8062c3bd (svn r20480) -Codechange: make CmdDeleteTown responsible for actually clearing tiles and such; ~Town still checks it though. 2010-08-13 11:57:59 +00:00
rubidium
662900c113 (svn r20473) -Codechange: pass Town instead of TownID to BuildObject 2010-08-12 19:18:58 +00:00
frosch
399818e96f (svn r20469) -Fix (r20227): Building statues used different companys for CMD_LANDSCAPE_CLEAR during testrun and DC_EXEC. 2010-08-12 14:20:02 +00:00
rubidium
1f2276b785 (svn r20411) -Codechange: rename unmovables as quite a lot of them are actually movable; e.g. HQ and owned land are pretty movable. 2010-08-08 10:59:30 +00:00
rubidium
92767f454e (svn r20409) -Codechange: reduce the number of includes needed by newgrf.h 2010-08-08 09:07:40 +00:00
rubidium
da8c058b89 (svn r20401) -Codechange: let HouseSpec use GRFFileProps 2010-08-07 21:03:38 +00:00
rubidium
d7921b24e6 (svn r20337) -Codechange: unify the construction of objects on the map 2010-08-03 08:58:12 +00:00
terkhen
ec6cba6b92 (svn r20323) -Codechange: Move Delete town code to a command. 2010-08-02 21:07:23 +00:00
terkhen
014771848d (svn r20322) -Codechange: Move Expand town code to a command. 2010-08-02 21:06:06 +00:00
alberth
91eba89331 (svn r20320) -Doc: Small Doxygen and normal comment fixes, and an missed addition. 2010-08-02 20:47:27 +00:00
frosch
c18839704b (svn r20286) -Codechange: Unify end of doxygen comments. 2010-08-01 19:44:49 +00:00
frosch
5b86c79fce (svn r20283) -Codechange: Unify start of doygen comments. 2010-08-01 19:22:34 +00:00
alberth
e5b703ddf9 (svn r20279) -Doc: Doxygen additions/improvements. 2010-08-01 17:45:53 +00:00
alberth
1743c86610 (svn r20266) -Doc: Mostly typo fixes, a few doxygen-related improvements. 2010-07-31 21:02:56 +00:00
terkhen
a6c7630e82 (svn r20227) -Fix [FS#3985]: Don't spend cash when building a statue fails. 2010-07-27 16:40:16 +00:00