bjarni 
							
						 
					 
					
						
						
							
						
						a4d1725de7 
					 
					
						
						
							
							(svn r3403) -Codechange: [multiheaded engines] the references between the front and rear engines are no longer saved  
						
						... 
						
						
						
						instead the pointers are generated on load 
						
						
					 
					
						2006-01-18 15:05:01 +00:00 
						 
				 
			
				
					
						
							
							
								peter1138 
							
						 
					 
					
						
						
							
						
						2222907a40 
					 
					
						
						
							
							(svn r3396) - Autoreplace changes:  
						
						... 
						
						
						
						- Change fixed array per player to a single pool. This avoids future problems
    with vehicle numbers and decreases savegame size. Engine replacements from
    previous savegames will be lost.
  - Move engine replacement code from players.c to engine.c.
                                      (thanks to blathijs for rewriting this) 
						
						
					 
					
						2006-01-12 15:52:18 +00:00 
						 
				 
			
				
					
						
							
							
								truelight 
							
						 
					 
					
						
						
							
						
						2ee4c11f1a 
					 
					
						
						
							
							(svn r3380) -Fix: removed 'size' from r3379, because it was pretty silly  
						
						... 
						
						
						
						-Note: no longer showhelp publish -p, as it is deprecated 
						
						
					 
					
						2006-01-07 10:15:46 +00:00 
						 
				 
			
				
					
						
							
							
								truelight 
							
						 
					 
					
						
						
							
						
						30232bf428 
					 
					
						
						
							
							(svn r3379) -Fix: protect showhelp against any possible overflow  
						
						... 
						
						
						
						-Add: [ FS#15 ] Added revision / version at top of help (./openttd -h) 
						
						
					 
					
						2006-01-06 22:52:31 +00:00 
						 
				 
			
				
					
						
							
							
								truelight 
							
						 
					 
					
						
						
							
						
						45a0cc607c 
					 
					
						
						
							
							(svn r3376) -Codechange: made enums for GenerateWorld and InitializeGame 'mode'  
						
						... 
						
						
						
						-Fix: [ FS#30 ] don't reset date in SE when pressing RandomLand (rewrote patch of MeusH, but Peter warned me I should put his name in, so... oh well) 
						
						
					 
					
						2006-01-06 21:57:37 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						9b87635c1f 
					 
					
						
						
							
							(svn r3366) Make an unnecessarily global variable local  
						
						
						
						
					 
					
						2006-01-05 16:51:10 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						318fe153eb 
					 
					
						
						
							
							(svn r3365) Staticise 36 functions  
						
						
						
						
					 
					
						2006-01-05 12:40:50 +00:00 
						 
				 
			
				
					
						
							
							
								peter1138 
							
						 
					 
					
						
						
							
						
						28668bc30b 
					 
					
						
						
							
							(svn r3362) Fix issue with loading old (TTD) savegames:  
						
						... 
						
						
						
						- move call to convert from old to new train subtypes.
 - ensure AI is started for AI players. 
						
						
					 
					
						2006-01-04 20:18:39 +00:00 
						 
				 
			
				
					
						
							
							
								peter1138 
							
						 
					 
					
						
						
							
						
						b97d91b96e 
					 
					
						
						
							
							(svn r3356) - Remove unused parameter of AfterLoadGame().  
						
						... 
						
						
						
						- Initialize _sl_version after loading an old savegame. 
						
						
					 
					
						2005-12-29 22:28:19 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						ed4b89ee36 
					 
					
						
						
							
							(svn r3353) Simplify the automatic length adjustment algorithm for replacing trains: Use the length of the train before the replacement as reference length  
						
						
						
						
					 
					
						2005-12-29 12:42:59 +00:00 
						 
				 
			
				
					
						
							
							
								peter1138 
							
						 
					 
					
						
						
							
						
						0fbb9815ba 
					 
					
						
						
							
							(svn r3316) - NewGRF: Unload engine names before loading grf files. This fixes names in climates where the engines don't get loaded. Renamed function to reflect its purpose.  
						
						
						
						
					 
					
						2005-12-18 14:03:28 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						d5aa95b87e 
					 
					
						
						
							
							(svn r3313) Remove GPMI related changes from trunk  
						
						... 
						
						
						
						Revisions in detail: 2542, 3226 (partial), 3229, 3231, 3232, 3238, 3242-3245, 3251, 3253, 3260, 3263, 3265, 3266, 3269, 3277, 3278, 3279, 3283 (partial), 3304, 3305, 3306 
						
						
					 
					
						2005-12-18 12:10:46 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						82542799e2 
					 
					
						
						
							
							(svn r3301) One more static  
						
						
						
						
					 
					
						2005-12-14 06:51:19 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						bd2eba11b7 
					 
					
						
						
							
							(svn r3299) Remove the unimplemented -l option, which should select the language  
						
						
						
						
					 
					
						2005-12-14 06:32:06 +00:00 
						 
				 
			
				
					
						
							
							
								Darkvater 
							
						 
					 
					
						
						
							
						
						573ce05eb8 
					 
					
						
						
							
							(svn r3294) - Fix: use INVALID_STRING_ID instead of -1.  
						
						... 
						
						
						
						- Fix: savegames only give back one message, show this by ignoring the first argument. Perhaps make the message more verbose in the future by adding STR_ equivalents next to the already existing debug messages. 
						
						
					 
					
						2005-12-13 21:21:57 +00:00 
						 
				 
			
				
					
						
							
							
								truelight 
							
						 
					 
					
						
						
							
						
						90e50e5ca9 
					 
					
						
						
							
							(svn r3245) -Add: allow OpenTTD to give his GPMI-params to the GPMI modules  
						
						
						
						
					 
					
						2005-11-29 15:53:15 +00:00 
						 
				 
			
				
					
						
							
							
								peter1138 
							
						 
					 
					
						
						
							
						
						14064b223d 
					 
					
						
						
							
							(svn r3239) - Codechange: Introduce and use helper functions for engine replacement code.  
						
						
						
						
					 
					
						2005-11-26 16:41:14 +00:00 
						 
				 
			
				
					
						
							
							
								Darkvater 
							
						 
					 
					
						
						
							
						
						af706b9ed3 
					 
					
						
						
							
							(svn r3235) - Fix: fix two crashes, one with making a screenshot in the main menu without any game loaded, another when failing to load a scenario in 'New Game'  
						
						
						
						
					 
					
						2005-11-26 12:45:53 +00:00 
						 
				 
			
				
					
						
							
							
								truelight 
							
						 
					 
					
						
						
							
						
						062d654df1 
					 
					
						
						
							
							(svn r3231) Fix: update the GPMI implementation to the latest GPMI-API version  
						
						
						
						
					 
					
						2005-11-23 13:45:12 +00:00 
						 
				 
			
				
					
						
							
							
								truelight 
							
						 
					 
					
						
						
							
						
						d9e13cef71 
					 
					
						
						
							
							(svn r3229) -Add: add more GPMI support. Now GPMI-based AIs can be loaded (doesn't change a thing if you didn't enable GPMI)  
						
						
						
						
					 
					
						2005-11-22 22:32:42 +00:00 
						 
				 
			
				
					
						
							
							
								truelight 
							
						 
					 
					
						
						
							
						
						898bb915ac 
					 
					
						
						
							
							(svn r3227) -Codechange: [Savegame] removed 'minor' version, and renamed 'major' version to just: version.  
						
						
						
						
					 
					
						2005-11-22 19:33:29 +00:00 
						 
				 
			
				
					
						
							
							
								truelight 
							
						 
					 
					
						
						
							
						
						e4cb8ed457 
					 
					
						
						
							
							(svn r3226) -Fix: GPMI implementation had minor glitches  
						
						... 
						
						
						
						-Fix: the AI speed control is done by the AI-core, individual AIs don't have to do it (so, AIs were delayed twice ;)
-Add: Support for AI-network-clients (an AI, connecting to a remote server)
-Fix: minor AI-core problems 
						
						
					 
					
						2005-11-22 15:55:38 +00:00 
						 
				 
			
				
					
						
							
							
								bjarni 
							
						 
					 
					
						
						
							
						
						8b4d7f97da 
					 
					
						
						
							
							(svn r3214) -Feature: openttd.cfg can now set how many autosaves to keep before starting to overwrite old ones  
						
						... 
						
						
						
						max_autosave_num in the config files sets the number of autosaves to keep (default 16)
	MAX_NUM_AUTOSAVES in Makefile.config sets the default value. 16 is used if no value is given
	this behaviour can still be overwritten by keep_all_autosave (openttd.config setting)
	Note: this is a requested behaviour for PDA ports, since they got limited storage space 
						
						
					 
					
						2005-11-17 19:43:37 +00:00 
						 
				 
			
				
					
						
							
							
								peter1138 
							
						 
					 
					
						
						
							
						
						479a9c2e47 
					 
					
						
						
							
							(svn r3212) - Waypoints/Depots: Store waypoint index in m2 for waypoints. This moves the ground type bits from m2 to m4 for waypoints and depots (leaving room for depot index in m2 in future), and moves the custom graphics ID to the waypoint struct.  
						
						... 
						
						
						
						- Waypoints: Until now stat_id was saved but never assigned to. Instead we now save the GRFID/local index of the custom graphics so that GRF file changes can leave graphics intact. 
						
						
					 
					
						2005-11-16 22:20:15 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						ce398adf8e 
					 
					
						
						
							
							(svn r3191) Move declaration and definition of _dbg_screen_rect to a place where it somewhat makes sense and wrap them in #ifdef _DEBUG  
						
						
						
						
					 
					
						2005-11-16 08:35:26 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						ca1dfe94d2 
					 
					
						
						
							
							(svn r3186) Unnecessary casts and truncation  
						
						
						
						
					 
					
						2005-11-15 09:05:16 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						8a3587fa28 
					 
					
						
						
							
							(svn r3185) const  
						
						
						
						
					 
					
						2005-11-15 09:00:02 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						ba9157fbbc 
					 
					
						
						
							
							(svn r3183) Remove an unused declaration and properly declare CheckExternalFiles() in a header  
						
						
						
						
					 
					
						2005-11-15 08:40:45 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						9d0e7b6458 
					 
					
						
						
							
							(svn r3181) -Bracing  
						
						... 
						
						
						
						-Indentation
-Whitespace
-DeMorgan's Law
-Test with NULL or 0 for non-booleans
-'\0' instead of 0 for chars
-Remove redundantly redundant comments (like DoFoo(); // Do foo)
-Join multiple short lines with a single statement
-Split single lines with multiple statements
-Avoid assignments in if 
						
						
					 
					
						2005-11-14 19:48:04 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						b34de09e62 
					 
					
						
						
							
							(svn r3176) Use proper types, not some variants of int  
						
						
						
						
					 
					
						2005-11-13 21:16:34 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						53f00c8f9d 
					 
					
						
						
							
							(svn r3173) Use the trinary operator and switch to improve readability  
						
						... 
						
						
						
						Also align short cases nicely 
						
						
					 
					
						2005-11-13 14:54:09 +00:00 
						 
				 
			
				
					
						
							
							
								peter1138 
							
						 
					 
					
						
						
							
						
						d6e462dfca 
					 
					
						
						
							
							(svn r3158) - PBS: [ 1252192 ] Fix an assertion failure due to possible junk data in pre-PBS savegames. This will not correct pre-PBS savegames loaded and saved since PBS was introduced. (thanks glx)  
						
						
						
						
					 
					
						2005-11-09 09:16:08 +00:00 
						 
				 
			
				
					
						
							
							
								bjarni 
							
						 
					 
					
						
						
							
						
						df6c48fdba 
					 
					
						
						
							
							(svn r3155) -Feature: [autoreplace] autoreplace can now remove cars from too long trains  
						
						... 
						
						
						
						-Trains will now remember the length of stations it visits and sell cars
        when being autoreplaced if they became too long
        -If it needs to remove cars, then it starts from the front and sells
        all it can find until the train is short enough
        -This only works for trains, that knows the station length of the route
        so a full uninterrupted run is needed
        -a train needs 1-2 runs to detect if the shortest station is expanded
        -This feature can be turned on and off in the train replace window
        and each company can have it's own setting
        -NOTE: minor savegame version bump 
						
						
					 
					
						2005-11-07 23:20:47 +00:00 
						 
				 
			
				
					
						
							
							
								peter1138 
							
						 
					 
					
						
						
							
						
						8d4031a570 
					 
					
						
						
							
							(svn r3109) Replace two occurrences of '256' with TOTAL_NUM_ENGINES  
						
						
						
						
					 
					
						2005-10-31 11:22:52 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						0b936c3222 
					 
					
						
						
							
							(svn r3077) static, const, bracing, indentation, 0 -> '\0'/NULL, typos in comments, excess empty lines, minor other changes  
						
						... 
						
						
						
						nothing spectacular, just some stuff, which piled up 
						
						
					 
					
						2005-10-22 06:39:32 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						c042fd3de3 
					 
					
						
						
							
							(svn r3055) Give the savegame/scenarion sort order flags symbolic names  
						
						
						
						
					 
					
						2005-10-17 19:57:00 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						8980891b09 
					 
					
						
						
							
							(svn r3024) -Codechange: Another batch of replacements of int/uint/int16/byte/-1 with proper types and constants  
						
						
						
						
					 
					
						2005-10-07 07:35:15 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						90e33aed22 
					 
					
						
						
							
							(svn r2995) Replace 0xFF/0xFFFF with CT_INVALID/OWNER_SPECTATOR/INVALID_STATION where appropriate  
						
						
						
						
					 
					
						2005-09-28 19:35:36 +00:00 
						 
				 
			
				
					
						
							
							
								peter1138 
							
						 
					 
					
						
						
							
						
						81052c160b 
					 
					
						
						
							
							(svn r2963) Fix: calculate proportions of non-square giant screenshot correctly.  
						
						
						
						
					 
					
						2005-09-19 16:03:47 +00:00 
						 
				 
			
				
					
						
							
							
								truelight 
							
						 
					 
					
						
						
							
						
						6145b99c22 
					 
					
						
						
							
							(svn r2921) -Codechange: moved all AI-code to 1 central place (ai/ai.c)  
						
						... 
						
						
						
						-Fix: removed the ability for the oldAI to cheat (this will criple him somewhat)
-Add: base-code for many improvements to come in the AI-system
-Add: added base-code for multiplayer AIs (DOES NOT WORK YET!) 
						
						
					 
					
						2005-09-07 15:10:11 +00:00 
						 
				 
			
				
					
						
							
							
								Darkvater 
							
						 
					 
					
						
						
							
						
						9ab7af9eaf 
					 
					
						
						
							
							(svn r2909) Game would hang where the autosave_on_exit was activated.  
						
						... 
						
						
						
						- Updated VS.NET and VS6 project files changed AI files 
						
						
					 
					
						2005-09-03 11:33:55 +00:00 
						 
				 
			
				
					
						
							
							
								Darkvater 
							
						 
					 
					
						
						
							
						
						a948fcb605 
					 
					
						
						
							
							(svn r2906) Fix some threaded saving problems. Now the thread only interfaces with the main program through a sort of mutex. Communication uses the function OTTD_SendThreadMessage() with the approiate message which is handled in ProcessSentMessage() during the main loop.  
						
						
						
						
					 
					
						2005-09-02 16:05:59 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						8b74a95d36 
					 
					
						
						
							
							(svn r2886) Rename the "owner" attribute to "m1", because when it stores an owner it is accessed by [GS]etOwner anyway and when it doesn't store an owner, but arbitrary data, accessing a field called "owner" is confusing.  
						
						
						
						
					 
					
						2005-08-23 18:47:04 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						a7d6b41c6a 
					 
					
						
						
							
							(svn r2866) Move all functions and tables which aren't directly involved in managing the sprite heap to a new file gfxinit.c.  
						
						... 
						
						
						
						This doesn't ease the global variable mess, but makes the distinction between sprite heap and gfx loading routines easier. 
						
						
					 
					
						2005-08-14 18:10:18 +00:00 
						 
				 
			
				
					
						
							
							
								bjarni 
							
						 
					 
					
						
						
							
						
						0472a80be6 
					 
					
						
						
							
							(svn r2848) -Fix: [ 1256044 ] fixed crash when loading a map made before rev 2817 in scenario editor. This was introduced in 2817  
						
						
						
						
					 
					
						2005-08-10 21:16:38 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						56705ecffb 
					 
					
						
						
							
							(svn r2821) Remove a write-only variable  
						
						
						
						
					 
					
						2005-08-06 20:24:32 +00:00 
						 
				 
			
				
					
						
							
							
								bjarni 
							
						 
					 
					
						
						
							
						
						9952ff0b59 
					 
					
						
						
							
							(svn r2817) -Codechange: [autoreplace]: moved autoreplace and autorenew to serverside  
						
						... 
						
						
						
						-This means that one company can only have one setting for renew and replacing
    more clients will not fight due to different settings anymore
  -This is a needed step in the line to fix autoreplacing dualheaded locomotives
  NOTE: savegame revision bump (peter1138 + me in coop) 
						
						
					 
					
						2005-08-06 16:07:22 +00:00 
						 
				 
			
				
					
						
							
							
								truelight 
							
						 
					 
					
						
						
							
						
						22c06dffde 
					 
					
						
						
							
							(svn r2814) -Fix: made MorphOS to compile again  
						
						
						
						
					 
					
						2005-08-06 14:58:06 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						f315c95fa1 
					 
					
						
						
							
							(svn r2809) Implement more generic threading functions, which allow more than one thread  
						
						
						
						
					 
					
						2005-08-05 09:15:41 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						e91cb150a4 
					 
					
						
						
							
							(svn r2754) Move str_fmt into string.[ch]  
						
						
						
						
					 
					
						2005-07-29 21:52:20 +00:00