smatz
c5db2ea181
(svn r14958) -Codechange [FS#1923]: when checking for unique names, compare only with manually set names
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There are situations that aren't solvable (because of different language files), so if the user really wants to have duplicated name, allow him to do so. It solves desyncs between server and clients using different languages. It behaves the same in SP and MP, so users won't see the different behaviour as a bug (and even checking in SP could be worked around by the user).
2009-01-10 15:54:07 +00:00
rubidium
70b434355d
(svn r14956) -Fix [FS#1832]: building new station parts didn't allocate a new station spec effectively breaking variable 41. This was due to the limited number of station specs that we can have per station. This fix makes newly build station parts create a new spec until one cannot allocate new station specs anymore and it'll revert to the old behaviour (sharing station specs).
2009-01-10 14:30:01 +00:00
rubidium
2887ff3077
(svn r14955) -Fix: newgrf station specs didn't get deallocated when building a new station part over them.
2009-01-10 14:01:17 +00:00
rubidium
d197060137
(svn r14933) -Codechange: check the whether a pool item can be constructed instead of trying to make it and check for NULL.
2009-01-09 14:59:02 +00:00
rubidium
7a5798695d
(svn r14919) -Feature: distant joining of stations (Frostregen and PhilSophus)
2009-01-08 16:35:45 +00:00
rubidium
9f7cab0e0e
(svn r14853) -Codechange: rename GetClosestStationFromTile to GetClosestDeletedStation as that's what it does instead of finding non-deleted stations.
2009-01-05 21:06:38 +00:00
smatz
91233ea596
(svn r14828) -Codechange: move most of save/load-specific code to separate files
2009-01-04 15:32:25 +00:00
rubidium
d3144b6f04
(svn r14789) -Feature: allow scrolling with the left mouse button pressed (if enabled). Primarily useful for systems with touch screen (aapo)
2009-01-02 22:42:05 +00:00
rubidium
e83cca7d13
(svn r14754) -Codechange: get rid of _cmd_text and just pass it as (optional) parameter.
2008-12-28 14:37:19 +00:00
smatz
c88a6199a7
(svn r14743) -Codechange: use INVALID_TILE to indicate station doesn't have queried facility (or station/roadstop is invalid) instead of 0 (Yexo)
2008-12-26 18:01:15 +00:00
smatz
c6c3124c30
(svn r14700) -Fix (r1): loading of very old savegames was broken (STNS chunk is stored before MAP in old savegame)
2008-12-20 01:35:12 +00:00
frosch
a64298ebb9
(svn r14606) -Codechange: Unify usage of PALETTE_MODIFIER_TRANSPARENT and PALETTE_MODIFIER_COLOR in spritelayout drawing.
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-Fix [FS#2419]: The modifiers were not applied in all cases.
2008-11-22 16:04:11 +00:00
frosch
c7b062e92f
(svn r14604) -Codechange: Simplify a function and rename it, and fix some comments.
2008-11-22 15:48:43 +00:00
rubidium
84ed955492
(svn r14598) -Feature: Action0Industries property 24 (industry suuplies default name for nearby station).
2008-11-19 23:55:34 +00:00
frosch
738611fb70
(svn r14529) -Codechange: Turn FindCatchmentRadius() into Station::GetCatchmentRadius().
2008-10-25 14:19:09 +00:00
rubidium
52ac592422
(svn r14528) -Codechange: cache the closest town for all road tiles instead of only roads owned by tiles. This replaces a O(n) search over all towns from the road's tileloop with a O(1) lookup (PhilSophus)
2008-10-25 13:51:47 +00:00
rubidium
33203c67c1
(svn r14526) -Fix [FS#2379]: make sure trains stop at the end of a station; a 3/8th length train did stop 2/8th of it's length too early causing a 63/8th long train not to fit in a 4 tile station.
2008-10-24 20:53:57 +00:00
smatz
d871cbb847
(svn r14508) -Fix (r14501): arrays were not properly zeroed
2008-10-21 14:56:23 +00:00
rubidium
166b7a974d
(svn r14501) -Codechange: use sizeof(variable) instead of sizeof(type) or hardcoded amounts (magic constant) for memset (Alberth)
2008-10-20 15:42:56 +00:00
frosch
1505c8f384
(svn r14488) -Fix: Synchronize drawing of spritelayouts in DrawTileLayout (Houses), IndustryDrawTileLayout, DrawStationTile, DrawTile_Station and DrawTile_Track (Waypoint).
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Now transparency options, PALETTE_MODIFIER_TRANSPARENT and SPRITE_MODIFIER_OPAQUE should work for all of them.
2008-10-18 17:21:56 +00:00
frosch
9e3b1a8b74
(svn r14459) -Fix [FS#2343]: Update station-spread when building or removing oilrigs to make them consistent with station-spread-calculation on game-load and to make oilrig-stations behave like any other station type.
2008-10-12 10:22:13 +00:00
frosch
921bdf783f
(svn r14456) -Fix: Obiwan in catchment-area and station-spread of docks.
2008-10-10 20:09:29 +00:00
rubidium
4b5d506313
(svn r14446) -Fix [FS#2330]: when a road stop gets moved make sure to update the destination of RVs going to that road stop.
2008-10-07 18:46:12 +00:00
rubidium
f56e630e5c
(svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
2008-09-30 20:39:50 +00:00
smatz
e543181b12
(svn r14334) -Feature: ability to reset name to default/automatic value (for vehicles, engines, towns, groups, stations, waypoints, managers and companies)
2008-09-15 19:02:50 +00:00
smatz
50b955542d
(svn r14323) -Fix (r14064): forgot a return...
2008-09-14 16:01:46 +00:00
rubidium
18a0c351cc
(svn r14308) -Fix [FS#2268]: pay extra when tram/road bits need to be build for a roadstop.
2008-09-13 10:41:00 +00:00
smatz
7e4e999a97
(svn r14307) -Fix: when deleting a station, remove news items regarding it
2008-09-13 10:19:51 +00:00
smatz
70525eaa7f
(svn r14293) -Change: do not show PBS track reservation in the intro game
2008-09-11 21:53:59 +00:00
rubidium
6e67ea1f9d
(svn r14258) -Codechange: rework the way to query the vehicle hash to make sure it always results in the same irregardless of the order of the hash-linked-list.
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-Fix: desync in PBS reservation following, vehicle flooding and road vehicle overtake/follow code.
2008-09-07 11:23:10 +00:00
rubidium
8dffbcfd26
(svn r14064) -Fix [FS#1752]: check for the length of strings (in bytes) in the command. Checking for the length in pixels is impossible because that differs per client.
2008-08-13 06:22:04 +00:00
smatz
5719c0f16d
(svn r14022) -Fix (r13957) [YAPP]: Removing station tiles could produce stale reservations, too. (michi_cc)
2008-08-08 13:53:06 +00:00
smatz
c665a2f233
(svn r14021) -Fix (r13957) [YAPP]: Overbuilding station tiles with non-track tiles could produce stale reservations. (michi_cc)
2008-08-08 13:29:18 +00:00
frosch
d8bfe46027
(svn r13996) -Fix (r13845): Oilrigs from pre r13838 save games can have unknown water class.
2008-08-04 18:54:19 +00:00
rubidium
f0fdbf9644
(svn r13957) -Codechange [YAPP]: Free the old path reservation on removing some tracks and reroute trains afterwards. (michi_cc)
2008-08-02 22:55:08 +00:00
rubidium
bef1770590
(svn r13927) -Add [YAPP]: Draw reserved tracks darker, toggeld by a patch setting. (michi_cc)
2008-08-02 22:47:34 +00:00
rubidium
2b6978e48e
(svn r13912) -Codechange: remove some casts by returning the proper type instead of void*.
2008-08-01 15:07:31 +00:00
frosch
1c53d19df5
(svn r13845) -Fix (r13838): When adding a WaterClass to oilrig station tiles, also make use of it.
2008-07-27 09:12:18 +00:00
frosch
6684bc12d5
(svn r13838) -Codechange: Make industry tiles aware of WaterClasses.
2008-07-26 16:14:10 +00:00
smatz
abea03fb89
(svn r13830) -Feature: show additional NewGRF info in the Tile Info window for stations, houses and industries
2008-07-25 22:37:34 +00:00
smatz
7154069dd0
(svn r13758) -Fix (r13226): always use st->airport_tile, st->xy is different in many cases
2008-07-20 15:50:41 +00:00
rubidium
6898a76c5f
(svn r13719) -Codechange: rename IsValidPlayer to IsValidPlayerID in line with all other structs/classes that are in a pool.
2008-07-17 20:13:01 +00:00
smatz
811ae0ac3f
(svn r13565) -Change [FS#2077]: when invisibility is set, sprite sequences are now drawn until first non-opaque sprite is found (bit 14 not set)
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This is to balance performance, code complexity and NewGRF requirements
2008-06-18 16:48:58 +00:00
glx
7b8b5f9a8d
(svn r13472) -Backport (r13467 from NoAI): make CmdRemoveRoadStop use p2 as documented (only look at bit 0, not at the complete value)
2008-06-11 15:08:52 +00:00
smatz
506cde94b6
(svn r13456) -Codechange: use AllocaM() macro instead of alloca() at most places
2008-06-10 21:59:22 +00:00
rubidium
e7a501100a
(svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games.
2008-05-29 15:13:28 +00:00
smatz
ff7104865f
(svn r13295) -Codechange: remove now redundant check
2008-05-27 19:03:06 +00:00
smatz
8c8b002dd6
(svn r13293) -Fix (r13226): airport far from a town generated too much noise
2008-05-27 18:20:14 +00:00
belugas
2ed98629d7
(svn r13257) -Fix(r13226): Typo has found its way on the code... Thanks cirdan
2008-05-26 02:25:17 +00:00
rubidium
d289464d69
(svn r13255) -Codechange: move _opt to _settings.
2008-05-25 22:36:44 +00:00