Commit Graph

15 Commits

Author SHA1 Message Date
Jonathan G Rennison
e02585f68e Add railtype and signals variables for signal vertical clearance 2023-04-04 20:29:22 +01:00
Jonathan G Rennison
5a877b49b4 Add railtype/signal variable to get signal side 2023-02-19 20:22:40 +00:00
Jonathan G Rennison
8d1563a1ed Various integer width type changes 2023-02-15 22:02:23 +00:00
Jonathan G Rennison
9ed5b6e65c Debug: Change sprite group indentation handling 2022-08-09 21:53:43 +01:00
Jonathan G Rennison
c19bd4473f Add signal style flag to require realistic braking 2022-06-30 21:20:43 +01:00
Jonathan G Rennison
04da11b668 Store signal style GRF to local map in savegame
Update existing signal style IDs as necessary
2022-06-25 14:33:47 +01:00
Jonathan G Rennison
2f7664fc93 Move signal style mask variables into a single struct 2022-06-25 10:18:48 +01:00
Jonathan G Rennison
bdd73a19a1 Add signal style flag for unconditional reserve through
Add map bits for unconditional reserve through
Adjust signal aspect/state handling
2022-06-19 04:15:27 +01:00
Jonathan G Rennison
6e4c4b35e7 Initial implementation of NewGRF custom signal styles 2022-06-19 02:08:38 +01:00
Jonathan G Rennison
4d04a757cc Debug: Add new signals support to GRF debug window 2022-06-15 21:36:55 +01:00
Jonathan G Rennison
41117a52d2 Signals: Add variable for signal context (track, tunnel, bridge, etc) 2022-06-15 19:03:13 +01:00
Jonathan G Rennison
cf5eef515e Signals: Add GRF restriction info bit for may reverse 2022-06-15 17:49:54 +01:00
Jonathan G Rennison
ba52fbeb91 Signals: Add variable for restriction info, add bit for reserve through 2022-06-12 09:00:31 +01:00
Jonathan G Rennison
33dc6c9688 Add NewGRF VarAction2 variable remapping infrastructure 2022-01-24 02:01:09 +00:00
Jonathan G Rennison
322a046f49 NewGRF: Allow using Action 2/3 for custom signal sprites
This is mostly the same format as the railtype custom signal mechanism
2021-08-22 15:01:26 +01:00