glx
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1a8afc5fb4
|
(svn r11627) -Fix [FS#1532] (r11145): poping from text reference stack must be done in a precise order. But some compiler (MSVC) over optimised it and inverted this order.
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2007-12-13 02:04:09 +00:00 |
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skidd13
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3b849778c1
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(svn r11626) -Fix [FS#1529]: Pause state wasn't set correctly in multiplayer saves
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2007-12-12 21:56:10 +00:00 |
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skidd13
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1d9c27e235
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(svn r11626) -Fix [FS#1529]: Pause state wasn't set correctly in multiplayer saves
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2007-12-12 21:56:10 +00:00 |
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smatz
|
3b59b68a15
|
(svn r11625) -Codechange: add CO_* enum at some places, add includes of order.h too
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2007-12-12 14:37:35 +00:00 |
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smatz
|
5acc147c1c
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(svn r11625) -Codechange: add CO_* enum at some places, add includes of order.h too
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2007-12-12 14:37:35 +00:00 |
|
belugas
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a7fa65a2e3
|
(svn r11624) -Fix[FS#1530]: An error in the translation of bitset to scroll directions made it so that up-down-right arrow keys did scrolled up, while it should have scrolled right instead. It was initially interpreted as left-right-up.
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2007-12-12 02:28:08 +00:00 |
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belugas
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e0646af976
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(svn r11624) -Fix[FS#1530]: An error in the translation of bitset to scroll directions made it so that up-down-right arrow keys did scrolled up, while it should have scrolled right instead. It was initially interpreted as left-right-up.
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2007-12-12 02:28:08 +00:00 |
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smatz
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cd58045234
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(svn r11623) -Fix [FS#1533] (r11619): assert when train is going over two crossings next to each other
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2007-12-11 22:50:13 +00:00 |
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smatz
|
ed54703db8
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(svn r11623) -Fix [FS#1533] (r11619): assert when train is going over two crossings next to each other
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2007-12-11 22:50:13 +00:00 |
|
rubidium
|
ad022c535c
|
(svn r11622) -Codechange: support the unicode version of the 'control' characters.
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2007-12-11 21:25:48 +00:00 |
|
rubidium
|
78ae599790
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(svn r11622) -Codechange: support the unicode version of the 'control' characters.
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2007-12-11 21:25:48 +00:00 |
|
rubidium
|
745da6563f
|
(svn r11621) -Fix [FS#1525]: there were still some cases where one could not build a tram track, but the tram could become blocked.
|
2007-12-11 20:28:53 +00:00 |
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rubidium
|
a5bcce4fc8
|
(svn r11621) -Fix [FS#1525]: there were still some cases where one could not build a tram track, but the tram could become blocked.
|
2007-12-11 20:28:53 +00:00 |
|
belugas
|
13fe232f68
|
(svn r11620) -Change: Some are going, some are coming, some we do not know exactly. Little update on the OpenTTD Team
|
2007-12-11 19:59:53 +00:00 |
|
belugas
|
a85c832919
|
(svn r11620) -Change: Some are going, some are coming, some we do not know exactly. Little update on the OpenTTD Team
|
2007-12-11 19:59:53 +00:00 |
|
smatz
|
3a62919ba3
|
(svn r11619) -Fix [FS#1531]: do not make crossing red behind depot the train is entering
|
2007-12-11 19:09:36 +00:00 |
|
smatz
|
359c9aea3f
|
(svn r11619) -Fix [FS#1531]: do not make crossing red behind depot the train is entering
|
2007-12-11 19:09:36 +00:00 |
|
glx
|
946fa3b9ee
|
(svn r11618) -Fix: buoys are just waypoints, so don't allow load/unload/transfert for them
|
2007-12-11 17:44:55 +00:00 |
|
glx
|
fb1d768924
|
(svn r11618) -Fix: buoys are just waypoints, so don't allow load/unload/transfert for them
|
2007-12-11 17:44:55 +00:00 |
|
belugas
|
fd23999fb9
|
(svn r11617) -Feature(ette): Add the same game-mode keyboard shortcuts in scenario more.(Bilbo)
|
2007-12-11 03:41:33 +00:00 |
|
belugas
|
6f73382317
|
(svn r11617) -Feature(ette): Add the same game-mode keyboard shortcuts in scenario more.(Bilbo)
|
2007-12-11 03:41:33 +00:00 |
|
rubidium
|
28c436a054
|
(svn r11616) -Fix [FS#1526]: sometimes large values could go off the chart.
|
2007-12-10 22:26:24 +00:00 |
|
rubidium
|
a1dbb10c26
|
(svn r11616) -Fix [FS#1526]: sometimes large values could go off the chart.
|
2007-12-10 22:26:24 +00:00 |
|
glx
|
4320447aef
|
(svn r11615) -Fix (r11609): temperate banks can only be built in towns (over a house)
|
2007-12-10 17:26:49 +00:00 |
|
glx
|
ac7c79f039
|
(svn r11615) -Fix (r11609): temperate banks can only be built in towns (over a house)
|
2007-12-10 17:26:49 +00:00 |
|
skidd13
|
7638c9b165
|
(svn r11614) -Fix: The about dialog scrolling was connected to the mouse instead of the internal ticks
|
2007-12-09 22:14:41 +00:00 |
|
skidd13
|
9124331b0d
|
(svn r11614) -Fix: The about dialog scrolling was connected to the mouse instead of the internal ticks
|
2007-12-09 22:14:41 +00:00 |
|
glx
|
15085aa7f4
|
(svn r11611) -Codechange: it is now possible to use a define to enable asserts and show them in crash.log for MSVC release builds
|
2007-12-09 21:20:21 +00:00 |
|
glx
|
6a83f9141b
|
(svn r11611) -Codechange: it is now possible to use a define to enable asserts and show them in crash.log for MSVC release builds
|
2007-12-09 21:20:21 +00:00 |
|
glx
|
8bd26725d3
|
(svn r11610) -Cleanup (r8572): remove orphan comment
|
2007-12-09 20:20:52 +00:00 |
|
glx
|
46c0edc80b
|
(svn r11610) -Cleanup (r8572): remove orphan comment
|
2007-12-09 20:20:52 +00:00 |
|
rubidium
|
a510606144
|
(svn r11609) -Fix [FS#1524]: wrong error messages were shown when trying to build some industries in the scenario editor.
|
2007-12-09 18:51:25 +00:00 |
|
rubidium
|
6aaa72c918
|
(svn r11609) -Fix [FS#1524]: wrong error messages were shown when trying to build some industries in the scenario editor.
|
2007-12-09 18:51:25 +00:00 |
|
rubidium
|
aa39d2a618
|
(svn r11608) -Fix: do not trigger industries, but only the industry's tiles.
|
2007-12-09 18:27:40 +00:00 |
|
rubidium
|
c3ea7e4dc4
|
(svn r11608) -Fix: do not trigger industries, but only the industry's tiles.
|
2007-12-09 18:27:40 +00:00 |
|
skidd13
|
eff1c37b77
|
(svn r11607) -Codechange: Enumify the industry widgets
-Feature: Enable doubleclick in the found new industries window to build an industries
|
2007-12-09 17:07:50 +00:00 |
|
skidd13
|
f20e414e2e
|
(svn r11607) -Codechange: Enumify the industry widgets
-Feature: Enable doubleclick in the found new industries window to build an industries
|
2007-12-09 17:07:50 +00:00 |
|
rubidium
|
bde4b44473
|
(svn r11606) -Revert (r11584): since FS#1482 is solved, we do not need the extra checking and such anymore.
|
2007-12-09 15:17:49 +00:00 |
|
rubidium
|
079c0fd66a
|
(svn r11606) -Revert (r11584): since FS#1482 is solved, we do not need the extra checking and such anymore.
|
2007-12-09 15:17:49 +00:00 |
|
rubidium
|
b6bc3aa698
|
(svn r11605) -Fix [FS#1482, FS#1523]: wrong count of Kirby trains when a ship was build.
|
2007-12-09 15:15:26 +00:00 |
|
rubidium
|
5dc0e86d1b
|
(svn r11605) -Fix [FS#1482, FS#1523]: wrong count of Kirby trains when a ship was build.
|
2007-12-09 15:15:26 +00:00 |
|
smatz
|
d03207df56
|
(svn r11604) -Fix: canal tiles were not marked dirty when surrounding tile got flooded, causing glitches
|
2007-12-08 21:57:24 +00:00 |
|
smatz
|
5cd0013e5c
|
(svn r11604) -Fix: canal tiles were not marked dirty when surrounding tile got flooded, causing glitches
|
2007-12-08 21:57:24 +00:00 |
|
smatz
|
911273948b
|
(svn r11603) -Fix [FS#1481]: make price for railtype conversion more realistic
|
2007-12-08 19:53:30 +00:00 |
|
smatz
|
dfba33819b
|
(svn r11603) -Fix [FS#1481]: make price for railtype conversion more realistic
|
2007-12-08 19:53:30 +00:00 |
|
smatz
|
189771541e
|
(svn r11601) -Codechange: more strict break conditions for _userstring, assert when it overflows anyway (eg. code change without proper check change)
|
2007-12-08 18:50:39 +00:00 |
|
smatz
|
2a62aa1ccd
|
(svn r11601) -Codechange: more strict break conditions for _userstring, assert when it overflows anyway (eg. code change without proper check change)
|
2007-12-08 18:50:39 +00:00 |
|
glx
|
bfda3c82f1
|
(svn r11600) -Cleanup: remove extra out-of-memory checks, since it's now done in *allocT functions.
|
2007-12-08 15:47:23 +00:00 |
|
glx
|
b47bce651e
|
(svn r11600) -Cleanup: remove extra out-of-memory checks, since it's now done in *allocT functions.
|
2007-12-08 15:47:23 +00:00 |
|
bjarni
|
593b49dc49
|
(svn r11599) -Change: [OSX] 10.4 will now use quickdraw for window mode instead of quartz
The reason is that quickdraw is way faster (try fast forward)
10.5 will still use quartz as it can't handle quickdraw.
|
2007-12-08 15:21:37 +00:00 |
|