Commit Graph

43223 Commits

Author SHA1 Message Date
glx
1a8afc5fb4 (svn r11627) -Fix [FS#1532] (r11145): poping from text reference stack must be done in a precise order. But some compiler (MSVC) over optimised it and inverted this order. 2007-12-13 02:04:09 +00:00
skidd13
3b849778c1 (svn r11626) -Fix [FS#1529]: Pause state wasn't set correctly in multiplayer saves 2007-12-12 21:56:10 +00:00
skidd13
1d9c27e235 (svn r11626) -Fix [FS#1529]: Pause state wasn't set correctly in multiplayer saves 2007-12-12 21:56:10 +00:00
smatz
3b59b68a15 (svn r11625) -Codechange: add CO_* enum at some places, add includes of order.h too 2007-12-12 14:37:35 +00:00
smatz
5acc147c1c (svn r11625) -Codechange: add CO_* enum at some places, add includes of order.h too 2007-12-12 14:37:35 +00:00
belugas
a7fa65a2e3 (svn r11624) -Fix[FS#1530]: An error in the translation of bitset to scroll directions made it so that up-down-right arrow keys did scrolled up, while it should have scrolled right instead. It was initially interpreted as left-right-up. 2007-12-12 02:28:08 +00:00
belugas
e0646af976 (svn r11624) -Fix[FS#1530]: An error in the translation of bitset to scroll directions made it so that up-down-right arrow keys did scrolled up, while it should have scrolled right instead. It was initially interpreted as left-right-up. 2007-12-12 02:28:08 +00:00
smatz
cd58045234 (svn r11623) -Fix [FS#1533] (r11619): assert when train is going over two crossings next to each other 2007-12-11 22:50:13 +00:00
smatz
ed54703db8 (svn r11623) -Fix [FS#1533] (r11619): assert when train is going over two crossings next to each other 2007-12-11 22:50:13 +00:00
rubidium
ad022c535c (svn r11622) -Codechange: support the unicode version of the 'control' characters. 2007-12-11 21:25:48 +00:00
rubidium
78ae599790 (svn r11622) -Codechange: support the unicode version of the 'control' characters. 2007-12-11 21:25:48 +00:00
rubidium
745da6563f (svn r11621) -Fix [FS#1525]: there were still some cases where one could not build a tram track, but the tram could become blocked. 2007-12-11 20:28:53 +00:00
rubidium
a5bcce4fc8 (svn r11621) -Fix [FS#1525]: there were still some cases where one could not build a tram track, but the tram could become blocked. 2007-12-11 20:28:53 +00:00
belugas
13fe232f68 (svn r11620) -Change: Some are going, some are coming, some we do not know exactly. Little update on the OpenTTD Team 2007-12-11 19:59:53 +00:00
belugas
a85c832919 (svn r11620) -Change: Some are going, some are coming, some we do not know exactly. Little update on the OpenTTD Team 2007-12-11 19:59:53 +00:00
smatz
3a62919ba3 (svn r11619) -Fix [FS#1531]: do not make crossing red behind depot the train is entering 2007-12-11 19:09:36 +00:00
smatz
359c9aea3f (svn r11619) -Fix [FS#1531]: do not make crossing red behind depot the train is entering 2007-12-11 19:09:36 +00:00
glx
946fa3b9ee (svn r11618) -Fix: buoys are just waypoints, so don't allow load/unload/transfert for them 2007-12-11 17:44:55 +00:00
glx
fb1d768924 (svn r11618) -Fix: buoys are just waypoints, so don't allow load/unload/transfert for them 2007-12-11 17:44:55 +00:00
belugas
fd23999fb9 (svn r11617) -Feature(ette): Add the same game-mode keyboard shortcuts in scenario more.(Bilbo) 2007-12-11 03:41:33 +00:00
belugas
6f73382317 (svn r11617) -Feature(ette): Add the same game-mode keyboard shortcuts in scenario more.(Bilbo) 2007-12-11 03:41:33 +00:00
rubidium
28c436a054 (svn r11616) -Fix [FS#1526]: sometimes large values could go off the chart. 2007-12-10 22:26:24 +00:00
rubidium
a1dbb10c26 (svn r11616) -Fix [FS#1526]: sometimes large values could go off the chart. 2007-12-10 22:26:24 +00:00
glx
4320447aef (svn r11615) -Fix (r11609): temperate banks can only be built in towns (over a house) 2007-12-10 17:26:49 +00:00
glx
ac7c79f039 (svn r11615) -Fix (r11609): temperate banks can only be built in towns (over a house) 2007-12-10 17:26:49 +00:00
skidd13
7638c9b165 (svn r11614) -Fix: The about dialog scrolling was connected to the mouse instead of the internal ticks 2007-12-09 22:14:41 +00:00
skidd13
9124331b0d (svn r11614) -Fix: The about dialog scrolling was connected to the mouse instead of the internal ticks 2007-12-09 22:14:41 +00:00
glx
15085aa7f4 (svn r11611) -Codechange: it is now possible to use a define to enable asserts and show them in crash.log for MSVC release builds 2007-12-09 21:20:21 +00:00
glx
6a83f9141b (svn r11611) -Codechange: it is now possible to use a define to enable asserts and show them in crash.log for MSVC release builds 2007-12-09 21:20:21 +00:00
glx
8bd26725d3 (svn r11610) -Cleanup (r8572): remove orphan comment 2007-12-09 20:20:52 +00:00
glx
46c0edc80b (svn r11610) -Cleanup (r8572): remove orphan comment 2007-12-09 20:20:52 +00:00
rubidium
a510606144 (svn r11609) -Fix [FS#1524]: wrong error messages were shown when trying to build some industries in the scenario editor. 2007-12-09 18:51:25 +00:00
rubidium
6aaa72c918 (svn r11609) -Fix [FS#1524]: wrong error messages were shown when trying to build some industries in the scenario editor. 2007-12-09 18:51:25 +00:00
rubidium
aa39d2a618 (svn r11608) -Fix: do not trigger industries, but only the industry's tiles. 2007-12-09 18:27:40 +00:00
rubidium
c3ea7e4dc4 (svn r11608) -Fix: do not trigger industries, but only the industry's tiles. 2007-12-09 18:27:40 +00:00
skidd13
eff1c37b77 (svn r11607) -Codechange: Enumify the industry widgets
-Feature: Enable doubleclick in the found new industries window to build an industries
2007-12-09 17:07:50 +00:00
skidd13
f20e414e2e (svn r11607) -Codechange: Enumify the industry widgets
-Feature: Enable doubleclick in the found new industries window to build an industries
2007-12-09 17:07:50 +00:00
rubidium
bde4b44473 (svn r11606) -Revert (r11584): since FS#1482 is solved, we do not need the extra checking and such anymore. 2007-12-09 15:17:49 +00:00
rubidium
079c0fd66a (svn r11606) -Revert (r11584): since FS#1482 is solved, we do not need the extra checking and such anymore. 2007-12-09 15:17:49 +00:00
rubidium
b6bc3aa698 (svn r11605) -Fix [FS#1482, FS#1523]: wrong count of Kirby trains when a ship was build. 2007-12-09 15:15:26 +00:00
rubidium
5dc0e86d1b (svn r11605) -Fix [FS#1482, FS#1523]: wrong count of Kirby trains when a ship was build. 2007-12-09 15:15:26 +00:00
smatz
d03207df56 (svn r11604) -Fix: canal tiles were not marked dirty when surrounding tile got flooded, causing glitches 2007-12-08 21:57:24 +00:00
smatz
5cd0013e5c (svn r11604) -Fix: canal tiles were not marked dirty when surrounding tile got flooded, causing glitches 2007-12-08 21:57:24 +00:00
smatz
911273948b (svn r11603) -Fix [FS#1481]: make price for railtype conversion more realistic 2007-12-08 19:53:30 +00:00
smatz
dfba33819b (svn r11603) -Fix [FS#1481]: make price for railtype conversion more realistic 2007-12-08 19:53:30 +00:00
smatz
189771541e (svn r11601) -Codechange: more strict break conditions for _userstring, assert when it overflows anyway (eg. code change without proper check change) 2007-12-08 18:50:39 +00:00
smatz
2a62aa1ccd (svn r11601) -Codechange: more strict break conditions for _userstring, assert when it overflows anyway (eg. code change without proper check change) 2007-12-08 18:50:39 +00:00
glx
bfda3c82f1 (svn r11600) -Cleanup: remove extra out-of-memory checks, since it's now done in *allocT functions. 2007-12-08 15:47:23 +00:00
glx
b47bce651e (svn r11600) -Cleanup: remove extra out-of-memory checks, since it's now done in *allocT functions. 2007-12-08 15:47:23 +00:00
bjarni
593b49dc49 (svn r11599) -Change: [OSX] 10.4 will now use quickdraw for window mode instead of quartz
The reason is that quickdraw is way faster (try fast forward)
  10.5 will still use quartz as it can't handle quickdraw.
2007-12-08 15:21:37 +00:00