rubidium
2b9f51219f
(svn r11584) -Change: add some extra checking in the hope to find the cause of FS#1482.
2007-12-06 22:29:47 +00:00
rubidium
e9924421bf
(svn r11089) -Codechange: add revision detection to MSVC.
2007-09-12 07:11:48 +00:00
rubidium
4ef6e75609
(svn r10932) -Codechange: replace "text" with "chat" for the chat related function and variables.
2007-08-19 09:38:30 +00:00
rubidium
b1ab5f3e1c
(svn r10498) -Fix [FS#1008]: remove inconsistency between a warning and the actual behaviour.
2007-07-10 07:46:58 +00:00
rubidium
db5c9fc9a0
(svn r10462) -Add: a command dumper/loader that could be enabled compile-time and server side only to aid debugging some desyncs, i.e. dump the stream of commands so it could be replayed in exactly the same way later. This should primarily be used to make desyncs more easily reproducable, so it can be properly debugged.
2007-07-07 10:06:10 +00:00
glx
bbc9a67f6f
(svn r9716) -Add: server_lang in [network] section of openttd.cfg, so dedicated servers can have the little lang flag.
2007-04-25 17:40:06 +00:00
rubidium
d99a269493
(svn r9378) -Fix [FS#688] (r9038): cancel in password queries reduces amount of players in the network game when they haven't joined the game yet.
2007-03-20 20:11:17 +00:00
rubidium
4169bfba06
(svn r9050) -Codechange: Foo(void) -> Foo()
2007-03-07 11:47:46 +00:00
celestar
7d08af73f0
(svn r9016) [SunOS] -Fix: Don't use a struct-member that doesn't exist.
...
-Documentation: Updated readme.txt for SunOS 5.10 (aka Solaris 10)
Note: With this commit, building and running on Solaris 10 works, thus
we officially support this OS now :)
2007-03-05 09:35:45 +00:00
rubidium
3e9cc1a651
(svn r8949) -Codechange: only test the first NETWORK_REVISION_LENGTH - 1 characters when determining network compatability. This makes it possible to have 'long' branch names while still being able to play network games.
2007-03-01 00:58:09 +00:00
truelight
c8c9c0c831
(svn r8674) [PSP] -Add: added network code for PSP, based on the work of Turulo
...
-Add: added general header-inclusing for PSP
2007-02-11 13:57:35 +00:00
truelight
bc5d3ef3b0
(svn r8631) -Add: added parameter -l ip[:port] to ./openttd, which redirects DEBUG() to a remote connection over TCP
...
For example, launch on 192.168.0.1 with, say, netcat a listener: netcat -l -p 3982
Launch OpenTTD on a remote host (say, PSP): ./openttd -l 192.168.0.1 -d9
And you get all debug information on 192.168.0.1. Very useful for debugging Portable systems.
2007-02-08 12:27:53 +00:00
rubidium
fe996cb13d
(svn r8543) -Codechange: make a real difference between querying the server via UDP and TCP.
2007-02-02 21:04:50 +00:00
rubidium
922a623402
(svn r8525) -Codechange: make NetworkSend_Packet(s) and NetworkRecv_Packet functions of NetworkTCPSocketHandler.
2007-02-01 23:50:15 +00:00
rubidium
51c2af6e5e
(svn r8521) -Codechange: initial step in converting Packet to a class; make and use constructors and functions related to the reading/saving the packet size.
2007-02-01 22:30:35 +00:00
rubidium
752ca4ebf7
(svn r8520) -Fix/Feature: requery gameservers that did not respond to their first query.
2007-02-01 21:04:40 +00:00
rubidium
6787514d62
(svn r8461) -Feature: check for NewGRF compatability before actually downloading the map from a game server when connecting from the command prompt and internal console.
2007-01-30 17:22:56 +00:00
rubidium
89865658b1
(svn r8372) -Fix (8361): NUM_LANDSCAPE comes (via some detour) from openttd.h, which does not exist in the masterserver/updater.
2007-01-23 14:47:38 +00:00
Darkvater
4b3cbf1a14
(svn r8168) -Regression (r6783): ParseConnectionstring didn't use the port parameter if a player was also specified. (both IP#Player:Port and IP:Port#Player btw)
2007-01-16 23:01:06 +00:00
rubidium
98e462e564
(svn r8083) -Codechange: make a NetworkSocketHandler as base for all sockets and move a little of NetworkClientState functionality to the NetworkSocketHandler. Move the rest of the NetworkClientState to the new NetworkTCPSocketHandler class/struct, which is not yet implemented in an object oriented manner. The UDP socket handler now extends the NetworkSocketHandler instead of having a reference to a NetworkClientState.
2007-01-12 20:19:49 +00:00
rubidium
cf01dc9b16
(svn r8078) -Codechange: rewrite UDP part of the network code to make use classes. This is only one of the many steps to really cleanup the network code.
2007-01-12 14:30:01 +00:00
rubidium
a7d0cdf95f
(svn r8038) -Merge: the cpp branch. Effort of KUDr, Celestar, glx, Smoovius, stillunknown and pv2b.
2007-01-10 18:56:51 +00:00
KUDr
07c30785ab
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
2007-01-10 18:12:09 +00:00