tron 
							
						 
					 
					
						
						
							
						
						1ef2ad611f 
					 
					
						
						
							
							(svn r1869) Fix some bugs in the bulldozer movement implementation.  
						
						... 
						
						
						
						Now they move in a sane pattern. 
						
						
					 
					
						2005-02-13 11:31:35 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						9f7074a706 
					 
					
						
						
							
							(svn r1868) Improve readability of the bulldozer movement code  
						
						
						
						
					 
					
						2005-02-13 11:27:41 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						204d08140a 
					 
					
						
						
							
							(svn r1867) Include tables/sprites.h only in files which need it  
						
						
						
						
					 
					
						2005-02-13 11:18:02 +00:00 
						 
				 
			
				
					
						
							
							
								celestar 
							
						 
					 
					
						
						
							
						
						77d26759e3 
					 
					
						
						
							
							(svn r1866) -Fix: Intercepted generated maps with 0 towns on it. Currently just an  
						
						... 
						
						
						
						error() is called, some more graceful handling should be implemented
later. 
						
						
					 
					
						2005-02-13 09:42:49 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						58c46bed40 
					 
					
						
						
							
							(svn r1865) Fix some warnings  
						
						
						
						
					 
					
						2005-02-13 08:12:03 +00:00 
						 
				 
			
				
					
						
							
							
								miham 
							
						 
					 
					
						
						
							
						
						ac6857ee28 
					 
					
						
						
							
							(svn r1864) Automatic langfile updates  
						
						
						
						
					 
					
						2005-02-13 07:44:32 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						6b83a05ada 
					 
					
						
						
							
							(svn r1863) Give the effect vehicle type enums more descriptive names and use the enum as parameter type for CreateEffectVehicle*()  
						
						... 
						
						
						
						-Fix: [1116619] Generate the correct smoke type for diesel trains 
						
						
					 
					
						2005-02-12 15:53:32 +00:00 
						 
				 
			
				
					
						
							
							
								darkvater 
							
						 
					 
					
						
						
							
						
						ac758b6875 
					 
					
						
						
							
							(svn r1862) - Settings: No longer treat warnings as errors for VS.Net project files...just until spritecache is fixed up :)  
						
						
						
						
					 
					
						2005-02-12 00:20:46 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						9c99c7d11a 
					 
					
						
						
							
							(svn r1861) Constify Get(Non)Sprite()  
						
						
						
						
					 
					
						2005-02-11 17:12:11 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						3a93a250b7 
					 
					
						
						
							
							(svn r1860) The sprite header endianness issue was solved in r1855  
						
						
						
						
					 
					
						2005-02-11 15:18:09 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						f03b8859ed 
					 
					
						
						
							
							(svn r1859) Miscellaneous style changes  
						
						
						
						
					 
					
						2005-02-11 14:33:43 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						5c946cdbd8 
					 
					
						
						
							
							(svn r1858) Let ReadSprite() handle the subtleties of loading a sprite, not its caller  
						
						
						
						
					 
					
						2005-02-11 13:46:25 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						1b617b28fc 
					 
					
						
						
							
							(svn r1857) Rewrite parts of the sprite heap. It's functionally equivalent but should be easier to read and maintain.  
						
						
						
						
					 
					
						2005-02-11 13:35:27 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						33cf096b03 
					 
					
						
						
							
							(svn r1856) Make GfxInitSpriteMem() static, because it's only used withing spritecache.c  
						
						
						
						
					 
					
						2005-02-10 22:26:28 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						9031e0369e 
					 
					
						
						
							
							(svn r1855) Handle endianness of sprite headers when loading a sprite, not everytime when accessing it  
						
						
						
						
					 
					
						2005-02-10 12:26:41 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						94c75f33bb 
					 
					
						
						
							
							(svn r1854) Split GetSpritePtr() into GetSprite() for regular sprites (returning a Sprite*) and GetNonSprite() for "sprites" of type 0xFF (returning byte*)  
						
						
						
						
					 
					
						2005-02-10 12:14:38 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						2a151d9354 
					 
					
						
						
							
							(svn r1853) Move spritecache function declarations into a header of their own and use SpriteID as parameter type where appropriate  
						
						
						
						
					 
					
						2005-02-10 05:43:30 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						092e72d60d 
					 
					
						
						
							
							(svn r1852) Start cleaning up sprite handling:  
						
						... 
						
						
						
						- Complement the sprite header struct with a variable sized array for the sprite data and rename it to Sprite.
- Use the correct type Sprite* instead of casting all the time (this causes some "assignment from incompatible pointer type" warnings, nothing serious, will be resolved soon) 
						
						
					 
					
						2005-02-08 22:22:42 +00:00 
						 
				 
			
				
					
						
							
							
								bjarni 
							
						 
					 
					
						
						
							
						
						297223cc21 
					 
					
						
						
							
							(svn r1851) - Language: added Frisian translation (no strings have been translated yet)  
						
						
						
						
					 
					
						2005-02-08 18:07:27 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						4b2e34e0aa 
					 
					
						
						
							
							(svn r1850) Change the last consumers of str_buffr so they use local static buffers now and remove the global array str_buffr.  
						
						
						
						
					 
					
						2005-02-08 17:31:13 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						8aee833024 
					 
					
						
						
							
							(svn r1849) Use the cheat entry enum for CheatEntry.type and remove unused enum values  
						
						
						
						
					 
					
						2005-02-08 16:53:28 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						d1fb165ad2 
					 
					
						
						
							
							(svn r1848) Remove the obscure feature of initialising the edit box with the contents of str_buffr - it was unused anyway.  
						
						... 
						
						
						
						Remove it from the chat box too, which inherited it via copy&paste. 
						
						
					 
					
						2005-02-08 16:37:28 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						1afad51ee2 
					 
					
						
						
							
							(svn r1847) Adjustment for MorphOS to unbreak the build there and removal of some now obsolete preprocessor magic  
						
						
						
						
					 
					
						2005-02-08 15:42:28 +00:00 
						 
				 
			
				
					
						
							
							
								darkvater 
							
						 
					 
					
						
						
							
						
						0525b08612 
					 
					
						
						
							
							(svn r1846) - Fix: VS6 project file (bociusz)  
						
						... 
						
						
						
						- Fix: VS6 fkcing borkdness should be abolished 
						
						
					 
					
						2005-02-07 20:36:41 +00:00 
						 
				 
			
				
					
						
							
							
								darkvater 
							
						 
					 
					
						
						
							
						
						8867c00d68 
					 
					
						
						
							
							(svn r1845) - Revert r1835 since it totally screws network compiling  
						
						... 
						
						
						
						- Fix: fix some VS.NET warnings
- Add missing file to VS.NET project file 
						
						
					 
					
						2005-02-07 19:45:08 +00:00 
						 
				 
			
				
					
						
							
							
								truelight 
							
						 
					 
					
						
						
							
						
						c1a2be0d05 
					 
					
						
						
							
							(svn r1844) -Fix: small protection in oldloader.c, and put the savegame on pause by default  
						
						
						
						
					 
					
						2005-02-07 19:23:38 +00:00 
						 
				 
			
				
					
						
							
							
								matthijs 
							
						 
					 
					
						
						
							
						
						5df36d4ead 
					 
					
						
						
							
							(svn r1843) - Codechange: [NPF] Removed some unused code.  
						
						
						
						
					 
					
						2005-02-07 19:01:56 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						be840ccd00 
					 
					
						
						
							
							(svn r1842) Fix another typo made in r1834  
						
						
						
						
					 
					
						2005-02-07 18:51:46 +00:00 
						 
				 
			
				
					
						
							
							
								celestar 
							
						 
					 
					
						
						
							
						
						f758bd769b 
					 
					
						
						
							
							(svn r1841) -Fix: [ 1117538 ] non-stop orders are no longer accidently skipped  
						
						
						
						
					 
					
						2005-02-07 12:47:29 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						b1baa4ed8b 
					 
					
						
						
							
							(svn r1840) Repel str_buffr and use local buffers where possible  
						
						
						
						
					 
					
						2005-02-07 12:32:35 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						f8d97a5f61 
					 
					
						
						
							
							(svn r1839) Move GetTileSlope() and GetTileZ() into tile.[ch] and use more explicit types as parameters  
						
						
						
						
					 
					
						2005-02-07 10:41:45 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						ad837c2069 
					 
					
						
						
							
							(svn r1838) Ship depots are on water, not roads  
						
						
						
						
					 
					
						2005-02-07 10:37:12 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						9198522307 
					 
					
						
						
							
							(svn r1837) GetTileOwner returns Owner, not bool  
						
						... 
						
						
						
						Also assert() that the TileIndex is valid 
						
						
					 
					
						2005-02-07 10:09:28 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						552d84884f 
					 
					
						
						
							
							(svn r1836) Clean up some strange constructs concerning socket options  
						
						
						
						
					 
					
						2005-02-07 09:56:16 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						7c38b7bc01 
					 
					
						
						
							
							(svn r1835) Reduce the visibility of network_core.h  
						
						
						
						
					 
					
						2005-02-07 09:54:37 +00:00 
						 
				 
			
				
					
						
							
							
								matthijs 
							
						 
					 
					
						
						
							
						
						c5c5c9b17c 
					 
					
						
						
							
							(svn r1834) - Fix: NPF does not check the owner of its target, busses try to enter other players' depots. TODO  
						
						... 
						
						
						
						- Add: asserts to find the v->u.rail.track == 0 problem.
- Add: IsValidDepot(), IsValidTown(), IsValidSign(), IsValidVehicle(), IsValidStation()
- Add: GetTileOwner(), IsTileOwner()
- Codechange: Replaced IsShipDepotTile(), IsTrainDepotTile(), IsRoadDepotTile() by IsTileDepotType().
- Codechange: typedeffed the MAP_OWNERS as Owner. Should be used as variable type.
- Codechange: Replaced a few uint by TileIndex. 
						
						
					 
					
						2005-02-06 22:36:08 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						eed181245d 
					 
					
						
						
							
							(svn r1833) byte -> char transition: the rest  
						
						
						
						
					 
					
						2005-02-06 22:25:27 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						27dc506a03 
					 
					
						
						
							
							(svn r1832) Next byte -> char iteration: custom names  
						
						
						
						
					 
					
						2005-02-06 20:53:31 +00:00 
						 
				 
			
				
					
						
							
							
								truelight 
							
						 
					 
					
						
						
							
						
						cc8fc19d4a 
					 
					
						
						
							
							(svn r1831) -Fix: Scenario Editor now handles human-made roads better (try to build  
						
						... 
						
						
						
						a city layout before placing the city, finally that works very nice) 
						
						
					 
					
						2005-02-06 20:29:32 +00:00 
						 
				 
			
				
					
						
							
							
								truelight 
							
						 
					 
					
						
						
							
						
						2bd8df54e1 
					 
					
						
						
							
							(svn r1830) -Codechange: small stuff to make the file more beautiful (tnx Tron)  
						
						
						
						
					 
					
						2005-02-06 19:22:54 +00:00 
						 
				 
			
				
					
						
							
							
								truelight 
							
						 
					 
					
						
						
							
						
						bedc63d75d 
					 
					
						
						
							
							(svn r1829) -Fix: fixed some compiler warnings (tnx to Tron for the Makefile-flag)  
						
						
						
						
					 
					
						2005-02-06 18:41:15 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						d48261aa23 
					 
					
						
						
							
							(svn r1828) New warning flag especially for truelight (:<  
						
						
						
						
					 
					
						2005-02-06 18:38:42 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						2fb453a4a5 
					 
					
						
						
							
							(svn r1827) Next iteration of the byte -> char transition: some string drawing functions and buffers  
						
						
						
						
					 
					
						2005-02-06 18:30:45 +00:00 
						 
				 
			
				
					
						
							
							
								truelight 
							
						 
					 
					
						
						
							
						
						eb28e8b322 
					 
					
						
						
							
							(svn r1826) -Feature: a brand new OldLoader so OpenTTD is TTD(Patch) compatible  
						
						... 
						
						
						
						again.. kind of anyway. Still needs work for the extra chunks 
   TTDPatch provides, and which we use too, but not in the same way..
 - Also, no longer BE is a problem, reading is BE/LE safe. 
 - Tnx to Bjarni for the BE testing, Tron for the help on the BE, 
   Darkvater for helping out, and Mek for providing me with the correct 
   information regarding TTDPatch savegames 
						
						
					 
					
						2005-02-06 18:28:35 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						c513c4da96 
					 
					
						
						
							
							(svn r1825) Further style improvements:  
						
						... 
						
						
						
						- uint16 -> StringID where appropriate
- if cascades -> switch
- remove redundant ifs
- misc. stuff 
						
						
					 
					
						2005-02-06 16:56:04 +00:00 
						 
				 
			
				
					
						
							
							
								truelight 
							
						 
					 
					
						
						
							
						
						b0d6d59be5 
					 
					
						
						
							
							(svn r1824) -Codechange: made ChangeIndustryProduction a bit more readable  
						
						
						
						
					 
					
						2005-02-06 15:07:29 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						92d1b6060c 
					 
					
						
						
							
							(svn r1823) Get rid of some ugly cast magic concerning language packs  
						
						
						
						
					 
					
						2005-02-06 14:47:56 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						d11cc22536 
					 
					
						
						
							
							(svn r1822) Const correctness  
						
						
						
						
					 
					
						2005-02-06 14:27:50 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						b2ae5b197e 
					 
					
						
						
							
							(svn r1821) Move generic string handling functions to string.[ch] and introduce stre{cpy,cat}, see string.h for their semantics  
						
						
						
						
					 
					
						2005-02-06 13:41:02 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						498ccae27a 
					 
					
						
						
							
							(svn r1820) Style cleanup:  
						
						... 
						
						
						
						- indentation
- 0 -> '\0' in string handling
- whitespaces
- space after for, switch, etc.
- don't treat non-boolean values as boolean
- space before and after binary operators
- bracing style 
						
						
					 
					
						2005-02-06 11:23:41 +00:00