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								 peter1138 | ea7ed286a6 | (svn r13836) -Fix [FS#2074]: Automatically recalculate inflation if NewGRFs are changed and cargo types are added, so that cargo payment rates are correct. | 2008-07-26 14:58:08 +00:00 |  | 
			
				
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								 rubidium | 3a799389eb | (svn r13731) -Codechange: make a pool of the array of players. | 2008-07-18 16:40:29 +00:00 |  | 
			
				
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								 rubidium | 891bec7e23 | (svn r13730) -Fix: make a copy of the names for news messages about the deletion of companies as the removal of a company could lead to wrong names in the news messages. | 2008-07-18 16:26:51 +00:00 |  | 
			
				
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								 rubidium | d06529ef4d | (svn r13719) -Codechange: rename IsValidPlayer to IsValidPlayerID in line with all other structs/classes that are in a pool. | 2008-07-17 20:13:01 +00:00 |  | 
			
				
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								 rubidium | fbdc1c0476 | (svn r13679) -Fix [FS#2131]: saving TTD imported games in recession failed due to wrong (and unneeded) type conversions in the saveload code. | 2008-07-07 09:23:54 +00:00 |  | 
			
				
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								 skidd13 | 9335a28cb5 | (svn r13647) -Codechange: replace MAX_UVALUE() for std types with the equivalent constant | 2008-06-27 17:46:43 +00:00 |  | 
			
				
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								 peter1138 | 10b494d260 | (svn r13356) -Codechange: Incorrect documentation and variable type for inflation rates | 2008-06-02 06:42:27 +00:00 |  | 
			
				
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								 rubidium | 2f3b88ef9a | (svn r13343) -Codechange: reorder/move variable/functions in the network headers so that nothing from the network directory needs to include basically all network headers. | 2008-05-30 18:20:26 +00:00 |  | 
			
				
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								 rubidium | 923e21129c | (svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games. | 2008-05-29 15:13:28 +00:00 |  | 
			
				
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								 rubidium | cd8e589fa9 | (svn r13256) -Codechange: merge the OPTS and PATS chuncks. -Codechange: split the diff_custom variable.
-Feature: allow changing some of the diff_custom variables via the console in network games. | 2008-05-26 00:31:36 +00:00 |  | 
			
				
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								 rubidium | 8c9cc415e3 | (svn r13255) -Codechange: move _opt to _settings. | 2008-05-25 22:36:44 +00:00 |  | 
			
				
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								 rubidium | 4625695653 | (svn r13251) -Codechange: rename _patches to _settings as that is more logic. -Codechange: move all Settings into substructs of _settings in a way that they are logically grouped. | 2008-05-25 19:17:03 +00:00 |  | 
			
				
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								 rubidium | 9defec7876 | (svn r13165) -Codechange: replace some RebuildXXXList/ResortXXXList+InvalidateWindowXXX with InvalidateWindowXXXData. | 2008-05-18 16:51:44 +00:00 |  | 
			
				
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								 rubidium | 152e82ba92 | (svn r13147) -Codechange: move the code to draw bankruptcy news to news_gui.cpp. | 2008-05-17 21:13:05 +00:00 |  | 
			
				
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								 rubidium | 87015f5b63 | (svn r13140) -Codechange: move the gui-list-sorting out of window_gui.h so window_gui.h only needs to be included in *_gui.cpp. | 2008-05-17 13:01:30 +00:00 |  | 
			
				
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								 rubidium | 5ede3da220 | (svn r13123) -Codechange: passing the bankrupt type via data_b is not needed anymore. Patch by Cirdan. | 2008-05-16 20:04:17 +00:00 |  | 
			
				
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								 rubidium | d94bef9d5c | (svn r13102) -Codechange: make a class of the NewsWindow. | 2008-05-15 13:47:55 +00:00 |  | 
			
				
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								 rubidium | 76b8970a33 | (svn r13100) -Codechange: reduce the amount of parameters passed via AddNewsMessage as there is (for each news message type) a tuple of 4 parameters that is the same for all calls. | 2008-05-15 13:39:36 +00:00 |  | 
			
				
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								 rubidium | d0c79e1164 | (svn r13065) -Codechange: remove the need for the news string callbacks. Patch by Cirdan. | 2008-05-13 10:17:04 +00:00 |  | 
			
				
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								 rubidium | 2ba05f8987 | (svn r13021) -Codechange: free data_b for other uses when it is not used to store a second tile to skip to (in news messages). Patch by cirdan. | 2008-05-08 22:53:49 +00:00 |  | 
			
				
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								 rubidium | 402a1e24ba | (svn r12977) -Codechange: remove quite some redundant (duplicate) function declarations. | 2008-05-06 22:17:12 +00:00 |  | 
			
				
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								 rubidium | d03994098b | (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. | 2008-05-06 15:11:33 +00:00 |  | 
			
				
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								 smatz | 9e1b8b69e3 | (svn r12906) -Fix: vehicle groups, engine replacement rules and player/company names were not properly reset/freed after bankrupt (before new player start) | 2008-04-26 14:20:39 +00:00 |  | 
			
				
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								 smatz | 9fc355fca5 | (svn r12862) -Codechange: reduce code duplication for VehicleType -> WindowClass lookup | 2008-04-24 09:55:20 +00:00 |  | 
			
				
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								 rubidium | 5ef8c01ce7 | (svn r12819) -Codechange: handle more NewGRFs in the same way as TTDP does it, i.e. testing the low bits for 0xFF or 0 instead of all bits. | 2008-04-21 14:33:33 +00:00 |  | 
			
				
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								 peter1138 | 210d757499 | (svn r12798) -Feature: Add some support for NewGRF station animation. (Thanks to mart3p for samples and fixes) | 2008-04-19 23:19:12 +00:00 |  | 
			
				
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								 rubidium | ba0a5814c2 | (svn r12652) -Codechange: rework the order GUI a little more to make it a little more clear that 'transfer' is just an unload type. | 2008-04-10 17:23:51 +00:00 |  | 
			
				
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								 rubidium | 6379c30d26 | (svn r12650) -Feature: ability to force a vehicle to not load at a station. -Feature: ability to force a vehicle to not unload at a station. | 2008-04-10 10:18:03 +00:00 |  | 
			
				
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								 rubidium | 82155367f6 | (svn r12640) -Codechange: let GetLoadType make a difference between full load and full load any based on the patch setting instead of using the patch setting directly. | 2008-04-09 18:26:19 +00:00 |  | 
			
				
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								 rubidium | d74c6ffb62 | (svn r12617) -Codechange: add type safety to the Order's load and unload types. | 2008-04-07 20:03:46 +00:00 |  | 
			
				
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								 rubidium | fb1c4eccd8 | (svn r12593) -Codechange: hide Order's flags in most of the code. | 2008-04-06 15:09:45 +00:00 |  | 
			
				
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								 rubidium | 630d5ad766 | (svn r12585) -Fix (r12584): assumption that assertions were enabled during compilation/testing was flawed. | 2008-04-05 23:46:01 +00:00 |  | 
			
				
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								 smatz | 42ed287506 | (svn r12560) -Cleanup: town_cmd.cpp and header files - variable scope and a bit of coding style | 2008-04-04 14:53:06 +00:00 |  | 
			
				
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								 rubidium | ef2be7d0fc | (svn r12490) -Codechange: rename engine.h to engine_func.h and remove unneeded inclusions of engine.h and/or replace them with engine_type.h. | 2008-03-31 00:17:39 +00:00 |  | 
			
				
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								 rubidium | 2edd403656 | (svn r12489) -Codechange: split station.h into station_base.h and station_func.h. | 2008-03-31 00:06:17 +00:00 |  | 
			
				
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								 rubidium | eeabab4555 | (svn r12459) -Codechange: split news.h into news_type.h and news_func.h. | 2008-03-28 08:53:36 +00:00 |  | 
			
				
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								 peter1138 | dda6cab17a | (svn r12209) -Fix: [NewGRF] Support using any base price for rail and road vehicles' running cost, and show running cost of wagons if they have it. | 2008-02-21 19:09:10 +00:00 |  | 
			
				
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								 peter1138 | 577b0cc260 | (svn r12207) -Change: rail running costs are engine class, not rail type | 2008-02-21 14:30:36 +00:00 |  | 
			
				
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								 smatz | a190606f2e | (svn r12197) -Fix [FS#1788](r12134): show correct last year profit when the train had negative income -Codechange: use GetDisplayProfitThisYear() to convert vehicle profit to readable form | 2008-02-20 17:06:58 +00:00 |  | 
			
				
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								 smatz | a0ddc43e92 | (svn r12134) -Change: count the number of ticks a vehicle was running this day to calculate running cost -Fix [FS#1739]: vehicle profit is now counted with 8bit fract, so it is now shown properly in the vehicle details window | 2008-02-13 19:24:40 +00:00 |  | 
			
				
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								 maedhros | 21eef65e77 | (svn r11994) -Codechange: Remove numbers from string names where the strings aren't present in TTD, since they don't correspond to either TTD's TextIDs or OpenTTD's StringIDs. | 2008-01-27 17:32:12 +00:00 |  | 
			
				
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								 smatz | 0b3db1a92d | (svn r11913) -Fix (r11871): update signals after company bankrupt and disaster too | 2008-01-18 02:16:39 +00:00 |  | 
			
				
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								 smatz | 822242f411 | (svn r11908) -Fix: update crossing when merging a company, when building a crossing and after loading older savegame | 2008-01-17 19:49:06 +00:00 |  | 
			
				
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								 smatz | 9556623281 | (svn r11871) -Fix [FS#1074]: do not update signals after each tile when building/removing a large block of track/signals/station | 2008-01-16 01:18:15 +00:00 |  | 
			
				
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								 rubidium | 576f8ad93e | (svn r11866) -Codechange: swap OFB_* and OF_* so it conceptually in sync with other cases of *B_* vs *_* like VETSB_* and VETS_*. | 2008-01-15 18:44:22 +00:00 |  | 
			
				
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								 smatz | 245f05a7cc | (svn r11864) -Codechange: pass owner whose signals we will update instead of complex detection later | 2008-01-15 15:00:01 +00:00 |  | 
			
				
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								 rubidium | d4e6a6bf57 | (svn r11828) -Codechange: include table/* as the last includes and remove an unneeded include from openttd.h. | 2008-01-13 01:21:35 +00:00 |  | 
			
				
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								 rubidium | ac528411df | (svn r11818) -Codechange: split player.h into smaller pieces. | 2008-01-12 14:10:35 +00:00 |  | 
			
				
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								 frosch | 930f875c51 | (svn r11805) -Fix [FS#1620]: VEHICLE_TRIGGER_EMPTY was triggered continuously while train waiting in station. | 2008-01-10 13:13:18 +00:00 |  | 
			
				
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								 smatz | f44a9a5d5b | (svn r11802) -Fix [FS#716]: do not crash trains when leaving depot to a very long track -Codechange: use dedicated pathfinder for signal updating, resulting in better performance and possible future improvements | 2008-01-09 23:00:59 +00:00 |  |