skidd13
71c4325c50
(svn r11481) -Codechange: Rename the HASBIT function to fit with the naming style
2007-11-19 21:02:30 +00:00
skidd13
7a4d96f629
(svn r11480) -Codechange: Rename the function ALIGN fitting to the naming style
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This fixes also FS#1450
2007-11-19 20:40:14 +00:00
skidd13
58bb5c7525
(svn r11480) -Codechange: Rename the function ALIGN fitting to the naming style
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This fixes also FS#1450
2007-11-19 20:40:14 +00:00
belugas
e2c0f1faf7
(svn r11374) -Codechange: Give meaning to the magical number that specifies the color of the text in a DrawString call.
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Patch heavily based on BiBB's work (FS#1383)
2007-11-04 00:08:57 +00:00
belugas
56e6282f2f
(svn r11374) -Codechange: Give meaning to the magical number that specifies the color of the text in a DrawString call.
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Patch heavily based on BiBB's work (FS#1383)
2007-11-04 00:08:57 +00:00
rubidium
d92dbbb029
(svn r11212) -Codechange: add support for drawing parts of sprites. Patch by frosch.
2007-10-05 21:49:15 +00:00
rubidium
6e7402a1c5
(svn r11212) -Codechange: add support for drawing parts of sprites. Patch by frosch.
2007-10-05 21:49:15 +00:00
rubidium
6222597152
(svn r11182) -Fix [FS#1261] (r11174): bounding boxes caused crashes when zoomed out. Patch by SmatZ.
2007-09-28 19:17:33 +00:00
rubidium
a4695c9022
(svn r11182) -Fix [FS#1261] (r11174): bounding boxes caused crashes when zoomed out. Patch by SmatZ.
2007-09-28 19:17:33 +00:00
rubidium
d464d7587d
(svn r11174) -Codechange: add possibility to show the bounding boxes of sprites using CTRL-B so one can get a better understanding of the used bounding boxes to fix the glitches that still exist. Patch by frosch.
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Note that this is not completely glitch free, bounding boxes sometimes aren't removed properly. This is due to the fact that the bounding boxes sometimes are larger than the sprite, which causes a smaller part than the bounding box to be redrawn. This is NOT a bug, but a known implementation limit as we do not want to slow down normal games so the debug graphics are always 100% correct.
2007-09-26 19:27:29 +00:00
rubidium
8564e12554
(svn r11174) -Codechange: add possibility to show the bounding boxes of sprites using CTRL-B so one can get a better understanding of the used bounding boxes to fix the glitches that still exist. Patch by frosch.
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Note that this is not completely glitch free, bounding boxes sometimes aren't removed properly. This is due to the fact that the bounding boxes sometimes are larger than the sprite, which causes a smaller part than the bounding box to be redrawn. This is NOT a bug, but a known implementation limit as we do not want to slow down normal games so the debug graphics are always 100% correct.
2007-09-26 19:27:29 +00:00
rubidium
0ca9fd7dc2
(svn r11065) -Documentation [FS#1186]: of the dirty marking/repainting subsystem. Patch by Progman.
2007-09-09 10:13:17 +00:00
rubidium
65f9a0f21a
(svn r11065) -Documentation [FS#1186]: of the dirty marking/repainting subsystem. Patch by Progman.
2007-09-09 10:13:17 +00:00
rubidium
4ef6e75609
(svn r10932) -Codechange: replace "text" with "chat" for the chat related function and variables.
2007-08-19 09:38:30 +00:00
rubidium
0fed821efb
(svn r10932) -Codechange: replace "text" with "chat" for the chat related function and variables.
2007-08-19 09:38:30 +00:00
rubidium
34545a381a
(svn r10820) -Codechange: make negative currencies red and restore the colour from before the currency was printed; this removes the need to make two strings for printing currencies (one for positive currencies and one for negative currencies).
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-Fix [FS#1036]: do not use green for currencies as it is practically unreadable on CRT monitors.
2007-08-07 15:20:31 +00:00
rubidium
c46e445e69
(svn r10820) -Codechange: make negative currencies red and restore the colour from before the currency was printed; this removes the need to make two strings for printing currencies (one for positive currencies and one for negative currencies).
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-Fix [FS#1036]: do not use green for currencies as it is practically unreadable on CRT monitors.
2007-08-07 15:20:31 +00:00
truelight
8ca03887b9
(svn r10781) -Fix: ported more pieces to WinCE, so it compiles a bit more
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-Fix: WinCE doesn't support console
-Fix: Set debug lvl4 when running a debug WinCE build (as you can't give parameters any easy way)
2007-08-04 12:53:41 +00:00
truelight
424757c078
(svn r10781) -Fix: ported more pieces to WinCE, so it compiles a bit more
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-Fix: WinCE doesn't support console
-Fix: Set debug lvl4 when running a debug WinCE build (as you can't give parameters any easy way)
2007-08-04 12:53:41 +00:00
glx
f95df6bb61
(svn r10761) -Fix (FS#1101, r10216): _pal_last_dirty changed to _pal_count_dirty without updating, so it was of by one
2007-08-03 02:21:10 +00:00
glx
d6c915e6a6
(svn r10761) -Fix (FS#1101, r10216): _pal_last_dirty changed to _pal_count_dirty without updating, so it was of by one
2007-08-03 02:21:10 +00:00
rubidium
17370d5ae7
(svn r10725) -Codechange: move some window related code out of gfx.cpp to windows.cpp
2007-07-29 19:18:22 +00:00
rubidium
59ff947471
(svn r10725) -Codechange: move some window related code out of gfx.cpp to windows.cpp
2007-07-29 19:18:22 +00:00
peter1138
5e1cd09ea4
(svn r10724) -Fix (r10723): Toolbar spacing was off-by-one
2007-07-29 16:43:58 +00:00
peter1138
279ed3a9c1
(svn r10724) -Fix (r10723): Toolbar spacing was off-by-one
2007-07-29 16:43:58 +00:00
rubidium
39a2f2f4a8
(svn r10723) -Codechange: dynamically sized (width) main toolbars and status bar for when the window becomes less than 640 pixels in width.
2007-07-29 15:48:43 +00:00
rubidium
26c62dc5c0
(svn r10723) -Codechange: dynamically sized (width) main toolbars and status bar for when the window becomes less than 640 pixels in width.
2007-07-29 15:48:43 +00:00
peter1138
5e85e8c5e0
(svn r10444) -Codechange: switch to c++ classes and inheritance for sound/music/video drivers, using self-registration based on the blitter-model.
2007-07-05 12:23:54 +00:00
peter1138
68c6add8cc
(svn r10444) -Codechange: switch to c++ classes and inheritance for sound/music/video drivers, using self-registration based on the blitter-model.
2007-07-05 12:23:54 +00:00
truelight
7bfc7d19e8
(svn r10276) -Codechange: made a counter based on milliseconds and independent of the game-state to base double-click and TGP Generation Process on
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-Codechange: renamed _timer_counter to _palette_animation_counter, as that is what it is
2007-06-22 20:04:21 +00:00
truelight
2e19d3cf78
(svn r10276) -Codechange: made a counter based on milliseconds and independent of the game-state to base double-click and TGP Generation Process on
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-Codechange: renamed _timer_counter to _palette_animation_counter, as that is what it is
2007-06-22 20:04:21 +00:00
truelight
f58ea51e2a
(svn r10255) -Codechange: remove some old debug code nobody was using anymore
2007-06-21 16:53:57 +00:00
truelight
af8a234db0
(svn r10255) -Codechange: remove some old debug code nobody was using anymore
2007-06-21 16:53:57 +00:00
truelight
66a136be09
(svn r10254) -Feature: loading indicator, which shows in % how full a vehicle is while loading/unloading (TheJosh)
2007-06-21 16:17:47 +00:00
truelight
56eb1738ee
(svn r10254) -Feature: loading indicator, which shows in % how full a vehicle is while loading/unloading (TheJosh)
2007-06-21 16:17:47 +00:00
truelight
d614cec205
(svn r10241) -Codechange: CopyToBuffer now produces a buffer that is unreadable from outside the blitter, so the blitter can store anything he likes
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-Codechange: added CopyImageToBuffer, which produces a readable buffer for screenshots
-Fix: 32bpp-anim now holds animation on transparent objects to avoid strange graphical effects
-Fix: 32bpp-anim now works correct on mouse-movement (it holds the palette animation correctly)
2007-06-21 12:36:46 +00:00
truelight
3fa3d2e365
(svn r10241) -Codechange: CopyToBuffer now produces a buffer that is unreadable from outside the blitter, so the blitter can store anything he likes
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-Codechange: added CopyImageToBuffer, which produces a readable buffer for screenshots
-Fix: 32bpp-anim now holds animation on transparent objects to avoid strange graphical effects
-Fix: 32bpp-anim now works correct on mouse-movement (it holds the palette animation correctly)
2007-06-21 12:36:46 +00:00
truelight
766168ad43
(svn r10220) -Fix r10216: even more fuck-ups for non-SDL video backends
2007-06-19 15:40:27 +00:00
truelight
65a3abe1c1
(svn r10220) -Fix r10216: even more fuck-ups for non-SDL video backends
2007-06-19 15:40:27 +00:00
truelight
cd10965a27
(svn r10216) -Fix: palette animation always redid all palette entries, where in fact only a few indexes were needed
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-Codechange: allow blitters to handle palette animation internally or even disable it; 8bpp uses video-backend for palette animation
2007-06-19 15:04:08 +00:00
truelight
1c4760ee06
(svn r10216) -Fix: palette animation always redid all palette entries, where in fact only a few indexes were needed
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-Codechange: allow blitters to handle palette animation internally or even disable it; 8bpp uses video-backend for palette animation
2007-06-19 15:04:08 +00:00
truelight
6785ea670f
(svn r10206) -Codechange: more moving things to blitter-layer: ScrollBuffer
2007-06-18 20:08:21 +00:00
truelight
26e9b5ca5f
(svn r10206) -Codechange: more moving things to blitter-layer: ScrollBuffer
2007-06-18 20:08:21 +00:00
truelight
d7736f6b83
(svn r10203) -Codechange: more moving things to blitter-layer: DrawLine
2007-06-18 19:38:23 +00:00
truelight
09879ea308
(svn r10203) -Codechange: more moving things to blitter-layer: DrawLine
2007-06-18 19:38:23 +00:00
peter1138
704a67ff0b
(svn r10201) -Codechange: Replace Blitter::SetHorizontalLine with Blitter::DrawRect, as the former was only used by the rectangle drawing code anyway. This lets us draw rectangles in one go.
2007-06-18 18:45:12 +00:00
peter1138
c31ff284c3
(svn r10201) -Codechange: Replace Blitter::SetHorizontalLine with Blitter::DrawRect, as the former was only used by the rectangle drawing code anyway. This lets us draw rectangles in one go.
2007-06-18 18:45:12 +00:00
truelight
79cd3f5db0
(svn r10190) -Codechange: merged renderer and blitter to one single class API: blitter
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-Codechange: introduced a hierachy of blitters to avoid a lot of code duplication
Note: this allows much easier adding other types of video-drivers, like OpenGL
2007-06-17 20:30:28 +00:00
truelight
003375d375
(svn r10190) -Codechange: merged renderer and blitter to one single class API: blitter
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-Codechange: introduced a hierachy of blitters to avoid a lot of code duplication
Note: this allows much easier adding other types of video-drivers, like OpenGL
2007-06-17 20:30:28 +00:00
truelight
f782a311f8
(svn r10132) -Codechange: split out the last direct video-buffer read access to the blitter-layer
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-Add: added a new renderer and blitter to make room for some optimized bpp
-Fix: fill the alpha channel in the grf-spriteloader
2007-06-13 10:31:40 +00:00