rubidium
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b594990071
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(svn r20549) -Codechange: centralise the handling of the incoming commands (from clients and the server)
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2010-08-18 22:40:17 +00:00 |
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rubidium
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34cdcaf8b2
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(svn r19620) -Fix: desync when a command is received and in the queue while a client starts joining, i.e. save the game state. This can happen in two ways: with frame_freq > 1 a command received in a previous frame might not be executed yet or when a command is received in the same frame as the join but before the savegame is made. In both cases the joining client would not get all commands to get in-sync with the server (and the other clients).
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2010-04-13 18:55:31 +00:00 |
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rubidium
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088282bcf8
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(svn r19620) -Fix: desync when a command is received and in the queue while a client starts joining, i.e. save the game state. This can happen in two ways: with frame_freq > 1 a command received in a previous frame might not be executed yet or when a command is received in the same frame as the join but before the savegame is made. In both cases the joining client would not get all commands to get in-sync with the server (and the other clients).
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2010-04-13 18:55:31 +00:00 |
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glx
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b702b1f3fd
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(svn r19596) -Fix (r19593): dedicated server always fast forwarding if compiled without DEBUG_DUMP_COMMANDS
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2010-04-10 02:17:18 +00:00 |
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glx
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42f5e930d5
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(svn r19596) -Fix (r19593): dedicated server always fast forwarding if compiled without DEBUG_DUMP_COMMANDS
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2010-04-10 02:17:18 +00:00 |
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rubidium
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de155e78e7
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(svn r19593) -Codechange: improve loading/executing the desync logs
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2010-04-09 17:08:44 +00:00 |
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rubidium
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465e3be105
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(svn r19593) -Codechange: improve loading/executing the desync logs
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2010-04-09 17:08:44 +00:00 |
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rubidium
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78f5533141
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(svn r19072) -Fix [FS#3599]: possible read/write after free when the client triggered the server to close the connection
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2010-02-09 23:49:19 +00:00 |
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rubidium
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ab35d95b5a
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(svn r19072) -Fix [FS#3599]: possible read/write after free when the client triggered the server to close the connection
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2010-02-09 23:49:19 +00:00 |
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rubidium
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9467b7c6d6
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(svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, if a header require a header make it include that header
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2010-01-15 16:41:15 +00:00 |
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rubidium
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82fc28f77f
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(svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, if a header require a header make it include that header
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2010-01-15 16:41:15 +00:00 |
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rubidium
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7824727828
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(svn r18251) -Codechange: make the join status window big font aware
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2009-11-23 12:45:01 +00:00 |
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rubidium
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29c65215ed
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(svn r18251) -Codechange: make the join status window big font aware
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2009-11-23 12:45:01 +00:00 |
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rubidium
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b2d7edddfa
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(svn r18027) -Codechange: make some unneededly global variables static and remove some unused variables
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2009-11-09 09:59:35 +00:00 |
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rubidium
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c2221885f4
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(svn r18027) -Codechange: make some unneededly global variables static and remove some unused variables
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2009-11-09 09:59:35 +00:00 |
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rubidium
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67a11a5776
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(svn r17699) -Codechange: move #ifdef ENABLE_NETWORK till after the 'generic' includes so compilation without network support doesn't get broken as easily by changes in header files
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2009-10-04 20:00:56 +00:00 |
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rubidium
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5ff6053326
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(svn r17699) -Codechange: move #ifdef ENABLE_NETWORK till after the 'generic' includes so compilation without network support doesn't get broken as easily by changes in header files
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2009-10-04 20:00:56 +00:00 |
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rubidium
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d1032d69c8
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(svn r17617) -Codechange: make the server side packet handling be more like the client side's handling, i.e. return the connection status
-Fix: do not do invalid reads when a packet handling function closed a connection
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2009-09-22 20:44:14 +00:00 |
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rubidium
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7d24e84a81
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(svn r17617) -Codechange: make the server side packet handling be more like the client side's handling, i.e. return the connection status
-Fix: do not do invalid reads when a packet handling function closed a connection
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2009-09-22 20:44:14 +00:00 |
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rubidium
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99d46e0ad7
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(svn r17248) -Fix: add GPL license notice where appropriate
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2009-08-21 20:21:05 +00:00 |
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rubidium
|
7fbc33dae1
|
(svn r17248) -Fix: add GPL license notice where appropriate
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2009-08-21 20:21:05 +00:00 |
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rubidium
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71c7064ad6
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(svn r16601) -Fix [FS#2880]: try 2... hopefully better this time
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2009-06-19 20:26:18 +00:00 |
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rubidium
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9b156c1bd4
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(svn r16601) -Fix [FS#2880]: try 2... hopefully better this time
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2009-06-19 20:26:18 +00:00 |
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rubidium
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043c3c8b06
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(svn r16305) -Codechange: force-enable extra sync checking when random debugging is enable and give the calling location of Chance16(R) instead of the Random call within those functions.
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2009-05-14 12:08:24 +00:00 |
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rubidium
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a5d6e23e9d
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(svn r16305) -Codechange: force-enable extra sync checking when random debugging is enable and give the calling location of Chance16(R) instead of the Random call within those functions.
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2009-05-14 12:08:24 +00:00 |
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rubidium
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8cd7def31c
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(svn r16014) -Feature(-ish): allow binding to several IPs; [network]:server_bind_ip doesn't exist anymore. Add the IPs/hostnames to [server_bind_addresses]
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2009-04-10 12:56:55 +00:00 |
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rubidium
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7d3db3ee91
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(svn r16014) -Feature(-ish): allow binding to several IPs; [network]:server_bind_ip doesn't exist anymore. Add the IPs/hostnames to [server_bind_addresses]
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2009-04-10 12:56:55 +00:00 |
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rubidium
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f6e27e7274
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(svn r15969) -Codechange: make the list of broadcast addresses virtually unlimited.
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2009-04-07 19:06:36 +00:00 |
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rubidium
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82f8badc07
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(svn r15969) -Codechange: make the list of broadcast addresses virtually unlimited.
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2009-04-07 19:06:36 +00:00 |
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rubidium
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2b7a30f209
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(svn r15926) -Codechange: make the broadcast IP list less AF dependent.
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2009-04-03 11:02:41 +00:00 |
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rubidium
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11723c40b2
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(svn r15926) -Codechange: make the broadcast IP list less AF dependent.
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2009-04-03 11:02:41 +00:00 |
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rubidium
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be8919c968
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(svn r15925) -Codechange: remove _network_server_bind_ip as it's pretty AF dependant.
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2009-04-03 10:29:56 +00:00 |
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rubidium
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47602d7b60
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(svn r15925) -Codechange: remove _network_server_bind_ip as it's pretty AF dependant.
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2009-04-03 10:29:56 +00:00 |
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rubidium
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c3e87f345d
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(svn r15718) -Cleanup: apply some comment coding style on the rest of the sources too
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2009-03-15 00:32:18 +00:00 |
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rubidium
|
b25a4f8231
|
(svn r15718) -Cleanup: apply some comment coding style on the rest of the sources too
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2009-03-15 00:32:18 +00:00 |
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rubidium
|
89e1afdaa0
|
(svn r15428) -Codechange: consistently use colour instead of having both color and colour.
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2009-02-09 02:57:15 +00:00 |
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rubidium
|
c0a8d09ca7
|
(svn r15428) -Codechange: consistently use colour instead of having both color and colour.
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2009-02-09 02:57:15 +00:00 |
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rubidium
|
2722cabcce
|
(svn r15242) -Feature: allow moving clients between companies/spectators by the server and the clients themselves (dihedral)
|
2009-01-23 22:18:06 +00:00 |
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rubidium
|
04709f2798
|
(svn r15242) -Feature: allow moving clients between companies/spectators by the server and the clients themselves (dihedral)
|
2009-01-23 22:18:06 +00:00 |
|
rubidium
|
206841ba5f
|
(svn r15163) -Change/Fix: use a non-blocking method to resolve the hostname and connect to game servers.
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2009-01-20 11:28:18 +00:00 |
|
rubidium
|
28a641066e
|
(svn r15163) -Change/Fix: use a non-blocking method to resolve the hostname and connect to game servers.
|
2009-01-20 11:28:18 +00:00 |
|
rubidium
|
4aabc91c04
|
(svn r15157) -Codechange: wrap the hostname/ip and port into a single structure so we can pass either one of them and not convert an ip to a string and then back again.
|
2009-01-20 01:32:06 +00:00 |
|
rubidium
|
5f3772a42c
|
(svn r15157) -Codechange: wrap the hostname/ip and port into a single structure so we can pass either one of them and not convert an ip to a string and then back again.
|
2009-01-20 01:32:06 +00:00 |
|
rubidium
|
eff693d2e9
|
(svn r15104) -Codechange: unify the resolving of the xyz kbytes/megabytes strings.
|
2009-01-16 12:59:47 +00:00 |
|
rubidium
|
b1a33a494f
|
(svn r15104) -Codechange: unify the resolving of the xyz kbytes/megabytes strings.
|
2009-01-16 12:59:47 +00:00 |
|
rubidium
|
850a2735cc
|
(svn r15079) -Codechange: split tcp 'backend' and in-game handling like it is for UDP.
|
2009-01-14 12:50:13 +00:00 |
|
rubidium
|
e18c24cdb5
|
(svn r15079) -Codechange: split tcp 'backend' and in-game handling like it is for UDP.
|
2009-01-14 12:50:13 +00:00 |
|
rubidium
|
28ea38ae55
|
(svn r14949) -Cleanup: pointer coding style
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2009-01-10 00:31:47 +00:00 |
|
rubidium
|
11da45ee55
|
(svn r14949) -Cleanup: pointer coding style
|
2009-01-10 00:31:47 +00:00 |
|
rubidium
|
0e1127e8b5
|
(svn r14915) -Codechange: unify the receiving and sending of commands, and thus unifying most of the validity checking too.
|
2009-01-08 14:40:18 +00:00 |
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