frosch
e5691636e6
(svn r20126) -Fix [FS#3883]: Make railtype Terrain Type variable aware of RAIL_GROUND_HALF_SNOW. That is, resolve the sprites for upper and lower part of the foundation independently.
2010-07-11 17:28:19 +00:00
frosch
d67e221af1
(svn r20108) -Change: [NewGRF] Report substitute industry type in AI railstation selection callback.
2010-07-10 10:55:16 +00:00
frosch
bca1abe146
(svn r19744) -Add [FS#3477]: [NewGRF] Access to random bits of houses and industries from construction callbacks 17, 28 and 2F. That is: The randombits the house/industry will start with, if construction succeeds.
2010-05-01 13:09:49 +00:00
frosch
dc1a95a9fd
(svn r19743) -Fix: NewGrfs could access map bits of not yet constructed industries and houses during construction callbacks.
2010-05-01 13:01:21 +00:00
frosch
d006eff7a9
(svn r19497) -Fix: [NewGRF] Bytes and words get sign-extended for temporary/persistent storage. (Spotted by yexo)
2010-03-21 11:05:39 +00:00
yexo
1975efea58
(svn r19195) -Codechange: actually draw newgrf airport tiles
2010-02-22 14:16:41 +00:00
peter1138
7cc76dcbda
(svn r19056) -Add: [NewGRF] Action 3/2/1 (i.e. new graphics) support for rail types. (To be documented...)
2010-02-07 22:22:54 +00:00
rubidium
9467b7c6d6
(svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, if a header require a header make it include that header
2010-01-15 16:41:15 +00:00
rubidium
c719069e05
(svn r18514) -Codechange: make it a bit clearer that for tile layouts num_sprites (as in number of sprite sets) is not the same as num_sprites (as in number of building sprites)
2009-12-16 11:35:05 +00:00
frosch
3cb949a17d
(svn r17976) -Codechange: Move CargoClass to cargotype.h and clean up including of newgrf_cargo.h
2009-11-05 19:46:17 +00:00
frosch
a6f09889e5
(svn r17857) -Fix (r10442): [NewGRF] 'subtract-in' is also signed for production callback version 0.
2009-10-24 18:51:21 +00:00
frosch
01737c0a52
(svn r17672) -Revert (r8081): 'last_value' and 'reseed' are shared between procedure and main chain.
...
-Fix (r8075): 'scope' and 'count' are not.
2009-09-30 20:25:59 +00:00
frosch
8c7bb55da2
(svn r17671) -Codechange: Move ResolverObject::info_view into u.vehicle as it is only needed for them.
2009-09-30 18:54:33 +00:00
frosch
7903e2be91
(svn r17670) -Cleanup (r12819): ResolverObject::procedure_call is not used anymore.
2009-09-30 18:36:18 +00:00
rubidium
310465da07
(svn r17570) -Fix: a number of Doxygen warnings about missing parameters, which were sometimes missing and sometimes just typos
2009-09-19 09:51:14 +00:00
rubidium
99d46e0ad7
(svn r17248) -Fix: add GPL license notice where appropriate
2009-08-21 20:21:05 +00:00
rubidium
46d94fdfed
(svn r16859) -Codechange: split the Station struct into two so parts of it can be reused for Waypoints.
2009-07-17 19:44:13 +00:00
smatz
d39c08fd9d
(svn r16664) -Codechange: move house-related stuff from town.h and town_type.h to separate files
2009-06-26 13:44:14 +00:00
rubidium
9f5d8d0f56
(svn r16404) -Fix [FS#2911] (r16378): the number of spritegroups got halved when the new pool was added, which mean there weren't enough spritegroups when you have more than about a dozen ECS vectors.
...
-Change: increase the spritegroup pool's maximum size to something more than the number of real sprites that OpenTTD can handle; for example ECS has about 30 spritegroups per real sprite. With the 'old' limit that would mean 'only' about 4000 real sprites worth of spritegroups could be loaded.
2009-05-23 16:39:55 +00:00
rubidium
846382a0f3
(svn r16402) -Codechange: make Resolve a function of SpriteGroup
2009-05-23 15:25:52 +00:00
rubidium
fd016d5d09
(svn r16398) -Feature: make NewGRF callbacks work again; honouring the 'features' of 0.3.2.1, which was released only 5 years ago.
2009-05-23 12:56:30 +00:00
rubidium
730b411878
(svn r16396) -Codechange: split NewGRF spritegroup into multiple subclasses instead of using a big union
2009-05-23 12:13:42 +00:00
smatz
3793b966c3
(svn r16380) -Codechange: rename pool.hpp to pool_type.hpp
2009-05-22 15:39:22 +00:00
smatz
50624d5c0f
(svn r16378) -Codechange: replace OldPool with simpler Pool. Compilation time, binary size and run time (with asserts disabled) should be improved
2009-05-22 15:13:50 +00:00
rubidium
b27adec700
(svn r16336) -Codechange: make the SpriteGroup pool more like the 'normal' pools
2009-05-17 14:32:13 +00:00
frosch
d54d8bf295
(svn r13885) -Fix [FS#2168]: Var 0x7F is not feature-specific.
2008-07-30 18:23:12 +00:00
rubidium
1ce0b03bf0
(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
2008-05-06 15:11:33 +00:00
rubidium
877ca99198
(svn r12495) -Codechange: reduce the dependency on newgrf_station.h (especially because newgrf_station.h includes a lot of stuff).
2008-03-31 06:42:26 +00:00
glx
90616adcb0
(svn r12452) -Feature: [NewGRF] Add random action 2 type 84. For vehicles only.
2008-03-27 21:36:16 +00:00
frosch
c9c870b768
(svn r12352) -Fix: Some callback-results were treated as 8 bit, when they were 15 bit, and vice versa.
...
Var 0x7E procedure-results are always 15 bit.
Callbacks 0x2A, 0x2C, 0x36 (sometimes), 0x39 and 0x145 are 15 bit.
Non-varaction2-calculated callback-results are also affected by the 8bit masking.
2008-03-10 15:31:07 +00:00
peter1138
d6670eed6b
(svn r12122) -Codechange: Add framework for generic feature callbacks, along with some parts for AI use.
2008-02-12 13:23:57 +00:00
belugas
4bbe046499
(svn r11797) -Fix: Add protection against not already created industry while doing industry callback.
...
Some variables used were linked to invalid industry.
2008-01-09 18:14:29 +00:00
rubidium
71d4004a85
(svn r11776) -Codechange: more header splittings to reduce the dependencies.
2008-01-07 14:02:26 +00:00
rubidium
81bf9f8503
(svn r11692) -Codechange: move some functions from 'functions.h' to a more logical place and remove about 50% of the includes of 'functions.h'
2007-12-25 11:26:07 +00:00
rubidium
bcebd8b8fa
(svn r11199) -Fix: variable 67 and 68 not working correctly.
...
-Refactor: some code so there is less code duplication.
2007-10-04 07:09:05 +00:00
rubidium
08c5765c0b
(svn r11145) -Codechange: add support for "decoding" TTDPs string codes wrt to registers 0x100 to 0x10F.
2007-09-22 23:55:34 +00:00
rubidium
3394cbd62a
(svn r11141) -Codechange: add support for NewGRF's varaction2 operators 11, 12 and 13.
2007-09-22 20:29:17 +00:00
rubidium
81555c732d
(svn r11139) -Codechange: add support for persistent storage for NewGRFs.
2007-09-22 13:56:38 +00:00
rubidium
ed96cd2711
(svn r11138) -Codechange: prepare some subsystems for persistent storage for NewGRFs.
2007-09-22 12:59:43 +00:00
rubidium
4e130204ae
(svn r11121) -Fix: clear the temporary NewGRF storage every time we perform a callback so it cannot cause desyncs.
2007-09-16 21:34:50 +00:00
rubidium
feb91ab5ea
(svn r10690) -Codechange: use the enum that describes all callback IDs in favor of "just" using an untyped integer.
2007-07-25 19:06:29 +00:00
rubidium
e207ba425f
(svn r10485) -Codechange: add a callback mechanism to determine whether building an industry is allowed at a given location.
2007-07-09 13:21:49 +00:00
rubidium
4c356457e6
(svn r10442) -Codechange: implement the industry production callback.
2007-07-05 05:41:56 +00:00
belugas
107c84c3ab
(svn r10127) -Add: Addition of basic structure for industry tiles callbacks (unfinished).
...
-Codechange: ResolverObject receives member gfx, making it compatible for both industries and industry tiles
-Codechange: NewIndustryResolver now has his randombits and triggers (even if not implemented)
2007-06-13 02:29:08 +00:00
belugas
1a2f889a52
(svn r10074) -Add: Addition of IndustryOverrideManager as well as the basic (and unfinished) support for callbacks for industries
2007-06-09 02:05:51 +00:00
peter1138
e109773636
(svn r9797) -Feature: [NewGRF] Add action 1, 2 and 3 support for canals.
2007-05-06 18:14:33 +00:00
peter1138
a112455db4
(svn r9707) -Codechange: Add some support for NewGRF var 7D, temporary storage array.
2007-04-21 07:27:16 +00:00
peter1138
f69549f1eb
(svn r9418) -Codechange: Implement actions 1/2/3 for cargos, callback handler and custom icon sprites
2007-03-23 20:55:45 +00:00
belugas
8952924c64
(svn r9385) -Cleanup: doxygen changes. Today, we are exploring the letter N.
2007-03-21 03:06:21 +00:00
maedhros
209101391a
(svn r9315) -Merge: The newhouses branch. With this merge comes almost complete support for
...
the newhouses grf specs, so all newhouses grfs will be playable in the game.
Many thanks to everyone who contributed code and ideas, and all the testers
who found things we missed.
2007-03-19 11:27:30 +00:00