peter1138 
							
						 
					 
					
						
						
							
						
						8e26cfb157 
					 
					
						
						
							
							(svn r7473) -Fix (r7269): Pass a cargo type to determine the freight weight  
						
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						multiplier instead of a vehicle. Fixes incorrect display of total 
train capacity. 
						
						
					 
					
						2006-12-10 19:00:06 +00:00 
						 
				 
			
				
					
						
							
							
								peter1138 
							
						 
					 
					
						
						
							
						
						470c383738 
					 
					
						
						
							
							(svn r7269) -Feature: Add freight trains patch option. This option is a multiplier for the weight of cargo on freight trains, to simulate longer heavier trains. The default value of 1 behaves as before.  
						
						
						
						
					 
					
						2006-11-27 23:11:56 +00:00 
						 
				 
			
				
					
						
							
							
								peter1138 
							
						 
					 
					
						
						
							
						
						cdfac3d7b7 
					 
					
						
						
							
							(svn r6649) - Codechange: Show more correct capacity of articulated wagons in the train purchase list.  
						
						
						
						
					 
					
						2006-10-05 11:26:59 +00:00 
						 
				 
			
				
					
						
							
							
								bjarni 
							
						 
					 
					
						
						
							
						
						fcc39c454a 
					 
					
						
						
							
							(svn r6529) -Fix r6513: [depot window] added missing switch in CcCloneVehicle()  
						
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						The result of this missing switch was asserts in some cloning conditions (not all) (spotted by KUDr) 
						
						
					 
					
						2006-09-27 15:40:55 +00:00 
						 
				 
			
				
					
						
							
							
								bjarni 
							
						 
					 
					
						
						
							
						
						5dbfb5c272 
					 
					
						
						
							
							(svn r6524) -Code cleanup r6515: cleaned up the command to start/stop all vehicles in a depot.  
						
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						IsWholeTrainInDepot() is removed as CheckTrainInDepot() could be used instead
  Cleaned up the check to see if a vehicle is valid for start/stop 
						
						
					 
					
						2006-09-27 12:17:33 +00:00 
						 
				 
			
				
					
						
							
							
								bjarni 
							
						 
					 
					
						
						
							
						
						1d554da2fc 
					 
					
						
						
							
							(svn r6515) -Feature: added "start all" and "stop all" buttons to the depot windows  
						
						
						
						
					 
					
						2006-09-26 19:20:35 +00:00 
						 
				 
			
				
					
						
							
							
								truelight 
							
						 
					 
					
						
						
							
						
						602c0d40b3 
					 
					
						
						
							
							(svn r6137) -Codechange: some very minor cleanups:  
						
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						- Start using DeleteXXX for every pool item, not manually doing it
  - Use some wrapper to improve logic
  - Rewrote some pieces to improve logic 
						
						
					 
					
						2006-08-26 14:22:54 +00:00 
						 
				 
			
				
					
						
							
							
								bjarni 
							
						 
					 
					
						
						
							
						
						e35a131153 
					 
					
						
						
							
							(svn r3403) -Codechange: [multiheaded engines] the references between the front and rear engines are no longer saved  
						
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						instead the pointers are generated on load 
						
						
					 
					
						2006-01-18 15:05:01 +00:00 
						 
				 
			
				
					
						
							
							
								bjarni 
							
						 
					 
					
						
						
							
						
						22a4679837 
					 
					
						
						
							
							(svn r3218) -Feature: Multiheaded train engines will now stay in the same train  
						
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						This means that any user attempt to remove a rear engine will tell the user to move the front engine instead
	This fixes the assert when moving multiheaded engines (introduced in r3144)
	Note: to make old savegames use this feature, some engines might be turned around in order to link engines in pairs
-Codechange: train subtype is now a bitmask
	This allows fast access to info like if it is a wagon or engine and if it is in front and so on
	Note: savegame version bump 
						
						
					 
					
						2005-11-18 23:41:03 +00:00