Commit Graph

2527 Commits

Author SHA1 Message Date
Jonathan G Rennison
1d05637d45 Add setting for rail depot maximum speed 2023-04-06 01:30:14 +01:00
Jonathan G Rennison
e02585f68e Add railtype and signals variables for signal vertical clearance 2023-04-04 20:29:22 +01:00
Jonathan G Rennison
d30157a113 Debug: Show whether vehicle needs service in debug window 2023-03-24 11:44:58 +00:00
Jonathan G Rennison
5d5e005c5d Debug: Log aircraft target airport and movement state name 2023-03-22 21:15:46 +00:00
Jonathan G Rennison
bd3df161e4 Debug: Show whether vehicle is in tile hash in debug info 2023-03-22 19:38:53 +00:00
Jonathan G Rennison
0ab54b2992 Debug: Fix aliasing of show/hide toggles for aircraft in debug window 2023-03-22 19:38:53 +00:00
Jonathan G Rennison
664c486fea Add "very reduced" mode to the vehicle breakdowns setting 2023-03-21 17:30:16 +00:00
Jonathan G Rennison
1dce4a0bef Debug: Show reliability/breakdown values in vehicle debug window 2023-03-15 19:44:26 +00:00
Jonathan G Rennison
9c5f81790a Debug: Split industry produced cargo info across multiple lines 2023-03-12 13:35:37 +00:00
Jonathan G Rennison
ae99f667b0 NewGRF: Add generic town callback to set town zone radii 2023-03-11 22:23:40 +00:00
Jonathan G Rennison
93c34775e4 NewGRF: Add town variables for uncapped house count, population and zone radii
Add feature name
2023-03-11 22:23:40 +00:00
Jonathan G Rennison
2ea1766677 Merge branch 'master' into jgrpp
# Conflicts:
#	.github/workflows/commit-checker.yml
#	src/industry_cmd.cpp
#	src/industry_gui.cpp
#	src/landscape.cpp
#	src/linkgraph/linkgraph_gui.cpp
#	src/order_base.h
#	src/order_cmd.cpp
#	src/order_gui.cpp
#	src/saveload/afterload.cpp
#	src/saveload/league_sl.cpp
#	src/saveload/saveload.h
#	src/script/api/script_object.hpp
#	src/script/squirrel_helper.hpp
#	src/settings_table.cpp
#	src/station_cmd.cpp
#	src/table/settings.h.preamble
#	src/tree_cmd.cpp
#	src/tree_map.h
#	src/vehicle.cpp
#	src/waypoint_cmd.cpp
2023-03-04 16:45:05 +00:00
Michael Lutz
178249e7cc Codechange: Saveload macros for entries with a custom table name. 2023-02-26 21:41:24 +01:00
Jonathan G Rennison
4c1406a4b5 Add: NewGRF road stops 2023-02-26 21:28:30 +01:00
Rubidium
a409e4b026 Add: documention to large functions that have too little documentation according to CodeQL 2023-02-25 23:57:36 +01:00
Jonathan G Rennison
e0a42b5945 Debug: Add dumping of rail and road/tram sprite groups 2023-02-25 16:16:49 +00:00
Jonathan G Rennison
5a877b49b4 Add railtype/signal variable to get signal side 2023-02-19 20:22:40 +00:00
Jonathan G Rennison
f7d62a1767 Add road/tram type flag to disallow collisions with trains 2023-02-19 18:05:11 +00:00
Jonathan G Rennison
663a3969a0 Add road/tram type flag to disallow tunnels 2023-02-19 15:21:35 +00:00
Jonathan G Rennison
3497d0dcdb Add road/tram type properties to set road vehicle collision mode 2023-02-19 14:30:21 +00:00
Jonathan G Rennison
796924ec32 Change type of extended feature versions arrays 2023-02-15 23:49:40 +00:00
Jonathan G Rennison
dceafaf2db GRF: Initial support for > 255 road stop specs per GRF
Add new variable for road stop info of nearby tiles
Bump roadstops version
2023-02-12 20:35:18 +00:00
Jonathan G Rennison
ae9b416684 Merge branch 'master' into jgrpp
# Conflicts:
#	src/ai/ai_core.cpp
#	src/ai/ai_gui.cpp
#	src/ai/ai_instance.cpp
#	src/console_cmds.cpp
#	src/engine_type.h
#	src/game/game_gui.cpp
#	src/game/game_instance.cpp
#	src/goal.cpp
#	src/goal_cmd.h
#	src/lang/english.txt
#	src/lang/estonian.txt
#	src/network/network_client.cpp
#	src/newgrf.cpp
#	src/newgrf_generic.h
#	src/openttd.cpp
#	src/saveload/saveload.h
#	src/script/api/script_log.cpp
#	src/script/api/script_town.cpp
#	src/settings_table.cpp
#	src/station_cmd.cpp
#	src/station_cmd.h
#	src/station_map.h
#	src/strings.cpp
#	src/table/settings/difficulty_settings.ini
#	src/table/settings/gui_settings.ini
#	src/tbtr_template_gui_main.h
#	src/timetable_cmd.cpp
#	src/timetable_cmd.h
#	src/timetable_gui.cpp
#	src/town_gui.cpp
#	src/train_gui.cpp
#	src/water_cmd.cpp
2023-02-11 23:05:22 +00:00
Michael Lutz
5daaa45e4a Add: [NewGRF] Second vehicle property for additional callback flags.
(cherry picked from commit 2d73076056)
2023-02-05 22:40:03 +00:00
glx22
b080f24bd8 Codechange: move windows common to AI and GS out of ai_gui 2023-02-05 19:27:25 +01:00
Jonathan G Rennison
1272bec13b Road stops: Add height property for build window preview 2023-02-05 17:40:14 +00:00
Jonathan G Rennison
219e41b5d6 Debug: Enable inspecting non-GRF objects 2023-02-04 11:00:00 +00:00
Jonathan G Rennison
e8dca9f220 Debug: Add time since load/unload to station debug info 2023-02-02 18:48:46 +00:00
Rubidium
bf8b32d193 Change: explicitly allow initial loan of 0, however show warning in UI 2023-02-01 21:41:18 +01:00
Rubidium
b7b7c11b90 Change #10077: make maximum loan a positive multiple of the loan interval
And set the minimum maximum loan to the value of loan interval, so there is
always an amount of money to lend. Compared to being allowed to set max loan
to 0 and never be allowed to lend any money.
2023-02-01 21:41:18 +01:00
Michael Lutz
2d73076056 Add: [NewGRF] Second vehicle property for additional callback flags. 2023-01-30 22:00:56 +01:00
Jonathan G Rennison
f3645cf629 Debug: Dump all station sprite groups, not just current resolved one 2023-01-29 14:14:17 +00:00
Jonathan G Rennison
c80075b7cc Add setting and town override for whether towns can build bridges 2023-01-28 11:19:49 +00:00
Jonathan G Rennison
1f364c6b21 Fix the viewport map default display mode setting
Routes value was missing
Adjust strings

See: #475
2023-01-22 12:39:18 +00:00
Jonathan G Rennison
1bfd96c7f2 Merge branch 'master' into jgrpp
# Conflicts:
#	src/3rdparty/fmt/core.h
#	src/command_type.h
#	src/console_cmds.cpp
#	src/core/overflowsafe_type.hpp
#	src/landscape.cpp
#	src/network/network.cpp
#	src/newgrf_object.h
#	src/object_cmd.cpp
#	src/order_gui.cpp
#	src/saveload/vehicle_sl.cpp
#	src/script/api/script_industrytype.cpp
#	src/script/api/script_object.hpp
#	src/script/api/script_town.cpp
#	src/table/object_land.h
#	src/timetable_cmd.cpp
#	src/tree_cmd.cpp
#	src/vehicle_gui.cpp
#	src/window.cpp
2023-01-15 19:28:37 +00:00
PeterN
2355882ec1 Codechange: Remove object enabled flag and shuffle members. (#10358)
`enabled` flag is replaced with IsEnabled() which checks if views is
non-zero.

ObjectSpec is shuffled to reduce its memory footprint.
2023-01-15 10:58:03 +00:00
Jonathan G Rennison
8c4c9a8c13 Enable loading game_creation.custom_industry_number from upstream saves 2023-01-14 16:59:03 +00:00
Tyler Trahan
2206c73156 Feature: Set a custom number of industries in map generation window (#10340) 2023-01-14 05:12:29 -05:00
Jonathan G Rennison
3e33be7b10 Fix day length changes with scheduled dispatch and timetable start times
When time is in minutes

See: #472
2023-01-12 23:44:09 +00:00
Jonathan G Rennison
e816c2416a Debug: Show more road vehicle engine fields in debug window 2023-01-07 00:22:39 +00:00
Jonathan G Rennison
62d524eaef Merge branch 'master' into jgrpp
# Conflicts:
#	src/saveload/station_sl.cpp
#	src/saveload/town_sl.cpp
#	src/spritecache.cpp
#	src/timetable_gui.cpp
2023-01-06 20:02:04 +00:00
PeterN
1b1aa682a6 Fix: Don't assume engclass 2 should be elrail. (#10315)
When disabling/enabling elrail, there is an assumption that `engclass` of 2
means the engine will run on elrail. While this holds for default engines,
NewGRFs can do other things.

To resolve this we store the intended railtype so that toggling elrail will
restore to the correct type.
2023-01-06 00:44:57 +00:00
Jonathan G Rennison
96f790fc7d Debug: Show rail station tile layouts in debug window 2023-01-03 03:55:51 +00:00
Jonathan G Rennison
0093ebe3a7 Debug: Add engine variant ID and extra flags to debug info 2022-12-28 02:17:48 +00:00
Jonathan G Rennison
b9dad1818b Add setting to disable NewGRF inflation flag 2022-12-28 01:58:03 +00:00
Jonathan G Rennison
64c210f770 Merge branch 'master' into jgrpp
# Conflicts:
#	src/build_vehicle_gui.cpp
#	src/engine.cpp
#	src/engine_func.h
#	src/group_gui.cpp
#	src/lang/english.txt
#	src/newgrf.cpp
#	src/saveload/oldloader_sl.cpp
#	src/timetable_cmd.cpp
#	src/timetable_cmd.h
#	src/timetable_gui.cpp
2022-12-28 01:46:29 +00:00
Jonathan G Rennison
5bea50c413 Debug: Add rail engine misc flags to debug info 2022-12-27 02:11:41 +00:00
Jonathan G Rennison
14f4f6d104 Remove now unused vehicle.flip_direction_all_trains setting 2022-12-27 01:00:41 +00:00
Jonathan G Rennison
58d841486e Merge branch 'master' into jgrpp
# Conflicts:
#	src/os/windows/font_win32.cpp
#	src/script/api/script_object.hpp
#	src/town_cmd.cpp
#	src/train_cmd.cpp
#	src/viewport.cpp
#	src/viewport_func.h
2022-12-27 01:00:40 +00:00
Francis Herne
6caed5f15e Add: Slope-aware and roadtype-specific one-way sprites. (#10282) 2022-12-26 15:06:21 -05:00