rubidium
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b650a86e58
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(svn r14422) -Codechange: also reflect the changes of r14421 in the filenames.
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2008-09-30 20:51:04 +00:00 |
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rubidium
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e589c7e580
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(svn r14422) -Codechange: also reflect the changes of r14421 in the filenames.
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2008-09-30 20:51:04 +00:00 |
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rubidium
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3b798599b6
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(svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
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2008-09-30 20:39:50 +00:00 |
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rubidium
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f56e630e5c
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(svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
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2008-09-30 20:39:50 +00:00 |
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smatz
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1266b1a73f
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(svn r14334) -Feature: ability to reset name to default/automatic value (for vehicles, engines, towns, groups, stations, waypoints, managers and companies)
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2008-09-15 19:02:50 +00:00 |
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smatz
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e543181b12
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(svn r14334) -Feature: ability to reset name to default/automatic value (for vehicles, engines, towns, groups, stations, waypoints, managers and companies)
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2008-09-15 19:02:50 +00:00 |
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frosch
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856157b6da
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(svn r14313) -Codechange: Move functions dealing with the EngineRenew pool to their own file.
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2008-09-13 15:49:29 +00:00 |
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frosch
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869e90ea86
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(svn r14313) -Codechange: Move functions dealing with the EngineRenew pool to their own file.
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2008-09-13 15:49:29 +00:00 |
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peter1138
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80c9ecedcd
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(svn r14182) -Fix: After applying NewGRF settings, all rail and road types were available as the engine availability check was performed too early.
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2008-08-28 19:53:25 +00:00 |
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peter1138
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2e0d735f1f
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(svn r14182) -Fix: After applying NewGRF settings, all rail and road types were available as the engine availability check was performed too early.
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2008-08-28 19:53:25 +00:00 |
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rubidium
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2d94337e1a
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(svn r14064) -Fix [FS#1752]: check for the length of strings (in bytes) in the command. Checking for the length in pixels is impossible because that differs per client.
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2008-08-13 06:22:04 +00:00 |
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rubidium
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8dffbcfd26
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(svn r14064) -Fix [FS#1752]: check for the length of strings (in bytes) in the command. Checking for the length in pixels is impossible because that differs per client.
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2008-08-13 06:22:04 +00:00 |
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peter1138
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7cdd6ef33c
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(svn r13825) -Revert (r13821 partially): preview_player_rank wasn't a PlayerByte value in r12143, and still isn't a PlayerByte value.
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2008-07-25 17:33:53 +00:00 |
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peter1138
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ba8905fd2c
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(svn r13825) -Revert (r13821 partially): preview_player_rank wasn't a PlayerByte value in r12143, and still isn't a PlayerByte value.
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2008-07-25 17:33:53 +00:00 |
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rubidium
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1a4ac3ee5c
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(svn r13821) -Codechange: replace some uint8/bytes with more specificly named typedefs and replace a few magic numbers.
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2008-07-25 10:00:03 +00:00 |
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rubidium
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fae2695854
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(svn r13821) -Codechange: replace some uint8/bytes with more specificly named typedefs and replace a few magic numbers.
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2008-07-25 10:00:03 +00:00 |
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rubidium
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3a799389eb
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(svn r13731) -Codechange: make a pool of the array of players.
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2008-07-18 16:40:29 +00:00 |
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rubidium
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cde65455ac
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(svn r13731) -Codechange: make a pool of the array of players.
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2008-07-18 16:40:29 +00:00 |
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peter1138
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261018fc8c
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(svn r13388) -Codechange: Remove "my invented flag for something that is a wagon"
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2008-06-05 12:08:20 +00:00 |
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peter1138
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0a41936df8
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(svn r13388) -Codechange: Remove "my invented flag for something that is a wagon"
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2008-06-05 12:08:20 +00:00 |
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peter1138
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79d008cd2e
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(svn r13331) -Fix (r12924): Wrong include type for (sdt::)map
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2008-05-29 17:54:02 +00:00 |
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peter1138
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7f8d9148b8
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(svn r13331) -Fix (r12924): Wrong include type for (sdt::)map
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2008-05-29 17:54:02 +00:00 |
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rubidium
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923e21129c
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(svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games.
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2008-05-29 15:13:28 +00:00 |
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rubidium
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e7a501100a
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(svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games.
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2008-05-29 15:13:28 +00:00 |
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peter1138
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f7a9c4f522
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(svn r13287) -Codechange: move engine list gui code away from engine.cpp (and its headers) to engine_gui.cpp
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2008-05-27 12:24:23 +00:00 |
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peter1138
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1272c55991
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(svn r13287) -Codechange: move engine list gui code away from engine.cpp (and its headers) to engine_gui.cpp
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2008-05-27 12:24:23 +00:00 |
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rubidium
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8c9cc415e3
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(svn r13255) -Codechange: move _opt to _settings.
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2008-05-25 22:36:44 +00:00 |
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rubidium
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d289464d69
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(svn r13255) -Codechange: move _opt to _settings.
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2008-05-25 22:36:44 +00:00 |
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rubidium
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4625695653
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(svn r13251) -Codechange: rename _patches to _settings as that is more logic.
-Codechange: move all Settings into substructs of _settings in a way that they are logically grouped.
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2008-05-25 19:17:03 +00:00 |
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rubidium
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dc77647ea4
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(svn r13251) -Codechange: rename _patches to _settings as that is more logic.
-Codechange: move all Settings into substructs of _settings in a way that they are logically grouped.
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2008-05-25 19:17:03 +00:00 |
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smatz
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9aa69db2e6
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(svn r13168) -Fix (r13072): forgot to 'fix' EngList_SortPartial() together with EngList_Sort()
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2008-05-18 20:01:54 +00:00 |
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smatz
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23b9852480
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(svn r13168) -Fix (r13072): forgot to 'fix' EngList_SortPartial() together with EngList_Sort()
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2008-05-18 20:01:54 +00:00 |
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rubidium
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76b8970a33
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(svn r13100) -Codechange: reduce the amount of parameters passed via AddNewsMessage as there is (for each news message type) a tuple of 4 parameters that is the same for all calls.
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2008-05-15 13:39:36 +00:00 |
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rubidium
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373343cef6
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(svn r13100) -Codechange: reduce the amount of parameters passed via AddNewsMessage as there is (for each news message type) a tuple of 4 parameters that is the same for all calls.
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2008-05-15 13:39:36 +00:00 |
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smatz
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56f15b3544
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(svn r13089) -Fix (r13072): MorphOS compilation was broken
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2008-05-14 18:27:39 +00:00 |
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smatz
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c90cda6c1c
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(svn r13089) -Fix (r13072): MorphOS compilation was broken
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2008-05-14 18:27:39 +00:00 |
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smatz
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f64c4fc4fb
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(svn r13086) -Fix: do not crash badly after loading a newgrf with engines in-game that often
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2008-05-14 15:29:48 +00:00 |
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smatz
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e4dee736c5
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(svn r13086) -Fix: do not crash badly after loading a newgrf with engines in-game that often
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2008-05-14 15:29:48 +00:00 |
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smatz
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a9cc987929
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(svn r13077) -Codechange: move function that updates cached num_engines to engine.cpp, make it run only 1 loop
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2008-05-13 21:36:09 +00:00 |
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smatz
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f92a48c24b
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(svn r13077) -Codechange: move function that updates cached num_engines to engine.cpp, make it run only 1 loop
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2008-05-13 21:36:09 +00:00 |
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smatz
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ad8057ab76
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(svn r13072) -Fix (r12995): possible out-of-bounds access
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2008-05-13 18:39:15 +00:00 |
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smatz
|
3670a25e3a
|
(svn r13072) -Fix (r12995): possible out-of-bounds access
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2008-05-13 18:39:15 +00:00 |
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rubidium
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d0c79e1164
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(svn r13065) -Codechange: remove the need for the news string callbacks. Patch by Cirdan.
|
2008-05-13 10:17:04 +00:00 |
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rubidium
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5d7851e8d6
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(svn r13065) -Codechange: remove the need for the news string callbacks. Patch by Cirdan.
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2008-05-13 10:17:04 +00:00 |
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smatz
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3445b8054c
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(svn r12995) -Codechange: use std::vector for EngineList instead of C/C++ wrapper for CBlobT
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2008-05-07 18:31:29 +00:00 |
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smatz
|
8a422e34df
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(svn r12995) -Codechange: use std::vector for EngineList instead of C/C++ wrapper for CBlobT
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2008-05-07 18:31:29 +00:00 |
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rubidium
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d03994098b
|
(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
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2008-05-06 15:11:33 +00:00 |
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rubidium
|
1ce0b03bf0
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(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
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2008-05-06 15:11:33 +00:00 |
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peter1138
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a00371c8db
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(svn r12924) -Feature: Introducing the so called 'engine pool' which primarily removes the fixed engine type limits and also happens to allow (with the patch option 'dynamic_engines') multiple NewGRF vehicle sets to coexist.
|
2008-04-29 21:31:29 +00:00 |
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peter1138
|
45034bc522
|
(svn r12924) -Feature: Introducing the so called 'engine pool' which primarily removes the fixed engine type limits and also happens to allow (with the patch option 'dynamic_engines') multiple NewGRF vehicle sets to coexist.
|
2008-04-29 21:31:29 +00:00 |
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