rubidium
0c2f4bdc2b
(svn r27020) -Cleanup: some coding style consistency improvements (mostly spaces)
2014-10-15 18:31:37 +00:00
rubidium
d534c80e94
(svn r27020) -Cleanup: some coding style consistency improvements (mostly spaces)
2014-10-15 18:31:37 +00:00
rubidium
26574124b1
(svn r27002) -Fix-ish: replace some non-ASCII characters with ASCII characters, e.g. @þaram to @param
2014-10-12 18:26:54 +00:00
rubidium
fddeeb5e49
(svn r27002) -Fix-ish: replace some non-ASCII characters with ASCII characters, e.g. @þaram to @param
2014-10-12 18:26:54 +00:00
rubidium
22dd5ddca1
(svn r26910) -Fix: account for the height of the landscape at the edge of the map to determine the scroll boundaries (based on patch by ic111)
2014-09-22 18:14:44 +00:00
rubidium
a229fb79b5
(svn r26910) -Fix: account for the height of the landscape at the edge of the map to determine the scroll boundaries (based on patch by ic111)
2014-09-22 18:14:44 +00:00
rubidium
1c077e596b
(svn r26908) -Codechange: replace a magic number by a more logical calculation
2014-09-22 15:04:18 +00:00
rubidium
adf237d550
(svn r26908) -Codechange: replace a magic number by a more logical calculation
2014-09-22 15:04:18 +00:00
rubidium
dfd472f4a4
(svn r26900) -Fix-ish: dirty the appropriate area around map edges when terraforming there to prevent any artefacts from occuring (ic111)
2014-09-21 17:29:48 +00:00
rubidium
073aa05da5
(svn r26900) -Fix-ish: dirty the appropriate area around map edges when terraforming there to prevent any artefacts from occuring (ic111)
2014-09-21 17:29:48 +00:00
rubidium
6cee5310c1
(svn r26899) -Codechange: reduce the amount of tiles that needs to be drawn by taking the height of tiles into account instead of drawing way too many (ic111)
2014-09-21 17:27:37 +00:00
rubidium
4d619ad10e
(svn r26899) -Codechange: reduce the amount of tiles that needs to be drawn by taking the height of tiles into account instead of drawing way too many (ic111)
2014-09-21 17:27:37 +00:00
rubidium
44bcff645c
(svn r26870) -Fix (r15190): since freeform edges the 'tile height' at southern edge * 8 pixels just 'south' of the edge tile would not be drawn and would as a result not be refreshed causing artefacts to remain there. This adds a virtual slope to level 0 so it can be redrawn appropriately. Loosely based on patch by ic111
2014-09-21 08:19:32 +00:00
rubidium
c9d7e89138
(svn r26870) -Fix (r15190): since freeform edges the 'tile height' at southern edge * 8 pixels just 'south' of the edge tile would not be drawn and would as a result not be refreshed causing artefacts to remain there. This adds a virtual slope to level 0 so it can be redrawn appropriately. Loosely based on patch by ic111
2014-09-21 08:19:32 +00:00
rubidium
2be4215f43
(svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
2014-04-23 20:13:33 +00:00
rubidium
0463dbdc9e
(svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
2014-04-23 20:13:33 +00:00
fonsinchen
827fd192de
(svn r26338) -Fix [FS#5908]: Don't redraw the link graph overlay if it's empty (MJP)
2014-02-15 12:19:46 +00:00
fonsinchen
4055397915
(svn r26338) -Fix [FS#5908]: Don't redraw the link graph overlay if it's empty (MJP)
2014-02-15 12:19:46 +00:00
rubidium
4a911754b5
(svn r26209) -Codechange: remove some template magic and simplify some code
2014-01-02 22:41:58 +00:00
rubidium
2618d960e3
(svn r26209) -Codechange: remove some template magic and simplify some code
2014-01-02 22:41:58 +00:00
rubidium
5156c3731b
(svn r26205) -Feature: SSE 4.1 sprite sorter, improving the sorting performance significantly (MJP)
...
For example with GCC 4.8, x86_64 Linux, Intel i5-3337U this patch improves the performance of Pile, Treham and Hamac test save games by about 10% in over-all run time at fast forward at 1920x1080 when zoomed out and when trees are not disabled.
2014-01-02 16:48:16 +00:00
rubidium
3c94485ba0
(svn r26205) -Feature: SSE 4.1 sprite sorter, improving the sorting performance significantly (MJP)
...
For example with GCC 4.8, x86_64 Linux, Intel i5-3337U this patch improves the performance of Pile, Treham and Hamac test save games by about 10% in over-all run time at fast forward at 1920x1080 when zoomed out and when trees are not disabled.
2014-01-02 16:48:16 +00:00
frosch
26f86765f9
(svn r25823) -Codechange [FS#5780]: Simplify if-cases in ViewportDrawStrings. (Juanjo)
2013-10-06 20:18:53 +00:00
frosch
3d99546107
(svn r25823) -Codechange [FS#5780]: Simplify if-cases in ViewportDrawStrings. (Juanjo)
2013-10-06 20:18:53 +00:00
rubidium
316e666860
(svn r25546) -Fix: two small memory leaks
2013-06-30 20:40:49 +00:00
rubidium
f4c9ba4981
(svn r25546) -Fix: two small memory leaks
2013-06-30 20:40:49 +00:00
rubidium
238a842700
(svn r25264) -Feature: linkgraph overlay over main viewport (fonsinchen)
2013-05-19 14:49:25 +00:00
rubidium
ef7befdbd8
(svn r25264) -Feature: linkgraph overlay over main viewport (fonsinchen)
2013-05-19 14:49:25 +00:00
frosch
4490e3ae12
(svn r24975) -Fix [FS#5463]: Additional zoom in levels could glitch by a few pixels due to incorrect rounding.
2013-02-06 17:51:05 +00:00
frosch
05203587b5
(svn r24975) -Fix [FS#5463]: Additional zoom in levels could glitch by a few pixels due to incorrect rounding.
2013-02-06 17:51:05 +00:00
planetmaker
f00d9976f9
(svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagle_rainbow)
2013-01-08 22:46:42 +00:00
planetmaker
c24374f99c
(svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagle_rainbow)
2013-01-08 22:46:42 +00:00
rubidium
76d5833650
(svn r24179) -Codechange: move some variables of Town to TownCache
2012-04-25 20:50:13 +00:00
rubidium
41e5c839e0
(svn r24179) -Codechange: move some variables of Town to TownCache
2012-04-25 20:50:13 +00:00
rubidium
3c3cb93682
(svn r24068) -Change/fix [FS#5103]: significantly reduce the area that is redrawn for text effects (Rhamphoryncus)
2012-03-25 19:30:05 +00:00
rubidium
113746b3a6
(svn r24068) -Change/fix [FS#5103]: significantly reduce the area that is redrawn for text effects (Rhamphoryncus)
2012-03-25 19:30:05 +00:00
rubidium
484dab34c9
(svn r24065) -Feature-ish [FS#5101]: debug option for showing the redrawn dirty blocks/rectangles
2012-03-25 19:06:59 +00:00
rubidium
927734e6ce
(svn r24065) -Feature-ish [FS#5101]: debug option for showing the redrawn dirty blocks/rectangles
2012-03-25 19:06:59 +00:00
frosch
20c4f128ab
(svn r23835) -Change [FS#4999]: Make signs placed in scenario editor belong to the GS. That way they are always shown in game and are not editable.
2012-01-22 13:54:02 +00:00
frosch
5bf1710a28
(svn r23835) -Change [FS#4999]: Make signs placed in scenario editor belong to the GS. That way they are always shown in game and are not editable.
2012-01-22 13:54:02 +00:00
truebrain
ac9324f270
(svn r23621) -Add: allow manipulation of signs via GameScripts
2011-12-19 20:59:29 +00:00
truebrain
e7cd301d3c
(svn r23621) -Add: allow manipulation of signs via GameScripts
2011-12-19 20:59:29 +00:00
peter1138
1a0d9e73de
(svn r23329) -Fix (r23316): Scale child sprite pixel offsets unless told not to. Fixes lifts and industry graphics.
2011-11-25 23:06:17 +00:00
peter1138
07633a064c
(svn r23329) -Fix (r23316): Scale child sprite pixel offsets unless told not to. Fixes lifts and industry graphics.
2011-11-25 23:06:17 +00:00
peter1138
b84174fd4d
(svn r23316) -Feature: Add ability to zoom in to 2x and 4x level.
2011-11-24 12:38:48 +00:00
peter1138
81598273e9
(svn r23316) -Feature: Add ability to zoom in to 2x and 4x level.
2011-11-24 12:38:48 +00:00
peter1138
782aee3c2a
(svn r23314) -Add: Add settings to restrict viewport zoom levels.
2011-11-24 12:20:14 +00:00
peter1138
4e97261315
(svn r23314) -Add: Add settings to restrict viewport zoom levels.
2011-11-24 12:20:14 +00:00
frosch
07cccfb893
(svn r23125) -Codechange: Replace some 8s with TILE_SIZE / 2. (adf88)
2011-11-06 15:54:55 +00:00
frosch
f6ff2a3c15
(svn r23125) -Codechange: Replace some 8s with TILE_SIZE / 2. (adf88)
2011-11-06 15:54:55 +00:00