Jonathan G Rennison
e647075870
Change LinkGraph::EdgeMatrix to a sparse storage format
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Use a btree_map instead of a SmallMatrix.
This avoids excessive storage requirements for large graphs,
and overly expensive edge matrix resize operations.
Remove next_edge iteration mechanism.
2022-12-05 18:17:25 +00:00
Loïc Guilloux
13d2d11fa8
Fix #10216 : Initialise RoadStop caches before using them and don't try to teleport crashed vehicles ( #10217 )
2022-12-05 12:46:46 +01:00
dP
c91033ac5e
Feature: [GS] Scriptable league tables ( #10001 )
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(cherry picked from commit 5e14a20b3b )
2022-12-03 22:28:49 +00:00
Jonathan G Rennison
690ef6cc22
Saveload: Add support for using upstream save/load for specific chunks
2022-12-03 22:28:49 +00:00
dP
5e14a20b3b
Feature: [GS] Scriptable league tables ( #10001 )
2022-11-26 18:03:03 +01:00
Jonathan G Rennison
3d7e5d5369
Avoid unnecessary viewport redraws for unused tile loop house triggers
2022-11-24 02:38:10 +00:00
Jonathan G Rennison
1e769d050f
Leave PLYP chunk unchanged when loading/saving server saves in non-MP
2022-11-17 00:40:12 +00:00
Jonathan G Rennison
dc03bac241
Saveload: Change SlLoadFromBuffer to take a template functor
2022-11-17 00:33:53 +00:00
Jonathan G Rennison
aa4501747f
Merge branch 'master' into jgrpp
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# Conflicts:
# src/base_station_base.h
# src/lang/german.txt
# src/saveload/station_sl.cpp
# src/station.cpp
# src/station_cmd.cpp
2022-11-06 20:33:37 +00:00
Peter Nelson
22803f997b
Codechange: Use std::vector for station speclist
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This removes manual memory allocation, although we still manage the list
size in roughly the same way.
2022-11-06 16:50:42 +01:00
Jonathan G Rennison
0bf1c9bb9d
Merge tag '13.0-beta1' into jgrpp
2022-11-05 19:12:42 +00:00
Nicolas Chappe
a43a1902bb
Feature: [Linkgraph] Prioritize faster routes for passengers, mail and express cargo
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Passengers usually prefer fast paths to short paths.
Average travel times of links are updated in real-time for use in Dijkstra's algorithm,
and newer travel times weigh more, just like capacities.
(cherry picked from commit 977604ef08 )
2022-11-05 19:07:35 +00:00
Jonathan G Rennison
49bda05fb5
Set adjacent crossings setting to false when loading pre v300 trunk savegames
2022-11-03 00:57:47 +00:00
Jonathan G Rennison
aba8e88d8c
Enable loading of upstream savegames up to version 302
2022-11-02 18:46:24 +00:00
Tyler Trahan
c19abebf8d
Feature: Multi-track level crossings ( #9931 )
2022-11-01 16:51:23 -04:00
Nicolas Chappe
f8a7b76675
Fix #9665 : [Linkgraph] Fix travel times of non-direct journeys
2022-10-29 18:39:03 +02:00
Jonathan G Rennison
a8361cd608
Allow overriding town settings on a per-town basis
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Add a setting for whether this is allowed for non-privileged
multiplayer clients
2022-10-23 22:07:51 +01:00
Jonathan G Rennison
38c2fa3b66
Add a change counter value special order type
2022-10-13 20:09:20 +01:00
Jonathan G Rennison
0818ce4ae7
Merge branch 'master' into jgrpp (SLV_U64_TICK_COUNTER)
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# Conflicts:
# src/date.cpp
# src/date_func.h
# src/newgrf.cpp
# src/newgrf_animation_base.h
# src/saveload/gamelog_sl.cpp
# src/saveload/misc_sl.cpp
# src/saveload/saveload.h
# src/stdafx.h
2022-10-03 19:58:31 +01:00
Jonathan G Rennison
12eb23f0ab
Clear old tree counter in map array on load of old savegames
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See: https://github.com/OpenTTD/OpenTTD/pull/10018
2022-10-01 23:05:07 +01:00
Jonathan G Rennison
9e24414033
In ReloadNewGRFData recompute prices before reiniting windows
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Avoid crash if land info window is open during reload
2022-10-01 14:31:26 +01:00
dP
548f0496a9
Change: Make _tick_counter 64bit to avoid wrapping ( #10035 )
2022-09-21 12:42:29 +02:00
Jonathan G Rennison
bc3b928d34
Fix improved breakdowns being enabled after loading old/other savegame
2022-09-16 20:28:58 +01:00
Jonathan G Rennison
7c4c75d181
Add tracerestrict conditional on direction of order target from signal
2022-09-07 22:53:03 +01:00
Jonathan G Rennison
5a39734a1c
Allow station cargo histories to record larger values than 64k
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See: #414
2022-09-06 23:03:46 +01:00
Jonathan G Rennison
23fa7cd239
Improve handling of company sales
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Avoid conflicts between bankruptcy and manual company sale paths
2022-09-02 18:13:47 +01:00
Jonathan G Rennison
22a1fdff5e
Log error message to console in LoadWithFilter exception handler
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See: #412
2022-08-27 21:55:14 +01:00
Jonathan G Rennison
aa49e17e39
Remove road vehicles during load which are uncorrectably invalid
2022-08-07 20:00:40 +01:00
Jonathan G Rennison
4e8a8a5e0a
Add conditional order to test if last/next dispatch slot is first/last
2022-07-03 15:49:29 +01:00
Jonathan G Rennison
c6ae82b611
Fix 9ff161e4 boosting lookahead braking stats but not actual brake forces
2022-07-01 23:39:02 +01:00
Jonathan G Rennison
6a69a5495f
Add tracerestrict action to set combined normal/shunt signal mode
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Add associated conditional to get reservation end tile
2022-06-28 01:16:57 +01:00
Jonathan G Rennison
a451b76c45
Remove unused extern declaration
2022-06-26 16:27:33 +01:00
Jonathan G Rennison
04da11b668
Store signal style GRF to local map in savegame
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Update existing signal style IDs as necessary
2022-06-25 14:33:47 +01:00
Jonathan G Rennison
a73bc141a1
Remove unneeded calls to GetOtherTunnelBridgeEnd in AfterLoadCompanyStats
2022-06-25 14:09:51 +01:00
Jonathan G Rennison
92723d4f5c
Remove tunnel/bridge spacing setting, use usual signal drag spacing
2022-06-19 18:32:47 +01:00
Jonathan G Rennison
22caac6529
Add game setting to limit train lookahead to signal aspect
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In realistic braking mode when multi-aspect signalling enabled by GRF
2022-06-19 12:44:15 +01:00
Jonathan G Rennison
bdd73a19a1
Add signal style flag for unconditional reserve through
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Add map bits for unconditional reserve through
Adjust signal aspect/state handling
2022-06-19 04:15:27 +01:00
Jonathan G Rennison
7ae06124ae
Add signal style flag for no aspect increase behaviour (banner repeater)
2022-06-19 02:08:38 +01:00
Jonathan G Rennison
6e4c4b35e7
Initial implementation of NewGRF custom signal styles
2022-06-19 02:08:38 +01:00
Jonathan G Rennison
b37209c3af
Tracerestrict: Programs maintain a list of signals referencing them
2022-06-11 22:15:19 +01:00
Jonathan G Rennison
99ee4b13ce
Realistic braking: Cache train overall z position
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Refresh cache at a variable rate depending on train length and
weight distribution
2022-06-03 00:41:41 +01:00
Jonathan G Rennison
af270a63ad
Industry: Apply anim tile masking when loading prior version saves
2022-06-01 01:21:58 +01:00
Jonathan G Rennison
42e20d3d99
Industry: Determine which tiles in industry layouts are not animated
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Do not set these as animated tiles for new industries
2022-06-01 01:13:46 +01:00
Tyler Trahan
ec90fb4c99
Fix #6544 : Don't join AI company when loading network game in singleplayer
2022-04-30 19:36:09 +02:00
Jonathan G Rennison
ed30542acf
Cache highest snowline value
2022-04-29 17:10:18 +01:00
Rubidium
c73f578e8c
Codechange: replace magic numbers and C-style arrays with C++-style array for share owners
2022-03-09 18:05:12 +01:00
Jonathan G Rennison
92142e5684
Add routing restriction action to make exempt from speed adaptation
2022-03-06 22:39:53 +00:00
Jonathan G Rennison
e5a421b65a
Merge branch 'master' into jgrpp
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# Conflicts:
# src/economy.cpp
# src/linkgraph/refresh.cpp
# src/order_cmd.cpp
# src/saveload/vehicle_sl.cpp
# src/station.cpp
# src/station_base.h
# src/timetable_cmd.cpp
# src/timetable_gui.cpp
# src/vehicle.cpp
# src/vehicle_base.h
# src/vehicle_cmd.cpp
2022-03-04 18:17:44 +00:00
Jonathan G Rennison
909b20ee68
Implement train speed adaptation on signalled tunnels/bridges
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See: #373
2022-02-21 18:57:50 +00:00
Niels Martin Hansen
e68bf58989
Codechange: Use anonymous union for vehicle orders/old orders list
2022-02-15 20:01:10 +01:00