tron
f1b53b113f
(svn r3398) Remove TTDp nomenclature
2006-01-15 09:17:01 +00:00
Darkvater
826a1ba482
(svn r3328) - Fix: [ 1352739 ] landscape_grid.html showing wrong bit usage (belugas)
2005-12-21 01:43:26 +00:00
Darkvater
be01586049
(svn r3328) - Fix: [ 1352739 ] landscape_grid.html showing wrong bit usage (belugas)
2005-12-21 01:43:26 +00:00
Darkvater
a95a66c751
(svn r3327) - Fix: [ 1373581 ] landscape.html documentation. Railway types are stored in m3, not m4. According to the mask (RAILTYPE_MASK), this is should be 0..1 but 0..3 are actually reserved. (egladil)
2005-12-21 01:40:41 +00:00
Darkvater
15220f3578
(svn r3327) - Fix: [ 1373581 ] landscape.html documentation. Railway types are stored in m3, not m4. According to the mask (RAILTYPE_MASK), this is should be 0..1 but 0..3 are actually reserved. (egladil)
2005-12-21 01:40:41 +00:00
Darkvater
b6d5ebc629
(svn r3318) - Codechange: [FS#27] MSVC projectfile & documentation update (bociusz)
2005-12-18 20:48:22 +00:00
Darkvater
a7793e97a5
(svn r3318) - Codechange: [FS#27] MSVC projectfile & documentation update (bociusz)
2005-12-18 20:48:22 +00:00
tron
bd2eba11b7
(svn r3299) Remove the unimplemented -l option, which should select the language
2005-12-14 06:32:06 +00:00
tron
4634243110
(svn r3299) Remove the unimplemented -l option, which should select the language
2005-12-14 06:32:06 +00:00
peter1138
479a9c2e47
(svn r3212) - Waypoints/Depots: Store waypoint index in m2 for waypoints. This moves the ground type bits from m2 to m4 for waypoints and depots (leaving room for depot index in m2 in future), and moves the custom graphics ID to the waypoint struct.
...
- Waypoints: Until now stat_id was saved but never assigned to. Instead we now save the GRFID/local index of the custom graphics so that GRF file changes can leave graphics intact.
2005-11-16 22:20:15 +00:00
peter1138
754d26407e
(svn r3212) - Waypoints/Depots: Store waypoint index in m2 for waypoints. This moves the ground type bits from m2 to m4 for waypoints and depots (leaving room for depot index in m2 in future), and moves the custom graphics ID to the waypoint struct.
...
- Waypoints: Until now stat_id was saved but never assigned to. Instead we now save the GRFID/local index of the custom graphics so that GRF file changes can leave graphics intact.
2005-11-16 22:20:15 +00:00
Darkvater
12321bbc30
(svn r3062) - Add visual representation of possible text-colours instead of dubious and confusing textfile
2005-10-18 21:48:45 +00:00
Darkvater
ec66b1ca3b
(svn r3062) - Add visual representation of possible text-colours instead of dubious and confusing textfile
2005-10-18 21:48:45 +00:00
tron
371cb91d7d
(svn r3013) Update the documentation: The 'owner' attribute was renamed to 'm1' long ago
2005-10-04 17:34:50 +00:00
tron
c3a73d4047
(svn r3013) Update the documentation: The 'owner' attribute was renamed to 'm1' long ago
2005-10-04 17:34:50 +00:00
tron
0d912f3811
(svn r2749) Fix typo in the tile documentation
2005-07-29 17:52:29 +00:00
tron
6abf8f89a2
(svn r2749) Fix typo in the tile documentation
2005-07-29 17:52:29 +00:00
tron
602feb19b5
(svn r2723) Make the manual page more informative
2005-07-27 07:19:28 +00:00
tron
249a35cfe8
(svn r2723) Make the manual page more informative
2005-07-27 07:19:28 +00:00
tron
e3f4aecd37
(svn r2659) Catch up with reality in the landscape documentation
2005-07-21 06:13:17 +00:00
tron
5c5840417e
(svn r2659) Catch up with reality in the landscape documentation
2005-07-21 06:13:17 +00:00
Darkvater
bf794fad62
(svn r2529) - Fix: PBS signals showed up as normal signals with the query tool
...
- Update landscape_grid.html to show busy bits used by PBS.
2005-07-07 22:15:34 +00:00
Darkvater
480ced43c9
(svn r2529) - Fix: PBS signals showed up as normal signals with the query tool
...
- Update landscape_grid.html to show busy bits used by PBS.
2005-07-07 22:15:34 +00:00
Darkvater
8442562b7b
(svn r2527) - Clarify map-description file. Bits are from left to right with the lowest bit on the left. Eg. 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 ... Is that clear?
2005-07-07 15:21:55 +00:00
Darkvater
86d6cebb53
(svn r2527) - Clarify map-description file. Bits are from left to right with the lowest bit on the left. Eg. 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 ... Is that clear?
2005-07-07 15:21:55 +00:00
hackykid
7f2424b241
(svn r2525) - Fix: [pbs] Fix a mistake in the comments/docs.
2005-07-06 10:43:36 +00:00
hackykid
e5df099c9b
(svn r2525) - Fix: [pbs] Fix a mistake in the comments/docs.
2005-07-06 10:43:36 +00:00
hackykid
ab9c6f126d
(svn r2516) - Feature: [pbs] Implement path-based-signalling. This allows multiple trains within the same signal block, provided their paths dont intersect. For this the block must have all exit and entry signals be pbs signals. Place these by ctrl-clicking 4 times on a normal signal.
...
- Feature: [pbs] Implement autoplacement of pbs blocks, when a block has an entry and an exit pbs signal, covert the entire block to pbs. Can be turned off in the patch settings.
- Feature: [pbs] Allow showing of reserved status by making the tracks darker, when the pbs debug level is at least 1.
2005-07-04 14:58:55 +00:00
hackykid
60ddaf95f0
(svn r2516) - Feature: [pbs] Implement path-based-signalling. This allows multiple trains within the same signal block, provided their paths dont intersect. For this the block must have all exit and entry signals be pbs signals. Place these by ctrl-clicking 4 times on a normal signal.
...
- Feature: [pbs] Implement autoplacement of pbs blocks, when a block has an entry and an exit pbs signal, covert the entire block to pbs. Can be turned off in the patch settings.
- Feature: [pbs] Allow showing of reserved status by making the tracks darker, when the pbs debug level is at least 1.
2005-07-04 14:58:55 +00:00
celestar
189a1c4017
(svn r2499) -Codechange: Moved the semaphore bit from bit 2 to bit 3 in _map_hi for rails, in order to make way for pbs
2005-06-30 13:24:17 +00:00
celestar
27e61cbd84
(svn r2499) -Codechange: Moved the semaphore bit from bit 2 to bit 3 in _map_hi for rails, in order to make way for pbs
2005-06-30 13:24:17 +00:00
orudge
2f83fd2c93
(svn r2354) Update OpenTTD for 0.4.0.1 release
2005-05-21 19:41:35 +00:00
orudge
54bc10515f
(svn r2354) Update OpenTTD for 0.4.0.1 release
2005-05-21 19:41:35 +00:00
Celestar
327261f8fe
(svn r2032) -Codechange: A less hackish version of SVN version detection for OS/2 (orudge)
2005-03-19 23:23:56 +00:00
Celestar
1990c139d5
(svn r2032) -Codechange: A less hackish version of SVN version detection for OS/2 (orudge)
2005-03-19 23:23:56 +00:00
celestar
2c1d712268
(svn r2028) Added detection of SVN version (rev.c generation) for OS/2, updated readme, initial clipboard support (orudge)
2005-03-19 22:36:13 +00:00
celestar
fe8313159a
(svn r2028) Added detection of SVN version (rev.c generation) for OS/2, updated readme, initial clipboard support (orudge)
2005-03-19 22:36:13 +00:00
Darkvater
a25e6eb6bb
(svn r1991) - Fix: Fix some of the gaping holes in the colouring, and added some additional info
2005-03-11 18:31:56 +00:00
Darkvater
fea811a4b7
(svn r1991) - Fix: Fix some of the gaping holes in the colouring, and added some additional info
2005-03-11 18:31:56 +00:00
Darkvater
eb1173c39a
(svn r1988) - Docs: Added graphical representation of tile-data to docs section
2005-03-11 00:32:24 +00:00
Darkvater
e98a7ff239
(svn r1988) - Docs: Added graphical representation of tile-data to docs section
2005-03-11 00:32:24 +00:00
celestar
2e357e69f9
(svn r1768) -Codechange: Store town index in _map2 of town tiles
...
Moved house type from _map2 to _map3_hi for MP_HOUSE
Moved foundation and roadworks from _map2 to _map3 for
MP_STREET
This increases game speed by a factor of around 15(!) if many cities are around.
Converting an old game is done automagically, but can take a while
2005-02-02 14:17:13 +00:00
celestar
30a328705e
(svn r1768) -Codechange: Store town index in _map2 of town tiles
...
Moved house type from _map2 to _map3_hi for MP_HOUSE
Moved foundation and roadworks from _map2 to _map3 for
MP_STREET
This increases game speed by a factor of around 15(!) if many cities are around.
Converting an old game is done automagically, but can take a while
2005-02-02 14:17:13 +00:00
dominik
49a08e5e38
(svn r1453) Feature: MD5 hash check for TTD files
...
The original TTD files are now checked with a MD5 sum to determine which version of the grf files is used and to warn about possible file corruptions. (Thanks to ledow for the original patch)
2005-01-10 01:14:26 +00:00
dominik
aa261049f4
(svn r1453) Feature: MD5 hash check for TTD files
...
The original TTD files are now checked with a MD5 sum to determine which version of the grf files is used and to warn about possible file corruptions. (Thanks to ledow for the original patch)
2005-01-10 01:14:26 +00:00
miham
323ab5ee72
(svn r1428) Compiling with MSVC6 documentation update (from the wiki) [Bociusz]
2005-01-08 12:03:21 +00:00
miham
3be9515d84
(svn r1428) Compiling with MSVC6 documentation update (from the wiki) [Bociusz]
2005-01-08 12:03:21 +00:00
darkvater
3dd82d576b
(svn r1325) -Fixed eol-style properties on new files. Please before adding a new file to svn use: "svn propset svn:eol-style native <filename's>"!!
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-Fix: the level land icon no longer flashes (was palette colour)
2005-01-02 21:52:21 +00:00
darkvater
efc2702491
(svn r1325) -Fixed eol-style properties on new files. Please before adding a new file to svn use: "svn propset svn:eol-style native <filename's>"!!
...
-Fix: the level land icon no longer flashes (was palette colour)
2005-01-02 21:52:21 +00:00
truelight
c476b34b23
(svn r1289) -Fix: Minor fix for OS/2 message boxes (orudge)
2004-12-28 12:11:34 +00:00