rubidium
4e0505633d
(svn r15287) -Cleanup: some code style, remove erroneous comment.
...
-Document: the fact that zlib reads uninitialised data (valgrind notices this) and that it won't be fixed in zlib and that we can't do anything about it except ignoring it.
2009-01-27 21:51:06 +00:00
rubidium
7d64441008
(svn r15287) -Cleanup: some code style, remove erroneous comment.
...
-Document: the fact that zlib reads uninitialised data (valgrind notices this) and that it won't be fixed in zlib and that we can't do anything about it except ignoring it.
2009-01-27 21:51:06 +00:00
smatz
7bc60a19d0
(svn r15274) -Fix (r8705): oldloader wasn't updated to use 64bit airport_flags
2009-01-25 22:50:00 +00:00
smatz
562299d809
(svn r15274) -Fix (r8705): oldloader wasn't updated to use 64bit airport_flags
2009-01-25 22:50:00 +00:00
peter1138
280fb99f62
(svn r15272) -Codechange: Check that engine types of vehicles are valid and for the correct type on loading a game. This prevents a crash/assertion failure if required NewGRFs are not available. This won't make the game playable, but will let you see what NewGRFs are required.
2009-01-25 21:55:18 +00:00
peter1138
7afd506301
(svn r15272) -Codechange: Check that engine types of vehicles are valid and for the correct type on loading a game. This prevents a crash/assertion failure if required NewGRFs are not available. This won't make the game playable, but will let you see what NewGRFs are required.
2009-01-25 21:55:18 +00:00
smatz
adb5eac77e
(svn r15257) -Cleanup: remove Company::is_noai, it is not needed anymore
2009-01-24 15:31:48 +00:00
smatz
dbc4a8b331
(svn r15257) -Cleanup: remove Company::is_noai, it is not needed anymore
2009-01-24 15:31:48 +00:00
smatz
8654925923
(svn r15256) -Fix (r15027): use of uninitialised variable while saving/loading game with AIs
2009-01-24 15:01:29 +00:00
smatz
4493bd03e3
(svn r15256) -Fix (r15027): use of uninitialised variable while saving/loading game with AIs
2009-01-24 15:01:29 +00:00
smatz
aeceef9437
(svn r15251) -Fix (r15249): trains from 0.2.0-0.3.0 could be in 'stopping' state instead of 'stopped' (this problem doesn't affect trains in depot)
2009-01-24 12:50:10 +00:00
smatz
12bcc254c8
(svn r15251) -Fix (r15249): trains from 0.2.0-0.3.0 could be in 'stopping' state instead of 'stopped' (this problem doesn't affect trains in depot)
2009-01-24 12:50:10 +00:00
smatz
6a147caa25
(svn r15249) -Fix [FS#2576]: force trains from old (and other vehicles from 'recent') savegames to have zero cur_speed while stopped (cooperation with frosch123)
2009-01-24 00:42:09 +00:00
smatz
8278fc2149
(svn r15249) -Fix [FS#2576]: force trains from old (and other vehicles from 'recent') savegames to have zero cur_speed while stopped (cooperation with frosch123)
2009-01-24 00:42:09 +00:00
smatz
59be733b1b
(svn r15248) -Fix [FS#2561]: we require v->cur_speed to be zero for wagons and non-front engines
2009-01-23 23:57:01 +00:00
smatz
3964b2dd8c
(svn r15248) -Fix [FS#2561]: we require v->cur_speed to be zero for wagons and non-front engines
2009-01-23 23:57:01 +00:00
Yexo
2ce1c074b9
(svn r15239) -Fix [FS#2579]: The start date of random AIs was not stored in the config file or the savegame.
2009-01-23 21:52:29 +00:00
Yexo
757b11325b
(svn r15239) -Fix [FS#2579]: The start date of random AIs was not stored in the config file or the savegame.
2009-01-23 21:52:29 +00:00
smatz
0e8a5bc908
(svn r15230) -Fix (r1): aircraft could have zero speed while in air after loading old savegame
2009-01-23 15:53:24 +00:00
smatz
789fa42f52
(svn r15230) -Fix (r1): aircraft could have zero speed while in air after loading old savegame
2009-01-23 15:53:24 +00:00
smatz
bba42dc0fe
(svn r15227) -Fix [FS#2571](r1): aircraft could be 'loading in the air' after converting old savegames
2009-01-23 15:37:44 +00:00
smatz
e3cc807c7a
(svn r15227) -Fix [FS#2571](r1): aircraft could be 'loading in the air' after converting old savegames
2009-01-23 15:37:44 +00:00
smatz
3126914f36
(svn r15223) -Codechange: move GetOldTownName to oldloader_sl.cpp as it is specific to loading of TTO/TTD savegames
2009-01-23 13:36:12 +00:00
smatz
042d7800d0
(svn r15223) -Codechange: move GetOldTownName to oldloader_sl.cpp as it is specific to loading of TTO/TTD savegames
2009-01-23 13:36:12 +00:00
rubidium
93b8a6fb3e
(svn r15220) -Fix (r15216): signedness warning
2009-01-23 09:47:46 +00:00
rubidium
67a2dd12e8
(svn r15220) -Fix (r15216): signedness warning
2009-01-23 09:47:46 +00:00
Yexo
c4cc8712af
(svn r15219) -Fix (r15216): MSVC failed to find the proper casts.
2009-01-23 09:20:57 +00:00
Yexo
c8cbdc17d3
(svn r15219) -Fix (r15216): MSVC failed to find the proper casts.
2009-01-23 09:20:57 +00:00
smatz
f0ff90d71c
(svn r15216) -Feature: native support for Transport Tycoon (Original) savegames. Based on SVXConverter's source code and documentation by Roman Vetter
2009-01-23 02:35:17 +00:00
smatz
6dffd8ae82
(svn r15216) -Feature: native support for Transport Tycoon (Original) savegames. Based on SVXConverter's source code and documentation by Roman Vetter
2009-01-23 02:35:17 +00:00
smatz
50956b4f7a
(svn r15211) -Fix (r15190): loading of TTD savegames was broken
2009-01-22 22:02:05 +00:00
smatz
3852ae1264
(svn r15211) -Fix (r15190): loading of TTD savegames was broken
2009-01-22 22:02:05 +00:00
Yexo
e3c69b7c4e
(svn r15190) -Feature: Allow terraforming of the tiles at the edges of the map.
2009-01-21 02:31:55 +00:00
Yexo
db3ee34b44
(svn r15190) -Feature: Allow terraforming of the tiles at the edges of the map.
2009-01-21 02:31:55 +00:00
smatz
470437df70
(svn r15189) -Cleanup: remove unused includes
2009-01-21 02:07:56 +00:00
smatz
5e7669b539
(svn r15189) -Cleanup: remove unused includes
2009-01-21 02:07:56 +00:00
smatz
5c96749471
(svn r15183) -Fix: stand-alone rail tiles with invalid owner were not removed. Also, make the whole check a bit more intelligent.
2009-01-21 00:14:08 +00:00
smatz
376edabb65
(svn r15183) -Fix: stand-alone rail tiles with invalid owner were not removed. Also, make the whole check a bit more intelligent.
2009-01-21 00:14:08 +00:00
smatz
8c07295dad
(svn r15181) -Fix (r15180): of course it is enough to update aircraft once...
2009-01-20 23:48:31 +00:00
smatz
3511218e37
(svn r15181) -Fix (r15180): of course it is enough to update aircraft once...
2009-01-20 23:48:31 +00:00
smatz
f8ef801281
(svn r15180) -Fix [FS#2560](r8498): old aircraft have to be updated after updating airport_type of oil rigs
2009-01-20 23:43:19 +00:00
smatz
90381d5d63
(svn r15180) -Fix [FS#2560](r8498): old aircraft have to be updated after updating airport_type of oil rigs
2009-01-20 23:43:19 +00:00
smatz
15e783afa0
(svn r15179) -Fix [FS#2560](r12096): removing of leftover level crossings (from very old savegames) failed
2009-01-20 22:33:29 +00:00
smatz
5aa1171988
(svn r15179) -Fix [FS#2560](r12096): removing of leftover level crossings (from very old savegames) failed
2009-01-20 22:33:29 +00:00
smatz
8d3f0dee85
(svn r15174) -Codechange: split oldloader.cpp
2009-01-20 16:47:42 +00:00
smatz
49c5c71348
(svn r15174) -Codechange: split oldloader.cpp
2009-01-20 16:47:42 +00:00
smatz
d6b7c11dd9
(svn r15173) -Codechange: shuffle a few lines of code in oldloader.cpp
2009-01-20 16:40:19 +00:00
smatz
c8e26be649
(svn r15173) -Codechange: shuffle a few lines of code in oldloader.cpp
2009-01-20 16:40:19 +00:00
smatz
6e6bab2b45
(svn r15170) -Fix: vehicle value is 64bit now, oldloader was reading it as 32bit
2009-01-20 15:43:17 +00:00
smatz
38afe1fe3f
(svn r15170) -Fix: vehicle value is 64bit now, oldloader was reading it as 32bit
2009-01-20 15:43:17 +00:00