Commit Graph

41941 Commits

Author SHA1 Message Date
peter1138
a4c14fb442 (svn r12180) -Fix: Test purchase list loading/loaded sprites instead of unconditionally returning a possibly non-existant sprite. 2008-02-18 19:20:37 +00:00
smatz
4a329de942 (svn r12179) -Codechange: use GetCrossingRailTrack() and GetCrossingRailAxis() to improve code readability 2008-02-18 18:35:36 +00:00
smatz
509b3a3247 (svn r12179) -Codechange: use GetCrossingRailTrack() and GetCrossingRailAxis() to improve code readability 2008-02-18 18:35:36 +00:00
smatz
97013cd8c4 (svn r12178) -Codechange: use the 'side' parameter in TrainController and TrainCheckIfLineEnds to simplify the code 2008-02-18 16:35:38 +00:00
smatz
c7a8080c3a (svn r12178) -Codechange: use the 'side' parameter in TrainController and TrainCheckIfLineEnds to simplify the code 2008-02-18 16:35:38 +00:00
smatz
9f619f91b3 (svn r12177) -Codechange: use 'side' parameter in GetTileTrackStatus so there can be less checks in pathfinders for depots/stations/tunnels/bridges 2008-02-18 16:11:31 +00:00
smatz
29125c0e68 (svn r12177) -Codechange: use 'side' parameter in GetTileTrackStatus so there can be less checks in pathfinders for depots/stations/tunnels/bridges 2008-02-18 16:11:31 +00:00
smatz
ada241e279 (svn r12176) -Codechange: one division less when playing sounds (patch by Dominik) 2008-02-18 14:59:30 +00:00
smatz
a0a225ab02 (svn r12176) -Codechange: one division less when playing sounds (patch by Dominik) 2008-02-18 14:59:30 +00:00
peter1138
c05df5b051 (svn r12175) -Fix (r12174): Ensure the patches window is centred properly. 2008-02-18 13:19:57 +00:00
peter1138
a0fda5b969 (svn r12175) -Fix (r12174): Ensure the patches window is centred properly. 2008-02-18 13:19:57 +00:00
peter1138
d85484c637 (svn r12174) -Codechange: Make the patches window dynamically resize to the largest patch tab, so adding patch options is simply a case of adding to the lists. 2008-02-18 12:36:10 +00:00
peter1138
b3f304cde3 (svn r12174) -Codechange: Make the patches window dynamically resize to the largest patch tab, so adding patch options is simply a case of adding to the lists. 2008-02-18 12:36:10 +00:00
peter1138
70aa24320e (svn r12173) -Cleanup: Minor codestyle fixes. 2008-02-18 11:47:53 +00:00
peter1138
06de1215c1 (svn r12173) -Cleanup: Minor codestyle fixes. 2008-02-18 11:47:53 +00:00
peter1138
e826a69e46 (svn r12172) -Codechange: Allow buttons to resize in NewGRF settings window 2008-02-18 09:16:02 +00:00
peter1138
db0eb9570c (svn r12172) -Codechange: Allow buttons to resize in NewGRF settings window 2008-02-18 09:16:02 +00:00
smatz
b76e328898 (svn r12171) -Fix [FS#609]: return correct bridge price for AI when DC_QUERY_COST is set (patch by Raimar Falke)
It never happens in current code, but it is better to be ready for it
2008-02-18 01:42:21 +00:00
smatz
38969fe46d (svn r12171) -Fix [FS#609]: return correct bridge price for AI when DC_QUERY_COST is set (patch by Raimar Falke)
It never happens in current code, but it is better to be ready for it
2008-02-18 01:42:21 +00:00
smatz
b389425dda (svn r12170) -Fix: do not draw trees along road and street lights under low bridges (spotted by _minime_) 2008-02-17 21:27:44 +00:00
smatz
d75cccf5d5 (svn r12170) -Fix: do not draw trees along road and street lights under low bridges (spotted by _minime_) 2008-02-17 21:27:44 +00:00
smatz
f003a25785 (svn r12169) -Change [FS#1696]: play sounds when there is only small part of tile/vehicle visible too (original idea by Dominik)
It improves the game appearance when playing with very small screen resolution
2008-02-17 20:15:20 +00:00
smatz
6bf44158c5 (svn r12169) -Change [FS#1696]: play sounds when there is only small part of tile/vehicle visible too (original idea by Dominik)
It improves the game appearance when playing with very small screen resolution
2008-02-17 20:15:20 +00:00
smatz
3d5462f103 (svn r12168) -Fix: behave a bit better when 'R' is pressed during rail station dragging 2008-02-17 18:19:33 +00:00
smatz
505951e9fa (svn r12168) -Fix: behave a bit better when 'R' is pressed during rail station dragging 2008-02-17 18:19:33 +00:00
smatz
d3d126f999 (svn r12167) -Feature(tte): change colour of autorail and autoroad selection when Ctrl is pressed 2008-02-17 17:00:43 +00:00
smatz
8b56e7544e (svn r12167) -Feature(tte): change colour of autorail and autoroad selection when Ctrl is pressed 2008-02-17 17:00:43 +00:00
smatz
d7a72c7002 (svn r12166) -Fix [FS#337]: when drag&drop mode was cancelled by keyboard input, depot/group window wasn't updated (original patch by GrimRC) 2008-02-17 12:21:05 +00:00
smatz
291931bf50 (svn r12166) -Fix [FS#337]: when drag&drop mode was cancelled by keyboard input, depot/group window wasn't updated (original patch by GrimRC) 2008-02-17 12:21:05 +00:00
glx
19710f6fd0 (svn r12165) -Fix [FS#1652, FS#1773]: buffer overflow when drawing scrolling news 2008-02-17 00:47:39 +00:00
glx
16e23a75fe (svn r12165) -Fix [FS#1652, FS#1773]: buffer overflow when drawing scrolling news 2008-02-17 00:47:39 +00:00
peter1138
89e0b522e2 (svn r12164) -Fix (r12137, FS#1775]: Variable scope bug crept in 2008-02-16 23:09:33 +00:00
peter1138
7394b9d030 (svn r12164) -Fix (r12137, FS#1775]: Variable scope bug crept in 2008-02-16 23:09:33 +00:00
smatz
1aa5237461 (svn r12163) -Fix [FS#1705]: if a train is 'stopping' when entering a depot, do not let it leave again 2008-02-16 22:29:30 +00:00
smatz
13781ec11b (svn r12163) -Fix [FS#1705]: if a train is 'stopping' when entering a depot, do not let it leave again 2008-02-16 22:29:30 +00:00
smatz
68fda40e4f (svn r12162) -Fix [FS#1757]: towns shouldn't build over houses owned by another town 2008-02-16 17:54:29 +00:00
smatz
ebe03109ad (svn r12162) -Fix [FS#1757]: towns shouldn't build over houses owned by another town 2008-02-16 17:54:29 +00:00
smatz
423864a101 (svn r12161) -Fix: towns will no longer build houses > 1x1 there where should be road (with 2x2, 3x3 grid town layouts) 2008-02-16 17:10:14 +00:00
smatz
4b7a812e55 (svn r12161) -Fix: towns will no longer build houses > 1x1 there where should be road (with 2x2, 3x3 grid town layouts) 2008-02-16 17:10:14 +00:00
smatz
84d0081ebd (svn r12160) -Fix [FS#1744]: remove the arbitrary limit of 64 waypoints per town, so weird things won't happen anymore 2008-02-16 16:40:47 +00:00
smatz
058f39fe18 (svn r12160) -Fix [FS#1744]: remove the arbitrary limit of 64 waypoints per town, so weird things won't happen anymore 2008-02-16 16:40:47 +00:00
belugas
738491992a (svn r12159) -Codechange: Enumify some widget magical numbers
-Cleanup: apply a bit of code style.  Mostly re-indenting switch cases
2008-02-16 03:12:57 +00:00
belugas
e7173d3ba4 (svn r12159) -Codechange: Enumify some widget magical numbers
-Cleanup: apply a bit of code style.  Mostly re-indenting switch cases
2008-02-16 03:12:57 +00:00
belugas
a6fbbf92fc (svn r12158) -Codechange: merge all the sprite recolouring mapping under a single function
-Fix: Handle the bridge recolouring mapping as the other features.  Although not specified by the specs, it seems to be implicit.
2008-02-16 03:01:05 +00:00
belugas
245fccf22d (svn r12158) -Codechange: merge all the sprite recolouring mapping under a single function
-Fix: Handle the bridge recolouring mapping as the other features.  Although not specified by the specs, it seems to be implicit.
2008-02-16 03:01:05 +00:00
belugas
6ff5a8a29f (svn r12157) -Codechange: Remove a structure definition and replace it with another one closely matching
-Codechange: Replace two magic numbers with according sprite names
2008-02-16 02:37:31 +00:00
belugas
b8f8d0ca51 (svn r12157) -Codechange: Remove a structure definition and replace it with another one closely matching
-Codechange: Replace two magic numbers with according sprite names
2008-02-16 02:37:31 +00:00
smatz
7d45415b3d (svn r12156) -Fix (r11454): Chance16I was now biased towards zero - round to nearest now 2008-02-16 00:46:38 +00:00
smatz
b4f58ebae4 (svn r12156) -Fix (r11454): Chance16I was now biased towards zero - round to nearest now 2008-02-16 00:46:38 +00:00
glx
d7924424ac (svn r12155) -Fix (r12154): some warnings (always compile before commit) 2008-02-16 00:10:03 +00:00