Commit Graph

41941 Commits

Author SHA1 Message Date
belugas
80daad8d4d (svn r12065) -Codechange : removed a now useless declaration ( orig_bridge ) 2008-02-05 05:03:50 +00:00
belugas
0ee48fc6d3 (svn r12064) -Codechange : Give grf bridges their own ResetBridges function, and put bridge spec in table/bridge_land.h, where it should be. 2008-02-05 04:48:56 +00:00
belugas
3003986e67 (svn r12064) -Codechange : Give grf bridges their own ResetBridges function, and put bridge spec in table/bridge_land.h, where it should be. 2008-02-05 04:48:56 +00:00
smatz
91456a93f0 (svn r12063) -Cleanup: use C++ indenting and variable scope/declaration in BuildTownHouse() 2008-02-05 00:30:58 +00:00
smatz
c261218cf5 (svn r12063) -Cleanup: use C++ indenting and variable scope/declaration in BuildTownHouse() 2008-02-05 00:30:58 +00:00
smatz
4f2f7f52a6 (svn r12062) -Fix: possible deadlock when there are no houses available to build at given tile
-Fix: houses with zero probability could be built
2008-02-04 23:24:22 +00:00
smatz
146779b158 (svn r12062) -Fix: possible deadlock when there are no houses available to build at given tile
-Fix: houses with zero probability could be built
2008-02-04 23:24:22 +00:00
smatz
5dacd82903 (svn r12061) -Cleanup: since r12060, DC_FORCETEST is not used anymore 2008-02-04 22:44:05 +00:00
smatz
23c669fe50 (svn r12061) -Cleanup: since r12060, DC_FORCETEST is not used anymore 2008-02-04 22:44:05 +00:00
smatz
e9b22d7c70 (svn r12060) -Fix: do not clear tiles when the town won't be able to build any buildings anyway
-Fix: allow building 2x2 building on slopes if not explicitly forbidden
-Fix: it was possible to build 2x1 and 1x2 buildings on slopes even if it was not allowed
2008-02-04 22:15:48 +00:00
smatz
dbfdc5df94 (svn r12060) -Fix: do not clear tiles when the town won't be able to build any buildings anyway
-Fix: allow building 2x2 building on slopes if not explicitly forbidden
-Fix: it was possible to build 2x1 and 1x2 buildings on slopes even if it was not allowed
2008-02-04 22:15:48 +00:00
glx
b5055f73fe (svn r12059) -Fix (r12041): industries prop 24 is a word 2008-02-04 16:48:00 +00:00
glx
b35611dae3 (svn r12059) -Fix (r12041): industries prop 24 is a word 2008-02-04 16:48:00 +00:00
frosch
a62beb101b (svn r12058) -Fix: Teach NPF where road vehicles and trams can reverse.
-Fix: Ships can drive through opponents' ship depots. (Thanks SmatZ)
-Codechange: Split NPFFollowTrack() in smaller parts.
2008-02-04 16:24:25 +00:00
frosch
5e7c8012ec (svn r12058) -Fix: Teach NPF where road vehicles and trams can reverse.
-Fix: Ships can drive through opponents' ship depots. (Thanks SmatZ)
-Codechange: Split NPFFollowTrack() in smaller parts.
2008-02-04 16:24:25 +00:00
smatz
ebba0d7c71 (svn r12057) -Fix: slowdown train when approaching 90deg turn when 90deg turns are forbidden 2008-02-04 15:56:39 +00:00
smatz
04ef38ec60 (svn r12057) -Fix: slowdown train when approaching 90deg turn when 90deg turns are forbidden 2008-02-04 15:56:39 +00:00
frosch
99817bd5f0 (svn r12056) -Fix [FS#1704]: Enable YAPF to start searching inside a wormhole. 2008-02-04 15:26:35 +00:00
frosch
2a2aa1d22a (svn r12056) -Fix [FS#1704]: Enable YAPF to start searching inside a wormhole. 2008-02-04 15:26:35 +00:00
smatz
a783cb333b (svn r12055) -Fix: another way to fix AI trying to build road through depots 2008-02-04 14:08:02 +00:00
smatz
b206e50f80 (svn r12055) -Fix: another way to fix AI trying to build road through depots 2008-02-04 14:08:02 +00:00
peter1138
71b0d5f091 (svn r12054) -Cleanup: Use VehicleType instead of byte for vehicle types... 2008-02-04 11:28:12 +00:00
peter1138
a528dc89c7 (svn r12054) -Cleanup: Use VehicleType instead of byte for vehicle types... 2008-02-04 11:28:12 +00:00
maedhros
0cb2a7fa17 (svn r12052) -Fix [FS#1737] (r11494): The cargo translation table was loaded at the right time, but all the other global variables were now loaded too early. ;) 2008-02-03 20:23:59 +00:00
maedhros
2588879c6d (svn r12052) -Fix [FS#1737] (r11494): The cargo translation table was loaded at the right time, but all the other global variables were now loaded too early. ;) 2008-02-03 20:23:59 +00:00
rubidium
4a4f4b7459 (svn r12050) -Fix: random_func broke for desync debug. 2008-02-03 16:21:19 +00:00
rubidium
20e9abed47 (svn r12050) -Fix: random_func broke for desync debug. 2008-02-03 16:21:19 +00:00
smatz
70a6179b3b (svn r12049) -Fix (r10496)(r10619): memset on multibyte array with wrong byte count 2008-02-03 12:41:06 +00:00
smatz
0ca3977af8 (svn r12049) -Fix (r10496)(r10619): memset on multibyte array with wrong byte count 2008-02-03 12:41:06 +00:00
belugas
260b32e736 (svn r12048) -Cleanup: Move some strings in the original bridge array, adjust documentation a bit. 2008-02-03 03:37:33 +00:00
belugas
1e51090e74 (svn r12048) -Cleanup: Move some strings in the original bridge array, adjust documentation a bit. 2008-02-03 03:37:33 +00:00
belugas
e5de785e1d (svn r12045) -Feature-ette(newGRF): Add support for var 12, Variational Action 2 2008-02-03 00:24:53 +00:00
belugas
90973cdcef (svn r12045) -Feature-ette(newGRF): Add support for var 12, Variational Action 2 2008-02-03 00:24:53 +00:00
rubidium
bdadefd0d2 (svn r12044) -Fix [FS#1741]: crash when centering on a vehicle (aircraft) that is outside of the map. 2008-02-02 21:09:05 +00:00
rubidium
612ba5c787 (svn r12044) -Fix [FS#1741]: crash when centering on a vehicle (aircraft) that is outside of the map. 2008-02-02 21:09:05 +00:00
smatz
594d6b663c (svn r12043) -Fix [FS#1736]: allow building transmitters and lighthouses on tree tiles 2008-02-02 20:15:20 +00:00
smatz
f3663fd25c (svn r12043) -Fix [FS#1736]: allow building transmitters and lighthouses on tree tiles 2008-02-02 20:15:20 +00:00
peter1138
c05d10dd35 (svn r12042) -Fix [FS#1676]: Reimplement how rivers and canals are stored in the map, allowing the sea/river/canal status to also be
stored for buoys, docks, locks and depots. All these are now allowed on rivers and removal of them will revert to the 
original water type.
2008-02-02 09:28:43 +00:00
peter1138
1d891a8b15 (svn r12042) -Fix [FS#1676]: Reimplement how rivers and canals are stored in the map, allowing the sea/river/canal status to also be
stored for buoys, docks, locks and depots. All these are now allowed on rivers and removal of them will revert to the 
original water type.
2008-02-02 09:28:43 +00:00
belugas
6e761a18d6 (svn r12041) -Codechange: Add the loader and the property for action 00 industries, prop 24, nearby station name.
No assignation yet, no real work either.
2008-02-02 03:23:26 +00:00
belugas
7cf2c83462 (svn r12041) -Codechange: Add the loader and the property for action 00 industries, prop 24, nearby station name.
No assignation yet, no real work either.
2008-02-02 03:23:26 +00:00
belugas
33e63a3adc (svn r12040) -Codechange: Change IsOrderListShared from a simple function to a class member(MagicBuzz). 2008-02-02 02:45:09 +00:00
belugas
fc4f6dcfb1 (svn r12040) -Codechange: Change IsOrderListShared from a simple function to a class member(MagicBuzz). 2008-02-02 02:45:09 +00:00
peter1138
09ce7f76e9 (svn r12038) -Fix: Change ownership of or remove statues when merging/bankrupting companies. 2008-02-01 22:13:59 +00:00
peter1138
7a78a1b51a (svn r12038) -Fix: Change ownership of or remove statues when merging/bankrupting companies. 2008-02-01 22:13:59 +00:00
glx
7ce12e50da (svn r12037) -Codechange: replace OnNewDay_(Aircraft|RoadVeh|Ship|Train) with an OnNewDay method in the Vehicle class 2008-02-01 22:02:14 +00:00
glx
525409b0fc (svn r12037) -Codechange: replace OnNewDay_(Aircraft|RoadVeh|Ship|Train) with an OnNewDay method in the Vehicle class 2008-02-01 22:02:14 +00:00
peter1138
f725b795af (svn r12036) -Fix: For station tiles, only get road types for road stops. 2008-02-01 20:10:57 +00:00
peter1138
67782add11 (svn r12036) -Fix: For station tiles, only get road types for road stops. 2008-02-01 20:10:57 +00:00
frosch
781828c1b6 (svn r12035) -Fix [FS#1702]: Teach YAPF where trams can reverse, and where not. 2008-02-01 17:27:45 +00:00