Commit Graph

40 Commits

Author SHA1 Message Date
Peter Nelson
be147651d4 Codechange: Replace GroupStatistics' num_engines with std::map. (#11849)
This removes manual memory management with calloc/free calls, and prevents potentially large arrays being allocated for each group.

(cherry picked from commit 8797cc7ef2)
2024-01-27 14:56:12 +00:00
Jonathan G Rennison
3050620189 Merge branch 'master' into jgrpp
# Conflicts:
#	src/autoreplace_cmd.cpp
#	src/build_vehicle_gui.cpp
#	src/cargotype.cpp
#	src/economy.cpp
#	src/engine_gui.cpp
#	src/industry_cmd.cpp
#	src/industry_gui.cpp
#	src/linkgraph/linkgraph_gui.h
#	src/linkgraph/refresh.cpp
#	src/linkgraph/refresh.h
#	src/newgrf.cpp
#	src/newgrf_airporttiles.h
#	src/newgrf_roadstop.cpp
#	src/newgrf_station.cpp
#	src/newgrf_station.h
#	src/order_base.h
#	src/order_cmd.cpp
#	src/order_func.h
#	src/order_gui.cpp
#	src/pathfinder/pathfinder_type.h
#	src/saveload/afterload.cpp
#	src/subsidy_base.h
#	src/vehicle_cmd.cpp
#	src/vehicle_gui.cpp
#	src/vehicle_gui_base.h
2024-01-11 17:55:16 +00:00
Peter Nelson
952d111b94 Codechange: Split CT_INVALID into CT_INVALID and INVALID_CARGO.
INVALID_CARGO is a CargoID and should be used for most purposes in game.
CT_INVALID is a CargoType used for defining default properties.
2024-01-09 18:56:05 +00:00
Jonathan G Rennison
97e6f3062e Adding of _t to (u)int types, and WChar to char32_t
See: eaae0bb5e
2024-01-07 17:20:41 +00:00
Tyler Trahan
e8d2ebb016 Fix: Add missing includes to timers from script implementation files (#11604) 2023-12-19 14:09:46 +00:00
Jonathan G Rennison
03e0ec8276 Strong typedef: Use strong typedefs for date, date tick, minutes types
Add delta types
Adjust/add type conversion functions
Add various utility methods on types
Remove the various minute macros
Fix some minute conversion inconsistencies
2023-12-19 02:39:54 +00:00
Jonathan G Rennison
4fac6b295c Merge branch 'master' into jgrpp
# Conflicts:
#	.github/workflows/release-linux.yml
#	src/base_consist.h
#	src/blitter/32bpp_optimized.cpp
#	src/blitter/32bpp_optimized.hpp
#	src/blitter/32bpp_sse2.hpp
#	src/blitter/8bpp_optimized.hpp
#	src/gfx_func.h
#	src/industry_cmd.cpp
#	src/industrytype.h
#	src/linkgraph/linkgraphjob.cpp
#	src/mixer.cpp
#	src/newgrf_callbacks.h
#	src/openttd.cpp
#	src/os/macosx/macos.mm
#	src/os/windows/win32.cpp
#	src/pathfinder/npf/npf.cpp
#	src/road_cmd.cpp
#	src/saveload/afterload.cpp
#	src/saveload/saveload.h
#	src/saveload/vehicle_sl.cpp
#	src/sound.cpp
#	src/spritecache.cpp
#	src/spriteloader/spriteloader.hpp
#	src/station_map.h
#	src/timetable_cmd.cpp
#	src/timetable_cmd.h
#	src/timetable_gui.cpp
#	src/town_cmd.cpp
#	src/vehicle_cmd.cpp
#	src/vehicle_gui_base.h
#	src/video/opengl.cpp
#	src/video/opengl.h
#	src/viewport.cpp
2023-12-17 23:00:46 +00:00
Peter Nelson
7b0afec11f Codechange: Use max_element to find highest cargo amount. 2023-11-28 22:30:48 +00:00
Peter Nelson
3f853d8003 Codechange: Use range-for to simplify getting first non-zero value.
This reduces indexed array access.
2023-11-28 22:30:48 +00:00
Peter Nelson
ab535c0a86 Codechange: Add base() method to StrongType to allow access to the base type without casting. (#11445)
This removes the ability to explicitly cast to the base type, but the requirement
to use .base() means the conversion is still explicit.
2023-11-06 20:29:35 +00:00
Patric Stout
299570b2c1 Codechange: make TimerGameCalendar Date and Year types strongly typed (#10761) 2023-08-12 18:14:21 +00:00
Jonathan G Rennison
d09b504bc5 Merge branch 'master' into jgrpp
# Conflicts:
#	.github/workflows/ci-build.yml
#	.github/workflows/release-linux.yml
#	.github/workflows/release-macos.yml
#	.github/workflows/release-source.yml
#	.github/workflows/release.yml
#	CMakeLists.txt
#	COMPILING.md
#	src/ai/ai_core.cpp
#	src/ai/ai_gui.cpp
#	src/bridge_gui.cpp
#	src/company_gui.cpp
#	src/console_cmds.cpp
#	src/core/CMakeLists.txt
#	src/core/smallmap_type.hpp
#	src/disaster_vehicle.h
#	src/effectvehicle_base.h
#	src/fontcache.cpp
#	src/game/game_core.cpp
#	src/game/game_gui.cpp
#	src/gamelog.cpp
#	src/gamelog_internal.h
#	src/group_gui.cpp
#	src/linkgraph/linkgraph.h
#	src/misc.cpp
#	src/network/core/config.h
#	src/network/core/udp.cpp
#	src/network/network_chat_gui.cpp
#	src/network/network_content_gui.cpp
#	src/network/network_gui.cpp
#	src/newgrf.cpp
#	src/newgrf_gui.cpp
#	src/newgrf_profiling.cpp
#	src/newgrf_profiling.h
#	src/object_gui.cpp
#	src/openttd.cpp
#	src/openttd.h
#	src/order_gui.cpp
#	src/os/windows/font_win32.cpp
#	src/rail_gui.cpp
#	src/road.cpp
#	src/road_gui.cpp
#	src/saveload/afterload.cpp
#	src/saveload/saveload.h
#	src/script/api/script_controller.cpp
#	src/script/api/script_roadtypelist.cpp
#	src/script/script_config.cpp
#	src/script/script_config.hpp
#	src/script/script_instance.cpp
#	src/script/script_scanner.cpp
#	src/script/squirrel.cpp
#	src/script/squirrel_helper.hpp
#	src/settings_gui.cpp
#	src/settings_internal.h
#	src/settings_type.h
#	src/table/settings/network_private_settings.ini
#	src/timetable_gui.cpp
#	src/vehicle.cpp
#	src/vehicle_base.h
#	src/window_gui.h
2023-07-01 02:42:51 +01:00
Jonathan G Rennison
02549c5224 Merge branch 'master' into jgrpp
# Conflicts:
#	cmake/CompileFlags.cmake
#	src/cargomonitor.cpp
#	src/core/CMakeLists.txt
#	src/economy.cpp
#	src/landscape.cpp
#	src/linkgraph/flowmapper.cpp
#	src/linkgraph/linkgraph_gui.cpp
#	src/linkgraph/linkgraphschedule.cpp
#	src/misc_gui.cpp
#	src/newgrf_generic.cpp
#	src/newgrf_storage.cpp
#	src/rail_gui.cpp
#	src/saveload/afterload.cpp
#	src/saveload/station_sl.cpp
#	src/script/script_gui.cpp
#	src/station_cmd.cpp
#	src/station_gui.cpp
#	src/string_func.h
#	src/terraform_cmd.cpp
2023-06-08 00:01:38 +01:00
Rubidium
bbcb55ebc9 Codechange: use std::string as script API return type 2023-05-14 22:54:10 +02:00
Peter Nelson
bf9caa425b Change: Units-system can convert from N to kN, don't preconvert.
This allows force to passed as is and avoid premature rounding.

The AI function "GetMaxTractiveEffort" still needs to return kN to avoid breaking the API.
2023-05-09 23:02:51 +02:00
Jonathan G Rennison
25ed7c2b53 Merge branch 'master' into jgrpp
# Conflicts:
#	src/music.cpp
#	src/script/api/script_company.cpp
#	src/script/api/script_event_types.cpp
#	src/script/api/script_group.cpp
#	src/script/api/script_object.cpp
#	src/script/api/script_road.cpp
2023-03-11 00:06:13 +00:00
Rubidium
534f2419ad Add: precondition checks to functions that work with both valid company and deity
These are functions that either use ScriptObject::Command or ScriptObject::GetCompany.
This is a bit over-protective, but having the check everywhere makes it easier to
validate that no check is missing automatically instead of by review.

At this moment these checks will not do anything useful, as either IsValid or
IsDeity from ScriptCompanyMode returns true, but that will change later.
2023-03-08 22:33:47 +01:00
Jonathan G Rennison
d94e8d7b5c Merge branch 'master' into jgrpp
# Conflicts:
#	src/script/api/script_object.cpp
#	src/script/api/script_roadtypelist.cpp
2023-03-06 21:43:40 +00:00
Rubidium
83946ca31d Codechange: use GSCompanyMode::IsValid, IsDeity, and the precondition helpers
Direct 1:1 replacements in the code, and comments now refer to either
GSCompanyMode::IsValid or GSCompanyMode::IsDeity instead of several variations
on "company mode active" or "no company mode active".
2023-03-06 22:34:09 +01:00
Jonathan G Rennison
faa77e2605 Merge branch 'master' into jgrpp
# Conflicts:
#	src/script/api/script_company.cpp
#	src/script/api/script_date.cpp
#	src/script/api/script_date.hpp
#	src/script/api/script_gamesettings.cpp
#	src/script/api/script_order.hpp
#	src/script/api/script_town.cpp
#	src/script/api/script_window.cpp
2023-03-06 01:05:43 +00:00
glx22
6b8b4c392f Codechange: Use SQInteger for generic numbers in script_engine 2023-03-06 00:32:12 +01:00
Michael Lutz
21675ec7e2 Codechange: Un-bitstuff vehicle/engine commands. 2021-12-16 22:28:32 +01:00
Michael Lutz
6691ee3b96 Codechange: Template script command calls. 2021-12-16 22:28:32 +01:00
Pavel Stupnikov
d7a928a08b Feature: GS method to control engine availability for a specific company (#7791)
* Feature: GS method to allow company to use an engine before its introduction date

* Feature: GS method to retire an engine early for a specific company
2020-01-15 18:46:26 +01:00
S. D. Cloudt
13cc8a0cee Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
peter1138
3293f08e0b Add: New RoadType API functions. 2019-05-01 21:36:27 +02:00
peter1138
c02ef3e456 Feature: Add NotRoadTypes (NRT) 2019-05-01 21:36:27 +02:00
Henry Wilson
7c8e7c6b6e Codechange: Use null pointer literal instead of the NULL macro 2019-04-10 23:22:20 +02:00
peter1138
f0336f1f17 Codechange: Remove ship max order distance from script API. 2019-03-31 17:22:54 +01:00
rubidium
0463dbdc9e (svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values 2014-04-23 20:13:33 +00:00
zuu
9603014102 (svn r26307) -Add: [nogo] Allow GS to hide story page date 2014-02-06 19:50:34 +00:00
frosch
9f9cad1ac9 (svn r24492) -Add: [NoGo] Useful behaviour for GSEngine::IsValidEngine and GSEngine::IsBuildable when outside GSCompanyMode scope. 2012-08-21 19:53:08 +00:00
yexo
1f0593e7ca (svn r24029) -Change: [NoAI] make AIEngine::IsArticulated return true if the articulated callback flag is set, don't try to run the callback. 2012-03-14 20:49:54 +00:00
rubidium
4479f90843 (svn r23777) -Codechange: refactor allocating memory and fetching strings into a single function for scripts 2012-01-08 21:48:05 +00:00
rubidium
6d6be50ae0 (svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files 2012-01-03 21:32:51 +00:00
truebrain
cc3f42794d (svn r23632) -Add: GSCompanyMode, to change company in GameScripts 2011-12-19 21:05:25 +00:00
truebrain
9359c6fc47 (svn r23615) -Add: more API functions exposed to NoGo (part 2) 2011-12-19 20:57:34 +00:00
michi_cc
a085ea9e4b (svn r23506) -Add: [NoAI] Support for dealing with aircraft range. 2011-12-13 00:43:59 +00:00
truebrain
98103121d4 (svn r23355) -Codechange: rename all AI* to Script* (Rubidium) 2011-11-29 23:15:35 +00:00
truebrain
afdb67a353 (svn r23354) -Codechange: move all src/ai/api/ai_*.[hc]pp files to src/script/api/script_* (Rubidium) 2011-11-29 23:07:38 +00:00