rubidium
d5eeab43b7
(svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files
2012-01-03 21:32:51 +00:00
peter1138
b84174fd4d
(svn r23316) -Feature: Add ability to zoom in to 2x and 4x level.
2011-11-24 12:38:48 +00:00
peter1138
782aee3c2a
(svn r23314) -Add: Add settings to restrict viewport zoom levels.
2011-11-24 12:20:14 +00:00
michi_cc
d25840978c
(svn r22713) -Feature: [NewGRF] Per vehicle custom cargo ageing period.
2011-08-03 20:55:08 +00:00
rubidium
05199a641a
(svn r21890) -Cleanup: remove some unneeded includes
2011-01-22 14:52:20 +00:00
smatz
e98fe27c5d
(svn r21802) -Cleanup (r2600): remove unused _vehicle_id_ctr_day
2011-01-15 14:20:34 +00:00
alberth
16f678a990
(svn r21284) -Codechange: Rename CheckSavegameVersion() to IsSavegameVersionBefore().
2010-11-21 12:47:04 +00:00
rubidium
360d6daf34
(svn r20632) -Cleanup: remove "a few" unneeded includes, and add them to some headers
2010-08-26 22:01:16 +00:00
rubidium
9fd2afb147
(svn r20192) -Cleanup: bye bye variables.h, bye bye VARDEF... you won't be missed :)
2010-07-19 17:28:27 +00:00
rubidium
4a2901eea4
(svn r20184) -Codechange: make _trees_tick_ctr and _disaster_delay not use VARDEF and put them in a more logical location
2010-07-19 15:51:06 +00:00
frosch
593c7d178f
(svn r19977) -Add: Read current date during SL_LOAD_CHECK.
2010-06-13 14:14:20 +00:00
frosch
fe063af382
(svn r19973) -Codechange: Add another procedure to chunk handlers for checking savegames (empty for now).
2010-06-13 14:11:59 +00:00
rubidium
9467b7c6d6
(svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, if a header require a header make it include that header
2010-01-15 16:41:15 +00:00
rubidium
c0def29c99
(svn r18384) -Fix (r18351): attempt to 'work around' MSVC's IMO stupid warning
2009-12-02 18:14:34 +00:00
rubidium
a32968e17e
(svn r18351) -Fix [FS#3333]: endianness issue with saving the zoom level
2009-11-30 11:29:52 +00:00
rubidium
982b8ee5fc
(svn r17693) -Cleanup: remove some unneeded includes
2009-10-04 17:16:41 +00:00
rubidium
99d46e0ad7
(svn r17248) -Fix: add GPL license notice where appropriate
2009-08-21 20:21:05 +00:00
smatz
769de62daf
(svn r16338) -Codechange: split loading of references to two phases
...
In the first phase, indexes are stored. In the second phase, indexes are checked for validity and converted to pointers
2009-05-17 16:28:29 +00:00
rubidium
b96770ab84
(svn r16330) -Fix (r16329): we were shortly visited by Mr. Kenobi.
2009-05-17 10:59:40 +00:00
rubidium
c0204dc186
(svn r16329) -Fix: possible desync when removing lots of towns in-game (not that we allow removing towns now, but better not have desync prone code lingering around)
2009-05-17 10:35:13 +00:00
rubidium
57a7313ea5
(svn r16328) -Fix: desync when removing lots of stations
2009-05-17 10:19:00 +00:00
rubidium
241af768f0
(svn r16242) -Codechange: rework pausing
...
-Fix [FS#2864]: autopause and manual pausing conflict with eachother
-Fix: new game + pause on new game + autopause make the game not unpause on the first join
2009-05-06 15:06:57 +00:00
yexo
b8601d903d
(svn r15584) -Codechange: Move several variables from variables.h to more appropriate headers.
2009-02-25 21:45:14 +00:00
smatz
9021c20b5e
(svn r15299) -Cleanup: remove many redundant includes
2009-01-31 20:16:06 +00:00
truebrain
e05d2ef453
(svn r15075) -Fix: store _next_competitor_start as uint32, else it might overflow for values > 2.4 years
2009-01-13 21:32:47 +00:00
smatz
91233ea596
(svn r14828) -Codechange: move most of save/load-specific code to separate files
2009-01-04 15:32:25 +00:00