yexo
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3cf8186f54
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(svn r20311) -Codechange: don't reserve extra space in the savegame that is never used
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2010-08-02 18:24:09 +00:00 |
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frosch
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fe063af382
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(svn r19973) -Codechange: Add another procedure to chunk handlers for checking savegames (empty for now).
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2010-06-13 14:11:59 +00:00 |
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rubidium
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99d46e0ad7
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(svn r17248) -Fix: add GPL license notice where appropriate
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2009-08-21 20:21:05 +00:00 |
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rubidium
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11c7c258dd
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(svn r16586) -Codechange: don't store lifelength in the savegame; it can easily be calculated, it isn't used often and now changing extend_vehicle_life in game has some effect.
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2009-06-17 17:13:30 +00:00 |
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smatz
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769de62daf
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(svn r16338) -Codechange: split loading of references to two phases
In the first phase, indexes are stored. In the second phase, indexes are checked for validity and converted to pointers
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2009-05-17 16:28:29 +00:00 |
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frosch
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959c297fb9
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(svn r15645) -Fix (r12924)[FS#2612]: Add an EngineOverrideManager to give the term 'compatible newgrf' again some sense and to not crash because of trivial changes.
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2009-03-08 16:51:08 +00:00 |
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smatz
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9021c20b5e
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(svn r15299) -Cleanup: remove many redundant includes
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2009-01-31 20:16:06 +00:00 |
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smatz
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91233ea596
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(svn r14828) -Codechange: move most of save/load-specific code to separate files
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2009-01-04 15:32:25 +00:00 |
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