glx 
							
						 
					 
					
						
						
							
						
						23cf1ad064 
					 
					
						
						
							
							(svn r6691) -Fix r3907: check the transport type under the bridge when you want to get the road bits under a bridge (thanx hylje)  
						
						
						
						
					 
					
						2006-10-08 19:31:01 +00:00 
						 
				 
			
				
					
						
							
							
								KUDr 
							
						 
					 
					
						
						
							
						
						4fe1c43126 
					 
					
						
						
							
							(svn r6473) -Fix: FS#347 town extends road beyond road stop. Fixed by r5062, unfixed by r5798. Now there is proper comment, so it should not happen again.  
						
						
						
						
					 
					
						2006-09-17 16:23:30 +00:00 
						 
				 
			
				
					
						
							
							
								peter1138 
							
						 
					 
					
						
						
							
						
						0ed4582d75 
					 
					
						
						
							
							(svn r5798) - Fix [r5062]: When expanding a town, the test to check if a tile is a  
						
						... 
						
						
						
						road depot also excluded all non-road tile types (i.e. bridges/tunnels 
with road.) Thanks to Graphite for finding this. 
						
						
					 
					
						2006-08-07 06:21:59 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						7fd88e5798 
					 
					
						
						
							
							(svn r5155) - Remove the bridge branch merge (revision r5070)  
						
						
						
						
					 
					
						2006-06-07 19:35:21 +00:00 
						 
				 
			
				
					
						
							
							
								celestar 
							
						 
					 
					
						
						
							
						
						b618b75c9b 
					 
					
						
						
							
							(svn r5070) Merged the bridge branch  
						
						... 
						
						
						
						-Feature: Bridges can now be placed above:
	Any railway track combination (excluding depots and waypoints)
	Any road combination (excluding depots)
	Clear tiles (duh), including fields
	Tunnel entrances
	Bridge heads
Thanks to Tron for idea and implementation, KUDr for the yapf synchronization and many others for hours of testing
There are still a number of visual problems remaining, especially when electric railways are on or under the bridge.
DO NOT REPORT THOSE BUGS FOR THE TIME BEING please. 
						
						
					 
					
						2006-06-02 13:05:41 +00:00 
						 
				 
			
				
					
						
							
							
								KUDr 
							
						 
					 
					
						
						
							
						
						81f48c78a7 
					 
					
						
						
							
							(svn r5062) -Fix: town extends road beyond depot or roadstop (introduced by YAPF related change of GetTileTrackStatus() - r4419)  
						
						
						
						
					 
					
						2006-05-31 20:08:55 +00:00 
						 
				 
			
				
					
						
							
							
								rubidium 
							
						 
					 
					
						
						
							
						
						2a337ab009 
					 
					
						
						
							
							(svn r4789) - Codechange: rename RoadType to RoadTileType and ROAD_{NORMAL,CROSSING,DEPOT} to ROAD_TILE_* for consistency  
						
						
						
						
					 
					
						2006-05-09 08:25:31 +00:00 
						 
				 
			
				
					
						
							
							
								celestar 
							
						 
					 
					
						
						
							
						
						2ab5b8e666 
					 
					
						
						
							
							(svn r4215) -Codechange: Renamed *RoadStation* functions to *RoadStop* and moved them to station_map.h to keep consistency  
						
						
						
						
					 
					
						2006-03-31 19:10:54 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						6e988259a4 
					 
					
						
						
							
							(svn r3907) Replace many bridge related direct map accesses with calls to shiny new functions and mark some strange constructs with XXX  
						
						
						
						
					 
					
						2006-03-16 15:16:27 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						273533d4c7 
					 
					
						
						
							
							(svn r3857) Add and use GetBridgeRampDirection()  
						
						... 
						
						
						
						Note: This slightly changes the behavior of GetAnyRoadBits() to only return a road piece for the start of the bridge ramp instead of a full ROAD_[XY] 
						
						
					 
					
						2006-03-14 12:00:11 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						86550c94bc 
					 
					
						
						
							
							(svn r3795) Add a function to request the orientation of a depot  
						
						
						
						
					 
					
						2006-03-08 15:29:23 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						af42610321 
					 
					
						
						
							
							(svn r3777) Add some functions to handle tunnels  
						
						
						
						
					 
					
						2006-03-06 20:55:24 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						03254940a4 
					 
					
						
						
							
							(svn r3773) Shove some semantics down ottd's throat by replacing ints and magic numbers by enums and some related changes  
						
						
						
						
					 
					
						2006-03-06 13:11:08 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						4da99989b9 
					 
					
						
						
							
							(svn r3766) Add a function to get the RoadBits from an arbitrary tile  
						
						
						
						
					 
					
						2006-03-05 12:22:20 +00:00