Darkvater 
							
						 
					 
					
						
						
							
						
						0e1485f55e 
					 
					
						
						
							
							(svn r7022) -Fix [FS#292]: Properly guard against viewing company-sensitive information from  
						
						... 
						
						
						
						invalid players (eg spectators) which could lead to crashes. 
						
						
					 
					
						2006-10-31 21:15:56 +00:00 
						 
				 
			
				
					
						
							
							
								peter1138 
							
						 
					 
					
						
						
							
						
						5a67373093 
					 
					
						
						
							
							(svn r7009) - Fix (r1323, r1326): In the replace vehicle window, the left vehicle list was not drawn when an engine was not selected.  
						
						
						
						
					 
					
						2006-10-31 08:13:15 +00:00 
						 
				 
			
				
					
						
							
							
								Darkvater 
							
						 
					 
					
						
						
							
						
						c7c65ce6d5 
					 
					
						
						
							
							(svn r6925) -Codechange: Be more strict with widget distinctions. WWT_PANEL is only plain panel,  
						
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						WWT_IMGBTN must contain an image for drawing. Renamed WWT_PANEL_2 to WWT_IMGBTN_2
 because that is what it is. Added WWT_PUSHBTN that is either just a pushable button,
 or a textbutton, which text's drawn dynamically independent of widget. 
						
						
					 
					
						2006-10-24 14:15:17 +00:00 
						 
				 
			
				
					
						
							
							
								peter1138 
							
						 
					 
					
						
						
							
						
						e965ac67b3 
					 
					
						
						
							
							(svn r6920) - Codechange: Ignore refit options of an engine if it has no capacity.  
						
						
						
						
					 
					
						2006-10-24 07:10:37 +00:00 
						 
				 
			
				
					
						
							
							
								peter1138 
							
						 
					 
					
						
						
							
						
						6b3abe6508 
					 
					
						
						
							
							(svn r6912) - Feature: Show a list of cargo types that a vehicle is refittable to in the purchase information window. (mart3p)  
						
						
						
						
					 
					
						2006-10-23 21:39:15 +00:00 
						 
				 
			
				
					
						
							
							
								peter1138 
							
						 
					 
					
						
						
							
						
						259cad1985 
					 
					
						
						
							
							(svn r6911) - Codechange: Add extra space to all purchase windows (and the replace window) to allow room for more text. (mart3p)  
						
						
						
						
					 
					
						2006-10-23 21:25:30 +00:00 
						 
				 
			
				
					
						
							
							
								peter1138 
							
						 
					 
					
						
						
							
						
						4c11b5aef5 
					 
					
						
						
							
							(svn r6910) - Codechange: Supply width of area when drawing purchase info instead of using hardcoded values. (mart3p)  
						
						
						
						
					 
					
						2006-10-23 18:45:43 +00:00 
						 
				 
			
				
					
						
							
							
								peter1138 
							
						 
					 
					
						
						
							
						
						f1b57ead1b 
					 
					
						
						
							
							(svn r6909) - Codechange: Base the decision to draw rail engine or wagon purchase information on the rail vehicle type, not an arbitrary value.  
						
						
						
						
					 
					
						2006-10-23 18:28:46 +00:00 
						 
				 
			
				
					
						
							
							
								peter1138 
							
						 
					 
					
						
						
							
						
						9693ec3afb 
					 
					
						
						
							
							(svn r6908) - Codechange: Modify DrawStringMultiLine() to return the number of pixel lines used, and use it for drawing NewGRF additional text (mart3p)  
						
						
						
						
					 
					
						2006-10-23 18:13:24 +00:00 
						 
				 
			
				
					
						
							
							
								Darkvater 
							
						 
					 
					
						
						
							
						
						494c56475f 
					 
					
						
						
							
							(svn r6884) -Codechange: Add strict bounds checking in string formatting system.  
						
						... 
						
						
						
						The last parameter should point to the end of the buffer (eg lastof(buf))
 Courtesy of Tron. 
						
						
					 
					
						2006-10-21 23:31:34 +00:00 
						 
				 
			
				
					
						
							
							
								peter1138 
							
						 
					 
					
						
						
							
						
						68dda86c5b 
					 
					
						
						
							
							(svn r6855) - Codechange: When displaying a "quantity of cargo" string, use the {CARGO} command and supply the cargo type and quantity, instead of manually looking up the cargo type's string.  
						
						
						
						
					 
					
						2006-10-20 11:53:29 +00:00 
						 
				 
			
				
					
						
							
							
								peter1138 
							
						 
					 
					
						
						
							
						
						ced2372e8d 
					 
					
						
						
							
							(svn r6789) - Codechange: Tidy up VehicleNameSorter() to use no global vars, and match the style of EngineNameSorter(). This also removes a bug where _internal_name_sorter_id was never set properly for anything other than trains.  
						
						
						
						
					 
					
						2006-10-16 10:29:29 +00:00 
						 
				 
			
				
					
						
							
							
								Darkvater 
							
						 
					 
					
						
						
							
						
						bc20a1539a 
					 
					
						
						
							
							(svn r6759) -Codechange: Remove the brainheaded usage of STR_JUST_STRING to pass a StringID  
						
						
						
						
					 
					
						2006-10-12 15:38:37 +00:00 
						 
				 
			
				
					
						
							
							
								peter1138 
							
						 
					 
					
						
						
							
						
						671f1749bb 
					 
					
						
						
							
							(svn r6690) - Fix (r6602): Translate global to per-climate cargo ids before... doing anything with them. (Thanks to MeusH for pointing this out...)  
						
						
						
						
					 
					
						2006-10-08 19:28:55 +00:00 
						 
				 
			
				
					
						
							
							
								bjarni 
							
						 
					 
					
						
						
							
						
						cc802953a3 
					 
					
						
						
							
							(svn r6689) -Fix: corrected vehicle type in tooltip for the list in the refit window  
						
						... 
						
						
						
						This was actually not a bug from unifying this window as it was incorrect even before they were merged 
						
						
					 
					
						2006-10-08 17:56:08 +00:00 
						 
				 
			
				
					
						
							
							
								bjarni 
							
						 
					 
					
						
						
							
						
						aa63b09b6c 
					 
					
						
						
							
							(svn r6676) -Fix: [vehicle list windows] mass start/stop now works correctly in shared orders and station lists  
						
						
						
						
					 
					
						2006-10-07 08:24:11 +00:00 
						 
				 
			
				
					
						
							
							
								bjarni 
							
						 
					 
					
						
						
							
						
						6582f0b44a 
					 
					
						
						
							
							(svn r6672) -Codechange: [depot & vehicle windows] applied SetWindowWidgetsDisabledState() and SetWindowWidgetsHiddenState() to depot and vehicle windows  
						
						
						
						
					 
					
						2006-10-06 21:44:18 +00:00 
						 
				 
			
				
					
						
							
							
								peter1138 
							
						 
					 
					
						
						
							
						
						fa59e56e14 
					 
					
						
						
							
							(svn r6667) - Codechange: The vehicle list has no horizontal scroll bar, so don't use it to store data; instead, just get the widget's width.  
						
						
						
						
					 
					
						2006-10-06 08:47:01 +00:00 
						 
				 
			
				
					
						
							
							
								bjarni 
							
						 
					 
					
						
						
							
						
						ecf0821027 
					 
					
						
						
							
							(svn r6652) -Feature: [depot window] depot lists are now sorted, so vehicle 1 is always first and so on  
						
						... 
						
						
						
						This should not be a big slowdown as it's only called each time the list is generated and will normally be much faster than the list generation itself (only a small % of the total number of vehicles is in the depot) 
						
						
					 
					
						2006-10-05 13:11:17 +00:00 
						 
				 
			
				
					
						
							
							
								bjarni 
							
						 
					 
					
						
						
							
						
						b39aefba4f 
					 
					
						
						
							
							(svn r6647) -Fix: [vehicle list windows] Lists of shared orders are now no longer closed by a window event if the list is empty  
						
						... 
						
						
						
						The window is now closed when the order is deleted.
   This is because removing windows from a window event is asking for problems 
						
						
					 
					
						2006-10-05 08:27:40 +00:00 
						 
				 
			
				
					
						
							
							
								bjarni 
							
						 
					 
					
						
						
							
						
						b0cc6f4022 
					 
					
						
						
							
							(svn r6646) -Codechange: [vehicle list window] Cleaned up the drawing code  
						
						... 
						
						
						
						This moved a few of the strings and sprites a few pixels. Hopefully this will work out ok. 
						
						
					 
					
						2006-10-05 08:15:51 +00:00 
						 
				 
			
				
					
						
							
							
								bjarni 
							
						 
					 
					
						
						
							
						
						0fcd836434 
					 
					
						
						
							
							(svn r6638) -Fix r5652: restored each vehicle list type to their type classes, so it's possible to redraw all lists of one vehicle type again (instead of all types)  
						
						
						
						
					 
					
						2006-10-04 17:09:17 +00:00 
						 
				 
			
				
					
						
							
							
								glx 
							
						 
					 
					
						
						
							
						
						fcd533d991 
					 
					
						
						
							
							(svn r6635) -Fix r6634: incomplete/incorrect assignment  
						
						
						
						
					 
					
						2006-10-04 01:08:25 +00:00 
						 
				 
			
				
					
						
							
							
								belugas 
							
						 
					 
					
						
						
							
						
						f7f8f2bd65 
					 
					
						
						
							
							(svn r6634) -Fix(r6377): Do not change a widget state after a DrawWindowWidgets, as it is a bit useless  
						
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						-Fix(r6562): Use the correct widget index for enabling 
						
						
					 
					
						2006-10-04 00:51:13 +00:00 
						 
				 
			
				
					
						
							
							
								bjarni 
							
						 
					 
					
						
						
							
						
						71ca65588c 
					 
					
						
						
							
							(svn r6624) -Feature: added ability to add refit commands to vehicle orders (can only be done in goto depot orders)  
						
						... 
						
						
						
						Example: make a train transport iron ore from A to B, then it visits a depot and refits to steel
     It then transport steel back to A or near A if there is a factory and then it visits another depot to refit to iron ore again
   This is controlled in the orders. If a goto depot order is lightlighted, then "Unload" changes to "Refit"
   Control click "Refit" removes the refit part of the order (as the tooltip says)
   The player will still pay the normal refit costs
   Known issues:
      If a vehicle is not in a depot, then the refit window will fail to tell refitted cargo capacity
      Refit costs in the refit window can sometimes print 0 when it should not because the refit calculation is unaware that the vehicle will be refitted in between
   Warning: autoreplace got a protection against replacing something so you get a new cargo type, but it can fail here. In the iron ore/steel example, it can see that
      the vehicle carries iron ore and the new one can be refitted to iron ore, then it will replace. It will not check to see that it's valid for steel as well.
      This is something to look into in the future 
						
						
					 
					
						2006-10-03 14:52:39 +00:00 
						 
				 
			
				
					
						
							
							
								belugas 
							
						 
					 
					
						
						
							
						
						cf210fdf6b 
					 
					
						
						
							
							(svn r6619) -Codechange: Use accessors for disabled_state.  
						
						... 
						
						
						
						Another step toward merging XTDwidget.
The only two files not converted (window.h and widget.c) will be done at the very last commit) 
						
						
					 
					
						2006-10-03 02:08:15 +00:00 
						 
				 
			
				
					
						
							
							
								peter1138 
							
						 
					 
					
						
						
							
						
						09ba17f51c 
					 
					
						
						
							
							(svn r6615) - Fix (r6601): Fix bug that prevented subtypes appearing in some cases.  
						
						
						
						
					 
					
						2006-10-02 16:03:31 +00:00 
						 
				 
			
				
					
						
							
							
								bjarni 
							
						 
					 
					
						
						
							
						
						b20a23d25d 
					 
					
						
						
							
							(svn r6614) -Fix: added check to see if a newly opened refit window is different from NULL before assigning data to it  
						
						
						
						
					 
					
						2006-10-02 08:41:20 +00:00 
						 
				 
			
				
					
						
							
							
								belugas 
							
						 
					 
					
						
						
							
						
						f5ee5bdb0e 
					 
					
						
						
							
							(svn r6612) -Codechange: Use accessors for hidden_state.  
						
						... 
						
						
						
						Another step toward merging XTDwidget.
The only two files not converted (window.h and widget.c) will be done at the very last commit) 
						
						
					 
					
						2006-10-02 00:28:31 +00:00 
						 
				 
			
				
					
						
							
							
								peter1138 
							
						 
					 
					
						
						
							
						
						778fd53671 
					 
					
						
						
							
							(svn r6608) - Fix (r6601): The scroll bar could fall out of the window... more gui-fu needed...  
						
						
						
						
					 
					
						2006-10-01 15:03:15 +00:00 
						 
				 
			
				
					
						
							
							
								peter1138 
							
						 
					 
					
						
						
							
						
						02806778df 
					 
					
						
						
							
							(svn r6607) - Fix (r6601): Fix selection of refit type when the list is scrolled.  
						
						
						
						
					 
					
						2006-10-01 14:55:53 +00:00 
						 
				 
			
				
					
						
							
							
								peter1138 
							
						 
					 
					
						
						
							
						
						e4c59a44d3 
					 
					
						
						
							
							(svn r6602) - Feature: we now support NewGRF livery refits, as used by DBsetXL, amongst others. This requires a savegame bump to save the cargo subtype.  
						
						
						
						
					 
					
						2006-10-01 12:25:31 +00:00 
						 
				 
			
				
					
						
							
							
								peter1138 
							
						 
					 
					
						
						
							
						
						53efef1f7b 
					 
					
						
						
							
							(svn r6601) - Codechange: Support cargo subtypes in the refit window. The refit window has been altered to support resizing and scrolling. Note that the cargo subtype isn't yet passed for actual refitting yet. (Based on mart3p's patch)  
						
						
						
						
					 
					
						2006-10-01 12:00:32 +00:00 
						 
				 
			
				
					
						
							
							
								bjarni 
							
						 
					 
					
						
						
							
						
						da6b015b04 
					 
					
						
						
							
							(svn r6591) -Codechange: changed strings that used the word "depot" into one for each vehicle type  
						
						... 
						
						
						
						This is a request from translators as depot is not valid for all vehicle types in all translations
   This will cause a lot of warnings when generating the lang files. MiHaMiX will fix them in a moment (hopefully) 
						
						
					 
					
						2006-09-30 20:59:23 +00:00 
						 
				 
			
				
					
						
							
							
								bjarni 
							
						 
					 
					
						
						
							
						
						5b2f08260b 
					 
					
						
						
							
							(svn r6586) -Feature: [depot window] added a vehicle list window with all vehicles having a certain depot in their orders  
						
						... 
						
						
						
						It got one known issue though. The top bar got a plural issue so expect to see stuff like "1 trains" until we figure out why it behaves this way
  Added the button to the depot windows. Made the autoreplace button bigger while I was moving some widgets anyway
  Made road vehicle depot windows start with one more row to make room for the buttons 
						
						
					 
					
						2006-09-30 13:39:34 +00:00 
						 
				 
			
				
					
						
							
							
								bjarni 
							
						 
					 
					
						
						
							
						
						dbbf71a4e7 
					 
					
						
						
							
							(svn r6582) -Codechange: changed GenerateVehicleSortList() to reuse the same allocation over and over if possible (like BuildDepotVehicleList() )  
						
						... 
						
						
						
						This will prevent some reallocations when sorting vehicle list windows
  It also prevents moving the whole array into a new one each time the list is generated/updated (it used to make the list in one array and then move it into another one each time)
  Also ensured that neither GenerateVehicleSortList() or BuildDepotVehicleList() will never allocate lists longer than the total number of vehicles in the game 
						
						
					 
					
						2006-09-29 20:41:28 +00:00 
						 
				 
			
				
					
						
							
							
								bjarni 
							
						 
					 
					
						
						
							
						
						d721227ade 
					 
					
						
						
							
							(svn r6581) -Fix r6562: [vehicle list windows] fixed an off by one issue when drawing the bottom row of buttons  
						
						
						
						
					 
					
						2006-09-29 19:03:40 +00:00 
						 
				 
			
				
					
						
							
							
								bjarni 
							
						 
					 
					
						
						
							
						
						d4be0eb4c9 
					 
					
						
						
							
							(svn r6570) -Feature: added "start all" and "stop all" buttons to the vehicle lists  
						
						
						
						
					 
					
						2006-09-29 11:30:48 +00:00 
						 
				 
			
				
					
						
							
							
								peter1138 
							
						 
					 
					
						
						
							
						
						bffa202b48 
					 
					
						
						
							
							(svn r6565) - Fix (r6562): Missing newline at EOF caused a compiler warning  
						
						
						
						
					 
					
						2006-09-29 07:30:44 +00:00 
						 
				 
			
				
					
						
							
							
								bjarni 
							
						 
					 
					
						
						
							
						
						1f2ed9d731 
					 
					
						
						
							
							(svn r6562) -Codechange: merged the vehicle list window widget arrays  
						
						... 
						
						
						
						It made no sense to maintain 8 nearly identically arrays when a single one can do the job
  Also made the two buttons always use half of the bottom width each, even when resizing 
						
						
					 
					
						2006-09-28 23:05:03 +00:00 
						 
				 
			
				
					
						
							
							
								bjarni 
							
						 
					 
					
						
						
							
						
						d525bf4278 
					 
					
						
						
							
							(svn r6559) -Codechange: [vehicle list windows] moved creation and drawing code into two new functions to make it easier to see what goes on where  
						
						
						
						
					 
					
						2006-09-28 18:13:31 +00:00 
						 
				 
			
				
					
						
							
							
								peter1138 
							
						 
					 
					
						
						
							
						
						2df539e30d 
					 
					
						
						
							
							(svn r6544) - Codechange: Rename CmdReplaceVehicle to CmdSetAutoReplace, to reflect what it does.  
						
						
						
						
					 
					
						2006-09-28 07:02:55 +00:00 
						 
				 
			
				
					
						
							
							
								bjarni 
							
						 
					 
					
						
						
							
						
						98c23dac75 
					 
					
						
						
							
							(svn r6519) -Code cleanup r6518: changed a line to apply to the coding style  
						
						
						
						
					 
					
						2006-09-27 08:06:40 +00:00 
						 
				 
			
				
					
						
							
							
								bjarni 
							
						 
					 
					
						
						
							
						
						502e6d4c7f 
					 
					
						
						
							
							(svn r6518) -Codechange: unified the vehicle refit windows  
						
						... 
						
						
						
						This was requested by peter1138 
						
						
					 
					
						2006-09-27 07:23:38 +00:00 
						 
				 
			
				
					
						
							
							
								belugas 
							
						 
					 
					
						
						
							
						
						98ba395277 
					 
					
						
						
							
							(svn r6499) -Codechange: Finally, got "byte event" outside of the union WindowEvent, which is now a struct  
						
						
						
						
					 
					
						2006-09-23 02:39:24 +00:00 
						 
				 
			
				
					
						
							
							
								bjarni 
							
						 
					 
					
						
						
							
						
						ee05c4cd93 
					 
					
						
						
							
							(svn r6431) -Fix r6424: removed a declaration after statement in ReplaceVehicleWndProc()  
						
						
						
						
					 
					
						2006-09-08 19:43:13 +00:00 
						 
				 
			
				
					
						
							
							
								bjarni 
							
						 
					 
					
						
						
							
						
						7d9ab2e4e2 
					 
					
						
						
							
							(svn r6429) -Fix: [autoreplace GUI] selecting an empty line will now deselect the engine instead of selecting the first in the list (consistent with all other windows)  
						
						... 
						
						
						
						-Fix: [autoreplace GUI] engine info is now drawn in the right side even if the left list is empty 
						
						
					 
					
						2006-09-08 12:10:37 +00:00 
						 
				 
			
				
					
						
							
							
								bjarni 
							
						 
					 
					
						
						
							
						
						d9e07719f4 
					 
					
						
						
							
							(svn r6428) -Codechange: [autoreplace] removed duplicated code to draw the info text in the autoreplace window  
						
						
						
						
					 
					
						2006-09-08 11:53:05 +00:00 
						 
				 
			
				
					
						
							
							
								bjarni 
							
						 
					 
					
						
						
							
						
						c545edf46f 
					 
					
						
						
							
							(svn r6424) -Codechange: [autoreplace] removed a loop though all vehicles from each time the window is redrawn  
						
						... 
						
						
						
						To do this, the player struct contains an array, that contains the count of each engine type that the player owns
   Those arrays are updated each time a vehicle is build or deleted and is calculated on load (it's not saved)
   It's possible to access the arrays outside of the autoreplace GUI, so feel free to read from them in other patches as well 
						
						
					 
					
						2006-09-08 10:47:39 +00:00 
						 
				 
			
				
					
						
							
							
								bjarni 
							
						 
					 
					
						
						
							
						
						3980db4623 
					 
					
						
						
							
							(svn r6418) -Fix: [autoreplace] now multiheaded engines and other locomotives consisting of more than one unit will only be counted once  
						
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						This also cleaned up the counting loop alot and it will also (hopefully) be faster (didn't benchmark it) 
						
						
					 
					
						2006-09-07 15:00:47 +00:00